Imagine walking through a forest and all of the sudden you hear trees falling to your right and you look to see enemy armor crashing through the forest. You're unaware enemy armor has spotted you while you're setting up a FOB in a building and a wall comes crashing down after a tank shoots a shell to open a visual. Imagine you're in a building and an enemy tank comes through the wall. Imagine you've been shot down while flying in a heli and you smash into a building only for it to crumble under the weight and momentum of the wreck. IMAGINE you're suddenly in the middle of an artillery or mortar barrage and there's trees/buildings getting damaged all around you while you desperately try to run for safety as to not get crushed or atomized.
This is the kind of physics we need in Squad. Not only would it make the overall experience more fun. But more immersive and realistic as to what would happen in war.
Granted, this would take a lot of optimization in order to get it ready to be shipped out. But I think this is something needed for both vanilla and modded squad.
