#Inconsistent arming distance on AT rockets

1 messages · Page 1 of 1 (latest)

strange river
#

Currently arming distance on all AT launchers is a somewhat crazy mashup of different values. From what I've tested:

  • RPG-7 HEAT/Frag: 16-17m (IRL 5-15m, close enough)
  • NLAW: 20m (same IRL, good)
  • RPG-7 Tandem: 37m (like why not 30 or 40, Carl - 37!) - why in the earth for AT rocket with worst max range and most tricky handling the arming distance is worse than for any other AT launcher? Must be same as for HEAT/Frag, or at least not worse than on NLAW, IRL it's 5-15m)
  • C90-SR HEAT: ~8.5m - not sure about IRL parameters, but seems to be a little bit OP to have drastically closer arming range comparing to other LATs, don't you think?

That's from a short test, not sure about other launchers. It's not just some sort of whim, it's crucial for AT kits to know the precise arming range and other technical parameters to perform in their role effectively. This info must be available in-game, as one of the weapon descriptions when you select your role.

gloomy fulcrum
#

Everything except nlaw should be 10 meters

main merlin
#

It probably is in the kit description that you can't hover over because it does not work.

strange river
#

There's only one description for primary weapon, the one that shows when you hover the cursor over the role. No separate descriptions for other gear pieces.

remote reef
#

Honestly, they should put like a table in Jensen’s range or something. They have a model of some vehicles with their armour values so putting like a billboard with some stats of AT weapons shouldn’t be hard

strange river
# cloud wadi Use your scroll wheel

After 4k hours there's still stuff to learn... Showed it to 5 different old timers and none of them knew that either, I guess tells about non-obvious UI design. Still, at least it could be added there then.

remote reef
remote reef
grave matrix