#DX12 Scope Freezes realy su**

1 messages · Page 1 of 1 (latest)

robust minnow
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It's really exhausting that the game is still unplayable on DX12 with the RTX 40 series because it frequently freezes for several seconds when zooming in with scopes. This bug has been reported multiple times and years ago, yet it's still there... When will it be fixed? 😅

frigid cove
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That sucks. My 3070 is ok and I have run dx12 since before they added it ingame by forcing in startup parameters.

polar sandal
marsh crypt
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dx12 slows down because of shader loading. Perhaps this will be fixed only with the transition to ue5. The only option is to use dx11

formal root
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I have freezes with DX11 so I think that this is only config or system issues
DX12 runs perfectly on my RTX 4070 super