#Replacing intro and title videos

42 messages · Page 1 of 1 (latest)

fathom galleon
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Two .wem files in the Audio folder. I don’t recall exactly which they are but we have the audio labels on the [site].

hushed snowBOT
fathom galleon
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We had a lot of trouble messing with the looping points for those however. We actually designed the second song with the fact that it jumps back and loops, in mind.

nova kiln
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Thank you for the info!

nova kiln
fathom galleon
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They should be 720p

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And in webm format

nova kiln
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Thank you

fathom galleon
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You’re welcome!

nova kiln
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I think I’ve accomplished what I was trying to do

fathom galleon
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Congrats!!

nova kiln
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I might post it in the lumi thread if that’s okay

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A snippet

nova kiln
# fathom galleon Congrats!!

Hey there, is the game picky about the length of the video? I just tried using what i've made and I just get a black screen

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I did also just renamed a .mp4 to .webm to see what happens lol so maybe that could be it

fathom galleon
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You’d need to do more than that. I recommend a program called handbrake for the conversion.

nova kiln
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Handbrake got it, what options or settings?

fathom galleon
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Can’t quote exact settings but there will be presets for webm.

nova kiln
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I'll try that a report back

nova kiln
fathom galleon
nova kiln
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Thanks!

inland fractal
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@nova kiln I'm hijacking this so the luminescent channel doesn't get flooded

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So this is the hex view of what I modify when doing loop work. In the champion theme's case there is 3 sections but its the same concept. What is most likely giving you problems right now is the blue section JSON-wise

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          "playlistItemCount": 1,
          "playlist": [
            {
              "trackID": 0,
              "sourceID": 210813274,
              "eventID": 0,
              "playAt": -657.0, //Init Delay
              "beginTrimOffset": 657.0, //Init Delay
              "endTrimOffset": -100945.0, // Total Duration - Length of "A" (INCLUDING INIT DELAY)
              "srcDuration": 104153.0 // Total Duration

As you already have done, the green pink orange red directly corrolates to this section of the JSON

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          "duration": 2551.0,
          "markersCount": 2,
          "arrayMarkers": [
            {
              "id": 43573010,
              "position": 0.0,
              "stringSize": 0
            },
            {
              "id": 1539036744,
              "position": 2551.0,
              "stringSize": 0
            }
          ],

However, the blue parts of the hex specify how long the section should play for. So you must find the relevant array marker section within the MusicSegment object (which due to HIRC parent hierarchy will be above your music track stuff) and set duration to the duration and the second array marker to the same value

nova kiln
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"trackID": 0,
"sourceID": 137918593,
"eventID": 0,
"playAt": -0.0,
"beginTrimOffset": 0.0,
"endTrimOffset": -92716.0,
"srcDuration": 161744.0

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"trackID": 0,
"sourceID": 137918593,
"eventID": 0,
"playAt": -69028.0,
"beginTrimOffset": 69028.0,
"endTrimOffset": -23689.0,
"srcDuration": 161744.0

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So this is the one I was trying to do, BDSP GWS

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I could not get this thing to play correct, it was driving me nuts

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It would start off perfectly and then about 8 or so seconds in, random loop

nova kiln
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What would that look like for 137918593?

inland fractal
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          "duration": 27272.72727272732,
          "markersCount": 2,
          "arrayMarkers": [
            {
              "id": 43573010,
              "position": 0.0,
              "stringSize": 0
            },
            {
              "id": 1539036744,
              "position": 27272.7272727273,
              "stringSize": 0
            }
          ],
          "hircType": 10,
          "sectionSize": 114,
          "id": 887062450
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          "duration": 10000.0,
          "markersCount": 2,
          "arrayMarkers": [
            {
              "id": 43573010,
              "position": 0.0,
              "stringSize": 0
            },
            {
              "id": 1539036744,
              "position": 10000.0,
              "stringSize": 0
            }
          ],
          "hircType": 10,
          "sectionSize": 114,
          "id": 301776352
nova kiln
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So basically, those two durations are how long the start is, and then how long the looping part is

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Where the .json parts are where it starts and finishes?

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PlayAt
Begintrim
Endtrim
Total song length

nova kiln
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@burnt cobalt

inland fractal
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Essentially yes