#Being able to shoot corpses to make them bleed out faster

1 messages · Page 1 of 1 (latest)

narrow wharf
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I don't think OWI wants to encourage simulating war crimes in game kekw

noble lynx
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But this proposal would just lead to ridiculous actions and lead to worse teamplay and more frustration due to reviving/medics becoming less important.

gusty moat
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Actually, let us not just shoot, but knife corpses to make timer bleed out faster

mystic ridge
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Surprise, internationally recognized warcrime and terrible thing to do, killing the injured and helpless, not desired in this game about aesthetically realistic warfare.

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It also doesn’t improve any amount of gameplay. It makes you feel like an edgy bad guy, but what it will actually accomplish is reducing opportunity for revives, reducing the value of medics, and keeping it harder to keep your squad together, having a generally negative effect on teamwork

obtuse rose
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Or kill them

blissful mason
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This will not be happening, warcrimes aside - It's for balancing and teamplay reasonings too. Being able to double tap/execute downed enemies, would render medics near useless, as almost everyone would be double tapping the enemy to kill them outright.

This would also lead to much quicker steam rolls, as the more experienced players would be able to snowball much earlier on in a match, due to be able to completely remove any revive threat present from the enemy.

uncut olive
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Do people making these suggestions think at least for a second what their changes would mean for teamwork and cooperation?
Similar to the ideas about lower (or none at all) incap timers from MGs, headshots, vics, etc.

narrow wharf
thorny granite
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i think it would be common to have extra shots on neutralized enermy in game like arma and read or not, since people are down does not mean they are so dead. it's not about war crime but experience or gameplay balence.

noble lynx