First of all I have to say that OWI HAS DONE A GOOD JOB WITH THIS GAME! Having played PR from back in the day on BF2. It was my go to game for just enough realism and arcade to enjoy it over any other game. Fast forward to SQUAD, it’s still my go to game even after buying all the major FPS games out there.
The one suggesting and question I have is, and I hope a OWI dev. comes in and educate me, Now that AI is a thing how hard would it be to generate a completely RANDOM layer. No premade lanes on any game mode?
Like I want to be fighting over a dam farm field for no reason. Or the very corner of the map, in the middle of the desert for no reason, a dam cliff side, a random road, or heck a car wreck out in the middle of no where. Of course where there are bodies of water it would be off limits. But I have a feeling it would be a lot of complex coding.
But this way would completely make the game replay able 100% and would take away the rush to the “know” lanes of the game map.
There was a lot of effort in building the maps and they are huge and I feel that a lot of players don’t take the time to explore the maps and this would also make the players learn no spots on the map and experience new corners of the map.
Anyways. I wanted to ask a dev on how would this be a possibility or what are the limits of doing something like this?