#General "Is this Intended?" Thread

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wind belfry
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Go watch a movie and come back lmao

amber dome
frank flower
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just decided to build another lathe and leave that running

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and use 2x infinity rods 😦

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(in the crafting table)

frank flower
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same issue with me

languid glacier
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Yea..

eternal vault
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Longest-lived gamebreaking bug lets
That’s been around since the second group finished IIRC

frank flower
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or a bug as xefyr said

languid glacier
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Nomi had it like that too

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It's just maxint

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Ocable

cunning tulip
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Can one enable harder mode mid-game? ... I'm still in LV age tho... primarily using greg power only

languid glacier
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If you have anything automated they may break

paper shard
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Trying to craft basic integrated circuits but this recipe isnt starting the machine for some reason? Am I stupid or `

amber dome
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are you on harder mode

paper shard
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no should be on normal mode

paper shard
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Does it have to be basic?

warm geyser
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No

paper shard
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OMG I just realized xD damn that was stupid so sorry

warm geyser
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Circuit assembler

gusty reef
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Advanced Crafting Table does not require the advanced catalyst, yet the advanced crafting table QUEST requires the advanced catalyst QUEST, I am on hard mode is this packmode specific issue?

delicate pasture
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feel like this should be a check box quest since you can have the multi at zpm pretty easily

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i dont want to make a zpm circuit assembler just to instantly recycle it

molten oracle
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Perhaps byproducts shouldn't come first in the recipe

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Attempting to view the recipe tree at all defaults to the ashes

polar iron
languid glacier
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I recall needing a zpm circuit ass

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You can't use the multi because using multiple hatches or amps doesn't boost the recipe tier on large assembler and large circuit ass

delicate pasture
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uh

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i have zpm on my multi

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and no zpm circuit assembler

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just takes a zpm circ

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and its not a prereq for research station or anything since i have those quests

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only wetware

uneven frigate
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yea you dont need the zpm circ ass for zpm hatches

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just the regular assembler

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for the voltage coil

delicate pasture
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ye thats all i made for singleblocks for zpm

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everything else just got hatches

uneven frigate
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which is correct, we force the player to make the singleblock assembler

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but thats it iirc

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šŸ‘

delicate pasture
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ye thats totally fine

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i just think the circ assembler quest should be a check

fair drum
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this recipe in jei for the complex smd capacitors doesn't work

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I assume its missing something

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I've tried both multi assembler and regular both running uhv

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latest version of the pack

languid glacier
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Something europium wasn't registered

modest vigil
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You can't make barrels in an assembly machine

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Recipe doesnt work

languid glacier
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send recipe

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And ur machine

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Recipe.maybe conflicting

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It'd be nice if you could get the recipe id too

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Enable recipe ids in emi config

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And hover the recipe item output

frank flower
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and single blocks are easier for that purpose

languid glacier
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^

rapid iron
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storage i/o is uncraftable as it requires sophisticated storage's wooden chests

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also the Storage Tool

languid glacier
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blame pansmith for nukingrecipes

frank flower
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with one uev 16A energy hatch, the max power in is 134M:

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when you add a uv 16a energy hatch, it decrases to 71M

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is there an issue with using two 16A energy hatches?

potent widget
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the third circuits are locked behind this quest even though you can make the hv assembler and the SMD capacitor first

wind belfry
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Is it intended that the void world just randomly switches dark?
my solars go from 0 to 24 to 100 completely random even if i sleep it stays

weak lily
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ehylbenzene to styrene in a chem reactor with nothing else?

dry wharf
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makes sense, it gets rid of the extra 2 hydrogen

uneven frigate
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that's actually how it's usually made irl

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altho irl it's a few more steps than just that

main aurora
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You can make the first MV circuits in the circuit assembler using any type of LV circuit, not only the first type.

delicate pasture
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The little asterisk means it’s a tag, if you click it you’ll see every lv circuit

languid glacier
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Although

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Pansmith pleeeassse give us UC's

dry wharf
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the Blast smelter does not double yield (576mb = 4 ingots)

supple blaze
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although it’s much easier in greg

eternal vault
languid glacier
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No cus then you have to go and take out every pattern in your system and replace them 3 times per circuit, and sometimes it's a long gap between

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and in different patterns all over the place, then remember where they go

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I'd rather just pattern a UC once

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It's a timesave

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QOL

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Like ah I unlocked crystal circuits time to go and take every pattern in my system to replace the Nanos, per tier which is 3 times, then remember where they all go back

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It would be fine if ae2 took tags or pattern modifier worked system wide without taking things out

eternal vault
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Yeah that led to Pan making the <Pan’s AE2 with tags in processing pattern recipes fork> channel which was then met with backlash and the UC discussion going dead for the second time

languid glacier
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Well the fork wouldn't go anywhere without raine anyway and raine is busy

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UC just makes everything cleaner imo

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Imma make some kinda shifting uc textures for my pack, moni can use them

uneven frigate
languid glacier
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DEATH!!!!

uneven frigate
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nah just passive it bro

languid glacier
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Passive uv forge hammer

uneven frigate
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if you need it yea

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but also would you need a pattern for uv forge hammer

languid glacier
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If you need one of something

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Make a thousand

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Automate it

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Omw to passive every tier of all 30 gt machines

austere raven
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Normal mode
Sophisticated storage:
Controller is craftable
Storage Tool isnt craftable
Storage Link is craftable

Problem? To use the Storage link, you need the Storage tool
meaning its literally useless, and doesnt make sense to have a recipe unless im missing smth

austere raven
frank sage
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In harder mode all is fineru

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XD

languid glacier
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guh

amber dome
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its the same in harder mode

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storage tool is not craftable

frank sage
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What storage tool?

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I remember being able to craft linker and whatever thing that locked drawlers

amber dome
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thats not what hes talking about

languid glacier
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To link the wireless chest controller thing

crisp field
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Hi guys, how to automate abs? I mean if there is a recipe needs both item and fluid, can ME pattern provider insert both into the hatch and bus at the same time?

crisp field
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Or do I just make tons of abs to passive every alloy

frank flower
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also, think this question would go on the moni channel, not here

crisp field
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Oh I forget about it

crisp field
stone pasture
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Is crude palladium power in hm supposed to be recyclable

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You use 2 raw palladium powder 2 produce 1 crude powder

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So you eventually run out

shadow musk
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are you supposed to be able to circumvent this

eternal vault
stone pasture
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the ratio of metallic palladium dust is 2:1, with the ratio of crude to metallic palladium in the sifter being 0.95:1

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so you can't setup a loop

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you will continuously have to supply crude metallic palladium from a solidifier

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which renders the mixer recipe that produces palladium rich ammonia useless

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from everything i can gather this is not intended

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this is the gtnh recipe which it seems like this one is based off

stone pasture
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judging by the gtnh ratio, which is about ~2:1 the moni ratio should be 2 metallic dust to 4 powders

languid glacier
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Check nomi ceu not gtnh wtf

stone pasture
languid glacier
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Ok well does nomi ceu have the same recipe as moni or as gtnh

polar iron
languid glacier
polar iron
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maybe i should go back to making people make individual issues for things lole

languid glacier
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stop nuking recipes

polar iron
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go tell sophstorage devs to add a config for upgrade costs and then we can talk

languid glacier
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we do a little trolling

polar iron
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just need to make it a bit more specific ig

languid glacier
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how did the storage tool get hit

polar iron
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that was tagged under removed recipes for some reason

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im just gonna blame leclown tr

languid glacier
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fire

polar iron
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that being said im gonna have remake the recipes from scratch anyways cause sophstorage is stupid and doesnt like replaceinput

solar shoal
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can i get a cape?

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😭

robust creek
solar shoal
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@eternal vault

robust creek
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Also wrong thread tr

eternal vault
stone pasture
languid glacier
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well.... check nomi ceu

stone pasture
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Eating tacos!

languid glacier
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yum

fading gorge
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why does the eu/t in the gui and tooltip not match?

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my turbine is a lie

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i thought i was making iv power but i was making like 1.3 amps hv

worthy haven
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Surface rock go home you're drunk

hardy hornet
languid glacier
worthy haven
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That makes sense. I dug up and the vein was, indeed, upward

hearty nebula
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just making sure, pretty sure this is on purpose but checking

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(the hopper cannot send anything into the primitive blast furnace, and the hopper minecart doesn't work either)

languid glacier
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it has no input side

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coke oven allowed it for a bit but it got fixed

uneven frigate
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pbfs are not automatable yes

uneven frigate
languid glacier
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yea it did I thought

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was bugged

uneven frigate
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it got reverted

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bc it also ended up breaking the coke oven hatches

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so now you can use the controller block too

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for coke ovens

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i disabled it for pbfs

velvet gyro
eternal vault
# velvet gyro

It's either fixed in 0.9.5 or dev, I don't remember which :V

velvet gyro
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ohhh I see

languid glacier
round tinsel
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HV Energy Hatch Quest only shows dependencies as HV Machine Hulls -> HV Assembler, even though it requires a Cleanroom to produce for the LPIC's

stone pasture
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@languid glacier looks like the recipe is the same in nomi hm

languid glacier
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working as intended

stone pasture
languid glacier
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yea I dont think its supposed to full loop

stone pasture
languid glacier
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clueless tr

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idk

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ask nomi ceu devs

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or ce even idk how far it goes

stone pasture
# languid glacier ask nomi ceu devs

im like 99% sure its based off of the gtnh recipe which is supposed to full loop with the mixer recipe being used to convert excess palladium metallic dust to palladium rich ammonia

eternal vault
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I’m looking at it rn too lmao
What should it be, then?

stone pasture
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which you then convert into ammonia

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the GTNH recipe is 9 palladium metallic dust to 16 crude palladium dust

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which is then sifted

stone pasture
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it looks like it might be intended, but it's definitely weird

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from the gtnh wiki

eternal vault
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So I'll be changing the LCR recipe from
2 Palladium Metallic Dust -> 3 Crude Palladium dust
into
2 Palladium Metallic Dust -> 4 Crude Palladium dust?

stone pasture
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it's 2 metallic dust to 1 crude and 3 raw rn

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the crude gets reprocessed back into metallic dust at a 1:.95 ratio in the sifter

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I messed with the ratio in my world

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1:3 is the smallest ratio that produces a surplus

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(since the sifter only has a 95% return rate)

eternal vault
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Wouldn't it be 1:2 that has the minimum for a surplus? since the two crude combined produce > 1 metallic on average, each of which can produce more crude

stone pasture
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2:2 would be breakeven except the sifter isn't a guaranteed return

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so your system would eventually stall

eternal vault
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yeye
OK, will do that plus another recipe fix

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Actually, how much raw Palladium dust should it give niko_think
1 or 2? isn't 3 alot

stone pasture
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or keep it at 2 and have it give 3

eternal vault
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yeah but doesn't the gtnh recipe give 2 raw per 9 metallic

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well this isn't GTNH lol

stone pasture
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or wai

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you mean the stuff that actually gets processed further right?

eternal vault
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yes

stone pasture
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i'm not sure what the overall ratio from ore : dust is tho for gtnh

eternal vault
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the recipe gives both raw and crude
crude gets reprocessed into metallic
Raw gets refined into actual palladium

stone pasture
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yea

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lemme use emi to see what the ratio is

eternal vault
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I think the GTNH recipe takes 9 metallic and makes 16 crude and 2 raw

stone pasture
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excluding crude looping, the current ratio of PGS dust to palladium dust in hm is 2:1

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which seems fair

eternal vault
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In NM it's 10:1 šŸ’€
Moreover, the Purified Sheldonite Ore -> Palladium Dust recipe ratios are 1:2 in HM, but 5:2 in Normal
yeah I'm making the recipe give 1 raw, screw it

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Nomi devs probably got the palladium dusts mixed up and switched the numbers

stone pasture
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going from 3 to 1 is fine

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as long as ammonia stays looped

stone pasture
eternal vault
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goddamnit, the one time I forget to test šŸ’€
fixed it

frank flower
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shd i report this to gtceu?

stone pasture
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No, hardmode platline is custom

weak lily
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the durene to nametoolongium in the chem reactor is present twice

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actually it is in the LCR too

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with 0 differences

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also what in the fuck is the kapton K that comes from it?

warm geyser
weak lily
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never knew that name huh

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cool

warm geyser
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used for the vanilla space suit recipe

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this pack changes it afaik

weak lily
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yeah it's easier in this pack, by quite the landslide too

frank sage
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Is Primitive Coke Oven supposed to not be able to cook coke out of coal dust?

fair drum
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is this intended?

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even at uhv its 104000 seconds

eternal vault
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Also, for the Angel ring is it intended to take two T3 EIO jetpacks and two T2 EIO jetpacks, as opposed to two T3 EIO jetpacks and two T3 Thermal jetpacks?

weak lily
wind belfry
amber dome
weak lily
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oh the multiblock lathe cant?

fair drum
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nope

amber dome
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angel ring quest requires enderium jetpack

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but not the item

fair drum
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I'm pretty sure on one of the changelogs the angel ring recipe got made easier

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so its more than likely intended

eternal vault
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yeah but it also requires 2 EIO jetpacks and 2 more of the crafting recipe nested into them? it's weird

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fuckit
@polar iron

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This is also an issue in #556 opened by yours truly

junior patioBOT
delicate pasture
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is it intended that you can only make manyllyn ingots via extracting the dust and then solidifying

primal widget
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why is Distillation Tower so early in the QB if you need EV circuits for it?

potent widget
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the vibrant capacitor bank only store twice as much energy as the advanced version, not 4 times

round tinsel
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Unless this changed in 0.9.6

white lodge
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is this intended? arent cables made in the assembler only suposed to cost 35mb of rubber?

potent widget
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its always 144 of normal rubber, the other rubber you get later is cheaper

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as you can see in the other pages

white lodge
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cant belive i have been reading emi wrong all this time...

primal widget
round tinsel
amber dome
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yeah thats the harder mode recipe

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the quests are not very accurate for harder mode

inner sierra
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I knew something was off when I made my distillation towers today but didn’t know what exactly

weak lily
white lodge
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Yep

woeful magnet
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Do recipes on hard mode have increased voltage tier requirements? Can't electrolyze clay dust to get aluminum due to it being MV\

hearty nebula
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I swear that's the same in normal but maybe not, anyways it's really not hard

vernal pulsar
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qb asks for 15 microverse casings; basic projector needs 16

frank flower
vernal pulsar
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matter processor assembly is not in #gtceu:circuits/uv or #gtceu:circuits

languid glacier
vernal pulsar
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nope it's just that one

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found the problem

languid glacier
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nice

vernal pulsar
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"what tier is your circuit?"
"uh"

languid glacier
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tier dysphoria

vernal pulsar
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kross said once not to use ender fluid covers: #monifactory message
are they intended to be used in the modpack?
if not, then their quest (and/or functionality) should be removed

zenith condorBOT
zenith condorBOT
burnt vapor
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Is the new "The Beginning" quest page supposed to have no lines or connections? Looks very odd with bubbles randomly placed

delicate pasture
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mine also has no lines but i chalked it up to the book being weird post update and me being too lazy to do the profile thing

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wait no

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the factory looks like this

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and i have the beginning which is exactly the same but with lines

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and it has the quests completed

burnt vapor
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Notes: I'm playing on a server on a team with two other people. We just updated from 0.9.5. Its the same for everyone

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Also our "The Factory" is fine?

delicate pasture
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thats weird mine is reversed from that

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also on a server

burnt vapor
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I dunno if progress matters but we are almost done with the pack lol. So we have a ton of completed quests.

languid glacier
delicate pasture
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im assuming i have to do the new instance thing ive just been lazy and ignoring it

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Wrench doesnt mine omnic coil blocks

eternal vault
delicate pasture
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🫔

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extremely super minor just thought id note it

eternal vault
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It’s minor things like this that shift public perception from ā€œone of many issues in a buggy packā€ to ā€œa one-off problem that’ll be solved soon enoughā€

glass spear
#

this liquid redstone recipe only accepts Redstone Ore, instead of forge:ores/redstone. intended?

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(it's really a rhodochrosite recipe, I'm just using it for bulk liquid redstone atm)

weak lily
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shouldnt fission fusion and maybe even microverse be in the second category

gleaming cradle
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Naquadah processing quest requires all three tasks to complete despite the quest saying only one is required

alpine crest
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I feel that quest breaks when adding mods to pack. and the mods I added where the one suggested in the github

wind belfry
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Didnt add any mods and was the same for me

languid glacier
alpine crest
languid glacier
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oh

gleaming cradle
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The exotic material catalyst isn't centered in the crafting recipe for omnium.

delicate pasture
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its a shapeless recipe

vernal pulsar
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yeah but ocd

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main menu still says 0.9.6 is the latest version

gleaming cradle
vernal pulsar
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is the "deep learner" curios slot supposed to exist or is that a relic from DML?

hidden ermine
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Supposed to exist i believe. In other packs with HNN, you use it to put the Deep Learner gadget (in this pack it's somewhat disabled? Due to disabled mob attunement)

delicate pasture
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i dont believe these actually cost a heart of the universe to craft

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but holy shit are they expensive

delicate pasture
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im full of shit actually

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forgot about the wafers

round tinsel
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i put the wrong recipe for my T5 circuits and thought i needed RTM Alloy coils were needed to make them

inner sierra
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Rtm coils are needed for abs

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But circuits I don’t think so

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Epoxy it should be

inner sierra
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my game is reliablyy crashing when I place that cable idk why

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green is sifter subnet

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im on ver 9.5 im updating rn to see if that fixes it

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still crashing

eternal vault
inner sierra
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its using the latest one it says

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is it because of the eu p2p?

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now its crashing before I can get in 😦

eternal vault
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Well it looks like it is the result of some interaction between AE2 energy acceptor and GTCEu converter?
Maybe add a Capacitor bank between every pair of those

inner sierra
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i have a energy acceptor on the cable coming out from the combustion engines powering my ore proc

eternal vault
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Put a cap bank between them, then?

inner sierra
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ill try once I have located the backup that lets me get in

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looks like its running now but im still scared

crude basalt
#

Is it intended that each tier conveyor cost as much silicone rubber as it costs classic rubber in the assembler ?

fiery jetty
#

Is it normal that the Super Tank (I) can not hold Hydrogen Sulfide but the Stainless Steel Drum can?

delicate pasture
hidden ermine
spark tapir
fathom hornet
delicate pasture
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feel like the quintessence infuser should have a quest

delicate pasture
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weird gap between enderium blocks and atomic casings

vernal pulsar
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%t hydrogen says a way to obtain it is mixing sodium with water
that recipe doesn't exist - did moni remove or gtm issue?

zenith condorBOT
eternal vault
uneven frigate
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removed bc OP

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do not take lev tags as bible, many of them are for older 1.12 interactions/recipes

weak lily
candid echo
#

I think the recipe for tetraethyllead dupes lead: 2 lead + 2 sodium -> 4 PbNa alloy, 4 PbNa + chloroethane -> 3 lead dust + 1 lead in the tetraethyllead, resulting in 2 magic lead

velvet gyro
#

lead loop concernium

delicate pasture
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infinity tools dont consume the ultimate tools used to craft

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this is probably some weirdness with gt tools not getting consumed

gleaming cradle
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Quest for Network Hub requires a optical data transmission hatch but the multiblock itself uses a Computation data transmission hatch

stone pasture
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is this intended?

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crafting table components only need zpm circuits whereas assembler ones require much higher tier circuits

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it kinda negates the whole "cheaper" partr

devout tree
#

I just upgraded from 0.9.7 to 0.9.8 (both server and client) and JEI recipe crafting to inventory broke when crafting in a crafting station with connected chest. I noticed the Crafting Station mod was reverted from version 1.20.1-1 (craftingstation-1.20.1-1.jar) in 0.9.7 to 0 (Crafting Station-forge-1.20.1-0.jar) in 0.9.8.

When I manually changed back to Crafting Station version 1.20.1-1 (both server and client) everything began working again.

eternal vault
eternal vault
# stone pasture is this intended?

No, the assembler recipe is the intended one
Crafting table was in an entirely different section in the long-ass file so I missed it 😭

stone pasture
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1 uev circuit per

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😭

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and they take 16 of the previous

eternal vault
#

I think the "take 16" part isn't intended tbh
Someone probably changed it for Monium mainframes not realizing it affected the other UEV+ mainframes

stone pasture
eternal vault
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no the recipes are the same across modes

stone pasture
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looks like the loss of mae2 recipes is an mae2 thing, not a moni issue

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the actual code excludes the co processor recipes, presumably the recipe tag structure was changed when mae2 updated from 1.4.1 to 1.4.3

gleaming cradle
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Is it intended that the Larger co-processing units no longer have a crafting recipe?

eternal vault
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no, MAE2 just made a whoopsie with the latest release :V

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update to latest should fix it

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or moni dev, that works too

gleaming cradle
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gotcha, thanks

golden tide
#

Why are the gregtech recipes for AE2 parts (printed silicon, processors, etc.) locked behind IV?

potent python
#

Query: Is the lack of a recipe for the Ultra High Voltage Transformer (UHV 4A to UEV 1A) intended, or an issue I should report to GTM github? It's used in the UHV 16A energy hatch

stone pasture
muted lantern
#

When you are interacting with a furnace and use the "sort inventory" button it will automatically clear your hotbar and include it in the inventory sorting action, which is kinda annoying. Is this supposed to be like this?

crude basalt
#

Is it intended that vibrant alloy is liquid pulsating iron and emerald in autoclave ?

weak lily
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CTM texture issue?

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(HSS-G coils)

warm geyser
#

No

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Its supposed to look like that

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If you stack them on each other

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It just doesn't translate into a top down view

weak lily
warm geyser
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look at the texture on a vertical wall

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that'll give you a clue

cursive moat
#

We are not on 0.9.10 yet, and I could have missed the fix, but I have noticed that Moon ores are not ore dictionaried. Moon Scheelite, Tetrahedrite and Stibnite won't process

weak lily
#

multiblock preview has an input hatch on the large extraction machine

silver heath
#

I got a notification for unlocking not NM when I logged in, I'm in NM btw.

weak lily
#

same

inner sierra
#

the blue naquadah processing diagram is different to what it actually does

glass spear
#

loot superfabricator produces 1/4 the dragon scales the base loot fab does. intended?

glass spear
spark tapir
delicate pasture
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every other one has parity

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make an issue on the github

weak lily
#

why is the exotic materials catalyst not centered and PLEASE tell me that's not intended

amber dome
#

I think the recipe is shapeless?

gleaming cradle
#

Is it intended that the UHV 4x transformer does not have a recipe?

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Actually scratch that no 4x transformer past UV can be crafted

spark tapir
weak lily
#

and i know nobody cares but me

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but the autism is strong on this one

amber dome
#

yeah but the point is that its probably auto generated by EMI

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since its shapeless

vernal pulsar
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it used to be centered though
something must've changed it at some point

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and i don't think it's autogenerated because the elements are in order

weak lily
#

yeah

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im looking for the script

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    event.recipes.extendedcrafting.shapeless_table(
        'kubejs:mote_of_omnium', [
            'gtceu:tiny_nether_star_dust',
            'kubejs:solidified_hydrogen',
            'kubejs:solidified_helium',
            'gtceu:lithium_dust',
            'gtceu:beryllium_ingot',
            'gtceu:boron_dust',
            'gtceu:carbon_dust',
            'kubejs:solidified_nitrogen',
            'gtceu:tiny_nether_star_dust',
            'kubejs:solidified_oxygen',
            'kubejs:solidified_fluorine',
            'kubejs:solidified_neon',
            'gtceu:sodium_dust',
            'gtceu:magnesium_dust',
            'gtceu:aluminium_ingot',
            'gtceu:silicon_dust',
            'gtceu:phosphorus_dust',
            'gtceu:sulfur_dust',
            'kubejs:solidified_chlorine',
            'kubejs:solidified_argon',
            'gtceu:potassium_dust',
            'gtceu:calcium_dust',
            'gtceu:titanium_ingot',
            'gtceu:vanadium_ingot',
            'gtceu:chromium_ingot',
            'gtceu:manganese_ingot',
            'iron_ingot',
            'gtceu:cobalt_ingot',
            'gtceu:nickel_ingot',
            'copper_ingot',
            'gtceu:zinc_ingot',
            'gtceu:gallium_ingot',
            'gtceu:arsenic_dust',
            'kubejs:solidified_bromine',
            'kubejs:solidified_krypton',
            'gtceu:yttrium_ingot',
            'gtceu:niobium_ingot',
            'gtceu:molybdenum_ingot',
            'gtceu:ruthenium_ingot',
            'gtceu:rhodium_ingot',
            'gtceu:palladium_ingot',
            'kubejs:exotic_materials_catalyst',
            'gtceu:silver_ingot',
            'gtceu:cadmium_dust',
            'gtceu:indium_ingot',
            'gtceu:tin_ingot',
            'gtceu:antimony_ingot',
            'kubejs:solidified_xenon',
            'gtceu:caesium_dust',
            'gtceu:barium_dust',
            'gtceu:lanthanum_dust',
            'gtceu:cerium_dust',
            'gtceu:neodymium_ingot',
            'gtceu:samarium_ingot',
            'gtceu:europium_ingot',
            'gtceu:lutetium_ingot',
            'gtceu:tantalum_ingot',
            'gtceu:tungsten_ingot',
            'gtceu:osmium_ingot',
            'gtceu:iridium_ingot',
            'gtceu:platinum_ingot',
            'gold_ingot',
            'kubejs:solidified_mercury',
            'gtceu:lead_ingot',
            'kubejs:solidified_radon',
            'gtceu:thorium_ingot',
            'kubejs:stabilized_uranium',
            'kubejs:stabilized_neptunium',
            'kubejs:stabilized_plutonium',
            'gtceu:americium_ingot',
            'kubejs:stabilized_curium',
            'kubejs:stabilized_berkelium',
            'gtceu:tiny_nether_star_dust',
            'kubejs:stabilized_californium',
            'kubejs:stabilized_einsteinium',
            'gtceu:darmstadtium_ingot',
            'gtceu:tritanium_ingot',
            'gtceu:duranium_ingot',
            'gtceu:trinium_ingot',
            'gtceu:naquadah_ingot',
            'gtceu:tiny_nether_star_dust',
        ]
    ).id('kubejs:extended/mote_of_omnium')

i am willing to bet this order is the order EMI used

#

if i knew how to make PRs on other's projects i would

vernal pulsar
#

i'll do it for you

#

testing it on my game first

#

it worked! :D

vernal pulsar
#

@weak lily #1004
there you go

junior patioBOT
weak lily
#

apreciate it

crude basalt
#

pbi recipe in iv chemical reactor gives 1008mB of PBI ?

wicked chasm
crude basalt
#

Why 7 ?

uneven frigate
#

closest to 1000

crude basalt
#

Ok so i doesnt make sense, ur just messing with me

uneven frigate
#

ok so basically the chemistry should make 1000

#

but you're usually making sheets from it which are 144

#

so instead of leave you 8 short of another sheet

#

we give you 8 mB free

#

so that you have an even 7 sheets

gleaming cradle
#

@uneven frigate Did you see the question about UHV+ transformers?

uneven frigate
#

what

#

oh uhv? yeah we dont generate recipes for those

#

we only do up to UV

#

bc UV transformers transform UV to UHV

#

and UHV is the limit of what we have content for

#

ask xefyr to add

vernal pulsar
#

Radon Salt has item id radium_salt; which is correct?

gleaming cradle
#

@eternal vault Would you be willing to add recipes for UHV+ 4X transformers so that higher tier energy/dynamo hatches can be made?

inner sierra
#

shouldnt it use 2x more power?

uneven frigate
#

No, fusion reactors do 2x/2x overclocking

#

see the tooltip

inner sierra
#

right

#

mb

uneven frigate
#

we have no way to do that with our recipe widget since its fixed for the regular types of OCing

#

all good

inner sierra
#

its 2am and I actually read it but brain not braining anymore

#

theres no regulation for plasma right?

#

atleast not in modern

uneven frigate
#

no regulation for plasma?

#

how do you mean

inner sierra
#

on the gtnh wiki it talks about optimal flow

#

but thats nh and not modern

uneven frigate
#

oh no

vernal pulsar
#

petition to make the pasteurized milk recipe not consume the stainless steel plates

#

also, marshmallows (and by extension s'mores) are gated behind sterile cleanroom because of GT gelatin
would it be possible to make an alternate recipe for NC:N gelatin?

hearty nebula
#

the heck? is this intentional? In playthrough, have tons of requesters built but can't make any more until LuV?

#

y...
I mean you can do the same thing with the storage bus/interface + crafting card spam so why...

eternal vault
#

%t requester

zenith condorBOT
hearty nebula
strong pulsar
#

The hyperlink in this quest takes you to progression tab not processing lines tab

atomic pumice
#

Robot arms regardless of tier always keep only one item supplied if they have a filter.

warm geyser
#

scroll on the item in the filter

hearty nebula
untold dagger
#

Is breaking ME conduit with 3x3 hammer and getting back ony 1 conduit intentional or not?

polar iron
# weak lily ||bad nerf imo||

The idea of making ae2 unable to have fluids as a output in patterns was tossed around (would allow you to still have the niceties of fluidcrafting, but also prevents fluidlines from being cheesed)

#

Cause yeah requesters arnt the true issue at hand, just moreso being able to completely ignore passiving

#

From what I hear gtnh is also having the same issue, so I'm interested to see how they resolve it

#

Granted above may be the best option

#

Can think of a bunch of usecases for having fluid as a input (coating wires, machine hulls, assline, tin/sa, etc) but not too many usecases for fluid as a output that doesn't related to cheesing lines in some way lol

gleaming cradle
polar iron
#

If a line skip existed that required some ingenuity and creativity, I wouldn't mind as much

#

But frankly just patterning everything just isn't fun

weak lily
polar iron
#

Could just have the pattern output the ingot instead

weak lily
#

yeah i know

polar iron
#

And pipe the abs output directly to a vf

weak lily
#

but i've been making a pattern for the hot and one of the vf since i started having to use the vf

#

though it's not the biggest deal

polar iron
#

Should just pipe directly into the VF, saves computing time and is faster

weak lily
#

im trying to think of something with fluids that this would fuck up but i cant see one rn

polar iron
#

Yeah

weak lily
polar iron
#

But anyways

#

Yeah I can't think of a usecase for fluids in output

#

That isn't just cheese or related to it

weak lily
#

for the longest time i had rubber patterned but that's not a huge loss

#

not the complex rubbers, normal rubber

#

i think a big part of paterns being so good is level emitters being gated by stainless

#

if you just learnt with them from the get go, it would be simpler

gleaming cradle
#

Also for things like PBI if you left the fluids in input you could just have a pattern that inserts all the necessary shit into a line that then makes it. There are a tone of work arounds if fluids are allowed anywhere in the pattern terminal.

weak lily
#

honestly with the energy cost of starting up fusion, i think that just having every fusion reactor you make be a 24/7 is the best solution, but eh, that might get very extreme

polar iron
weak lily
#

agree

polar iron
#

Goes against the whole idea of fusion

weak lily
#

starting up fusion every time you want to make a fusion is so stupid i dont get it

polar iron
#

"Why do I never have any energy?"

gleaming cradle
weak lily
#

fair

polar iron
#

lul

weak lily
#

but automate mms at this point

polar iron
#

^

gleaming cradle
#

Oh bud way ahead of you this was pre tank

polar iron
#

It's an automation pack, after all tr

#

But yeah can't really see a good usecase for fluid outputs in patterns

#

That may be the answer

weak lily
gleaming cradle
#

no surprisingly you can't turn arsenic vapor bacK into arsenic.

#

also this should probably go back to general chat

weak lily
#

my momma a hoe if there's nothing you cant electrolyze into arse

#

true

polar iron
weak lily
#

actually
sodium potassium is something that would be slightly annoying

supple blaze
weak lily
#

cause i dont want to passive every fluid like that that has like 1 use in crafting machines

polar iron
#

lo

supple blaze
weak lily
#

i keep polymers liquid

#

i solidify them on demand

polar iron
#

Just keep em liquid

supple blaze
#

i solidify since it’s faster to melt than solidify

polar iron
#

Or, get this

weak lily
#

eh not a huge loss

supple blaze
#

and occasionally use the sheets

polar iron
#

You could passive it

weak lily
supple blaze
#

as a pref

gleaming cradle
#

Fun fact I made a super tank of PVC and PE in MV and then turned the system off once it hit petro chem. I never redesigned it but only used about 1K buckets each.

weak lily
#

i have pet and pvc patterned

polar iron
#

fun gameplay

weak lily
#

wwait no not pvc

#

only pet

#

in all honesty the true solution has been here forever but is probably something you just cant do

#

reenabling channels

polar iron
#

Remove fc?

e: oh

polar iron
weak lily
#

it makes pattern providers have a cost

gleaming cradle
#

The only thing that does is make setups more awkward and ugly

#

does not change gameplay except for needing to make more AE2 stuff

weak lily
#

passive setups use a lot less channels

gleaming cradle
polar iron
weak lily
#

fair but the goal aint really to make it impossible
just to make it less convenient than passive

#

people do it cause it's easy

polar iron
#

ig, but yeah p2p spam is also ez

weak lily
#

true though i keep having weird issues with them

#

i litterally logged off today cause i was frustrated at a p2p tunnel that kept saying "no channels"

#

(i dont have channels enabled)

polar iron
#

ig one could also look at tweaking cpu cost values for recipes that use fluids

weak lily
polar iron
#

Nah just slap down another drive

gleaming cradle
#

Pan at this point we're just splitting hairs. People will find workarounds for intended game design and even if you flawlessly prevent it the world will just make a lazier idiot. I think its just better to reward for passiving things rather that punishing for not.

weak lily
#

once again that's a thing of convenience

supple blaze
weak lily
#

the goal isnt to make a bad approache impossible
just to make it not worth it

supple blaze
#

then 64+ have more

polar iron
supple blaze
#

or make fluids take a disproportionate amount of crafting storage

polar iron
#

People will jank, such is life

weak lily
#

like sure i can beat the pack without ae2
i think that's not the design goal
but i wont cause it would suck

gleaming cradle
#

Again people have very different definitions of annoying. So invoke the meme

weak lily
#

lmao

polar iron
#

Tbh I think just barring fluids from being in a pattern output slot would do the trick

Keep it simple, ya know

supple blaze
#

this reminds me of the guy who best e2e without ae2

weak lily
#

anyways going back to my anime good luck gamers

polar iron
supple blaze
#

i SHOULD be paying attention in class but nah

#

junior level classes are boring

#

like just give me my bachelors already

uneven frigate
#

mfw i don't passive all the dye colors

supple blaze
#

who wants to paper trick 15 fluids

polar iron
gleaming cradle
gleaming cradle
supple blaze
#

is blue the only one worth patterning

uneven frigate
#

you have to use fluid dye to make lenses

supple blaze
#

since i’m about to spring for solars

gleaming cradle
#

For solars yeah you need a ton.

supple blaze
#

pan do you remember the guy the other day who did like full petrochem on like 2 lcrs and one requester

polar iron
#

no but I'm not surprised

uneven frigate
#

xefyr did you see my reply to your fluid veins

eternal vault
#

We could just change the recipe for those in the same update that it happens though 🤷

supple blaze
#

the requester is 🤦

uneven frigate
#

did it work

eternal vault
#

Didn’t have time to test it yet

polar iron
gleaming cradle
eternal vault
#

Yeah TBH preventing fluids from being a pattern product definitely sounds better than my crackpot idea of removing crafting housing recipe and giving it out as a quest reward tr

polar iron
#

Lol

#

Keep it simple, ya know

eternal vault
#

Can’t pattern everything if you don’t have the computer to pull it off

supple blaze
polar iron
#

ig could also crank up the cpu costs for fluid recipes to further discourage it

supple blaze
#

how are the gtnh devs proposing a fix

polar iron
eternal vault
#

The main con of this idea is that it would require a fork of AE2 to pull of since there’s no config for any of these ideas (I checked)

polar iron
#

Yeah it would

eternal vault
#

And at that point ya may as well fix

#

%t AE2dropped

polar iron
#

Could take the chance to fix the creative crll

zenith condorBOT
# eternal vault %t AE2dropped

List of things on 1.20.1 that AE2 would need a backport or fork for:

  • Tag support in Processing Line recipes
  • Fix for gamebreaking Creative Fluid disk bug
  • EMI recipe tree compatibility
polar iron
#

Yeah

polar iron
#

Prob got voided by msg requests

#

Fucking hate that "feature"

#

Yep it did

#

But yeah @eternal vault perhaps we should take another stab at doing a fork

#

And by "we", I mean raine

#

I'm not touching it tr

#

And also cause I dont want to melt my brain looming at ae2 sourcecode

eternal vault
#

I won’t be touching it or any mod dev in general. that’s my rule

If you want Raine to do it then ask before you assume it’ll happen

polar iron
#

Well yeah oc

#

But assuming they would agree, would be the best path forward

#

Assuming, anyways

eternal vault
#

Yeah it comes across as ā€œThis thing needs to get done, let’s have Raine do itā€

As if you had assumed Raine were willing before confirming it with them

Same reasoning behind why creating the fork’s CF page and channel before anyone began work on it had a backlash

polar iron
#

Yeah, was prematurely excited, wasn't really thinking lol

#

Lesson learned and alldat

#

Anyways, if they are down for it, I'll just pop open a channel and leave them to their own devices like w/ mae2

#

@noble thicket see above

tldr, a fork of ae2 that doesn't allow fluids to be in the output slots of a pattern, in a attempt to stop the cheese of lines while also not sacrificing the benefits of fluid crafting as a whole.

(prob as a config, incase you want to expand it into a proper ae2mule down the line or whatnot)

If ur down for it, lmk and I'll set up a channel

#

AE2 Modern Unofficial Life Extension

gleaming cradle
#

-# please leave it as a config so i can play on baby mode

polar iron
#

You literally made this yourself tr

gleaming cradle
#

yeah i admit my weakness for the convenience of fluid crafting

#

But if the config is too annoyig to change I'll just deal

polar iron
#

I also had the alternative idea of changing how it handles cpu costs for patterns with fluids

#

I have zero idea of how it calculates that and I should go read the code before I talk out of my ass tr

gleaming cradle
polar iron
#

And/Or make it exponential, the guy putting rubber on his wires isn't gonna feel much of anything but the guy trying to pattern PE is gonna implode

eternal vault
#

Yeah honestly a config for CPU cost multipliers for items & fluids seems the best way to do that

gleaming cradle
#

plus tier cost for higher level CPUs

#

robot arms and the like.

eternal vault
#

Well that’s something that can be done (and is already done) in KJS

polar iron
#

But at that point just making the line is quicker

gleaming cradle
#

Also if you're an idiot and don't passive fusion stuff: europium, duranium, tritanium, darmstadium. (its me i'm the idiot)

uneven frigate
#

tbh passiving duranium is ass but again you can get around it by just sending the output straight to a solidifier

gleaming cradle
#

And the inputs straight to extractors.

polar iron
#

tho ig maybe one could requester each individual step?

#

It would have to iterate through em constantly

gleaming cradle
#

If raine ends up deciding to do that fork they could add an exponentially scaling power draw per slot filled in a requester.

polar iron
#

Requester is an addon

#

But yeah I suppose

gleaming cradle
#

oh right. that complicates things.

#

again, limited knowledge of the modding scene, apologies

polar iron
#

It's a MIT addon, but still

#

Don't stress it

#

Anyways, yeah I suppose it possibly work

gleaming cradle
#

Appreciate you pansmith ā¤ļø

noble thicket
# polar iron <@275383746306244608> see above tldr, a fork of ae2 that doesn't allow fluids t...

I think I'm gonna do MULE regardless, but at this point why not just remove requesters (and crafting cards)? Most of these suggestions are basically just kneecapping requesters into uselessness, but also harming the player trying to on-demand for their own crafting requests (don't know I feel about player on-demanding even, but I can see a use for patterning early stuff in a tier so they can efficiently get to the better recipes). Like is there some reason we want the requester to stick around to run the simplest recipes? At that point it's not that hard for players to just set up a passive line or whaterver

gleaming cradle
uneven frigate
#

just disable crafting cpus

#

no autocrafting on demand

noble thicket
#

are circuits really that much more difficult to stock then anything else? Like just git gud and make more machines (or make a setup that makes it trivial to add new recipes to the same machines)

uneven frigate
#

circuits are just annoying to passive because they have a super nested crafting tree
also as everyone likes to remind me, covers and pipes in gt are "useless" so sometimes stocking a circuit assembler without having it overflow doesn't always work perfectly

noble thicket
#

GregTech should just be better then trollkisser

uneven frigate
#

honestly with how bad the mod is i think pan should just remove it from the pack

#

it doesn't really add anything

#

and all of its features seem to be jank

noble thicket
#

Moni's still in beta so I think it's okay to just switch to Fabric for MI

uneven frigate
#

true

polar iron
#

If this happened, would prob couple it with a reversion of the requester recipe

polar iron
hidden ermine
#

Is it intended that the recipe for diamond -> carbon dust inside Electrolyzer got removed in latest version? hmm

false alarm

indigo rampart
#

just making sure, for Ancient Debris, it's intended there's no Stabilized miner recipe for it? since normal mode also spams this I assume

weak lily
#

hastelloy X frames dont see to correctly get dug by wrenches and pickaxes

amber dome
#

The only fluid I can think of that would be annoying to not be able to craft is sodium potassium

#

Most of the other one offs can be solved with an extractor + assembler combo pattern provider like we used to use

#

Some chemical bath recipes might be annoying too like eyes of ender

plucky zodiac
inner sierra
hearty nebula
plucky zodiac
#

known issue already, think its fixed in next gtm version

warm geyser
#

Not intentional

warm geyser
hollow girder
#

Is the machine frame really supposed to cost this much in normal mode?
It's mostly used to make the sequential fabricator. The ender io crafter would be just as good an option if it didn't just stop working randomly for no reason.

gleaming cradle
#

There are two obsidian Dust recipes.

hearty nebula
#

%t pbi_hm

indigo rampart
#

(video shows power usage during 256x parallel, which seems to be same as how much waila shows is saying it's using)

#

tho with enough given fluid power usage seems more correct?

amber dome
#

Unless you're using Jean

hearty nebula
#

Trying to get to solars before the nerf

amber dome
#

which is everything except jean

#

ECEs are even more absurd, being 512x more fuel efficient than intended

hearty nebula
amber dome
#

This applies to the single block gens also?

Dont think so

hearty nebula
#

Guess that's why my base started running so well after switching

cloud pawn
#

diamond ore vein diagram is broken. This has probably been brought up already a lot lol

vernal pulsar
#

that's the ore vein for the moon
it's broken because gcyr isn't finished

wicked chasm
#

Argon plasma has no uses

vocal frost
#

question regarding tempad optional compat: is it intended that this tempad (whose recipe is EV-gated) can be found in End Cities (this is from the mod itself not from kubejs)? it is extremely rare but I found one while looking for a signalum backpack

#

the base variant costs monicoins each teleport, I think the idea is that you need EV to make it unlimited but u can actually just find it in end city

vernal pulsar
#

@balmy sleet #1023

#

let's try that again
#1023

junior patioBOT
glass spear
#

compressor recipe not only uses 1/4 the enriched sunnarium dust, but doesn't require the sunnarium plate. what's the point of the former?

indigo rampart
#

not sure if custom multi or gtm, but Universal Crystallizer doesn't seem to form with parallel hatch despite the tooltip

zenith condorBOT
icy glacier
weak lily
#

(also if that adds ctm to framed blocks which desperately need that im all for it)

weak lily
#

patterns refuse to contain EV UCs

silver heath
#

the polyethyl cyanoacrylate recipe in the LCR just adds air for no benefit, usually the LCR way should get more throughput at least

indigo rampart
#

so really CR recipe should be removed, but LCR is better recipe way for obvious reason of perfect OC for this recipe anyways

torn canopy
#

Completed the pack and all quests - but Genesis and End Game chapters do not complete. Bug?

supple blaze
icy glacier
#

i think the defaultconfigs folder has a leftover config file from the mod gadgets against grind

icy glacier
#

in the framed blocks config

weak lily
icy glacier
#

change contexmode

weak lily
#

does not work either ways

icy glacier
#

what mode

weak lily
#

detailed

#

by default it's on full face, which should have worked too

#

also doesnt connect with other framed blocks if that is the question

#

though it COULD be an issue with chipped shrudge

icy glacier
#

does it work with slabs

weak lily
#

lemme check

icy glacier
#

because slopes is maybe hoping for too much lol

weak lily
#

nope

icy glacier
#

damn

#

you tried with the mod i sent last time ?

weak lily
#

forgor what that was

icy glacier
#

fusion ctm

weak lily
#

uh maybe i'd need to recheck

inner sierra
#

idk what it is today but my output buses/hatches are kinda slow. they are connected to a interface and usually that has never been unable to keep up. can i speed it up somehow?

indigo rampart
#

or use extended interface since they have more slots for throughput

inner sierra
indigo rampart
inner sierra
round tinsel
#

The Warp Engine Recipie looks correct, but if you try to encode the pattern for it, it replaces the thrusters with 'undefined thruster' by default

polar iron
#

Tbh I wonder if just remaking the thrusters in KJS (and editing applicable recipes) would be better

round tinsel
#

actually i think the recipee might not build, since it isnt working when put in the assembler. I woudl like confirmation from others about that first though

#

nope i just forgot to add the data stick

stone pasture
polar iron
#

Yeah, you can

#

It's the same old nbt issue that's been around for over decade

#

But just for gameplay flow

brisk socket
#

2 small things, but ammonia and dimethylhydrazine require an HV chemical reactor despite the questbook implying you only need MV, and you can do the easier recipe for dimethylhydrazine in a normal chemical reactor

vernal pulsar
#

the QSoC recipe for matter processors accepts liquid tin, while the other recipe does not

vital merlin
#

Is this recipe correct? That means that just for the europium of 1 motor your fusion reactor is running 345 seconds.
One assembler requires 8 motors. So the assembler takes like 45 minutes of non stop processing, and no way to speed it up.

eternal vault
amber dome
amber dome
#

Have never had a recipe say it's missing europium and had to wait

eternal vault
#

Glad to hear it works for you.
It doesn't for most - Trinium struggles are something far too many players have complained about.
Hopefully it continues to work until you get the helical fusion reactor, and if not you know what to do.

amber dome
#

64 iridium miners translated to over 10k trinium, would need a pretty juiced naqline to get that much trinium byproduct

#

Mining rig abuse :3

eternal vault
#

ah, mining rig abuse would do it.
Most don't know about it, and it's not likely for that to remain a strategy for the long-term

vernal pulsar
#

since atomic reconstructor turns sand into soul sand, you can get oil from cobbleworks
base gtm does not have sand -> soul sand recipe

amber dome
#

You can get infinite oil very easily with a rig

eager star
#

noticed some weird inconsistencies between stabilized micro miners and their standard versions and I was told to report them in this thread so here goes

T2: circuit 1 yields ore in completely different proportions (notably only 1 stack of radon salt instead of 2)
    no mission for solidified neon, krypton and xenon
    no mission for dilithium ore
T3: no ancient debris + dense nether quartz ore mission
T4: circuit 1 yields only 1 compressed infinity dust block instead of 32 (who cares though lmao)
    circuit 2 yields 16 dense redstone ore instead of 32
    circuit 3 is completely different? (yields pentlandite, chalcocite and sheldonite instead of osmiridium and irisdosmine)
T4.5: circuit 4 yields an extra stack of dragon breath instead of a stack of dragon scales
T5: circuit 1 yields slightly different outputs (1 extra stack of monazite, 6 osmiridium+6 iridosmine instead of 16 osmiridium, and a stack of fluorite for some reason)
    circuit 2 yields 24 kaemanite instead of 48
    no mission for stabilized oganesson (probably intended since it's a post UV mission)
T6: circuit 1 yields completely different outputs (sheldonite instead of osmiridium, very little iridosmine)
    circuit 3 yields 32 dragon eggs instead of 64
    not a stabilized miner issue but the mission that yields 1 sculk catalyst requires impossible realm data which is unobtainable in HM
T8: circuit 2 yields a lot less dragon scales and no dragon breath (not a big deal since T6 already covers this)
T8.5: pristine matter is actualized into dulysite ore in a hyperbolic microverse projector instead of an actualization chamber
      regular T8.5 miners go in the hyperbolic projector but the stabilized T8.5 miner goes in advanced II```
indigo rampart
#

T3 ancient debris intended to be consistent with normal ye

eager star
#

yeah that seems fair to me

#

i'm just writing all of them down just in case some aren't intended

#

some of them definitely look like the outputs were tweaked at some point but the changes weren't carried over to the stabilized versions

#

t8.5 strikes me as weird because by the time you can actually use it at all, you can already make a stabilized version of it

#

oh another thing I might as well post here, the amount of lubricant needed to cut perfect gems feels abnormally high compared to flawless and exquisite gems, it's 100 mB vs 1 mB, it's not a big deal but it feels weird having to scale up your lubricant production if all you want to do is break down the extra gems you get along with your perfect diamonds instead of throwing them away

amber dome
#

Can we get an update to add the recipes for later transformer tiers?

#

not really sure how I'm supposed to speed up my machines past 16a UV

#

cant craft substation dynamo hatches or transformers

#

spam a bunch of active transformers?

vernal pulsar
#

random empty space in luv world accelerator recipe

vital merlin
# eternal vault Yes, that recipe is the same as it is in base Gregtech. There is a way to speed ...

Fair enough. Usually I fall into the trap of thinking I dont need thousands of <next material> after i hit LuV since I wont be upgrading that many machines anyway. Naqline is up to date. I just put the thing here because it was the first time in the pack I closed my game while I had to wait for something to finish and there wasn't anything I could do to speed it up; since getting enough materials for a reactor takes more than 45 minutes.
Not sure if you intend to hold hands at this point in the QB, but it seems something else to do would be excellent

inner sierra
#

is it intended for omnium coils to be that cheap in expert?

lean spire
vague fossil
#

Small issue that came up, I got booted because I ran out of java heap space with 3.5gb ram allocated... not sure if I should be concerned or not, and not sure how to turn this off if its necessary

#

I can share the whole log if its needed

eternal vault
vague fossil
#

I see, sorry
Thanks

tame prairie
#

I've noticed all other single block gregtech machines have an arc furnace recipe for recycle purposes. All except for the atomic reconstructor. Are there future plans to include a recycle recipe for this machine?

eternal prawn
#

Is the progression intended to be linear throughout each subsection of the quests as in the chapter Matter-Energy you need MV emitters to craft some items but you don't get MV Emitters until the chapter Early Game?

whole umbra
#

Oxydianiline Sludge has 2 ways to process it... the Distillation Tower method seems to be the intended way, but you can also electrolyze it for a way better output... not sure if this is intended or not

crystal temple
#

Is it intended that crude oillands cannot be centrifuged into ordinary oil, but ordinary ore blocks can?

eternal vault
vital merlin
#

Re-stating an earlier question: Is it intended that the recipes for fluid cells are not visible in EMI ? e.g I need water fluid cell and helium gas fluid cell to make mesol energy cores. I can make them in the canner, but the recipe does not exist in EMI and if I click on the component it brings me to the recipe of an empty cell

vernal pulsar
#

i'm thinking yes, because it'd be a pain to have every fluid cell combined with every liquid in emi
could be wrong tho

vital merlin
#

like we have for buckets ?

#

Aah I see, there are multiple types of cells for some reason

#

yeah then it makes sense

round tinsel
#

(Normal mode) UHV+ Dynamo 4A+ hatches don't have valid recipes.
the Substation dynamos rely on transformer recipes that don't exist, and some transformers require small springs, which aren't even implemented

eternal vault
#

@round tinsel

vagrant fog
#

on loading the save some Fe Multi P2P tunnels connections breaks it and inserting energy at very low rate . It's so annoying to re-configure broken p2p connections every loading game

weak lily
#

ME output hatches not being allowed in the fracing distill tower

whole umbra
#

kross is the man to ask about that

uneven frigate
#

yes already completely implemented

#

release soonā„¢ļø

opaque fable
#

There seems to be no recipe for airlock doors. Is that intended?

vernal pulsar
atomic pumice
#

Converters aren't pushing into my energy network,

vernal pulsar
#

laserio and eio guide books are unobtainable: lio needs an uncraftable logic chip and eio is just straight-up uncraftable

glass spear
vague fossil
#

sorry, im a lurker, but i have to ask; what would be a sensible buffer at that stage?

weak lily
#

probably like this :
energy gen -> [rf=> converters to eu -> 16x battery buffers -> (converters to rf -> capacitor banks for IO display -> main power conduit net if using conduits / eu multi p2p otherwise)

whole umbra
#

I used lapotronic orbs because they are used in the substation

weak lily
#

i would have but it takes so goddamn long to make them that i gave it up after making a 16x buffer of them

#

especially with the cheap cost of battery buffers and rose gold + vanadium IV batteries

amber dome
#

Furious Infinity Catalyst quest requires infinity mainframe quest as a prereq, but as far as I can tell its not required?

indigo rampart
#

I thought it did use infinity frame

#

in omnic forge

eager star
#

it takes 2 uev emitters

#

which only require matter mainframes

#

yeah i don't see infinity mainframes being required either

indigo rampart
#

huh did it change wtf

#

I couldve sworn it was like 4 items

amber dome
#

It uses infinity FRAME

#

not mainframe

opaque fable
#

Why is there a tungsten dust -> hot tungsten ingot recipe in the EBF when I can just smelt tungsten dust into a tungsten ingot in a normal furace?

amber dome
#

As in, it doesn't need UIV circuits

whole umbra
amber dome
#

I better not have had a furnace recipe this whole time

whole umbra
#

expert does not have it (i already checked kekw )

indigo rampart
amber dome
#

did not need to touch infinity circuits at all

vernal pulsar
vernal pulsar
opaque fable
polar iron
#

nuclearcraft hours

vernal pulsar
#

no idea how that's even there

polar iron
#

thats a ncn dust

#

hes playing on a server

eternal vault
#

it's a combination of NC:N being shi-T about tags and Almost Unified making NC:N's smelting recipe allow for the smelting of all Tungsten dusts smelt into GT Tungsten ingots

polar iron
#

^

smoky ruin
#

Little texture glitch after the most recent update.

vague fossil
#

little issue, not sure if this has been shown before or if update is already out that fixes this
please lmk if I am and how to fix, i mean no harm

#

on the other hand, how can I get around this for now? thanks

whole umbra
#

%t rocketscanner

zenith condorBOT
whole umbra
#

wait wtf

vague fossil
#

this is a Large Bronze Boiler

whole umbra
#

oh KEK

uneven frigate
#

banana moment

whole umbra
#

its a known issue, i believe its fixed in the next version of gtm

vague fossil
#

i see

whole umbra
#

I WAS JUST EXCITED TO USE MY COMMAND.. also why did it go weird

vague fossil
uneven frigate
vague fossil
#

scroll the visible UI

#

and pray

uneven frigate
#

yeah

vague fossil
#

theres no quest for refreshing the power on your ore scanner, at least in HM 0.9.10

vague fossil
eternal vault
vague fossil
#

gotcha, thanks

vague fossil
#

according to this user from the nomi ceu HM thread, a quest to recharge your ore scanner/prospector power is present (again, in HM)
In moni 0.9.10 HM at least, is it not there.

stone pasture
#

wrong chemical composition

#

if its hydrochloric its HCl

vernal pulsar
#

is that a moni thing or gtm?

eternal vault
stone pasture
stone pasture
#

though i can check

vernal pulsar
#

i'll check latest when i get to my computer

stone pasture
#

šŸ‘

eternal vault
#

Please do.
If you want to report an issue in the future, you should first check out if we’ve put out a fix for it by updating to latest.

stone pasture
#

ok!

vernal pulsar
#

fixed in latest

vernal pulsar
#

why does dense nether quartz ore exist when its only byproduct is quartzite, which has its own microverse mission?

vernal pulsar
#

but there's cobbleworks for that

inner sierra
#

The quartzite is useless

vernal pulsar
#

or does it change in hm/em?

inner sierra
#

I don’t think you can make quartz from glass

#

But you need millions of nether quartz

#

I just crush, wash, sift, cutter and autoclave the dust passively

vagrant fog
#

why centrifuge at nuclear fuels are capped to do two at time on 16x parallel hatch?

vagrant fog
#

says ZPM, two luv 4x hatches, so it can Overclock to Zpm

eternal vault
#

yep, 2 LuV 4x hatches = 8A LuV = 2A ZPM = 2 ZPM recipes

vagrant fog
indigo rampart
#

the img also shows max eu/t is 131k which is just 1A zpm, I assume they meant 2 normal luv hatch

#

but parallel should only utilize up to 1 4 16a energy iirc

eternal vault
#

Idk about the finer mechanics of parallel vs. overclock n' all that
it's within the right ballpark, and Blusiek was asking why there was 2 instead of 16

whole umbra
jagged oxide
#

is effortless building supposed to be disabled in expert mode?

vernal pulsar
#

effortless building got removed

jagged oxide
#

Also is there only supposed to be a recipe for sophisticated storage acacia barrels or are all of them supposed to be allowed?

vernal pulsar
#

i believe that is fixed in dev

eternal vault
umbral agate
#

Are there supposed to be two thorium recipies?

#

thorium depletes into two things

ripe charm
#

suggestion: General "Is this intended?" Thread should be split into:
General 'Is this Intended?" Thead 0.10.* etc to split up by version/major version. Hard to parse 2000 replies over 2 months

outer niche
#

Version 0.10.0 , in my case 24x Solar 7 connected to capacitor bank .
They produce 24x2048FE = 49152 , Transfer rate should be double that = 98304
In previous version(0.9.10) there was no problem transfering power
After leaving only solar connected to capacitor , the transfer/export is 4x4096FE ,
is max transfer supposed to be 4096 per solar connected or per connection to solar ,

ripe charm
#

For many of the EnderIO conduit things, its per connection. Tested it and 2 connections on 1 VII outputs 2x4096 (2 x the max per connection, is what it looks like.)

#

If the energy is fully drained out of the solar panels, they of course will only then transfer per tick what they make per tick. ie: 2048. You'd only see the 4096 when there is a build up of internal buffer for the panels and then you use energy so its pulling from the 2048/t it produces, and its stockpile to transfer out a maximum of 4096/t on a face. But multiple faces means that you're transfering out now 4x's its production versus 2x's it production so either way they will drain and then eventually output 2048/t again no matter how many connections you have to it.

#

so you'd need 12 connections to break even with its 2048/panel/t production, or 13 connections if you want to drain them of excess energy

#

But this was an intentional change to the ./config/solarflux/panels.cfg
0.9.10:

C "7"={
...
  /* How much FE does this solar panel produce per tick? (Range: [1; 9223372036854775807]) */
  I "Generation Rate"=8192
...
  /* How much FE does this solar panel emit to other block, per tick? (Range: [1; 9223372036854775807]) */
  I "Transfer Rate"=65536

0.10.0:

C "7"={
...        
  /* How much FE does this solar panel produce per tick? (Range: [1; 9223372036854775807]) */
  I "Generation Rate"=2048
...
  /* How much FE does this solar panel emit to other block, per tick? (Range: [1; 9223372036854775807]) */
  I "Transfer Rate"=4096
#

Which was part of the [0.10.0 announcement](#announcements message):

  • Power changes
    • ...
    • Solar panels weakened
      • If your base is currently running on solar power, consider pre-building a fission reactor or some Naq2s before updating.
supple blaze
#

why does the naquadah II reactor list a 1A UV dynamo hatch in its material list when it outputs 3 amps of power, unless im missing something

indigo rampart
outer niche
#

version 0.10.1 cant see rescipies for 64a substation hatches in emi

whole umbra
#

are you playing on a server?

outer niche
#

yea

whole umbra
#

there is a bug with the current version of GT, you need to connect to a singleplayer world before joining the multiplayer server

#

to get all the recipe tabs

#

it should be fixed in the next version of GT