#Introduce TUSK Package to Abrams Tanks
1 messages · Page 1 of 1 (latest)
Isnt the in game model based in SpeV2 ?
Oops maybe thought of M1A2 SEPv3 package lol
We need the TUSK
YES
Introduce M1A2 SEPv3 with TUSK Package
Introduce TUSK Package to Abrams Tanks
Pic for reference
Thats hot
My only question is why?
The TUSK kit is a surviability kit made for intense urban combat, it slows the vehicle down and has no effect against APFSDS or ATGMs which is the primary threat in Squad.
The Stryker dosent have its up-armored slat variant either as it just dosent fit any matchup except insurgents/militia
The only reason Russia gets its T-90 and T-72 at the same time is because Russia cant afford to retire the T-72 completely in favor of the T-90 irl. But the M1A2 is competitive with both and SEP and SEPv2s upgrades cant really be represented physically in game
Its a nieche upgrade kit that would be cool as a skin varuant that spawned on it when against insurgents but as a seperate vehicle I dont feel it makes sense
nah
primary threat is infatry
absolute skill issue if you loose a tank to LATs and HATs, also his point is that its to counter the addition of the T-90
when you in the city and without tracks loose a tank to HAT and LAT its not skill issue
tusk is for urban combat
not against tanks
Its a skill issue that you lost the track...... the tank is not weak it dosent need a buff
Read my message again, it exactly what i stated.......
no
"The TUSK kit is a surviability kit made for intense urban combat, it slows the vehicle down and has no effect against APFSDS or ATGMs which is the primary threat in Squad."
not primary
Its is if you on the regular loose tanks to LATs and HATs then you shouldnt play tank and it dosent need a buff against them
you need to learn what is point in city and you need to help your team