#Find the commanda

1 messages · Page 1 of 1 (latest)

halcyon parrot
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Imagine where you have a game mode where you need to kill the enemy commander to win the game. The commander is a player that will hide somewhere on the map while the enemy team will try and find him. He can stay in one place and let the team do a super hab to protect him or he can run around the map and try and hide. But as soon as he is killed the enemy team wins or if he survives 60min than the commander team wins. Should be fun to add some new game modes to squad to make it fun and not the old cap a b c d points. In order to make squad feel fresh and special it will need to come up with some new and fun game modes.

olive grove
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commander sits in main all game-> team wins

still sphinx
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Sounds like an event. Have played in one like this before.

halcyon parrot
signal shore
# olive grove commander sits in main all game-> team wins

Could have commanders spawn outside main restricted areas on round start, and not be able enter them, ie never able to enter a protected zone. Could even have an additional zone larger than the main protection zone specifically for keeping out the commander, say another 300 - 500 metered from main