#Remove the second tandem for BAF and RGF HAT

1 messages · Page 1 of 1 (latest)

quartz nexus
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RPG 28 : you can't carry 2 RPG28, it too heavy and too big
The reload time has been buffed, the RPG28 reload faster now, as you can see on the video, you can kill a MBT in 7s (see the vid)

NLAW : you can't carry 2 NLAW it too heavy and too big

Other issue, Squad is a game where you need to play with you squad / team, with this addition, HAT are encouraged to lonewolfing, why ? Because you don't need a rifleman with you to destroy a MBT (2 Tandem can destroy an MBT). Plus you don't need the ammo from a truck / LVT, because you have 2 Tandem when you spawn. You can wait the ennemy MBT on a road and destroy it without any effort.
In addition, ICO as been modified and the inf gameplay is better (i'm not saying it's good, i'm saying it's easier now) so aiming is easier and faster

With UE-5, the armored gamplay is a bit more difficult, less mobility, and more vulnerable, in my opinion, it would have been better to keep the HAT as it was before and see what append, and then make some changes if needed.

My feedback is to remove the second NLAW and RPG28. It's not realistic, not logic and not even possible. For the RGF HAT, just bring back the RPG7 tandem, it's a bit more difficult but you can carry 2 RPG-7 Tandem. For the BAF, stay with one NLAW and one LAW, the NLAW is already the best Tandem in the game (it's almost a TOW)
I know these last most were a bit tought for inf player, but i think it's not the case anymore with the new vehicles balance in subfaction, new handling system and the "new" ICO

I hope it's clear enough, english is not my primary language.

Another point : how can you play as the chinese HAT ? your main weapon is a pistol lol, at least give him a rifle with 4 mags or smth

wind quest
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chinese pistol hat is for the gooniest of gooners dont change it ❤️ ❤️

river shale
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For the RGF HAT, just bring back the RPG7 tandem
Good lord, no

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RPG-28 is a little overtuned right now because reload times were originally based off of having to run to an ammo source and not just being able to immediately refire but the concept of holding two is not that big of a deal, even if it might be oversized to carry two personally irl

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It wouldn't make sense from a game balance standpoint to force these two specifically to 1 max while other factions get 2

plucky night
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This is how Chinese doctorine is, PF98 user only gets a pistol

crude shale
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Two NLAWs are 22 kg, two RPG-28s are 24 kg, which is not nice to carry but possible.

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two HATs also do not destroy a MBT, they do like 85% damage.

river shale
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Also if you let a HAT hit you twice from the same spot maybe you deserve death

crude shale
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instead of removing those kits it would be better to give the stronger HAT kits to light battlegroups and keep the weaker loadout for vehicle heavy battlegroups

raven apex
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Weight only matters if the damage is proportional. They aren't carrying an actual 120mm rpg-28 but an 84mm miniature model with the same damage as Carl Gustav.

raven apex
river shale
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Most modern squads do not carry the kind of dedicated anti-tank weapons that HAT kits tend to have.

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So your argument comparing them to US Infantry squads is double irrelevant

outer forge
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OWI fucking up Squad challenge : IMPOSSIBLE 🔥🔥

river shale
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