This might be on me since I updated my instance to 0.13.1 instead of transferring the world (didn't want to reinstall my custom player models or JEI data), but nowadays when I open my playthrough world the modded blocks all don't have tool data defined. No little pickaxe icon on WAILA/Jade, and neither drills nor pickaxes work. It even happens for Chipped blocks... I, uh, don't know what the equivalent of an error log is for this kind of issue...
#Mining Tools Not Working
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This sounds like a broken tag. I might recommend making a new instance (while also keeping the one you have now) and then copying the kubejs folder from the new one to the existing one to update/overwrite the scripts.
I did this the bug is still there
make a test world in the new instance. Does the issue occur in that world?
Doing this right now, but I should add that I found out it wasn't modded blocks. Anything that can be broken with a pickaxe or axe, that just doesn't work on it anymore. The commonality might be pickaxes and axes specifically? Since shovels worked just fine.
And creating a new world also crashed my game but I'm pretty sure that's because Lost Cities didn't like that I tried to generate it Superflat...
There is a tag for mineable with a pickaxe and another for axe. Those are broken for you.
And yes, lost cities will crash on super flat
THE BUG PERSISTS EVEN IN A NEW WORLD
Hmmmmmmmmmmmmm
@viscid copper I'm checking the logs, where does this tag get loaded/determined?
OH MY GOD
IT'S THE SCHEMATICANNON MOD
I INSTALLED THAT AND IT SINGLEHANDEDLY FUCKED UP THE MINABILITY TAGS
That is honestly impressive. The question is how do I automatically place schematics in Survival now...
Guess I'll just need to get all of Create