#China's emplacement cannot use in building

1 messages · Page 1 of 1 (latest)

unreal ibex
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MG and mortar cannot be place near any wall, which eliminate their use around window and valley.(taken from feedback part)

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control groups:RUSS MG

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canadian mg mortar grenade launcher and tao

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HMG bunker

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i wonder why only china fraction facing differen logic of wepon emplacement, which should been a bug suggested by the other part of comments:

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<@&323882928541270017>

unreal ibex
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confirmed in online mode

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even u move very far from window, it's still not deployable

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the machine gun is also lower than DshK, which make them impossible to use near window

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this resulted when u trying to use it on higher floor, barrel will inevitably blocked by window frame

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which is tested on the minimum distance could deploy the MG against any wall

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it's fine to have a mg lower than others, but please do make their deployable logic same as the others in the category

unreal ibex
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<@&323882928541270017>

glass spire
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you don’t need to ping community manager they will see this regardless

unreal ibex
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<@&323882928541270017> i've re-locate this in bug report

dawn holly
glass spire
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Jerry got his request taken care of, we are humble SQponder

unreal ibex
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Thanks for your efforts on this. I understand that the UE5 bug fixing pipeline is currently a higher priority. I'll keep track of this issue and follow up as needed. Appreciate your hard work!

unreal ibex
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i'm here just reminding dev of this needs to be fix and implemented

glass spire
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Jerry relax bruv, they saw your message