Yes. I am once again complaining about the TLF. It was supposed to be infantry strong but other than the funny GL its not really infantry strong at all. The WPMC faction for example is. They get lots of variety of guns including the m14 that is the same calibre as the MPT but is SO MUCH MORE CONTROLLABLE. Why not just do this with the g3 and MPT?? Whats the point of having a faction that no one likes or plays? I can accept TLF armour being weak but at least compensate for it. Having no HAT kit is the opposite of a faction that is infantry strong. The MEA is still ejoyable because they still have good Armour and AT but the TLF is just almost never played. Please add a HAT kit for all TLF unit types and reduce recoil/sway of the MPT to something like the m14. Even cooler would be adding the leo2a4 and kirpi.
#G3 and MPT
1 messages · Page 1 of 1 (latest)
Yea I always liked playing MEA because using the G3 pre ICO was so fun
hopefully this gets addressed
G3, FAL and MPT should be as good as M14 but max damage has to be decreased back to 86 in my opinion
nope nope nope i do NOT want my 20 round sledgehammer back down to pussyfooting 556 levels of damage...
Dont care didnt ask, OHK mechanic was a bandaid fix to its shit handling
And is inconsistant as hell, under 20m OHK, 20.1m back to 86 max damage
M14 on full auto isn’t controllable
Semi auto is far more controllable compared to G3, MPT and FAL
G3 should still have that 1 tap under 25m or what ever the range was
Why only G3 tho, FAL MPT and M14 all use same ammo
Ye. Only G3.
They shouldnt be OHK up to 20m its just bad gameplay design
Yah
It’s good. Bc they lack CQB weapons
So do Turks?
Nope
Only one kit gets a SMG and thats it
They got that smg
Wow such a difference
Ikr
MEA get SMGs now too with crewman and pilot kits
Well if they add it to medic and SL then ye. But otherwise I really like MEA rn. The sway and recoil is just a bit too high
But the one taps are very good aswell as the hip fire
All battle rifles should be similar to M14 in terms of recoil and sway
All BRs should not be OHK up to 20m anymore if you buff them like that
Its a bandaid fix when G3 and FAL were awful to use
i think the recoil should be m14 level and damage kept the same but i wouldnt mind if damage was lowered if that means we get a controllable gun
and yea FAL too, i forgot to mention that in my original post
You cant make it that good to use and keep the damage it would be completely broken
still way more controllable than the MPT on semi
true, thats a fair point
as long as the weapon is controllable, i dont mind putting another round into the enemy
I love 7.62s for their OHK
Wouldn't be as satisfying otherwise
Feelings dont matter, if a gun is easier to use the bandaid fix, being OHK up to 20m, needs to be removed otherwise it would be broken OP compared to other weapons
On top of that that OHK mechanic is inconsistant, it goes from 165 max damage to 86 past 20.001m
Its basically a clif drop from 165 to 86 making it inconsistant because players might thing “thats under 20m” just to hit someone and them going brrrrt
It was never a good “buff” for BRs, it was inconsistant for OHKs and inconsistant across other 7.62 weapons
TLF should get a few MPT-55 kits
OHK hard to control weapons are all fun until you have to aim for a head poking out of a window and it takes you 10 secs to stabalise
Oh for sure
would be nice also, but i think first things first is to reduce MPT76 recoil and sway
and some kits having a 30rnd mag with MPT55 would be a great addition on top
I think the damage-stability trade-off is fine, we should just have an alternative for it.
instead of the jandarma role they could just give some roles the option to take the smg
I dont think so. even for ICO standards its too much and it just screws you over in engagements that are close to medium range most of the time. Getting the first shot on the enemy and following it up with a second one using an m4 is was more advantagouse than trying to aim the MPT
there just is no reason to have an uncontrollable rifle in the game thats no fun. specially when the m14 is so easy to control
Honestly it might be better for all 7.62 weapons to have a damage of like 94 so you have a lot less time before you bleed out compared to 5.56, that way 7.62 weapons aren't literal one shotters and can be made to handle reasonably and have okay recoil, but also have a benefit of always two shotting and being able to one shot anyone who's already taken light damage
You know what that would be perfect
Maybe we should post that as a suggestion then
Ill do it
I agree with this man
This suggestion being implemented + remove jandarma role and make smg and mpt55 available to some of the roles. Same with mea, make it so they get more mp5's in their infantry squads I think
Jandarme is fine. They should just add things like a flash grenade maybe.
Although it would be pretty useless lol
Jandarma doesn't fit and they probably just wanted a role with the smg. Just let rifleman or medics take it imo
But honestly Idm if it stays idrc
I think they added it bc it’s an anti insurgency role
Maybe with the idea in mind of fixing the insurgency mode
Bc the whole faction just gives counter terrorism vibes imo
Yea I mean, the m60t and Huey are older Vic's only really used in counter insurgency. It's pretty dumb that they don't get to use the leopard (thankfully they added the Blackhawk tho)