#BRDM AA Damage Nerf
1 messages · Page 1 of 1 (latest)
I 100% agree but ik that giving suggestions on this channel is talking to yourself half the time
Like it was with 7.0
Its not that much better than other MGs, damage wiss that is. The difference is probably the lack of joystick sim for BRDM / BTR80 turrets, so it is much easier to hit a moving target.
Major thing that makes brdm good is 14.5mm having high ROF + excellent velocity compared to .50 cal
I don't think it's oppressive, maybe adjusting its ballistics at longer ranges would be OK
But with helis as they are now I don't think it's a significant problem
i would rather it do more hull damage than kill my rotor in 2 seconds
When a BRDM kills your rotor in 2 seconds at 500m+ while maneuvering, its a deserved kill. Its not as easy to do as you are claiming it is.
I rarely Play any vehicles other than helis and I'm able to destroy any Heli rotor I see
Yeah of close, hovering or slow helis maybe, thats pilot skill issue and any .50 cal or autocannon would be able to do that.
yall have never flown a heli in game and it shows
I ran BRDM many times, there is no skill involved in deleting a rotor of a helicopter in most engagement ranges
you think a pilot's reaction in 2 seconds is a skill issue?
fr
nothing about what you said is wrong
straight fax
2 main reasons. number one is that the path of the rotor is the hitbox of the rotor. so instead of 15% of the area of the circle actually being the rotor, its 100% of the circle. second thing is that loss of tail rotor magically also destroys your engine or something. it is entirely possible to fly without a tail rotor because unlike what OWI would have you believe, losing a tail rotor while oging at 250km/h doesnt mean you start spinning out of control and immediately plummet
the reason that the brdm is good against helis is because of its high damage compared to 50 cal(which is unreasonably low) and its high velocity making it easy to aim. the zu23 has an extremely high dps which doesnt fall with distance iirc(since its he), and after a combination of reading the manual for it irl other stuff, i can definitively say the zu23 is far superior. the brdm however, is alot more "noob friendly" because of its higher velocity, even if it has only 30% of the dps
this doesnt negate balancing issues
zu23 is balanced through it's scope and suppression, actually requiring skill to track targets
the brdm has a longer ttk than the zu23? also the 14.5 is literally a juiced up 50 cal. it currently does 1.5x the damage, which isnt entirely off from how much more energy and momentum the round has.
helicopters in this game are too survivable in certain aspects too. a 50 cal lighting up the cockpit should just put the bird down, but it doesnt
not to mention, the secondary purpose of the kpv was an anti aircraft gun lol
the ONLY reason the soviets didnt mount it on more tanks was it drastically reduced the amount of ammunition carried, as well as increasing weight
the NSV wasnt put on btrs and brdms for that reason too. its intended purpose was to be able to engage anything that isnt heavily armored
its a monster of a round
the massive casing for the round is what gives it the crazy velocity as well
"The Soviet 14.5mm(.57 cal) cartridge was created for anti-tank rifles in WW2. It has over double the case volume of the .50BMG and is loaded pretty hot for a Soviet load. It can propel a 995gr bullet at muzzle velocities over 3200fps(For reference .50 cal 650gr ball loads are fired at 3000fps)."