Anyone here think that OWI overcorrected on the new ICO update? Specifically in regards to weapons stabilization, steadiness of aim and overall lethality?
The original ICO was criticized by some for heavily penalizing the player's ability to run-and-gun in a self-sufficient manner. The 'noodle arms' effect and stamina-induced impacts on weapons stabilization was largely meant to discourage players from solo run-and-gun and sought to increase greater team cohesion. Whether or not that desired outcome was actually achieved is up for debate, but not the focus of my post. Rather, I want to know if the most recent patch undid too much of the original ICO or if the new changes strike the right balance between teamwork and fun gameplay.