With the addition of M14 and M21 for WPMC other weapons in their respective categories feel bad.
M14/M21 both feel amazing to use and have pretty nice recoil which can be somewhat controlable compared go G3/FAL/MPT.
Now the feedback part.
After the 6.0 update BRs and some DMRs (those being KNT-76 and G3SG1) got the damage model that can one hit kill up to 20m and that was a “bandaid fix” for their awful handling characteristics.
After a few updates their handling got better but it is still in a not so great spot, untill M14 came along.
FAL, G3 (all variants) and MPT/KNT are brought to M14/M21 handling characteristic they would all feel great to use and factions like MEA and Turkey would hopefully see more playtime with the playerbase.
Now if that were to happen OHK damage needs to be removed and overall damage for 7.62x51 weapons should be around 90-94 damage up to 400m where the damage starts to drop off.
In tandem to that change the bleedout for 7.62 weapons should be 0.5hp/s instead of 0.3hp/s which is now used for all weapons, this would make even the AKM and all its variants slightly stronger.
All these changes would make these weapon types more consistant compared to what they are now because currently the damage model is like this, 165 max damage up to 20m then a cliff drop to 86 damage, making it frustrating when enemy is 20.1m away and doesn’t die in one hit and by the time you get the enemy in your sights they probably got the second shot on you.
TL;DR:
M14/M21 feel great to use compared to all other BRs and DMRs, OHK mechanic removed for max damage of 90-94 and faster bleedout time of 0.5hp/s to make those weapons deadlier than 5.56/5.45 weapons.
