#Request FTL button next to your name!! Please!!!

1 messages · Page 1 of 1 (latest)

orchid veldt
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Lets make everyone have FTL functions and deal with this issue once and for all.

fallen sable
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you mean less communication?
FTL was never there to be a "fancy mini marking roll".
it was there to make it easyer for SLs to make visibile Fireteams and backup the coordination and communication. giving responsability to willing people how want to lead.

a shame what it has become in the wide spread use of the community.

fiery flax
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I like the idea of how fast FTL can be assigned without needing to open the menu to assign it to someone and essentially lose visibility of what is in front of you. Essentially, I think here is where we should arive in the end.

I can see your initial proposition already working in a decently organised squad that knows how and when to request and use FTL. On the other hands, with the rest of the people who do not have a mic or do not communicate, I can see this being a big headache for the SL getting spammed with FTL requests. A cooldown timer can be applied her when FTL can be requested, or the fireteam leader will can be notified that someone needs the FTL to mark/range.

In the end, if this is to be implemented, it needs some education to be done both by OWI and by the community on how to request FTL.

pine dust
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I don't like this because people already spam request, sometimes unintentionally, often enough.

pine dust
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Yeah but it doesn't.
And even if it did crowding a bunch of functions onto it isn't a good thing.
Its bad enough where you can get multiple overlapping requests for vehicles (with no way to know what is being requested), adding FTLs into the mix would make it worse.

golden hemlock
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Why not ask for FTL?

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Where is the problem with how it is handled now.

pine dust
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FTLs are not used like that in live matches.
They're used almost exclusively for the unique mechanics the position offers, not as a way of delegating the authority of the SL.

golden hemlock
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I ask because your explanation makes little sense to me. You say the purpose for it is to avoid coms in hectic situations, but in hectic situations no one notices a ping or has time to react to it anyway. Especially with a 30s cooldown

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It seems like an overengineered system to fix a problem that does not exist imo.

pine dust
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Yeah. That and being able to build some emplacements.

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I meant it was used almost exclusively for marking targets and, less often, building stuff.

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I don't think the marks are used to direct fire.
Most of the time it is to just mark a location, without bothering to get people to shoot at the target.

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Sometimes, for ranging, other times for awareness, but you'll rarely see someone use an FTL mark to actively get someone else to shoot a location.

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"Hey SL give me a range on Bravo"

"The enemy radio is in that building"

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Thank you for your service.
That's not really relevant.
You're a fucking boot.

golden hemlock
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Removing the need to communicate would lead to significantly worse communication and intel management imo. For example when I see an enemy FOB and want to mark it, and use this button, then the SL does not get the information unless he randomly looks at me at the map and sees how I place the marker. So I need to call out what I marked in squad channel anyway. So there is nothing gained here. it makes no difference if I say "I see enemy fob FTL pls" or "I marked enemy FOB".

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In practice such a button would lead to people marking stuff without calling it, and thus most peole will miss the intel

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Thats not the point. You have to make a call in command anyway. This button does not change that, and therefor it serves no purpose.

pine dust
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The issue is that it "clears up comms" in the bad way.
You might manage it well, but for most players the act of both having a mic, and using it is a hurdle.

golden hemlock
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Yes, because the question for FTL is usually directly connected with an important callout that is relevant for everyone in the squad.

pine dust
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A lot of the vic requests I get go like this:
<Vic Request>
*Refuse

<Vic Request>
*Refuse

<Vic Request>
*Ignore

<Vic Request>
*Ignore

-30 - 60 seconds pass-

"Hey SL can you approve this <boat, Tigr, mortar techie, etc"

golden hemlock
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I never give someone FTL who does not state why he needs it.

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Otherwise no one will know what this player spotted.

knotty anchor
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Dude gets FTL - marking a tank (it was an APC)

pine dust
knotty anchor
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The overall level of the community's game has dropped to almost zero, and I don't want such people to have the opportunity to spam requests

golden hemlock
knotty anchor
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Recently, the kick button has become a very important feature

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A person asks 10 times if they can borrow a car. I say no, but he keeps going on. How to communicate with such people?

fallen sable
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The Main use was (and thats why OWI integratet them) is to get Stress of the SL and have to small groups to Coordinate, in best Case the FTL Takes responsibilety for what he and his Fireteam doing.

The ability to place Markers are a Sideeffect, witch 95% of the Community use as "Main Function"

If n FTL is right used you can have a Lot of more Stuff what you can do, for example way better and clearer coms.

Probably the best and Main Feature of Fireteams are the visuell Help, to knowing with witch Guys you should stay and the clearens it Provides for SL.

The whole System alows for realy Fluid Squad Gameplay If IT used to its potenzial, witch nearly no one does.

pine dust
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I don't think the idea is awful, but I don't think it plays well with the way the game is intended to be played (talking a lot among your squad and the people around you).
You might want it to be used to streamline communication or work around adverse conditions, but it'd mainly be just another mechanic to allow mute gameplay.

fallen sable
golden hemlock
fallen sable
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Mainly Help getting clearens

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I mean its get rid of Micro Management so...

golden hemlock
knotty anchor
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Actually, I give out fire teams every time at the beginning of a round
B to assault units
C to AT units
After that, I tell them to transfer the role themselves, if necessary

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And I don't see the point in giving the average player the opportunity to take out SLs brain with just a button

fallen sable
knotty anchor
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You want it - ask for it

fallen sable
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Not saying thats the only way to Play, there are many. But thats how i usaly play

golden hemlock
# fallen sable I mean its get rid of Micro Management so...

I played one match with your guys, and how you used FTLs was everything but not effective at reducing micromanagement. In fact it was one of the most micromanaged matches I ever played, and the objective was lost multiple times due to inflexible and slow reaction times and micromanaged assignment of too many players to too few positions based on FTL, opening routes for the enemy to bypass.

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I really dont care how you play the game, but for discussing game design decisions what matters is what utility FTLs actually have, and this is limited to marking stuff on the map.

fallen sable
feral geyser
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I ignore vehicle claims unless the squad member asked and tells me what vic

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I will absolutely ignore the “request FTL” button because you can use your words

knotty anchor
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This is not a casual game
Everyone should try to get the desired result, if it's hard for you newbies right now, then I can't imagine what it would have been like for you to play this game a couple of years ago

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As old ass SL I can tell you
Good SL always giving the FTs at the begging of the round and only one guy that should run with SL at first time stays in the A FT

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And you can ask the current FTL to give you FTL role

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So you shouldn't ask SL about it every time

knotty anchor
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Then I don't understand at all why you don't like everything that is now