#Rework of SPG-9

1 messages · Page 1 of 1 (latest)

sudden jackal
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agree

somber kiln
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maybe not the return to the horizon after shooting, or 360 but definitely the reload

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i feel like i reload it 10 times before i find something to shoot

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just from moving to better places

celest drum
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SPG tripod does not have the ability to rotate 360 degrees

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Best way to do it is to add the ability to rotate the whole thing when holding F on it like you have with vehicles

past plume
celest drum
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Your suggestion of allowing it to turn 360 degrees on the stand isnt possible and would resault in clipping of the model when you turn past 30 degrees and would just look awful and weird

past plume
past plume
celest drum
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Ok

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Personally would rather have a mechanic of allowing you to rotate the while emplacement which can be applied to any tripod mounted gun, exception being the bunkers with guns, than having a 360 degree angle to turn and looking awful

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But you do you, have a nice day

past plume
ember tulip
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Honestly, the reload thing more so feels like a bug, that is just in the infinite limbo of "we need to fix this other thing first"

low tinsel
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I would be for the emplacement spg to have a larger angle to turn, but not 360

ember tulip
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I feel like the suggestion by someone here was the best option, just make a separate interaction to move/turn the emplacement

ebon thicket
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Yeah no 360, however I would like a 80-90dg because I'm pretty sure it a 45dg at the moment.

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Also yeah, I really hate the scope moving back to it default position, although that happens with all emplacements but not vics surprisingly. Also not with tows either.

celest drum
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SPG IRL has 30 degree turn radius so with 45 we are getting a better end of the stick

worldly swallow
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also it has the heavy tandem round irl

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but ingame it dont for some reason

ember tulip
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It has the OPTION to fire tandem irl

past plume
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IRL has nothing to do with it. Your game is not about realism.

celest drum
celest drum
past plume
celest drum
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And you completely missed the point

past plume
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The developer doesn't care about it, just accept it.

celest drum
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They do

past plume
# celest drum They do

Good if that's the case. However, it is hard to believe, considering how many years they have been introducing the possibility of picking up a mine from the ground.

celest drum
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There is a thing called “priority list” that devs work around, picking up mines was not high on that list

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Same can be said about rotating deployable weapons

past plume
celest drum
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Just so you see how SPG is mounted on a techie

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Not on the tripod so it can turn 360 degrees

past plume
celest drum