We see that developers are trying to make unit types asymmetric as possible. USMC Light Infantry unit now doesn't have a tank. I agree with the developers about asymmetric gameplay. But we need balance it too. Losing a tank is big disadvantage for Light infantry and now we need some benefits for this unit type. TOW MRAPS are good, but infantry also wants some love. More modern weapons with attachments (LPVO, Magnifiers), suppressors (Not only for Sniper kits), more HATS maybe? And more light vehicles. Remove tank from Air assault and add one more CAS Heli and same changes like Light units. There is much more to discuss. Suggest your ideas cuz we have moto, mecha, support and etc Unit types.
#For the future Unit type updates..
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Adding more Hats is a weird thing for example the WPMC is kinda of a anti tank machine since their hats are so good and they have extra kits ... It's unbalanced IMO
Specially because it makes a single ticket unit be able to take down a 15 ticket tank
USMC light inf is now perfect candidate to get a Javelin HAT kit
an obvious upgrade for US army is to replace all M4s with M4A1s for light inf and air assault
just looked up the stats for USMC light inf since the v8.2 update and it seems to be doing decently well. granted its not a lot of games played compared to the others
Every HAT can do that lol
I have major concerns still for the m27 and the fact that there is very limited non-scope variants
I used to use the m27 iron sight bipod as marine squad leader all the time
They need to just remove/ replace the automatic rifleman m27 iron sight bipod kit