#USE FORGE TAGS

1 messages · Page 1 of 1 (latest)

tardy ruin
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for example many recipes require any rubber, so instead of having one recipe for each type of rubber just create a rubber forge tag and use it in the recipe

topaz parrot
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???

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Uhhhhhh

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Sure I can make a PR for that when I get home

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Idk if it'll be merged tho that's up to xef and withers

light trench
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this guy wants a universal circuit but for rubber

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from the point you start making styrene butadiene, you will never change recipes so it's kinda redundant and the assembler recipes would also use different types of rubber

cloud ibex
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^^and amounts of rubber.

topaz parrot
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Oh yeah I forgot that

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Denied

tardy ruin
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the recipes that require specifics will remain the same

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just the generic ones will have the forge tag

light trench
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as long as you start making styrene butadiene rubber, you will use it for absolutely everything

tardy ruin
light trench
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early game it is kinda annoying because you will eventually change the recipes to the better rubber

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but doesnt make that big of a difference

tardy ruin
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its so the recipes are less confusing

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as in you dont have to go in and see it

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just paste it

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or hover

light trench
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that seems like a valid reason, whether or not they will apply it idk

hallow dove
# tardy ruin the recipes that require specifics will remain the same

If you looked closely in EMI/JEI, you may discover that this is 90% of the recipes, and nearly all of the generic ones already do use a forge tag.

The exception to this seems to be Conveyors, but forge tags don't work with Fluids in the GT recipe system at all.

If you can somehow find recipes that use different types of e.g. Rubber ITEMS but uses the same amount of each then share them.

tardy ruin
topaz parrot
hallow dove
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%t gtmi