Close range battles are still fucking dogshit. Trying to navigate from cover to cover while being fucking blind is stupid as shit. CQB suppression leading to total blindness is NOT good gameplay. There still needs to be room for close range combat where you don't fucking go blind.
Change close range suppression to tunnel vision based suppression, or hell change it for far range too. Flinch and sway already affects gunplay, no one will actively repeek a guy that has held a angle unless they have a death sentence.