#North American Militia
1 messages Β· Page 1 of 1 (latest)
Forgot to mention, NAM is only able to be chosen on Goose Bay or Manic-5. NAM cannot go against CAF, BAF, ADF, or US militaries.
honestly, i'd prefer it if the militia is an indfor faction
allow them to fight any faction
cuz after all, militias are not really pro-government, but they are willing to defend the united states and what it stands for
besides, indfor is meant to be neutral and against everyone:
middle eastern insurgents are reserved for the arab maps and imf for european maps
therefore, american militias should go up against all, but only in north american maps
This would be 95% a pointless WPMC reskin
It is?
north american militia
the only thing that makes north american militia stand out is they get cool shit that wpmc has
except the cool shit they have are cooler
WPMC is already a thing not really different from NAM then
all guns get a short, mid, or long sight at the cost of no full auto
i could say the following:
- cooler and diverse guns + most or all guns have sights
- redneck or cowboy roleplay and filling the domestic tacticool dreams
- unique playstyle of hit and run, speed, etc.
- the closest thing that mei and imf lovers will get (minus the armor)
no, im not american, but if there's anything i learned from americans is that they sometimes dream of red dawn while the more insane ones dream of civil war
correct me if im wrong
Worse version of PMC
Honestly
that's fine and i can see why
but ngl, i do wanna fulfill my honorary american dreams as a cowboy
i just wanna rp in squad as a cowboy with a lever action and revolver
Both of those things are not really used even by american militia
i want it for shitpost reasons lmao
but all jokes aside, we'll probably see a mix or ar15s, aks, hunting rifles like rugers and winchesters, and stolen us army equipment
Wouldnt call surplus stolen equipment
how so?
Because what fuckin idiot redneck wouldnt try and steal US gear they use now when there is a military surplus stores with older gear that is still usable
fair
but some of these weapons would be useful
anti-tank weapons, machine guns, mortars, grenades, etc.
pretty much any weapon and explosives that civilians cant have
cuz pipebombs and nailbombs mean nothing against heavy armor
Sorry for late response
I thought that NAM would be super similar to WPMC. It pretty much is. But the thing that makes WPMC unique is their weapons and lack of armor. The thing is, they don't entirely lack armor - they just don't have good armor. They have a tank, an m1113, MSV, and several tow techies. WPMCs are pretty much entirely known for weapons, they have barely any emplacements, and the same old barricades as any conventional faction, even though their unconventional. Also, WPMC has commander assets similar to an actual military, they have airstrikes from a jet and heavy mortar barrages. Obviously, a simple rag-tag militia would not be able to acquire such expensive hardware (maybe the mortar barrage, idk). The only thing that makes the WPMC's bad is the fact that they have shit armor. Their infantry is what makes them good. There is no faction currently in squad, that entirely relies on infantry combat. This faction would be entirely asymmetric, unlike WPMC's which are bordering that term. It would be a polar opposite of the VDV, which is an almost completely, if not completely, mechanized faction, with the exception of not being claimed conventional like the VDV. If NAM were a faction to entirely rely on infantry combat, the only thing that would make them succeed and be likeable would be the weaponry and fast vehicles. Thing is, some WPMC weapons are shit. Simon Defense M4 got nerfed into the ground, AK101 is garbage, and the MP5 is only useable at short-medium range, but is still a decent weapon. NAM would be the WPMC weaponry without the flaws, the buildings of insurgents and the tactics of irregulars. That's what would make them succeed without armor. Its just an OP infantry-defense combo, but obviously you don't have a armor to back you up, so its all up to the communication of the team to play well.
Since their native to their respect maps in Canada, they (should) have greatly suited camouflage for either manic or goose. Pair that with hunting blinds, tree stands, etc., and you got one hell of a fair infantry fighting force.
so to keep it short, the nam's flaws and advantages are:
ADVANTAGES
- diverse weapons
- on pair with wpmc with having the best infantry
- speed
- specializes in defense
MIDDLE GROUND
+/- decent camo, but still exposed
NEGATIVES
- bad in offense
- lacks armor
- communication-heavy
- lacks military-grade weaponry and equipment such as tows
Micro gameplay aspects such as weapon handling does not affect the outcome of games, lacking major abilities, like armor or commander assets does.
It would be a worse version of PMC, with nothing unique, and totally unnecessary for the game. And there are only two maps in NA, and neither of them is good for a light inf only faction.
that could change if we add a north american urban city
they would do well if they add seattle, some place in montana (whether city or countryside), or the suburbs
that would go hard
It would still be a bad performing and unnecessary faction. WPMC already can perform the role of a NAM
PMC is probably the best defender you could choose aside from 497th CSSB.
Weapons also can 100% change the tide of a battle. Some hit harder than others, some shoot farther, have great scopes, its not micro gameplay, its the literal lifeblood of any battle.
There isn't really a micro aspect of infantry combat, it all works together
And what does affect the outcome of games, is the fortifications
Imagine trying to get through the defense fob and you have to deal with the combination of insurgent and militia fortifications
paired with increased emplacements, it seems pretty fair.
Just don't choose them on offense, same like one would do with PMC.
And the WPMC isn't actually unconventional, the only reason their unconventional is because they have no, excuse me, less armor, so you can rule out the WPMC.
β The Western Private Military Contractors (WPMC) focuses on non-standardized, modern infantry. While they may lack some of the tools that other conventional forces have such as heavy vehicles and heavy weapons, they make up for it with speed, agility, and infantry firepower. β
~ In-game description
After 8.2 with the weapons being standardized, there's very little to no weapon handling advantage of WPMC vs any other faction (except maybe INS or MEA).
Yeah it matters, but it's like +-5% tops. Whereas 2 IFVs can solo carry an entire game.
Not against US or canada? Whats the point then lol
So just play like WPMCS do. They don't have armor that is really suitable for taking out IFVs unless its the m60-t. They pretty much rely entirely on communication with lats and hats
You realize a militia is for-country right. Some are anti-gov but usually get shut down internally very quickly and almost always get designated as domestic terrorists.
π€
Just pointing it out man no need to insult me
So they would offer nothing new. Thanks
Insult? π€π
rage bait
I also don't think the main point of discussion is their guns, its their fortifications
Fortifications are completely irrelevant.
Barely used and if they are, it's almost always a detriment to the team
Besides, hesco based ones are superior to IMF/INS ones because they have more hp
Its a mixture of fortifications, not just 50-50, it could have american hascos, IMF observation tower, INS tire fire, you get the point
In invasion fortifications are a literal requirement on defense, as well as A&S
Those are some aggressively incorrect statements
Fortifications being required anywhere
I stand on that shit. Go try and hold fruit farm on Gorodok without any fortifications. See what happens.
Unless your going against PMC, any conventional or unconventional faction will fucking tear that place anew
PMC would still probably crush the place
its an open orchard with little cover and barely any places to post up
And if your also wanting to talk about layers that have underground sections like the train tunnel on Belaya, it can get capped from above, and armor can also stroll right into the tunnel
The life blood of the game is the player skill level. Weapon stats do not decide the outcome of a game, the players do.
Otherwise INS would never win
And havin weapons with 10% less recoil does not compensate the lack of 2 IFVs and one MBT
You get 100 clown points for this reply, thank you for the conversation.
@spare meteor @trail dock @chilly steeple @woven pumice @sacred valve @warped summit I legit just joined this server again. I find it astounding that this came to my mind again. But literally this post came true.
Literally Offworld will add anything guys.
Funny part is that they use GLOCKS WITH SWITCHES
You dont wven know how hard it was to keep it a secret 
NDAs are a bitch
Yeah whateverβ¦.
Ah come on man no need to be mad now
He gone in 2h πππ
