#Warrior Upgrade

1 messages · Page 1 of 1 (latest)

cloud urchin
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  1. even if its not "historical" maybe give Warrior/Raden Gun a Stabilisation. (See Wiki Pic)
  2. Add Warrior (Milan) for Mechanised Force.
  3. Let the rest the same, as they have there strong Pros (High Ammo Count > Low Fire Rate / Manual Reload, etc.)

BAF Mechanised

  • turn Warrior into Warrior UP
  • turn Warrior UP into Warrior UP+Milan

With good tweaking, BAF could be the Best MECH Faction in Game, as an "Specialist" Faction.

General Feedback

Dont try to make every Faction a Allrounder Faction and have all "Units", some like the CAF and BAF, are "Specialist" Faction with Equipment for a spesific Doctrin.
like
BAF - Mech Faction
CAF - Motorized Faction

We need to push these aspect to make Faction Mission type Effektiv, and make them Experts in there Doctrin. Just saying LAV6 dam its good.

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STAB should adress 90% of Players hate against BAF/Warrior

fair ember
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The solution to vehicles is not buffing them by giving the STAB they dont have, the entire issue with the BTR and BMP is that it has absurds amount of armour they shouldnt have

Make armour behave realisticly and ammunition behave realisticly against said armour.

The Warrior would be a powerful boy that can rip through a lot, soak up a lot but must be stationary for the most part when shooting. While the BTR would be effective on the move with a powerfull canon, but made of tissue paper. BMP would just be cheap in terms of tickets as that is mostly what it has going for it

unborn stone
cloud urchin
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If OWI do a VCO, Vic would be a new world, old feedback like that above, would be then out of place.
But sadly OWI sayed the will not do a VCO in near future.

fair ember
# unborn stone then we'd have like 3 second ttks on vehicles

On the BTR or BMP yea because the BTR and BMP are shitty vehicles that havent been replaced due to financial concerns. The main benifit for the BMP is the russian design doctine of keeping them smaller targets and the strength of the BTR is the speed it has, have pros and cons to vehicles instead of just a couple state determining wether its a good or bad vehicle

Heavier IFV with proper armour would be best in stand up fights while lighter vehicles would be better for flanking as theyd have to hit the heavier IFVs in the side.

And lastly shitter IFV would just flat out be cheaper and have lower timers

fair ember
timber ermine
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Warrior MILAN is a stupid addition just give them the AJAX at this point

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Also Warrior MILAN the MILAN hasnt been in use with the brits in decades and that weapon system can only be operated from the outside so it would still be shit

cloud urchin
timber ermine
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  • Remove reload mechanic
  • Increase rate of fire from 70 to 90 rounds per minte
  • Increase the damage to AP rounds to further increase the DPS
  • Make FV510 UA the new FV510
  • Add the FV510 TES(H) the new FV510 UA
timber ermine
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Crew kills for example will not be a thing ever in Squad

fair ember
cloud urchin
timber ermine
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But stuff like more modules can be added at some point

timber ermine
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Anyway Warrior MILAN is a fat NO

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Give them the AJAX

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This will buff the Brits by technically readding the CTAS which was removed

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Since the upgraded Warrior with a 40mm was removed from the game for a good reason (was not used IRL)

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AJAX has been confirmed to be used by Brits now

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You writing a novel butto? Holy jesus

fair ember
fair ember
timber ermine
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Shit hasnt been used in decades

fair ember
timber ermine
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And its a open top seat for the MILAN not used by the gunner

fair ember
timber ermine
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Its reloaded by 2 3 round clips, 90 RPM gives the commander enough time to constantly top it off

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I dont care when CV9040 does since its not in the game

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But RARDEN in game is stupid for the reload mechanic and makes the Warrior crap to use

fair ember
timber ermine
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So remove reload (realisticly crew can shoot non stop with constant topping off) and increase the fire rate from 70 to 90 (real life specs)

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And increase damage

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Simple yet effective changes to make Warriors and even Scimitars a viable vehicles to go against Russian and Chinese IFVs

fair ember
fair ember
fair ember
timber ermine
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Remove reload because like i said again, crews IRL can and are constantly topping off the magazine since the gun is loaded by 2 3 round clips

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Not 1 6 round clip like it is in game

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Just add a sound cue every 3 rounds where you hear a clip being added in

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Only part where you should press R is when switching ammo

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Otherwise it needs to go

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Is it unique IRL for it, yes, do we need it in game, no sound cue is enough

fair ember
timber ermine
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Or you know remove it since having a reload destroys your DPS

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We want to make Brits a viable faction

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Spamming R every 6 rounds is nor a skill mechanic

fair ember
timber ermine
fair ember
timber ermine
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It would be thematically correct if there is a fucking sound cue every 3 rounds

timber ermine
timber ermine
fair ember
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Like you just want the Warrior to be a spam canon like all the other IFVs in game even though thats one of the fundemental issues of the current vehicle system. DPS and Armours should be end on be all we are not playing a fucking MMO

slate citrus
timber ermine
fair ember
slate citrus
fair ember
timber ermine
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Remove reload, increase RPM and increase the max damage

timber ermine
fair ember
timber ermine
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Thats a solution to the Warrior and Scimitar being shit

slate citrus
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hes told you several times, real warrior doesnt need to reload

fair ember
timber ermine
timber ermine
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If it pens it does same damage no matter the armor

fair ember
slate citrus
fair ember
timber ermine
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Increasing damage and rate if fire would increase DPS but that DPS flops as soon as you need to reload

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Removing the reload and just having a sound cue would be fine to buff the RARDEN

fair ember
slate citrus
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devs already stated they will not be doing a VCO

timber ermine
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Id love to see vehicle system or parts of it from Squad 44 where you have multiple ways to kill armor

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And have more components

fair ember
timber ermine
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But thats a low priority

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So a bandaid fix is what we need

fair ember
slate citrus
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and wasnt squad44s vehicle overhaul what contributed to killing the game? there was no updates for almost a year i think while they were working on it

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its not a small undertaking

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squad also went through patch drought

fair ember
drowsy pilot
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The warrior would be fine if all of them were changed to UA ones (the regular one is awful since it has no real advantage), the gun's reload was removed, the ROF fixed to 90 and the damage per shot increased to 75 (at least) for 112 DPS.

With ICO/ATGM-Rework idk if increasing the damage resistance to HAT is fully needed but putting it at 0.75 instead of the current 1 would help it actually be semi-tanky.

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Making the warrior not play like a warrior would be boring for the game, making it play like a warrior BUT GOOD is way better.

ripe burrow
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Lets do some math here to find out what the minimal changes would be to balance those vics.

A BTR has a TTK of 12.6 (3.6 to kill turret) against a Warrior. A BMP has a TTK of 11.8 (3.54 to kill turret).
I dont know how much turret HP both vics have, but I guess 600?

With Dongies ROF + Reload buff, the Warrior would have a TTK of 11.11 (6.6 to kill turret) vs. a BTR.

With Dongies ROF + Reload buff + 30% damage buff, the Warrior would have a TTK of 7.4 (4.44 to kill turret) vs. a BTR

With the last example it would still be inferior in a "fair" 1 vs. 1 against BTRs/BMPS, but it could easily when when engaging the BTR/BMP first.

drowsy pilot
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This is considering that the BTR or BMP has an easy shot on the turret, the warrior's other advantages can help.

timber ermine
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My neck hurts from holding this big head for game design ideas

ripe burrow
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And they can always engage the turret easily, it is not hard to hit.

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Which other advantages is the Warrior supposed to have? I can think of none that would help in this situation.

timber ermine
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Tbf Warriors are far better at longer range fights with a far flatter trajectory

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In CQB fights yeah BTR will have a far better advantage due to mobility and rate of fire, BMP has better rate of fire but both have far worse HP pool and armor

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Especially if you take into account if you are fighting a FV510 or FV510UA

ripe burrow
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BTR vs. Warrior fights are CQB 90% of the time.

timber ermine
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But for longer range fights its perfect on Talil, Yeho, Basrah

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Goose too

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Could even throw Manic at that roster too

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Anvil, Lashkar (debateable)

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Narva is a mix really, its not open areas but some sightlines are pretty long

ripe burrow
# timber ermine Crew skill issue with the warrior at that point

Not really. Even on Yeho most vic fights are CQB, and if the BTRs are somewhat smart they force the Warrior to engage in CQB. There is not much the Warrior can do, as it is almost always forced to react, because BTRs are faster and dictate when and where a fight happens.

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It is the opposite, it is a rare skill issue if the BTR tries to kill a Warrior at 1km

noble isle
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Add Ajax (or CTAS for interim)
Remove reload
Increase 30mm damage
Decrease Scimitar tickets/make frontal arc unpennable to 14.5mm

Putting a Milan on the roof would be nice for some Regiments. The inclusion of the Milan would lead the way to enabling the BAF to have a Land Rover Milan (solving BAF no tow vic). Also swap the TOW emplacement for a Milan.
All of the above can be ignored if OWI finally introduce the Javelin.