#Add Building Destruction
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Plus the gameplay would be shit if people could just knock every building down
barrages would go crazy
not fully destroy but make walls break or some tiny things like that
Anyone remember that BF map on the coast (Arica iirc)? You know, the one where the team at X would spam the first point into dust.
I remember a lot of maps where towns are reduced to ruin
Yeah it just became a meme, and a very tedious one at that
That's where the diverse teams and loadouts come into place. Wars dont always take place in open areas and all wars don't have tanks and missles to blow things up. The Brazilian Favela server does a great job at this and it would be an improvement on the gameplay imo
Add It the reforger way
Did you ever played arma reforger?
Barely but it doesnt matter because squad and arma dont play the same
I would suggest we add building destruction in a way that leverages buildings that are already made.
Some buildings have damaged holes in the roof and walls. Lets call this "minor" damage.
A good example of this is the roofs on fallujah and mutaha.
If you blast a wall with enough tank fire or artillery shells or mortar fire, or c4 the building could enter a "major" damage stage, where the model is replaced.
All the walls would be blasted flat, and it would have short sandbag high walls of busted brick, instead of tall walls and roofs.
But the building will still be there. It's not disappearing.
Two story buildings would have a destroyed top story, but the bottom story could still be solid, but maybe with an extra hole blown in the wall where a window used to be.
At most you could make some parts of the building provide less cover.
For example on Harju apartment buildings the windows could be blown out, and replaced with gaping holes, even as the building still stands, and maybe there's a big hole in the floor from the roof to the level below.
arma 3 style destruction could be pretty easy to implement. Well, except for having to model destruction states for every building lol