#OPTIMIZATION REQUESTS
1 messages · Page 8 of 1
Actually, my messages are useful because they add context and facts that most people ignore. I’m explaining why FPS drops after an engine upgrade like UE5 are expected, how to differentiate between real game bugs and hardware limits, and why calling the game ‘poorly optimized’ for that reason is misleading. That’s not just opinion—it’s based on engine mechanics, patch notes, and observable player data.I’m acknowledging that some users may have worse experiences, but my point is helping the discussion by separating drama from facts. If helping people understand why they’re seeing lower FPS counts as useful, then I’ve contributed more than just complaining, which seems to be the majority of posts here.
why are you using chat gpt for your arguments
Using ChatGPT, what’s next… accusing me of cheating at life because I can explain FPS drops better than you?
you are using chat gpt, It doesn't show you are typing in the channel and your english is differentiating between messages
My English might vary between messages because, surprise, people don’t talk like robots. who could've tought of that
my argument was never about fps drops it was just about your useless message, remember you were the one that agreed with me in the first place
I agreed on your statement that no one is actually reading patch notes
I agreed with you once, ''so now I win’' ahh move. Sure, I agreed at first-but that was before the conversation actually had context and facts added. My point is , people will complain about anything, let that sink in.
There always will be crybabies that will find even the tinies bug and call this the end of the world.
Everything is exaggerated
english isn't your native language and judging by what you have said in response to me I don't think you understand what I am trying to say, even after repeating it several times
So just for next time if I am trying to help someone please don't come in with a silly message that doesn't provide any assistance
even if it means you agree with me
So even if I agree with you, my explanation of context and facts counts as ‘silly’ and ‘unhelpful’ unless your word is the only one here ? Interesting logic. Well guess what Sherlock, you are in a discord server and you can't tell people to shut up and not participate in the conversation. God forbid people live in a democracy and expressing their oppinions.
I understood your point perfectly, which is why I addressed it with actual reasoning about UE5, hardware limits, and player complaints. I guess providing clarity and perspective now qualifies as trolling.
this message was not helpful
that is the message im talking about
all the other stuff you said, cool, some valid points
Sure, it’s cheeky - but it was pointing out a fact: most people complain without reading patch notes or instructions. The humor doesn’t make the observation any less true. If pointing out reality counts as ‘not helpful,’ then apparently constructive honesty is now considered as ''offensive''
Also we are pissed off from hearing people complains about problems that doesn't exist, it's what I was tryna say. Maybe that's why I answered like that.
yea well you have to deal with it
you dont actually have to read it
you can ignore it
how can you ignore every 19/20 messages
by clicking off of the squad discord server
I am actually here in this chat about real problems with the game and all I am hearing about is ''mY FpS iS LoW SiR''. So yeah , I am not clicking off any buttons
alright but helping is more useful then a silly message
define silly message
what's so silly about it , can you elaborate
That's the realest problem, they intended to rebuild the game to make it more viable but released it way earlier than needed and cut of a large part of the player base. And there's no short-term way to fix the problem now....
That's the reason for UE5 upgrade - for better coding and actually being able to fix the game.
The idea was that the code launches with eu5
For the most part at least
Well Rockstar's idea was to release GTA 6 this year but you see - they delay it for 11th time. But they delay a multi billion game , not squad with 6 million players. Also we can't compare rockstar huge company to OWI
Sure they can upgrade or what not. But it was meant to launch with a good framework(new framework was built by yandere dev)
you're being sarcastic and posting a image of a goblin crying
you cant tell you were being serious
I'll tell you what - game companies DOES lie. Hardware companies - they lie too. Everyone is lying in this world ^^
Squad wouldn't fall off if they delayed it more, it wasn't a life or death situation
So? Thats a problem and rn it's the biggest problem with squad
So posting a meme and being sarcastic automatically makes my point invalid? Interesting. The ‘goblin crying’ was just illustrating the drama I was talking about - it supports my argument that people complain about nothing. You can call it silly, I call it visual context. And yes, I was being serious about the actual issue
Nvidia also lied about their 5000 series gpu performance, but people still buying it. If you are judging by the 2000 mixed reviews from yesterday - this is not a point.It means nothing.
What's your point here? We need to hold them accountable and talk about problems??! You can't just say ahh well they all lie
But they do lie ? Aren't they ? Everyone does. How could you hold them accountable ,all you can do is boycot the game I guess
alright whatever man 😂
I mean , it is what it is 😄
So we just shouldn't recognize that bad performance is an issue, just because they lie.. Also we aren't boycotting the game they are boycotting us 😭
Recognizing the issue doesn't have anything to do with agreeing the overblown drama... I mean , yeah , they are not saints rn in the player's eyes but what can you do...
It's not overblown, it's the worst corporate decision in the history of squad
The move to UE5 was necessary because UE4 lacked some of the tools developers needed to fix long-standing issues. Naturally, upgrading to a more advanced engine comes with some performance cost, but it also enables improvements in graphics, gameplay mechanics, and future updates. I guess this decision is about long-term benefits for the game rather than a short-term problem for some players. Even if the game isn’t ‘perfect’ yet, switching early allows the developers to start fixing core issues. Probably waiting longer would only delay those improvements and could make it harder to adapt existing systems later. Who knows , there should be a reason for anything. I don't think they did this for money, did they ? The game costs the same as before
They did what they did - there is no going back , wheter people like it or not...
We should somehow accept that fact and not overthink it.
They needed to cooked their code for eu5 more, this way they released an unoptimized pile of garbage which might get optimized who nows when, and with all of the changes the switch was probably made to appeal to the COD refugee player base which they got by falsely marketing the game in the first place..
And that player base brought them, and will bring them money..
Neither the game nor the community was ready for the switch, they were probably pressured by the looming BF6 and general unhappiness with squad...
And now there's no going back...
it may feels premature, but releasing early on UE5 isn’t automatically a failure. Engine switches always require adaptation, and initial performance drops are expected. The developers likely prioritized moving to UE5 to access tools.As for attracting new players, yes, expanding the audience can generate revenue—but that doesn’t negate the technical reasoning behind the switch. UE5 enables improvements that weren’t possible in UE4, which benefits all players eventually, not just newcomers.
but that’s exactly why they had to do it now. The longer they stayed on UE4, the harder and riskier the transition would become, especially with BF6 on the horizon. UE5 is the future, and switching sooner rather than later lets them start building on it, even if it means short-term pain.
I definitely don't claim that it's their smartest move - but it is what it is..as you said there is no coming back.
Personally I also preordered BF6 (70$ for god sake...) , but that doesn't mean that I will spend more time there , than here.
You can develop EU5 squad without switching? Long term benefits don't really matter when you scammed a large portion of your player base out of the game...
And for the it is what it is part, it's not because OWI has a history of money centered decisions... Which is why we need to apply pressure so that their next move doesn't completely wreck the game
You can’t fully develop and ship Squad on UE5 without switching the live branch eventually. Running two parallel builds (UE4 & UE5) isn’t sustainable for a small studio-it doubles QA, patching, bug tracking, and costs. That’s why most studios bite the bullet and move the main game once UE5 builds are playable. On the other hand , If they never switched, people would be calling Squad sooner or later - a dead game stuck on old tech
Btw , I don't really care about OWI decisions - if their product is good I will buy it even if it costs 150$
When I like something - I will do anything to get it , if it's worth it.
About the players that bought the game in the last couple of months or a year -- yeah , they should be compensated if you ask me... It's not fair buying the game yesterday ,running it - and tomorrow you wake up with update that ruins your experience. It's just not fair.
What does this have to do with anything? And you will care when they do stupid shit which affect YOU(like they have)
That's not gonna happen, that's the issue
For 2 years I am really happy with Squad , no matter the bugs or anything . The experience you get in this game for ME personally is amazing. There is no other game like this one
I don't get ''ARMA'' as an answer , please.
😄
ARMA is also a good game - but nah , it's not mine.
That's great but you can't pretend thet there isn't a problem next to you and be like "the leopards won't eat my face..."
I dont want to sound stupid ,but I do not see any major problems with the game itslef and its gameplay.I see bugs and issues in multi billion games ,but that doesn't make them bad in any way
It doesnt work for a large part of the community... It's either laggy or not playable rn at all
You don't see them cause you probably have a great rig....
They should do a report tool about the community's hardware specs
is that not the point of this?
I bet my balls that 40% of the players still got their 10 years old gpus
The most common GPU of Squad players is a 3060
And?? They said the performance would be same!
Hell even better
"We are talking for the wolf ,and he is already in the cage"...
Nahh , in my language sounds better
It will be , just probabbly not right now
They said it will be on launch? Also what's the player base with the shit GPUs supposed to do, stroke our shit while it takes them another year to fix it, while they could've just pulled one more year of behind the scenes development?
Every UE5 game (Fortnite, Ark, PUBG) had rough starts, then improved. Short-term pain
Let's see what this ''hotfix'' is all about
That's not what they told us... And squad isn't squad 2, it ain't a new game at all... You can't shadow ban a large group of players from the old game hopping that they can play the new one in a few years..
1.3GB update ,wonder what is it about
I have really bad fps with med to high end rig too. None of my friends can play it after 9.0, FPS is halved, gpu vram usage doubled, image looks too soapy to play and the framerate softlocks around 91, no difference between graphic settings affect the FPS and I have barely any cpu usage.
My GPU is barely 3 years old, most of the people have 5 years old stuff if u check steam stats. So no, your argument is invalid.
Keep in mind that 3 years old GPU from low-end tier is worse than high-end class GPU from 8 years behind. So yes , it is completely valid.
What is your GPU ?
If he ran the game before UE5 the argument is completely invalid
It doesn't matter what his GPU is
Yeah no, average is 3060. Not a low end tier.
I rock a 4060 I rounded it to 3 years old but checking the release date, 2023. With a r7 5800X.
The game is mostly CPU intensive though
Are you aware that 60 series of any Nvidia GPU is the low end ones ?
But I don't see that anymore with this update. Now I barely get 10% usage out of it with TM.
It doesn't matter, if they ran the game before, they should run it now
What do you call a entry card then?
Agreed.
By the law of the customer protection - yes
By the law of hardware utilization towards newer engines - no
60's are also mid ranged. Not low end. And the cpu should be just fine at 1440p but it's scraping the bottom with my framerate and soapy image in game these days sadly.
Then utilize a new engine.. IN SQUAD 2
Yeah but doing this was probably cheaper than having a new title. Also harder to optimize the spaghetti codes probably, so I expected issues. But not unplayability for half the player base and better frames for the other half? Also playing only on official servers such as 44th and BB. So performance there should be decent.
It's not half ot the player base
The player base is 6 million people
Fair, but they knew all too well this would happen
Idk fam
15k concurrent is not 6mln, you take the pre ico in as well?
I'm talking about daily active players, to iterate.
About the daily active players - they are even more now , at least in Europe. I barely can find empty server
While I'm having FPS issues in Squad, I have better graphics and a more stable frame rate in Arma Reforger...
Check steamdb. Same player amount count. I'd link it but can't. There's a drop from 26 and 1th/2nd after 9.0. @carmine tree Also nice name
Offworld just pushed an update that fixes some array out of bounds issue, which might cause crashes even with your kind of new high spec hardware. If that doesn’t fix it you might want to run some proper stability check tools like Prime95 or ycruncher, which actually tests whether calculations are correct.
Sick pics my dude
Thanks!
Also
Well ,it's a major update ,don't expect for things to improve instantly. The servers being down is enough reason to have drop now.
Servers were down for what, couple hours at most? How is this even related lol. You're nitpicking.
And for the funny event it was 3 days at most and players were still on their fav servers. Numbers keep circling around 15k more or less if u check the timelines. I just hope they take a better and more focused approach towards optimization.
I don't think this has anything to do with optimization. It's end of the summer , many people starts to go to school , university. Some of them are at war, some of them not. Surely the new update has some impact on that - but not that big. I mean , 2400people are not that much. Also there is a major campaign in World of Tanks , many people won't skip this, BF6 is coming out in 1 month too
Give it a time , it will heal
If only the reviews and discussions weren't full of optimization requests and "bad fps"
A friend of mine gave negative review to the game saying his high end hardware was experiencing stutters....
His high end hardware: rtx 2060
its better they have update the game befor bf 6 release :=) push the game
ADD DIRECT 11 please developers alot of players have poor graphics cards
Not everyone has any knowledge about game dev...
You are the one trying to make a fight, get lost man.
All they complain about is "mY gAmE rUns vErY pOor nOw, ThEy rUiNeD iT"
But they are right. They are literally describing their current state of game, not what it can offer in future but what it does now.
Lumen is not used in Squad and Nanite is not forced, you can make an UE5 game without Nanite.
He's hitting language barrier and can't understand us, I don't know why he insists to be right while he isn't...
They did not delay it for 11th time LOL. The hell are you talking about?
They are not lying, they are just not pointing out that they use MFG in performance comparisons even tho its listed there but in smaller font but it's marketing so you can't do anything about that.
PUBG is not using UE5...
UE5 was made for Fortnite in mind, that's why Lumen and Nanite perform well there.
Also sorry yall for spam but I was busy with stuff.
More like Chat-GPT making things up for him that he will Ctrl+C and Ctrl+V here xddd
More like not.
More like you are just not ready accept the facts
Many complainers would never understand that. They are too busy to complain about what is not right, instead of what is improved
Guess what, surprise ,surprise ,surprisee - not everyone is having problems.The people with problems are significantly low amount.It looks like they are alot because they are in the discord servers trying to find attention and support.
"He isn't right only because I say so" ahh comment
The people with problems are significantly low amount
You kidding right?
Yeah, maybe you should go into the game's server browser and check that for yourself
Log into some match ,ask the people
You are not seriously judging by the 10-20 people complaining in this forum,do you?

Should I explain to you how these reviews are biased
And are bonbardment and not legit one
Show the positive ones btw
You literally believe that your silly comments with this ragebaiting images are so useful that it's just pathetic because this doesn't provide anything to the players expressing their experience with that UE5 update.
10-20 people? Where did you count that?
The positive ones are the blue ones that are outnumbered by negative ones in last 3 days.
Based on that guy's statistic screenshot , 30k people are significantly low number than 174k positive ones, 2k negatives from the last couple of days is just ash in the desert.Is math illegal in your school or what?
" 3 days"
The update literally came few days ago
3 days
Again, UE5 update released on 3th September
There's no single positive review after 9.0 update.
So what ? Does that change the fact that rest of the people that didn't edited their review are fine with the game?
People recommend going with low settings (since that's the most reasonable option to do so atm), then cope and play the game.
People get angry bout the new update - the only thing they do is making a bad review
my 1650 is a cooking utensil when i open up UE5, now as far as i understood, OWI said EU5 would improve performace in Squad for EVERYONE, but the more that i scroll i cant find this claim...
Well that's how reviews work LOL
this is some clockwork orange shit. I KNOW they mentioned they would help out lower end players but it doesnt seem its there...
Saying that only because 2500 negative reviews the game is worse doesnt mean anything
Users reviewed the 9.0 update, simple as fuck. In the day of update the negative reviews still outnumbered the positive ones.
it does mean a sizable part of the community got fucked over
Of course it does? Why would it not? Those reviews aren't botted but made by real players.
How do you know?
Because the playerbase for Squad is so niche???
Most people never heard of Squad and most likely never will play it since it's a mil sim which is not a popular genre.
Im giving you example...one person from a group of friends cant run the game anymore due to outdated hardware - his other 2 friends leave a bad review too only because their fun is being interrupted because of that 1 guy.
The russians are typical example. I know them in my blood
Another made up thing?
its mostly potato players like myself, the question is was fucking over us justified or nah
Where did that come from?
most of those reviews are legit
From a real case
"The Russians" are you my racist uncle at thanksgiving?

Most self aware Russian
Aside from that , we are united people and we do like to play in groups/friends wheter its CS2 or Squad...
CS2 
So now we are skipping the fact where that came from or what?
Why do ruzzians are still have access to Steam and discord ((
Yes because you said it's a real case based on stereotype. You don't know each Russian people lol.
I do know our gaming russian community, like wtf are you even on about?
Yes , but they all have to carry their responsibility
They just need to take out you know who
Even if you right, the two other friends still have** full right to put a negative review** if the game doesn't let them play together. That's the way of expressing their game experience.
(Maybe bolding the text will get some sense to you.)
Maybe bolding the text doesn't help you understand how biased reviews are working and how true they are.
Ruined experience doesn't mean bad game
all reviews are biased
Seriously, what's up with OWI fanboys who even support OWI to scam their players? 💀 💀 💀
My experience is ruined by everyday factors but that doesn't change the fact that the game is fine
The game is not fine for them. (I'm still talking about your example)
That doesn't mean its not fine for everyone else
Bro, it’s insane
It’s a hive mine I swear. It’s like if you got lucky enough for the game to run well on your shit you just need to defend the game and screw everyone else.
What impresses me is that it has more upvotes than the creator of the comment, I mean, wtf💀
And where did I say that it's not? Some people can tolerate stutters and low fps but that doesn't mean the game is fine.
If it runs on the most of the systems - then probably the issue is not within the game but more like with the older hardware.That game went to a completely different engine
I just see it’s a complete gamble
People with good rigs people with bad rigs it doesn’t matter
Tolerating stutters coming from the game and tolerating stutters because your hardware is barely holding togheter on the newer engine are 2 different things
I saw a guy say his 5090 has problems
No wonder...with Nvidia drivers
My 7900xtx handles it just well
You act like AMD drivers are fine lol.
I had RX 6600 XT since 2022, I upgraded to 4080 last year
Nvidia drivers are fine
Many people complained about driver issues with 5000series gpus
Both are having issues, it's also game dependant
My last Nvidia gpu was 1070ti
Yeah 50 series started off bad
I had 7700xt for 2 years, and this year upgraded to 7900xtx - no single bsod ,crash or whatsoever for all of these 3 years of AMD use.So I can say they have pretty solid drivers.When it comes to their Adrenaline software - yeah it have a lot of stuff to fix
Which got fixes months ago when Nvidia pushed like 5 hotfixes in 1 week. They haven't been more stable than ever.
I can't comment on this, not really familiar with how Nvidia works rn.
I guess they will be fine, since people spend huge amount of money on their new cards :))
Btw , hours ago OWI relesed hotfix
From what I understood there was improvement in stuttering at one point
I already tested it in Jensen's Range, still stuttering when bringing up PiP scope.
To be honest, since the last playtest(the 2 hours one) and these 3 days since the release ,the game runs without any issues as of performance,stutter
It have visual imperfections
For some reason, when I am scoping - my fps doesn't drop but instead increase a little bit
On UE4 when I used scope it decreased with like half of the fps
Overall I have 120-130fps on 1440p epic settings,native fsr 3.1
That happens when TSR is used, DLSS4 or FSR4 drops fps when PiP is active since it upscales both pictures whereas according to my thesis TSR upscales only the PiP one hence the higher FPS.
200-230 with fg
The blur when scoping in and out is insane ,and when you are in vehicles and watching out of the window on desert maps the picture is too bright and dimmed and you barely can see anything
Also when you are scoping with certain weapons you can see some strange honey-like web on the scopes
im still using a 7700xt and im happy with the performance
Other than that I have no issues with the game
That's an auto exposure/eye adaptation issue
Its a great 1440p card ,I had the Asrock white one , solid gpu for its money
That's on purpose
-1 issue then, Its just this what I noticed ,never knew it wasn't an issue lol
what bothers me more is theres a lot of stuff that modders made which couldve been added to vanilla a long time ago that still isnt added
theres a lot of factions and maps which have been finished for a long time ago and they just sit around rotting because they're unofficial so nobody plays them
Today I did an experiment with older AMD drivers (25.6.1) instead of 25.8.1(current) because of different reasons but anyway I had them I decided to try the game, It crashed on the first launch
I believe the gpu drivers has a lot to do with people problems
Maybe its not optimized for gpus from 1000,2000,3000 series yet , who knows 🤷
Btw you are in the GTHH community,and you should best know in what state a "not-ready" game is.
So calling Squad UE5 unfinished game is not really right. Its more like unpolished 😁
Anyway I think people should choose it as an option on/off
GTTH is in Pre or even Alpha state and it's not even out, the comparison you are trying to make there is pointless.
People are making things up and trying to sound like Squad is in Alpha state
People say that other people should choose ICO as an option on/off...
I am an alpha tester in GTTH and I am aware
I have never said that Squad is in Alpha state, you have reading comprehension issues dude.
I never said you did , many others are acting like it is. You are missing the point, r u sure you are not the one with comprehension issues ?
No one acts like Squad is in Alpha state but act like the 9.0 update is rushed and need hotfixes now until it's completely playable.
The 9.0 got completely rid off UE4 version which was stable and now it's gone.
Last I checked they did a hotfix 3 days after release(just hours ago) , so I am not sure what are they whinning about.I'm not defending OWI but they didn't even gave them a chance.
And they are just starting to fix issues,
From what I heard and read until now - people with low-end hardware are complaining the most.
I hear people having stutters, blurry textures, netcode issues, game bugs with like incorrect vehicle spawning, tanking performance when there's foliage and many more.
You are the one believing that people with low-end hardware are complaining the most...
Get outta of bubble man.
People are having stutters,blurry textures and many other issues and game bugs in every other game.I just don't get people who still doesn't get the fact that there is no single perfection in this world,let alone a videogame.
It's not about believing,it's about observation - if you don't believe ,well just go read the threads in this server. You will see for yourself the majority of players who complain are the ones with gtx 1000 series .
More like you should leave the bubble
I saw vehicle tires get blurry and acting like crazy when popping it. Is it the end of the world?
No
Does it mess that much with your gameplay?
No
Just get over it , it will be fixed
I don't know why is the drama
Just get over it , it will be fixed
If the world would be perfect I wouldn't worry about it but it isn't so you need to put some pressure on company to give devs time to fix that thing. You are missing the whole point once again.
The picture describes everyone's feeling when talking to you lol.
Maybe I was wrong ,actually the only perfect thing in this world is how perfectly this picture describes how I feel talking to you.
Also you are confusing being realistic with being believer that you can put a pressure on this game company.
Let that sink in
The negative reviews can lead to that, never heard of Cyberpunk 2077 launch?
The world before 2000 negative reviews: 🌎
The world after 2000 negative reviews: 🌍
So we are talking about world now? Dude you are going off-topic now, just give up and stop making people expressions of their gameplay experience irrelevant.
So we are talking about cyberpunk 2077 now, instead for Squad? How are these 2 games comparable?
We were talking about putting pressure on company lol, you can't read once again xd
Put my words into Chat-GPT maybe it will help you understand.
As I said , 2500people vs 175k people only on the steam platform,can't put any pressure.Again you are daydreaming
Is that what you are doing?
The number will grow if they don't keep improving game's state.
They are improving it , what are you even on about?
I don't use Chat-GPT at all.
Then where that came from ?
They didn't even addressed the issue of TPS instability in the latest patch notes.
Oh wow, they didn't fixed the whole game for only 3 days , what a shame
#1230645447270465657 message You have a "—" symbol there which is not on any keyboard and Chat-GPT always puts it in it's output text XD.
No one said that they should fix the game in 3 days.
You are making things up
Then why is this crying all about
I'm done talking to you, you don't read at all...
Crybabies are very real and persistent in this server. You must be blind or smh
Аre you even adequate ? People type em-dashes all the time manually or with autocorrect. Using a punctuation mark doesn’t magically make it AI generated text. You should really go out of your bubble of conspiracy.
What's next , aliens? 
Dude you don't read again XD, the symbol is a long dash, not a double one or anything. — & -- & -, see the difference?
Try pinging me once again and I will block you, I don't want talk to you and will recommend to anyone else to do the same.
"Oh no, I will tell my friends not to play with you" ahh response...grown man btw
You've never heard of a MAC ,did ya ?
5800x
32gb@3800Mhz DDR4
1080ti 11GB
Frame issues since last patch (from 70-90 to 50 stable, no matter the quality settings or resolution)
Frame gen pushes them to around 70-80 with UI glitches, ghosting and smearing.
Good hardware the Game improv No stutters any more ❤️ ultra Low Hardware year6-8 years old have hard times. Grafic in Low Looks Like Grafik in High ue 4. Ue5 Go Level up. With the time . 🙃
Play in Linux Not Support the game 😄
You need to wait Implement xess 2.1 . Will by better then fsr 3.1 🙃
You know that games usually run better on Linux right? Just not so often when you have Nvidia GPU tho
32GB DDR4
AMD 6650xt
5800x3D
on SSD (and cache cleared)
1440p native
lowest settings
avg 40-70 fps
I also have half the performance with 7900XTX ,I think it's expected behaviour when you are jumping to a newer engine.Hope they fix it as far as much this is even fixable.
By the way isn't 1080Ti out of support already?
All Low Settings , No Frame Gen , No DLSS , No AA
before 40fps
after GPU overclocked , maxed out = gained: 5fps = 45.
still un-playable , textures still look like dog pukes ( no matter i set medium/high )
what is your gpu if it's not secret , and how much ram do you have ?
.
.
looks like it's some chineese camapign to troll the review system
i3-9100f , 16gb ,1060 6gb i can run smooth at all high with 80-90fps before UE5 , but not i can't even get through the main menu without crashing
now how much fps do you got
barely over 30
I strongly recommend you to sit it out and calm down, you been scating on this forum for a cpl days now. Game runs fine for you, get out of the optimization requests thread. If you can’t handle the reality that for some people the game barely runs now. I have a better rig than you and it’s not playable for me. Glad it works for you but yeah, you’re starting to sound like a broken record broski.
i5-12400, 4070, 32gb have 60-80 fps in low settings
(mostly 60)
Similar with my rig. Welcome to the club.
If the game is unplayable for you on a stronger rig, that’s a legit issue. and I never denied thoose exist.Reporting issues is useful, doom-posting isn’t. If you were familliar with the whole chat - you would know that I also reported issues. Can you elaborate on your issues so we can know what to look for? :))
Also I never said the game runs same as before on my rig. I said it's playable. If you are not ready to accept other people's issues too , then you shouldn't be the saying who can post here and who not.
You will have to wait for them to optimize for those types of frames unfortunately
I wonder if they gonna do it at alll
Make sure to play on full screen and apparently medium graphics has a lot more performance
@carmine tree what are your specs our of curiosity and what is your current FPS compared to ue4
AMD works on Bring fsr 4 to your gpu. With that you can Go to fsr balance. To get in ultra 1440 p AVG 130 pfs.
7900XTX + 7800X3D , In UE4 I had 150-190fps depending on the map ,1440p Epic settings. In UE5 I have 110-130fps at most without framegen
Is that consistent across all maps or just certain maps
I Play on ultra 1440 p with frame Gen 120-200 fps fsr 4 nativ AVG 150 fps . Shadow and global Illumination on high. 9070 xt
AMD said that it will try to integrate FSR4 for 7000 series but due to the older architecture that is missing ''some components'' - I doubt they will do it actually
There is already FSR4 for 7900XTX on linux , but the performance drop is huge , so I don't see any sense in doing it. Even if it's possible to run FSR4 at 7000 series with decent performance - I doubt they will do it
across all maps , It's strange that I don't have lower or higher fps than that, maybe only 1-2 maps that are with kidna lower 90-120fps but that is momentum drop
i dont think anything is consistent across maps rn, i run al barsah at 40 - 50 FPS with a 1650
while stuff like Harju goes 20 30
Go medium settings and dlss 🙂
That's actually not terrible
its not, if they optimize the maps low end players might have a go at it, only thing is thats gonna take a while
Yes harju is the Most demanding map right now. Need more optimisation
ill by a new GPU by then, at least the performance will be better
Fsr 4 Performance Looks better then fsr 3 in quality . And i thinkt it will run Same speed.
Dlls is blur, unplayable
You usw the sharpnes filter ?
Tsr
Ore you Play 1080p ressolution?
Qhd
Dlss works better then tsr
And in nvidea Treiber Go latest dlss version
Sharper and less trailing effect
I test dlss and haven’t changes on fps, only blurry players
Idk how it work🫠
Sry my english is bad🫠
So from my experience and from the people I have played with, some people with lower/mid/high tier GPUs have had mixed performance, a few of them with lower tier and mid tier have had benefits and some of them have had less performance. The people that I played with who have higher tier GPUs have noticed much less performance. I play on a 9070xt 7800x3d, 32gb ram. In ue4 I could easily hit 200 FPS maybe more if I played around with my settings. UE5 I have definitely noticed a significant loss in performance, I have lost around 80fps on certain maps and almost 140fps on others. I think it's mainly down to foliage
Looks Like you in CPU RAM Limit If No more fps
Xmp Profile you loading the ram?
usually if you can run it your better off with UE5, however UE5 made a lot of people not able to run the game properly
a large part of complaints come from people not changing the settings enough tough
Yeah
Also I found that full screen gives a slight increase in FPS, turning off in game frame gen also gives me more FPS, running quality in fsr gives me more FPS. Noticeably in task manager all of the usage seems to have switched from my CPU to my GPU. GPU now runs at 100% whilst my CPU runs at around 60%
12400 only 60fps ITS Bad !
From all of the above - I only experience the more fps with FRS native 1.0 , quality is like the same as of quality ,maybe slightly worse - but zero performance gain in quality over native . Balanced/performance and ultra performance are crap as hell. But my gpu doesn't have FSR4 so I guess this is the reason
Yes i think 12400 musst have AVG 90 fps
more
There are Something wrong
No thats Not the reason. You must by in CPU Limit If you chance the settings and get No better Performance .
It's 7800X3D , how is it limiting it ? Also there is performance gain but when I choose performance/balanced or ultra performance - yet the picture gets really bad
it's just between the quality and native there is no performance gain and really slightly noticable picture quality difference, can't even say a difference
7800x3d may be limited only by ram
Yes i woud Not Go under Qualität
I run at 32GB DDR5 6000MT/s
zentimings?
or it doesn't work for you
If you have AVG 120 FPS all fine 🙂
I Not Like fsr 4 Qualität better nativ. Because vegitation Looks Not that good one Qualität
I better usw AMD frame Gen
It works actually , it's just that there is no difference between these two, everything else seems to work. Between FSR and for example other AA method settings - there is only noticable difference with the picture quality - not so much on the performance
With fsr 4.0.2 They fix the vegitation Not Look so good.
can give screen from zentimings
But ITS Not Implement right now in the triber settings.
Nice build !
trfc big
I'm using the EXPO 1 profile
know how to change timings in bios?
yeah but I don't bother with them anymore since it's a lot of work to make them not crash. Especially i don't want to mess with voltages
tras 48
trc 84
trrds 8
trrdl 12
tfaw 32
twtrs 4
twtrl 16
twr 48
trtp 12
trfc1 560
trefi 65535
only change this timings
wouldn't that cause a crash since it will require more voltage than 1.4
due to the VDD voltage of 1.4 I doubt it is M-die or A-die
how to check it
only TCL depends on voltage
make trfc 416
if it boot = a-die
if it not boot = m-die
the timings that I wrote do not depend on voltage
Kingston in new revisions put there both hynix a-die and hynix m-die
sure?
I wouldn't trust ai
according to Thaiphoon Burner
this timings can work for m-die
will be the performance gain even significant to justify bothering with manual tunning ?
yes
jeez
this is 5700x3d stock
this 5600
this 5700X3D OC
23% increase
and better results 0.1% and 1%
That makes sense now
I am having around 120 and 110 solid fps on 1440p epic settings in UE5 , Will there be a difference at 1440p ?
do it, we'll see. But it will definitely be better
Hmmm , I will try that
theres weird stuff, so shit GPUs can run the game just make sure the uncapp texture pool size ISNT on.. Because shit GPUs wont laod textures fully this way which means it wont clog your VRAM... Also it would appear folliage taxes AA much more than buildings and other models
This is from the FAQ that just dropped
"Visually, the “Medium” setting in UE5 provides higher quality than the “Epic” setting on UE4. The "High" and "Epic" settings on UE5 fully utilize the power of the modern GPU generation and are not recommended for previous GPU generations."
Squad got the best PiP implementation now. It's nearly perfect and performant.
Yeah, i have noticed too the great performance of PiP now. Feels unreal tbh, i don't really know what kind of sorcery they are using to render two images without noticeable performance impact (at least for me)
scoping also improves my fps by 10-20
for me +-10
My 5060 Ti runs the game worse than my 3060 Ti.
i5-14400F, 16gb DDR5, RTX 5060 Ti. Optimization/compatibility issue?
If it was optimization then your 5060tj shohld handle the game even better
I would suggest you trying run the game on previous WHQL drivers of nvidia and see if that helps
.
Does your 5060 Ti has latest drivers?
Owi Text tagt rtx 5000 Serie have a Problem . With next triber get a fix . Report IT to Nvidia
Just fix your game noobs
i9 13k 4090 max settings.....no issues
Looks great
Simmilar boat here. The game is great 👍 They only need to adjust skins and eventually add more
Bro, after not being able to play after the 1.12V Update do to a dogshit graphics card...actually, I didn't even know what a graphics card was for when I bought that PC
I went with a 4090 and chose to not have to worry bout it for a while. 0 regrets
I was an 1070ti user couple of years ago...some of the newer titles were running good, some not...I get pissed off and upgraded to 7700xt and a year later now with 7900xtx so I don't bother with system requirements and to be able to handle unoptimized games.
Can't wait for 9080xt or xtx card from the 9000 series
I think 1080ti support just got discontinued, last driver 28th of August
Yesterday I had fps issues, now the game crashes after 2 minutes uptime
i9 14900k - gtx 4080 super & 64gb ddr5 ram. Scopes are broken. They blur out everything else around them. ADS with scope removes volumetric fog. light rays when there is no entrance for it in some buildings. Games runs worse now then when you added helo's. I shouldnt need DLSS to run the game and when i turn it on it drops my frames by 20-30. Please add other forms of AA, like the game used to have. Lighting tends to tweak out at certain angles. for example peeking around a corner , light is completely different then standing 2 ft away from that spot
so basically the game has lost aprox 50% of their users due to this new update
crazy
@harsh plover they also gave us child soldier arms again and weapon sway acts different again
when I run comps...and I'm new....I dont spaghetti that hard...
5.56 doesn't recoil that bad...ever...not even with a 249 saw full auto...
I mean not really. I still think the transition was poorly executed, not well tested and maybe even unnecessary
since June of this year start to fall the player count
You can't attribute that to the UE5 update though (which is just a week old). Overall it's an upward trend and always has been. The lowest recorded playercount of the last year is higher than the highest playercount (free weekend) in 2022
Of course not, but currently, given how the UE5 update came out and the amount of negative reviews Squad is getting due to performance issues, it could accelerate its fall.
It is a hit to popularity / playercount at least, I agree that much.
As someone who personally suffers from the switch (can literally not play at all) it's safe to say I don't support it.
I see why they did it, I just don't think they executed it well and personally just don't think it was a good decision. But I said the same about the ICO
The thing is that with ICO it's different, it altered the gunplay, but you could continue playing the game, in this case, it caused performance problems making it impossible for many to play, even having high-end PCs.
Probably devs optimized the game for the latest drivers
2000 people with negative reviews are far far away from "50% of its players"
Game can't be optimized for drivers, drivers exist to optimize games by altering the way game executes OS GPU commands...
Correct
Then drivers of 1080ti are not optimized for this game,and they won't be since its unsupported
The greatest gpu of all time is now unsupported 
That's just sad
anyone used Intel Arc B580 for squad / dayz yet? please tell me how good it is
Better buy used 3070 . You can usw dlss . And have more power then B580 🤔 because fsr 3 Not Looks good vs dlss
Only Point 580 habe 12 Not 8 GB v RAM
The game has the same and even more AA options than in UE4, what are you talking about?
ehm , I think people overreact when saying fsr3.1 doesn't look good vs dlss - I mean yeah DLSS is better but FSR is not bad at all
I had a 3070 and updated to an AMD 9070. If you don't mind the flickering, image instability, then FSR is fine up to the Quality setting. But even then, you can already tell that the DLSs image is sharper. With each subsequent downgrade, DLsS increases its advantage.
FSR is bad, unless it's the FSR 4 version.
It's pretty fine
Game crashed after i switched to full screen mode
Now i cant fucking get into the game because it blacked out everytime i clicked onto the screen in fullscreen mode
great now if i tab out when ingame it crash too
best fucking development , very smart cana'indian
Looks like a Personal Problem. Because No one have the Same bug 🤔
I found it on Reddit from Squad
Some do. Please don’t generalize a statistic.
My game hates tabbing in and out but hasn’t crashed to that yet. I play on FS.
You’re still here like a broken record telling people that the game runs well on ur end and everybody else is just poor or it’s a issue on their end? Takes some dedication.
That was like yesterday or the day before.Are you by any chance living in slow mo ?
We never heard of an issue like this one , did we ? If you are aware of another people that reported this exact issue please send a proof because obviously most people missed that. If you are suggesting that this particular crash issue where it "locks" your game is considered as a part of the other reported crash issues then you are the one having problems with generalizing things .
So please stop trolling , you are doing it again...like a broken record
If you don't think everyone has a right to express opinion and state the facts in order to solve a potential problem then I suggest you to not interfere any further.
Weren't you negative about people expressing their opinion about the state of game in steam reviews?
What this has to do with real game issues ?
I was negative about people who complain for no reason and who wonder why they can't run the game anymore with gtx 1060 .
Also I was never negative about people expressing their oppinions.That's on your side.
For you it's not a reason but for others it is. This is called being subjective.
How is even reasonable to hope for the game to run with the same performance as before on older hardware.Even high end rigs are suffering rn
That's the whole point lol.
By suffering I don't mean the game crashes etc.(and yes there was high end rigs that crashed which is legit problem) I mean decreased performance which is normal with the newer engine
Well it isn't, Valorant got even faster with newer engine, you are missing the point that newer engine didn't fix the issues like stalled single threading which are caused by unknown thing and which causes bad performance while not utilizing the hardware for it's max power.
Many AAA games have bad performance due to not being able to utilize the hardware.
A lot of people reported for increased performance than with UE4.At least the people who I meet across the game and people from YouTube,and some of them in these discord servers
Some with high end rigs, some with older high end parts
What I noticed is that people who often have problems are the ones with 4050,4060,3060 ,1650 and many other 1000 series cards
A player today reported that his 3060 is running with increased performance which is great
I’m still frustrated my 5060 ti is running the game worse than my 3060 ti
Good thing nobody wants to buy my old pc
I wouldn’t know.
Would that be the cause of poorer performance than the same card 2 gens ago?
Yes
X16
Is better than x8
But i am not sure if the 8lanes was for 5060
5060ti could have normal 16 lanes as any other gpu
Lemme check
I can put a pc together but I’ve no idea how each components work. If you can check I rly appreciate it
Why…
On paper pciex 5.0 with 8 lanes should be the same 32gb/s as pciex4.0 16 lanes
Does your motherboard supports pciex 5.0 on your main gpu slot?
If it supports only pcie4 then your gpu works on 8 lanes only
But now my question are the devs gonna make the game run better on 5060ti or should I just take it back
And its literally half the performance
Lemme see
It should already run better than your 3060 ti
If your gpu is using only half of its lanes due to motherboard limitation - then that is your problem
Download gpuz ,its 10 20mb file
Open it and you will see your operating lanes
I think you struck oil
:))
If your motherboard is only pcie 4.0 - then bad news - you need new mobo
Which supports pcie 5.0
What is your motherboard model
You should have pcie 5.0
Gpuz
Bus specs vs graphic interface version
This doesn’t show my current version of the motherboard?
U sure you have installed your gpu in your first slot ?
Nevermind
Your motherboard doesn't support pcie 5.0 🙁
Check ur pm
Just fix everything, its a joke i'm playing goose bay with 4060 RTX in 10-20 FPS
Idk what more I can change on my settings to improve a bit the performance, I'm playing everymap in between 40-80 FPS, I wouldnt mind playing 80, if there were stable, but there are not, cant right click without FPS losses, at least 5 of 6 times I do right click I go from 80 to 20 FPS. Goose bay is the worst map for me, there's no way I'm playing this in 20 or less FPS, having Nvidia 4060 RTX and AMD Ryzen 5 8500g im supposed to play at least 110 stable, i'm playing non stable 60fps everything on low
I think everything needs to improve, we dont want skins, we want to play properly
ULTRAWIDE FIX
Go to your config file and try messing with the quality there are some things there that you can’t mess with in game but can there
What u recommend to change? It doesnt matter if im playing on high or low, same issues
Reflection foliage and terrain quality set it to 0 instead of what ever values it was before
I’ll make a bat file that edits the config file and makes it easy to understand what each thing does later and post on GitHub
Use DLSS balanced
Idk ab frame gen i dont have it
Using this already, but ty for the answer
Someone told me than frame gen is not working properly so idk
I’m on a 30 Series card so I can’t use it 😭
Btw if you edit settings in game afterwards it will reset the settings to the engine default
Well, i'm on 4060 and playing so fked xdd
I’m able to squeeze 90 fps on yehorivka or wtvr
Mess with the config file most options in there you can’t touch in game it’s stupid
Maybe its something wrong on my computer, but idk
I will ty mate
No I also got 25fps as soon as the update dropped if you look at my message history you will see that
I’ll drop my graphics settings in a bit if you wanna try?
yeah ofc
I'm watching my task manager, 85% GPU 1 Nvidia 4060, CPU 64% and GPU AMD Ryzen 5 0%
Is low latency in game enabled?
yeah
this is me right now on Narva
Ya turn that low latency off
still 41 fps
Not a magic fix but it helps
The game consumes at least 9 GB of VRAM, that's why it has problems
Turned that off but still on the same ammount of fps, i started the game on 90 but now is like this
The game itself consumes at least 9 GB of VRAM.
idk what it means, should i change mine or theres any solution?
Your graphics card, how much VRAM does it have?
false
I've been testing and it always consumes more than 9 GB of VRAM, brother.
But there are ppl playing 110 fps with the same graphic card
[ScalabilityGroups]
sg.ResolutionQuality=87
sg.ViewDistanceQuality=2
sg.AntiAliasingQuality=3
sg.ShadowQuality=0
sg.GlobalIlluminationQuality=0
sg.ReflectionQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=0
sg.EffectsQuality=0
sg.FoliageQuality=0
sg.ShadingQuality=0
sg.LandscapeQuality=0```
Shouldnt be this bad
Wait, spanish?
yep
Vale, te explico brother, el juego consume mas VRAM que la que tiene tu GPU, varios usuarios han comentado lo mismo, por lo mismo tu GPU le pedira memoria a tu RAM y por eso provocara lentitud
Pero hay gente que me ha dicho que con la misma grafica juega a 110
seee.. es un tema complicado con Unreal Engine 5, algunos juegan a mayor tasa de FPS, otros apenas y llegan a la nada misma, espera
Mira el ultimo video de Slorgs por ejemplo, tiene una 3080 y sufre de tirones
la optimizacion de Squad en UE5 es lanzar una moneda al aire
o te ira bien o te ira mal
Osea que no tiene solucion por mi parte si no que depende mas de esta gente, porque obviamente una grafica que tiene menos de un año no voy a cambiar xd
Subject: Severe FPS Drop After Latest Update
Hello Squad Support Team,
I am experiencing a significant performance issue after the latest update. Before this update, my game was running smoothly at around 90 FPS without any mods. However, after the update, I am only getting 33 FPS, which makes the game almost unplayable.
Here are my system specifications:
• GPU: NVIDIA RTX 3050 6GB
• CPU: Intel Core i5 13th Gen
• RAM: 16GB
• SSD: 512GB
I have not made any other changes to my system or settings. The FPS drop happened immediately after updating the game.
I would greatly appreciate any assistance or guidance on how to resolve this issue, as it significantly impacts my gameplay experience.
Thank you very much for your support.

I also get very low FPS.
Pues andamos en la mismas, no te preocupes, por mi parte me anda la mayoria de juegos genial, incluso Arma Reforger que tiene mucho mayor tamaño en mapa y en cuanto jugadores, asi que solamente nos queda esperar a que OWI empiece a trabajar y por mientras jugar otra cosa, lamentablemente
If the company can’t fix this, I won’t be able to play the game anymore.”
Bueno, pues muchas gracias por la respuesta, me tranquiliza un poco, literalmente ahora mismo me vibraba hasta el chat ingame / Ty all for your responses 🙂 I will be reading u and testing what u told me
I don’t know why everyone is experiencing the same problem, but there are multiple complaints on my AR server. I don’t know what to tell the people there.
And one thing more
my friends told that this is not normal
this supression
there's a guy there
“I don’t even know, even in training the FPS is supposed to be good and above 90, but I’m getting 33 FPS there as well. This is a problem, and I don’t know when it will be fixed. If there’s no solution, I would like to get a refund.
Me too, but I have 1.6k hours on this game so...
Me too, I also opened a private server and I have 1,900 hours on it. Those were good days.”
idk , i re-verfied and checked launch paramenters nuttin else reporting back wrongs , only in full screen mode crash me with everything i do , clicking crash too
borderless mode doesn't tho
while your card is a 3050 and sounds much closer to the recommended specs (3060) than the the minimum specs (1060), if you look at benchmarks you'll find the 3050 performs surprisingly similarly to the 1060. this is to say, given the new requirements it is not surprising or strange your performance is so poor.
it is unfortunate and im not here to defend or justify the changed requirements.
but changing settings can only go so far, that gpu is very slow. it used to keep up in UE4 because UE4 was more CPU heavy than GPU heavy. this is no longer true and that difference isnt unique to squad.
tl;dr it doesn't sound like anything is wrong. it sounds like you're in the unfortunate group of people who's PCs aren't strong enough anymore.
I have Play the ue 5 playtests with rtx 3070 . I have Drops to the 50fps Mark but normal AVG i get70fps in Low 1440p dlss Qualität.
The game just got upgraded to a new engine you're going to have FPS drops. Optimization is probably being worked on as we speak
Because those are budget GPUs that most people buy, no one normal a non geek won't buy 4090 or 5090 just because, it's not worth for them and it's true.
Its worth it every penny ,if you have them money ofcourse.I would buy 4090 over any other card over and over again
Again, the most purchased GPUs are RTX xx60 or RX x600 you can believe it or not but that's a fact.
That's fine. Doesn't change the fact that they are on the lower end and struggle in the most demanding games at certain conditions.
Personally I was wondering between 4060ti and 7700xt 1-2 year ago and went for 7700xt cuz it was same money with overall better performance.But then I got pissed off from me being limited by a gpu and just bought stronger one.But that's me
if RTX XX60 or RX X600 can't do 1080p with 80 fps or higher on native on high settings in a game then there's an issue.
KCD2 does like 71 fps on stock RTX 4060 on 1080p Ultra
They probably should do certain amount of advertised fps when they are first launched , no one is guarantee you what will happen with the performance after 5-10 years when games are already progressed with advanced graphics
You can't expect newer games from 2025 to run with the fps of an 2020 game on the same 2020 gpu for example .The difference between squad and other games is that its not a sequel
But yet the engine change is also not small
I personally never saw Squad as an game used for benchmarks or advertised by gpu manufacturers
As you said its a niche game
Industry performance standart is 60 fps. Games are developed based on this. Everything beyond that is subjective personal preferance.
Yes but the point was that first entry GPUs can easily do 60 fps at 1080p
They need to fix their minimal sys requirements. Obviously 1060 6gb won't be able to run this game without super tweaking game options and oc
Yeah true, engine change is big, but Squad used to run 80 fps on medium for me, now it’s 30 on low. That drop feels way beyond just new engine... heavier graphics,” it’s more like an optimization issue
Are you sure you are not VRAM limited?
Maybe not so good optimization with newer engine explains that drop
Its a mix of circumstances,not just one thing
Saying that only bad optimization can do this is not really true
I lost 30-40fps from UE4 to UE5 too
But its still playable somehow
Can't you increase somehow the shared vram or smh like that
Im sure you can do that for ram via pagefile size
But not sure if there was an option for vram too
Make sure you reinstall the game if clearing cache doesn't work
And configure your settings and resolution to ultra low
Do you have by any chance only 16ram?
My game uses 16 ram , there should also be some ram space for your OS as well and background process
i got 350$ which CPU should i get for the 5060 ti
Your budget of 350$ is only for cpu ?
yes
Do you want it for gaming only or for gaming/work/video editing?
mostly for game but also like , not getting black screen or freeze when i tab out , everygames i play if i tab out too much during playing it just start lagging out or cause fps drops and CPU increased it usage badly
Do you have by any chance intel cpu right now
What is your current CPU model right now?
a i3-9100f
It's not that much of a powerfull CPU but I doubt the freezing and crashing is coming from the cpu
these BSOD usually come from RAM or your PSU not enough. I guess you are monitoring your CPU temperatures and they are normal , right ?
anyway , if you want an upgrade for your CPU I would suggest you 7800X3D or 9800X3D
but it's an AM5 and you will have to change your motherboard and ram as well because i3-9100f is on LGA 1151 socket which is completely different mobo
I bought the Gigabyte B850 Aorus Elite Wifi 7 Ice mobo for 225$ , 2x16 DDR5 6000MT/s CL30 kingston fury for 130-140$ , and Ryzen 7 7800X3D for 300$
hmm
~650$ costed me upgrading from AM4 mobo , ryzen 7 5800X3D and 2x16 DDR4 3600mhz
when I sold my old parts - only the CPU I could sell for 220$ 😄
the motherboard was 150$ brand new(ASUS TUF Gaming B550 Plus WIfi II) and sold it for another 70$
and the ram for something like 50$ too, I gifted Light enhancement kit with it too...
around half the money I got from selling my old platform
but the R7 5800X3D alone is expensive because it's rare in our country and it's really hard to find one
it still keeps it's price around 450-600 BGN Which is 225-300 euro - for second hand without warranty 😄
If I were you - I would collect money and buy completely new build
you mentioned that you have 5060Ti , but how many watts is your PSU ?
did that happen when you bought your 5060Ti recently ?
i just bought the 5060ti itself , wanna buy each parts slowy and complete it
i think a 1000w could do the job
for the 7800x3d
I mean what is your current PSU?
And did you already installed and using the 5060ti ? Because you mentioned crashes,black screens, etc.
650w
nope , still using 1060
Try reseating your ram sticks or removing one of them to check if the issue persists
your 650w psu is more than enough to handle i3 and 1060, ofc if your PSU is not faulty or deffecting in some way ,but I doubt that
defaul your bios settings , reseat or remove ram sticks
i mean , try every stick in slot 2 and4 (if your motherboard have 4 slots)
it could be faulty ram stick
Tbh , 7800X3D is a bit overkill for your 5060Ti , but for future upgrades on your gpu is perfect.
instead of an 7800X3D you can get something like Ryzen 7 9700X
For more balanced build
Overall , 5060ti is 1080p gpu and for 1080p gaming you don't need that much of an build.Ofcourse buy an AM5 mobo with more features and good ram so you can have headroom for future upgrading - because you will need one soon or later
If you mind buying stronger gpu in the near future then you should go for 7800x3d
Everything is fine, except maybe reconsider buying an CL36 ram kit, find something with lower CL number
There isn't unless you have HBM in your GPU which would mean old GPU that wouldn't handle UE5 anyways.
Oh , I see...
📖 Quick Guide: Check if You’re CPU or GPU Bottlenecked in Unreal Engine Games
1️⃣ Enable the performance display
• Open the console in the game (~ or ` key).
• Type: stat unit
• A small table will appear showing:
• Frame = total frame time
• Game = CPU game logic (AI, physics, etc.)
• Draw = CPU preparing draw calls
• RHI = render interface (CPU/driver)
• GPU = rendering time on the graphics card
2️⃣ Interpret the results
• Values are shown in milliseconds (ms).
• To convert to FPS: FPS = 1000 / Frame(ms)
Example: 10 ms ≈ 100 FPS
🔹 Case 1: GPU Bottleneck
• GPU ms > Game ms
• Example: Game = 7 ms, GPU = 14 ms
👉 The GPU is the limiting factor.
🔹 Case 2: CPU Bottleneck
• Game ms > GPU ms
• Example: Game = 13 ms, GPU = 9 ms
👉 The CPU (often one main thread) is the limiting factor.
🔹 Case 3: Balanced
• Game ms ≈ GPU ms
• Example: Game = 10 ms, GPU = 11 ms
👉 The system is well balanced.
3️⃣ Ultra-short summary
• Type stat unit
• Compare:
• Game > GPU → CPU bottleneck
• GPU > Game → GPU bottleneck
• ≈ equal → balanced
DLSS reduces the GPU's load by rendering at a lower internal resolution before upscaling it. However, if the CPU was already the bottleneck (e.g., at 1080p), reducing the GPU's load will change nothing: the CPU remains the limit. DLSS is very effective at overcoming a GPU bottleneck. If your CPU is already maxed out at a low resolution, enabling DLSS will provide little to no FPS gain.
reminder that steam charts doesn't account for regional playerbases or any number of confounding variables; not trying to discredit OG topic discussion but add nuance
ok so i checked everything , the ram doesn't show anything weird after i cleaned the slots and put it back , tried cleared CMOS , and re-installed window , cleared game cache , and yet.
it still fuckass
😭
You tried only with 1 ram sticks?
1 stick amkes eveyrthing slow
Wonder why 
Is your problem slow pc or unexpected crashes?
un
Send picture of your pc inside the case
Sort of scared of what she's gonna post 
I mean , not for anything else but I just feel the urge to look inside that pc case - I know something is not right
A fucking blown capacitor 
I’ve got
Ryzen 7 9800X3D
RTX 3060 12GB
32GB DDR5 6000 MHz
I bought the CPU a few months ago specifically for Squad.
Before UE5, performance was stable and excellent — 90–100 FPS without drops, and never below 75 FPS when scoped.
After the update, I honestly don’t know how to play anymore, especially on maps with a lot of vegetation.
Most of the time FPS stays around 60, and when scoped it drops to the 50s.
On top of that, I’m getting stutters, even though I’m playing on the lowest graphics settings with DLSS enabled — which, to be honest, just blurs the image and makes it less sharp.
Gpu bottleneck
9800x3d is overkill for 3060
Your cpu is underutilized
Due to the gpu bottleneck
I suggest you saving some money and buy stronger gpu in the near future
Frustrating stutter when going through doors/openings - RESOLVED / they fix it seace for this post
It's getting worse by the minute.. Tried clearing cache, resetting drivers, fixing shader cache size, msi ab unstucked, mouse polling rate decrease..
Is anyone with a pc older than 3 years just fucked now?
It's because of the memory leak
The game doesn't know how to manage the VRAM of your GPU well, and it starts to consume to the point of asking the system for RAM.
that's not what memory leak means
it does that behavior, but that's the wrong term. the assets are in ram because it cant move them to the GPU, not because they go from the GPU to RAM.
a memory leak would be if the usage increased over time without constraint. not what's happening here
im scared of updating my gpu drivers, b`cos those vibecoders make drivers that burn my v-card for sure
Same. Baffling.
intel arc b570, amd ryzen 5 7600, 32gb 6000mts ram, and please add xess 2
OPTIMIZE VRAM USAGE AND A LOT OF THE ISSUES LISTED WOULD BE GONE
I keep having stutters / fps drops, 13700h, 4070m
skorpo is the map
from 90-110 to 15fps
Vram 8 GB need to Play on Low settings https://youtu.be/Tg0eC2An5a8?si=QjAiC2_mgWtR10Mq
Wie viel VRAM braucht man 2025 für den Gaming PC?!
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⬇⬇ Transp...
Not every setting has to be set to low to play with 8GB vram. The texture setting is the most important one to save vram, changing that from mid to low saved around 700mb for me.
And the game went from unplayable to alright performance.
It's not always necessary to put textures on low if you only have 8GB vram, I recommend using a HUD (msi afterburner's on screen display comes to mind)that displays vram usage, so you can see for yourself if the stutters/bad performance is caused by the vram overflowing or not.
You have 8 GB of VRAM and you are hitting close to the limit since it says 7.5/7.8 GB, thats just a difference of few hundred of megabytes.
Sometimes it can peak about that few hundred megabytes so that's most likely what's happening.
it never went above the limit
Because it physically can't lol
even in that case, if I can not run this game at 1080p medium settings with 8 gb of vram, the devs have failed to deliver.
Are you sure that you are not running some stuff in background like web browser?
I will repeat again, I am not running out of vram, it is 7.3GB.
VRAM usage may vary like I said, with 7.3 GB it's not dropping fps is it?
yes it is, this is not about vram, stop saying that it is.
if it was vram, these issues wouldn't happen when I run it at 720p low.
I haven't played for a week and just joined random match on yehorivka, is this game optimized and it looks awesome or I am fooling myself? It looks much better and smooth from 1 week ago
You try 720 p . And get the Same 15 fps? Strange bug
yes it can, when it goes over the "limit" on steam overlay you start using RAM as shared memory to bridge the difference
I know that already, it just when it's VRAM limited, it can't go over it (the VRAM number)
wym it cant go over the number
if the person has 8 GB VRAM GPU then it can't go over 8 GB and say 9 there, it will simply increase RAM usage and cause stutters/lower fps
you're wrong here
it says 9 if it wants 9
squad uses ram for vram when vram is fully used?
i mean sending shit from ram to the gpu takes a while i would guess. so no wonder it blows up fps.
not squad necessarily but the rendering pipeline knows to put things in RAM if they cant fit to GPU yet. CUDA for nvidia, i forget AMD's
This is how memory managment works in general, if VRAM buffer is filled, it goes to RAM, if RAM is spilled then it goes into pagefile (disk space acting as RAM) and that's it, sometimes some game crashes when there's no pagefile at all.
yep, better than from disk but this sort of issue is what causes the pip stutter from my testing
thats actually wild ue5. just lower the quality instead of putting stuff in ram
it does do that too
UE4 was doing the same thing
no chance if ram filles it goes into storage bro
disk space
that is so slow
thats like 100 cycles to get data from no?
iirc right now the mix of ue4 assets and ue5 optimizations have things really messy and as they remake textures/assets for ue5 it should improve. but idk 🤷♂️
Yes, that's why it's last resort
might as well put it in a harddisk lets see how that goes
it's useful for data that don't need to be fastly managed
google/research SWAP memory
games should be able to run with 16 gb of ram and 8gb of vram without filling imo
Squad does run tho, it just on some maps it has memory leaks.
8gb of vram doesnt work for high texture resolution games. the issue is there's a bigger spread of hardware capabilities than ever before
i know. the game just needs to lower the setting
serverside mem leaks iirc
tell the user fuck you get a better gpu or survive with lower settings
nothing of such nature has been reported with credibility on the client
bro wha
how?
what does the server store that would lead to memory leaks
the server is far more complicated than the client
is it tho?
literally all player data, map data, sound system data, etc etc etc
map data?
vehicle data
why doesnt the client store the map data?
both do
How else would you move and tell server at which coordinates you are at?
i asked because it didnt make sense.
It did make sense.
how would the server validate user input/packets, simulate movement, and update entity positions without knowing map geometry
so anti cheat...
Anti cheat is completely irrelevant
sure that's a component
but it's more fundamentally about just having enough information to do the task required
the server isn't a P2P relay between clients. the server is the ground truth mediating 100 clients with varying latency, sequencing their actions, executing them, and updating the clients with whatever new/relevant info they need
p2p isnt safe
i mean i guess you could make it safe. but forcing people to p2p each other means alot of network strain per client
p2p netcodes have been moved away from for good reason
i still wonder where the memory leak is but whatever. i am not into graphics programming but for example if i enter a scope. is it exploding because its rewriting all of the vram?
its kinda based but kinda not also privacy gg
everyone knows everyones ip very incredible
you could have a server in the middle to hide ips but eh
Because it needs to re-render stuff, if you are VRAM limited it can take time to load up all the stuff and draw 2 pictures at once
Images need to be synced and not face any visual issues.
if the stutters you're referring to are the 7fps 1% lows and minimum fps (red line) dips, i would guess this to be the cause first:
idk how chunky your laptop is but if the CPU is very hot you may experience it reducing clock speed as stutters. the screenshot shows it at 3.17GHz, that cpu should be capable of 5GHz with sufficient cooling (you probably wont get this in a laptop ever, but 3.17 is quite far). it isn't able to run at its full thermal load, and when it hits a soft limit it interrupts and reduces speed.
you are correct that the system shouldn't stutter except for possibly during ADS with pip.
steam does this to pretty great success. its why playing indie games on steam usually (if they used the api instead of rolled their own) dont leak your ip
I do even wonder if he is even under AC connected, because it would explain a lot xd.
memory leak just means you asked to have some memory for something, anything big or small, and you never give it back when you're done. so the program has a pattern of asking for more and not returning it, the system obliges, and eventually resources are exhausted
usually they happen when there's a different issue causing the system that asked for that memory gets broken in some way and you "forget where it was".
e.g. you're storing a list of people's bullets, but some bug causes you to forget what mid-way and just restart/remake the list. the old list still exists somewhere but never got cleaned up because the system managing it broke
Sometimes it can be just an innocent small loop that can get big over time
yeah it doesn't matter how much you lose at a time, just that the pattern exists. because if it exists the resource exhaustion is eventually inevitable
12 of 16 gb use look in task manager how much used
ant the other one 0.6 gb of 16 its if it full
then this will by used . but thats slower
why legs
what? sorry im not sure what this was relevant to can you refresh me
are you asking why there is shared memory in use?
no why there legs with 8 gb
....?
im so lost
are you trying to assert that the vram requirements are wrong because you're using 12gb instead of 8gbm
squad use more then 8 gb on high settings 1440p
well yeah of course it uses more than 8gb on high settings? i think at max settings it tries to use 14-15gb
if you onlky have 8 gb the game use the normal memory and thats slower
sure, IF you dont lower your settings to lower the vram usage
im really confused what the point you're trying to make is. to me you're just saying "you need more vram for higher settings", am i missing something still?
max settings its giving my gpu a hard time.
i have a 20gb vram gpu i think its throtteling it reaches at max 88 celsius on the hotspot. most places 80 which is fairly reasonable. so it kinda sucks i gotta use high for a 100% smooth experience.
88 at hotspot isnt throttled
i know
oh ok i see wym
https://discord.com/channels/91294111071469568/1416858742263386122 7.3 its running out !!!! it start go in to you memory ram !
bruh he dont stop
in ue{+1_version_from_now}
I cant even run the shooting range anymore 😩 its so stuttery
It says the minimum is 6gb vram i have 6gb vram but its trying to draw 12 gb vram according to steam performance overlay
Resolution and graphics settings?
Did you clear squad cache?
Game will run like total crap
RESOLUTION?
1920x1080p?
How do i do that again i did it during the playtest but not since
Win + R and type %LocalAppData%/SquadGame/ and nuke the Saved folder
Those poor 6 cores lol.
Hopefully this gets more optimized in the future im gonna have to delete squad 😭
d3d12 caches stuff in vram when it is not needed, so whilst you are using more than 8gb, it doesn't mean that the game needs more than 8gb.
I have never stutters only after IT Go to 15.6 GB of 16 ist stutters
how the hell do you get squad to overflow your vram with a 16gb card
Generally squads more optimized now main issue is the VRAM leakage
Maybe someone more technical could know why it happens and why it jumped VRAM usage THAT much
Nanite requires more vram than the old solution.
Nanite should be saving up VRAM as far as I know. That's like one of it's main selling points
Compared to having the old engine render every mesh at infinite distance, it probably does.
other way around, nanite uses more memory in exchange for being faster for higher quality meshes at distance
this is the optimisation update 😂
https://www.youtube.com/watch?v=CAMGTlWwg68 THE GAME NEED OPTIMISATION in V ram use. there are a lot of player with 8 gb gpus.
With the release of the RTX 5050 for $250, RTX 5060 for $300, and RX 9060 XT 8GB for $300 really woke me up to what's going on. It is being intentionally limited in this price range so that you feed into exactly what the Nvidia and AMD want. They could change this at the snap of a finger, but they won't...
RTX 5050 I got: https://amzn.to/3VfIR7...
Too bad nanite is not being used properly
Why you think?
Modders have mentioned that it does, let me find the quote
Is it gonna take a week to find it xd?
3 weeks infact
what happend to DX11 AND DX12 options in settings?
it's DX12 only now due Nanite, VSM and others.
Dx11 is obsolete
On ue4 it did for some, this is irrelevant for ue5 performance
This game is now unplayable on my 7900gre
When you aim down sight, the pip scope is literally a second camera angle placed on top of the normal camera angle. I believe the game renders both views separately and simultaneously (hence Picture in Picture) which is why performance is so bad while ADS. They attempted to add a setting that removed the normal camera angle while ADS and just made it a black background around the scope but it had a lot of issues and bugs.
It is amazing but on a lower end gpu it'll cost you 30% of your 99th percentile fps.
yeah, it eats a lot of cpu time
Does anyone play on a 4060 laptop with 140 TDP at (2k) 1440p? Is it normal with DLSS? Balance/quality, what is the performance?
either there really was no thought behind adding pip or it was an honest "go fuck yourself" from devs
cant see it any other way
the old system worked fine, looked okay, new one didnt bring anything meaningful to justify the performance hit and looks like ass
Technically, that's what they've said and done since the release of UE5, no update, news, notice that they're going to optimize and fix Squad UE5's problems, nothing, They just keep promoting Squad as the best, when it doesn't even meet the technical specifications they put on Steam.
The old pip worked the same way, the game was just "easier" to run then.
it wasn't pip before ICO :/
and i don't really care that "the new recoil system needs PiP to work" or whatever their excuse is, the performance hit is NOT worth it
I don't expect any further performance improvements. If anything, maybe there will be better RAM utilization to prevent stuttering. AVG FPS will Not Go better .
as i said, big f u to players from the devs
thanks a lot guys
Yep :/ they turned Squad into Star Citizen, anyway there's the Operation Harsh Droostop project, and Arma Reforger
OHD bad
bruh, I get more frames and stable experience on Star Citizen 💀 (bugs aside lol)
also Star Citizen gets new performance updates lately like Vulkan rendering so that's pretty cool
The Squas has improved a lot since the last hotfixes
Good boy
@static cosmos Do you rate PC Builds, I threw this together for a buddy and figured running it past you would be wise
https://pcpartpicker.com/user/dankdud/saved/wLqsnQ
$1000usd banger pc - AMD Ryzen 5 9600X, Radeon RX 9060 XT, Montech X5M MicroATX Mini Tower
The build might be cheaper. For example, the Crucial can be replaced with an Adata 960. An 850-watt power supply, if not future-proof, would be more than sufficient for the build. A 550-watt power supply is more than sufficient for the build.
the rest is generally excellent
I looked for a lower watt PSU but only found jank brands for about 50-100 usd less so I just grabbed that one because it was rated good in the psu cultist website.
Thanks man
dont gamble on cheap PSUs. best case you save $20-40. worst case it fails in a way that fries your whole system and the company wont cover the warranty for it
oh nvm i think i misread what you said? switched off the jank? idk
statement still true :)
Yea i couldn’t find a lower wattage that was not jank
I dont feel bad about goinga bit higher on PSU unlike some builds that have like a $200 case or a liquid cooler
OWİ ANANI AVRADINI BAK
ilginç
@void valve
As a Community manager, can you tell us if the team has any plan how to optimize the game?
People have to believe in something, even though we get hotfixes, we don't know what all the work behind the scenes is aimed at.
Maybe optimization roadmap or something.
And list of the bugs that is known and in the work.
Sorry for the ping, but community needs some information directly from the studio.
At this point, ping is necessary... We have not received any official message.
It seems like the devs aren't doing anything to really improve the game and fix the bugs. They forget about the new content and take the whole team and fix the game. You know that after the graphics engine, there were many more problems with the quick release of this new graphics engine update.
If you want money, we can make a donation
Envie uma mensagem em "the game is horrible"
I’m sure people have said this before, but Narva framerate is owchie and there’s quite a bit of stutter. I’m just hoping that the map gets a UE5 performance makeover sooner rather than later. I’m not asking for an extensive Basrah-esque overhaul, just some time taken to bring its performance on par with several other maps.
Granted, maybe my experience is unique and other people aren’t noticing much of a performance drop on the map.
In this video, we're discussing Unreal Engine 5 for Squad with Norby from Offworld, as a follow up to my interivew from April where we discussed UE5 coming to Squad. We're going to discuss the release of 9.0, featuring UE5, some of the Squad playtests leading up to the launch and some aspects of future development for the game. I think this wa...
Yeah, I saw it
Nice, driver crash bug
Was anything else mentioned?
So... When exactly are the devs going to say something or are we just screwed for not having a 5090 as players?
I tried again today so much better i got good fps and ue5 fixed my problem with combat before i couldnt see anything at long distances so i had my best game since i first started the game in 2022
There was some problems with the scope the snow texture would like glitch into my scope
my bad twin 🙏
Streets of tarkov, runs better than narva for me. An incredibly detailed map with dozens of ai and 15+ players with 1000+ items thats spawn and are lootable runs better than a baron map with no interiors and 720p textures. Crazyyy
Please utilize X3D processors
Running Ryzen 7 7800X3D with Radeon 5700XT 8gb graphics
I used to run 90-150fps on medium-high settings depending on map + arty and mortars but on UE5 on all medium settings barely runns 60fps at all
you have gpu bottleneck
There's nothing like that.
vram is your issue
squad is very vram intesive
try decrease texture settings and see if that makes a differences
Oh theres something like that
For squad to gain FPS? Not really, maybe forcing lowest scalability graphics values but other than that I doubt anything else works.
He is talking about .ini
Those are text files that decide what does or does not render
I know what he's talking about.
Our .ini will be wildly different based on the hardware we have and will probably run poorly for him. Best to just hit the default button, run the internal stress test. Launch training on Jenson's and test/tinker from there.
Which fog?
Guessing he means the "fog" from global illumination while indoors looking outdoors
regardless of the bottleneck X3D cpus have taken a hit since UE5
there has been a big decrease in FPS
some maps I have -30 or -20 and others I have -100
its pretty crazy lol
This has nothing to do with your cpu, its just that your gpu is the bottleneck now
My GPU shouldn't be bottle necking
I'm running a 9070 xt
If you are referring to the other guy then yea maybe
The gpu should always be the bottleneck at more than 1080p
This is normal
I did notice that my CPU and GPU usage has more or less switched around since UE5 with my GPU running closer to 100% and my CPU running around 30-40%