#Need Help with BDSP Randomizer
1 messages · Page 1 of 1 (latest)
You’re using it with vanilla BDSP, correct?
Yes, that would be the one
Cool. I haven’t used the randomizing features of it myself but I can see if @final fulcrum is able to provide some insight.
Thanks! That'd be great!
I'm trying to set up a shiny hunting stream on the randomizer and I've tried everything I can think of.
I'm out right now just typing so I see this when I get home
Thanks Aldo! Appreciate ya!
Thanks!
For now it may be helpful to send some screenshots of the settings that you have in the randomizer.
The only things I leave disabled are the level modifiers, the evolution randomizer, and the moveset randomizer, I randomizer everything else.
Also I lowkey forgot how to use the screenshot function on my PC, haven't used it in years
Figured it out
what was the fix?
Oh no I meant the screenshot thing
I tried disabling the 60 fps mod but nope, starters were still vanilla
what's the output
did you test on an emulator or something?
atmosphere has a different output it should be atmosphere randomized
is there an exefs_patches folder in there?
It should be
Give me like 10 minutes to double check
Is it possible I disabled the randomizer by pressing "L" at some point by accident?
randomizer shouldn't be able to be disabled
I know you can disable mods on a Switch by holding down the L button when loading in, maybe I did something similar unintentionally?
Ok abilities are definitely randomized
Wild mons are also randomized properly
Ok so then the game just doesn't want to randomize starters for whatever reason
just double checking the ips files are there right?
They should be
Yep, there are 12 ips files, which sould be all 4 generations of starters in the game
there are 12 because instead of specifying version is just generated for all versions (1.0, 1.1, 1.1.1, 1.2, 1.3) and both bd and sp
Huh, neat
I'm on version 1.3 if that helps at all
I wish I could figure this out, maybe the tool itself is just broken?
I've never seen an error on this
considering it randomized without issue the first time confuses me even more
If you want I could dm you a zip copy of the output
wouldn't really be helpful ips files are pretty unreadable
want to see if this works?
I'll give it a shot, mind if I ask what settings are used?
literally just starter randomizer
so it should only replace the starters
shouldn't affect the other randomization you used
Ok I'm gonna try it just with starter randomization first
Ok that worked
I have a dunsparce lol definitely not a turtwig.
I'm gonna check out the other 2 just to be sure
Ok so do you mind if I ask what version of the tool are you using?
Mine says 3.10, clearly I'm using a worse version.
that's just the python version
if you got it from gamebanana then yeah you're using an older version
but I think that should still have 1.3
So for me the starters are always named something different than what they actually are. For example Turtwig would say something like "Kakuna" and give me a lucario. But the one you gave me said dunsparce and it gave me what it said
Maybe mine is bugged?
no clue about that then I haven't worked on this in forever
I'm gonna download the recent build and see if I can try from scratch.
I know we had a "bug" where it would be the wrong description but never the wrong pokemon
I know there are still a few bugs in the randomizer, the starter thing is one, which I have no idea what caused it, and the other is random evolutions just don't work at all.
random evos is just because it's implemented pretty badly
it's hard to do random evos without exefs
it's left in but the implementation is kinda shite
Understandable. I just downloaded the version you linked me too and made a new seed, give me a few minutes and I'll let you know how it goes
Also I'd like to ask what does "Keep Legendaries" do? Does it ensure they can be randomized or does it keep them vanilla?
I think it just removes legendaries from encounter randomization
So if I enable "Keep Legendaries" it will allow them to be randomized into the encounter table?
Ok the version you linked me to worked. I guess one of the files I had just corrupted.
Thanks for all the help! 🙂
I'll let you know if any other errors pop up
ye
Thanks 🙂
Hey just a quick question, the random pokemon in the underground, do they change depending on the amount of badges you have? Because my underground looks pretty...uninteresting