#E2EU Server from The 1.12 Modding Coalition

1 messages · Page 2 of 1

red nebula
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Rip a whole bunch of random shit

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But there were 22k xp orbs

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...what the fuck.

hollow mason
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YOOOOO it WORK

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also, upon logging in, i realized all of the xp orbs were around the xp pylon you gave me last nigh

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and the pylon was 944,100/1,000,000, it was just under max when i left it

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so uhhhh im gonna break that

red nebula
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Cyclic is a well coded mod

hollow mason
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can confirm :)

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phew, good thing we found the problem

red nebula
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But yeah I had to /kill @e

hollow mason
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let's hope nothing of value was lost lol

sacred iris
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F to those questing rams

red nebula
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As a bonus it killed the forestry saplings that were crashing the server

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However rip the questing rams and someone's tinker tools

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As well as a dragon's head somewhere

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...oh.

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It's the one on the End Ship

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Nothing lost

sacred iris
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Oh look the adobe autoupload thing actually worked

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Color me suprised

red nebula
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Oh wow

sacred iris
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Abode products are in a quantom state of being both awesome and shit at the same time

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And i should make the thumbnail text gray

red nebula
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Schrodinger's awesomeness

hollow mason
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Hmmm, there’s a strange TPS issue I can’t put my finger on
R-clicking on inventories take a couple seconds to show up, that’s all

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It could just be on my side though, been having some internet problems lately

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Yeah it’s prolly that

red nebula
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I've been having that too

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I had that issue when I used Bisect but not Apex

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BisectHosting is cheap but laggy

hollow mason
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Might be a good idea to get Spark, it’s a really good profiling mod
Could just be bisect tho ye

red nebula
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I know from experience tho

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It's Bisect that lags like shit

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Once I used Apex it stopped lagging completely

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No way in hell a bisect server can run Nomi past IV

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Specs are fine for vanilla

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Modded?

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Lmao no

hollow mason
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Lol epic

red nebula
sacred iris
red nebula
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Much floppaxd

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Such wow

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Very flop

sacred iris
red nebula
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Niiiice one

elder basalt
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did that kill botania sparks

red nebula
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Didn't say it did

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But if it did rip

hollow mason
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Aren’t those tile entities? Or am I mistaken

red nebula
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Idk, I don't touch Botania

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But I'll have to fix up the base when I get back

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Damned Cyclic

elder basalt
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yea i think botania sparks are entities

red nebula
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@elder basalt The sparks liiiive

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weirdly enough so did one of the questing rams

hollow mason
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Damn

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Oh shit lol @red nebula it’s still peaceful

red nebula
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gimmie a sec

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set it back to easy @hollow mason

red nebula
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what now

red nebula
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java.lang.Error: ServerHangWatchdog detected that a single server tick took 60.00 seconds (should be max 0.05)
    at com.google.common.collect.Iterators$6.computeNext(Iterators.java:616)
    at com.google.common.collect.AbstractIterator.tryToComputeNext(AbstractIterator.java:145)
    at com.google.common.collect.AbstractIterator.hasNext(AbstractIterator.java:140)
    at java.util.AbstractCollection.addAll(AbstractCollection.java:343)
    at java.util.HashSet.<init>(HashSet.java:120)
    at com.google.common.collect.Sets.newHashSet(Sets.java:273)
    at ivorius.reccomplex.world.gen.feature.StructureGenerator.generate(StructureGenerator.java:204)
    at ivorius.reccomplex.world.gen.feature.decoration.RCBiomeDecorator.generate(RCBiomeDecorator.java:181)
    at ivorius.reccomplex.world.gen.feature.decoration.RCBiomeDecorator.tryGenerate(RCBiomeDecorator.java:162)
    at ivorius.reccomplex.world.gen.feature.decoration.RCBiomeDecorator.doDecorate(RCBiomeDecorator.java:117)
    at ivorius.reccomplex.world.gen.feature.decoration.RCBiomeDecorator.doDecorate(RCBiomeDecorator.java:74)
    at ivorius.reccomplex.world.gen.feature.decoration.RCBiomeDecorator.decorate(RCBiomeDecorator.java:51)
    at ivorius.reccomplex.events.handlers.RCTerrainGenEventHandler.onDecoration(RCTerrainGenEventHandler.java:102)
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1966_RCTerrainGenEventHandler_onDecoration_Decorate.invoke(.dynamic)
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
    at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
    at net.minecraftforge.event.terraingen.TerrainGen.decorate(TerrainGen.java:88)
    at net.minecraft.world.biome.BiomeDecorator.genDecorations(BiomeDecorator.java:130)
    at net.minecraft.world.biome.BiomeDecorator.decorate(BiomeDecorator.java:88)
    at net.minecraft.world.biome.Biome.decorate(Biome.java:225)
    at net.minecraft.world.biome.BiomeForest.decorate(BiomeForest.java:110)
    at net.minecraft.world.gen.ChunkGeneratorOverworld.populate(ChunkGeneratorOverworld.java:464)
    at net.minecraft.world.chunk.Chunk.populate(Chunk.java:1019)
    at net.minecraft.world.chunk.Chunk.populate(Chunk.java:999)
    at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:157)
    at net.minecraft.server.management.PlayerChunkMapEntry.providePlayerChunk(PlayerChunkMapEntry.java:126)
    at net.minecraft.server.management.PlayerChunkMap.tick(SourceFile:147)
    at net.minecraft.world.WorldServer.tick(WorldServer.java:227)
    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:756)
    at net.minecraft.server.dedicated.DedicatedServer.updateTimeLightAndEntities(DedicatedServer.java:397)
    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526)
    at java.lang.Thread.run(Thread.java:748)
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Really

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worldgeneration from exploration

hollow mason
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Bisect moment

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It’s back up btw, working fine other than bisect

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Hopefully bisect fixes their shit soon, cuz that was inexcusable lol

elder basalt
red nebula
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oh

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TNT duper also broke

elder basalt
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turn it off for now

red nebula
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Oh yeah the sparks are gone

red nebula
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Creative EU is crafting rn

red nebula
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we're getting extremely close to vending.

glad crest
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If you really want to play without watchdog just damn disable it

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Watchdog also catch other task so even the server is running normal it can cause crash
Just enable it when it is needed (like server frozen for long period or something)

elder basalt
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increase the max tick time

red nebula
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Not sure how to do that - how do I?

elder basalt
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it's in server.properties

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the default is 60000 which is the 60 seconds you see in the crash report

red nebula
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I see

elder basalt
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you can disable the tick time by setting it to -1 but i don't think that's a good idea

red nebula
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True

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Just add another 0

elder basalt
hollow mason
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Apparently my network’s upload speed is fucked up, that’s why it’s near-impossible to do anything even with 100ms ping

sterile solstice
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Set max-tick-time in server.properties to -1

lament leaf
sterile solstice
# lament leaf Ok I just did and the server is getting it now

It prevents that the server crashes because Ticks need too long, so I'd suggest watching the server sometimes if it's lagging too much and restart if needed to resolve some lag
And maybe, clear once in a month or two months all loaded chunks from FTBu to clear out old chunkloaded bases

lament leaf
sacred iris
hollow mason
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So nvm

red nebula
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Nicely done boys

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We got em creative items
Now for creative vending

red nebula
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sooooo bloody close to vending lmao

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singularities should be done by now

sacred iris
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Nice

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@red nebula how did you automate them, btw?

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Pulling together a list of singularity automstion methods

red nebula
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Aka the "I want a cover" option

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But yeah I'm checking out oceanblock and groaning at the singularities
Every fucking pack man

sacred iris
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you know what would be nice? outside of just outright removing singularities

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good ae2 automation for em

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set item, set how much of that item you want as input, set output

sacred iris
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that gives me an idea

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oh nvm

glad crest
red nebula
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Too many packs use them

red nebula
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We're so damned closed to vending but like

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Fucking pork rinds

red nebula
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@sacred iris I got the infinity ingot

sacred iris
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nice

red nebula
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That's a biiiig chunk of the cost out

red nebula
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IT IS CRAFTING

red nebula
magic merlin
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eks dee

red nebula
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Just 1k pure quartz left

sacred iris
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@red nebula get some base pics and put em in #mainmenu-submissions

red nebula
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@sacred iris I'll get to that when I can, yeah.

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I'll move the drawer

red nebula
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I'm not exactly a good photographer 😓

sacred iris
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Try removing potion effects (or using replay mod)

red nebula
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Oh

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that's because I ate a gapple

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uhhh

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milk

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No potions this time @sacred iris

sacred iris
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Dump some in #mainmenu-submissions

red nebula
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sure

hollow mason
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erm

red nebula
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yeah idk either

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e2e isn't the most stable of modpacks

hollow mason
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lol

red nebula
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Actually no

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Forestry yet again

red nebula
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@hollow mason Server is back up

hollow mason
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epic

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thank you :)

red nebula
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This was fun... Heh. Finally putting e2e to rest as well.

hollow mason
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@red nebula the server is doing that thing again where nothing loads, but it's not crashing cuz i assume you extended that limit from before

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instead i just time out, and now i'm "still on the server"

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@lament leaf

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my bad knife i didn't see you were offline at the time of pinging - zonko is DND right now ¯_(ツ)_/¯

lament leaf
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ima try to restart it

hollow mason
hollow mason
# lament leaf ima try to restart it

it's possible we're facing a similar issue from before, so crashlogs or logs would be helpful just in case
we'll see if it fixes upon restart tho

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though it backed up when i joined, hopefully that didn't screw anything up

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taking a while to start up...

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it never takes this long, been roughly 12 minutes or so

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did it just crash when i tried to join while it was still starting?

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or was the limit set to 10 minutes? that's probably it actually

hollow mason
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are there any logs or crashlogs?

hollow mason
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yeah still hasn't started, so i assume it needs to be manual

red nebula
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Uh oh.

hollow mason
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any luck? still hasn't restarted yet

red nebula
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@hollow mason I'm at Thailand
You'll have to rely on Zonko for a bit

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I'm on a trip

sacred iris
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thailand, neat

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Hows the trip?

hollow mason
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ah ok, no problem
never been, how is it?

red nebula
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So far so good though all I've done is check out how Siam Paragon changed over a year

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I'm still fairly sick so no long distance trips for me I think

hollow mason
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damn
yeah being sick sucks

hollow mason
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I'm tempted to ask Zonko if I could be a server admin, since i'd probably be more available to fix server issues if/when they happen - i'm essentially always next to my laptop lol
plus, then knife or zonko wouldn't need to drop whatever they're doing just to help my dumbass lol

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i don't wanna seem like an asshole tho, or a troll or smthn idk

lament leaf
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Youll need a premium bisect acc to get admij

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Admin

hollow mason
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Ah dang, maybe not then
Is there a permission system, or something similar? Like a way you can allow certain people to view logs and crashlogs and such, but not do server-op things like stop or restart the server? At least I could help diagnose issues

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I doubt it, but I may as well ask just in case

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I just wish I could help in some way, is all

hollow mason
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but i was mistaken, i just made one lol

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username is just "Cephelo", if you wanna add me to the admin list
i'm honestly surprised that hadn't been taken yet, usually it is for other services

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i would ping zonko to ask, but i know it's almost 2am for him so i'll hold off troll

hollow mason
hollow mason
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hmmm

hollow mason
red nebula
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I'll be here for 3 more days

hollow mason
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aite cool, no worries

red nebula
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Is it super fucked?

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I'll log in via mobile and see what I can do

hollow mason
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it hasn't been up for two days lol

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i can fix it myself tho, i think zonko said he'd add me as an admin if i made an account

hollow mason
red nebula
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Some TileEntity generating energy

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Is causing the crash

hollow mason
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6 seconds? zonko musta set it to 120 instead of 1200 or smthn

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nc, maybe nuclearcraft?

red nebula
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THE FUSION REACTOR EXTRACTING ENERGY IN OUR BASE

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Seriously?
How tf

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Integrated Dynamics

hollow mason
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or maybe something with multiblocked and/or thaumcraft, looking at the thread dump

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wait huh

red nebula
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This is actually gonna need world downloading and unfucking

hollow mason
red nebula
hollow mason
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ah, more than one crash

hollow mason
red nebula
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Not atm lol

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Sorry, download would eat up a lot of mobile data

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Roaming at that

hollow mason
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nah i mean i could access it myself from the panel

red nebula
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Try it

hollow mason
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i think u need to add me

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my bisect username is just Cephelo

red nebula
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Not my server
@lament leaf what do you think?

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If it was I would have done so already

hollow mason
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oh can only the owner add other admins?

red nebula
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I don't feel comfortable doing it on someone elses server without their explicit approval

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Sorry

hollow mason
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no worries yo

glad crest
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why bother toggle it on...

red nebula
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I forgot how to again @glad crest
Oops

glad crest
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max-server-tick properties

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change it to 0

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you only want to toggle it on vanilla, or when server start noticable hanging
toggle it on modded is like ded sentence to world gen and etc.

hollow mason
glad crest
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but when will that happen?

hollow mason
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Hanging indenfinitely when someone joins

hollow mason
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Due to different crashes

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The second is above

glad crest
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the tick is limited to 6 seconds

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how can it related...

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unless you mean it actually hang for hours

hollow mason
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Here’s the first

hollow mason
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That’s what happened after we turned it off, after the first crash happened

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I had to ask zonko to restart the server, because when I tried to join, I got timed out after a few minutes

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And it showed I was still “on the server”, even though I clearly wasn’t

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So yeah, disabling that timer is not a good idea

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Though I agree it shouldn’t be 6 seconds lol, 120 seconds (2400 ticks) should be good

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Maybe zonko put 120 thinking it would be in seconds, not realizing it’s in ticks

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Lemme find a hanging example

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Yeah here

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It was just that for 60 seconds before watchdog shut the server down

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But the second time, when watchdog was disabled, it never shut itself down - it only shut down after I asked zonko to do it manually

hollow mason
hollow mason
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Sorry if I’m being annoying or something, I think I have a hard time telling if I ping people too much lmao

lament leaf
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Ive just been out of the house for multiple days

lament leaf
hollow mason
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oh shit I see it now, nice!

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thank you! i'll try my best to get this up and running within an hour or two

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i do got some stuff to do today so i'll prolly play later tonight lol

lament leaf
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Ok sweet

hollow mason
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looking thru the logs, it looks like it's a multiblocked fluid hatch causing the issue

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every single error being spammed in the log file contains "java.lang.IllegalStateException: null definition set: mbd:fluid_hatch"

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so ima see if i can find its coordinates, and if so, change the NBT data of where that block it to be something else

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that, or i'll open another world and see what the "default" state should be, and just change the state data itself

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cuz i can change nbt

lament leaf
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So any bisect account works?

hollow mason
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Any premium bisect account yeah
contrary to the name, you don't need to pay to make one

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Also i'm having trouble with this - i need to open some region files and poke around, but i can't seem to find a program that works for me
I would use MCEdit, but I have an M1 mac and it won't open

hollow mason
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yeah ok i've been trying to get this online VM to work for about 2 hours now and nothing is happening
so ima get parallels later today or tomorrow, and then i should be able to fix this

hollow mason
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Finally got a chance to get Parallels, so if I find what i'm looking for in the region files I should be able to get the server up and running either tonight or tomorrow

hollow mason
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Alright i may have found a solution
When testing in a singleplayer world, apparently the issue just fixes itself if you join the world near the issue twice in a row. First time the issue will still crash, but not the second time.

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I'm gonna try putting myself to creative and teleporting to the coords, and try the same thing - if all goes well, i should have the server ready to go within the hour

hollow mason
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I don't know what I did, but the server just works now

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apparently the watchdog timeout time was 6 seconds, which is very short - this meant it was essentially impossible for the server to start lmao

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but i changed it to 60 seconds and it worked troll

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no idea what happened to that other bug ngl

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so yeah @red nebula i guess the issue fixed itself? weird
I wonder if it was happening because the watchdog time was made too short
but i really got no idea

red nebula
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Weird

elder basalt
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the default is 60000 - 60 seconds
6 seconds means it was set to 6000

hollow mason
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can confirm

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prolly thought it was ticks - 6k ticks is 5 mins
1 min prolly better tho

hollow mason
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hmmm

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it's the second time today that the server has crashed because it's doing too much stuff

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before it crashed, i saw on the dashboard that there were something like 400-600 chunks loaded, which doesn't seem right at all - i'm staying in my little compact machine, only occasionally moving dimensions, but shouldn't it be unloading those dimensions once i leave?

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TPS was suffering before each crash too, getting down to 11 and even 10, so i know it's not on my side

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so maybe someone's base has a lot of loaded chunks for some reason? That, or they aren't unloading correctly

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aaaaaaaand it crashed a third time when i tried to join - I moved to Pansmith's base to inspect if there were any loaded chunks there right before the second crash

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oh it's just watchdog nvm
if it happens again i'll just extend the time

hollow mason
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watchdog closed the server again, ima stop it and peek at the logs

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seems like something with an item collision box is stalling the server

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this is present in the second, third, and fourth crashes, but not the first, so i'm pretty sure this is what's causing it

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once again something at pansmith's base is bricking the server troll

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ic2.core.util.PriorityExecutor$FixedPriorityQueue is continuously mentioned in the thread dumps, interesting
I tried to find the IC2 source code for some clues as to what uses FixedPriorityQueue, but it's not open source

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last time the server got bricked like this it fixed itself anomalously, so ima try restarting and see what happens

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doesn't look like it

hollow mason
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i'll just try teleporting myself elsewhere via trial and error so pansmith's base isn't loaded, will probably fix itself

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since last time this happened, the bug was also occurring in pansmith's base, and i was spawning far away from it

hollow mason
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OH

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OH FUCKING SHIT

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WHAT THE HELL

hollow mason
# hollow mason

erm uhhh @red nebula idk what happened but yo overworld base got FUCKED UP

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may I kill all these item entities? cuz holy fuck

red nebula
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Sure go ahead
It's probably ex nihilio

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We're done with the pack anyway

hollow mason
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I'll peek around ur base and see if i can find anything making a shit ton of items

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oh fuck it's climbing again

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ima have to get in there quick

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aite server is back at it

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idk what was making the items, but they're gone now lol

magic merlin
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somebody skimped out on void upgrades

red nebula
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(Me)

hollow mason
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so i found what the items where

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SAND

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THOUSANDS OF SAND

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ima locate that shit cuz this is the ninth time i've done kill @e[type=item] lmao

magic merlin
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why do people never use void upgrades? 😩
i bet it's an aquamarine shale setup

hollow mason
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ok there are two separate chunks that keep having their items increase dramatically, and every time i arrive at one, that chunk's item count plummets, and the other one starts going up

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so theres some weird shit goin on with chunks unloading or smthn

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that being said...

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here's one of the chunks

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and wouldya look at that, SAND

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coming out of an automatic precision dropper fed by material stonework factories, presumably making sand
though for some reason, said factories are unpowered, so idk how they're making sand that the dropper is dropping

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THE CULPRIT

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actively dropping sand, i assume when left alone for long enough, you get thousands
since i'm assumings item's dont clump together when 'dropped' in unloaded chunks

magic merlin
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is that passive soul sand?

hollow mason
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yup

hollow mason
# hollow mason

also i discovered one of the factories was still active so i'm turning all of those off too

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alright, hopefully this solves the issue lmao
i'll keep monitoring the entity counts just in case

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mystery solved

red nebula
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That was the simplest way to do it

hollow mason
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what the fuck

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my player data got reset

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my entire inventory is gone except for my cosmetic armor and astral data (they have different playerdata files)

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i got kicked cuz the daemon shat itself and i guess my playerdata got corrupted????

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well that's it, i'm done with the server

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fuck this

red nebula
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bisect moment

red nebula
hollow mason
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I though about it, and I do kinda wanna, but at this point I think I should move on

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I got a space station up and it was nice to do so, I had essentially just finished it
Gave me some good ideas too

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But I think I’m done with E2EU for now, I’ve been slacking on a lot of work I’ve been meaning to do for a while now

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I also hate the fact that machine structures need full signalium energy cells to craft, wtf
That and titanium fabrication where the biggest things holding me back in AR, for mediocre reward all things considered

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Truth be told, I think I’m getting tired of these “just keep progressing until you have creative items” modpacks. They have no real direction, and rely on the player knowing what they’re doing for anything to be fun

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And when it’s not fun, it’s grindy

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I’ve been wanting to make a modpack or two with a very different purpose for a while now, and some mod ideas too that I’ve been wanting to take a crack at

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It’s just gotten old, is all
Though I am proud of what I had accomplished, E2E is just “put all the mods together and change some recipes” and add quests

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I’ve probably sunk 400 hours into that server

red nebula
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You'll need to automate crafting all the energy cells, and that tests your automation skills for every major techmod

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Esp resonant

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E2E suffers from a lack of teaching players to automate; I did warn you about needing to get autocrafting up and passiving stufg asap

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Nomifactory makes it more or less mandatory

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Netherrack does have a non-mystical aggri recipe but is rather slow, that one should tell you the value of decentralized processing lines

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And parallelization

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IF lasers are sucky in 1.12 tbh but they are the main way of getting ender amethysts in the End
As well as the only way of reliably getting saphires; which should tell you that you do need to make one of those
But the guide isn't good at pointing it out

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E2E doesn't lead you to building infra which sucks

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I remember my first two E2E playthroughs where I played like you did

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I burnt out soon after AR as well

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Though in my case I grinded to creative tank and then burnt out

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AE2 not having a chapter in the original E2E really fucked it over imo

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It also doesn't tell you that fluix can be made in the crystal growth chamber

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Which you need to do for the singularity

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Something completely optional is passive production of every main machine frame

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Either from base materials or UU-matter

hollow mason
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yeah passive autocrafting and processing lines is something i didn't do - i only did a processing line for calcium sulfate for elite plates and that's it, tho u had to put in sulfur and flourite manually
oh and draconium and awakened draconium seeds in garden cloches
truth be told, i like working with my hands and crafting stuff on my own, but i'll agree that it gets to a point where it becomes toilsome - I had hit that point about a week ago by then lol

I think the biggest reason I avoided making such passive processing lines is cuz I thought it'd just be more work and wouldn't be getting me towards my goals, since i wasn't going for creative items. Not to mention it'd be a lot of work and space to get all of those machines set up, you'd almost need autocrafting for the machine parts at that point. Which yes, I know, work your way up from basic machine crafting ingredients and go from there exponentially, but at that point, getting the autocrafting completely set up would be grindy itself.

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oh and i did get all the machine frames scanned so i could replicate them via uu, that def saved me time

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and 5x ore yield via mekanism

red nebula
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Yeah I didn't bother replicating them passively

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And btw 4x is way faster than 5x

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I only had one 5x up for draconium

hollow mason
red nebula
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8

hollow mason
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i'll admit i only had one lmao, i was working in a really tight space

red nebula
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It needs 8 crystalizers and you can't autocraft them easily due to nbt mek bullshit

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Something Threefold taught me was to not ever constrain yourself in a space

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So I always end up basing underground since making more space is just digging a bigger hole

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Overall though, remember that autocrafting is always worth it.

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It's a grind to get it but it saves you a lot of manual crafting and tells you exactly what you're running short on

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For fluids though I don't use the fluid rework most of the time and just use more machines

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One per fluid

hollow mason
# red nebula Something Threefold taught me was to not ever constrain yourself in a space

yeah i put almost all of my machines into a 13x compact machine lol
i just liked having my own private "dimension"
though in retrospect, I probably could have completed this with advanced rocketry space stations ... that is, if machine frames didn't take full signalium cells to craft ... and then i'd have essentially infinite space to work with, while still having my own realm

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ngl the way i arranged stuff in that little 13x space was kinda impressive
I like tetris-ing stuff like that, I like having all my stuff take up the least space possible

hollow mason
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i'll admit though, it was fun while i was there

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though personally, I think this is the problem with some packs
to progress, you either need to grind, or set up automation that will grind for you
it's just because you need so much materials, at any given point, for no particular reason other than to take more effort

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that's why i don't think i would like nomifactory

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Truth be told, I want a pack with a goal that isn't just "progress until you get top tier items", something with actual game design and a real direction to follow

magic merlin
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minecraft itself isn't really a game with actual game design and a real direction to follow

hollow mason
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True
That’s where modmakers and modpack makers come in

magic merlin
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and make it worse xd

hollow mason
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Lmao yeah
Lotta mfs out there who just don’t know what they’re doing

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Not saying I do tho trolley

hollow mason
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kinda proud of this ngl, even if it looks like a nightmare

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i can point everything out in here

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oh yeah, i also figured out how to make infinite sulfur from cobblestone, so that's cool

magic merlin
hollow mason
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yeah looking back, i definitely could have automated a lot of things... for instance, steel and mek alloys

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oh well

red nebula
red nebula
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💀

red nebula
magic merlin
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in factorio and satisfactory you progress until you get top tier items too

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you could try and maximize rockets per minute in factorio for fun, but in minecraft it would be kinda boring at best, and horribly laggy at worst

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stardew valley is a farming collectathon, so that's not really a direction to follow

hollow mason
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I had all the materials i needed for a tier 8 energy core, and i was gonna put it on a different planet, then boom, inventory gone (it was in a backpack)

magic merlin
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oh i already miss these

hollow mason
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simpler times

red nebula
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and the funny thing is that I didn't get awakened draconium seeds until I needed them for vending

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I actually got ae2 to autocraft awakened draconium Troll

hollow mason
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💀

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2 seeds got me 6 stacks of awakened draconium blocks in less than 72 hours

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Garden cloches and sped-up sewage, that’s the way to go

hollow mason
# hollow mason

You can actually see it in this first image here, near the top right corner

red nebula
steady mason
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I want to apologized for my actions

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As I am pausing my E2EU journey indefinetly everyone is free to take my stuff

fair hawk
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does the server automatically restart?

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because the server is lagging alot

lament leaf
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For those who got access to the server command console you could host a new server