#Mining Tools Not Working

1 messages · Page 1 of 1 (latest)

hot adder
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This might be on me since I updated my instance to 0.13.1 instead of transferring the world (didn't want to reinstall my custom player models or JEI data), but nowadays when I open my playthrough world the modded blocks all don't have tool data defined. No little pickaxe icon on WAILA/Jade, and neither drills nor pickaxes work. It even happens for Chipped blocks... I, uh, don't know what the equivalent of an error log is for this kind of issue...

viscid copper
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This sounds like a broken tag. I might recommend making a new instance (while also keeping the one you have now) and then copying the kubejs folder from the new one to the existing one to update/overwrite the scripts.

hot adder
viscid copper
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make a test world in the new instance. Does the issue occur in that world?

hot adder
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And creating a new world also crashed my game but I'm pretty sure that's because Lost Cities didn't like that I tried to generate it Superflat...

viscid copper
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There is a tag for mineable with a pickaxe and another for axe. Those are broken for you.

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And yes, lost cities will crash on super flat

hot adder
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THE BUG PERSISTS EVEN IN A NEW WORLD

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Hmmmmmmmmmmmmm

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@viscid copper I'm checking the logs, where does this tag get loaded/determined?

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OH MY GOD

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IT'S THE SCHEMATICANNON MOD

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I INSTALLED THAT AND IT SINGLEHANDEDLY FUCKED UP THE MINABILITY TAGS

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That is honestly impressive. The question is how do I automatically place schematics in Survival now...

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Guess I'll just need to get all of Create

void steeple
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Copy past gadgets can save as templates and then paste them

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Plus you link them to your me system with a wireless access point and you have access to your me system

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Then you can get rid of create