#β•™πŸ–‡mods-making-discussion

1 messages Β· Page 111 of 1

undone spruce
#

i really have no way to check, you sure its on a proper dxt version?

#

its pulling as bc7

#

shouldnt be transparent in your game tho

slow bolt
#

what?

#

you mean the texture

#

not pc

#

i hope

undone spruce
# slow bolt what?

only trustable way to check the bc version of a dds file is through texdiag

slow bolt
#

or you can just save it as the version you want

undone spruce
#

i mean

#

check the textures already made

slow bolt
undone spruce
#

im checking

#

turns out some of mine exporte in bc7, gotta redo them

summer stream
#

they are

#

BC7

#

dont fucking touch em

summer stream
#

THAT BC7 OF MINE IS NORMAL FOR TEXTURES

#

IM GOING TO STRANGLE YOU

fair canopy
#

Did the issue exist if you don't have a texture at all?

slow bolt
#

MAKE NORMAL TEXTURES

#

BC3

summer stream
summer stream
# slow bolt BC3

NOOO I DON'T WANT TO SEE COMPRESSION ON MY PRECIOUS 1K TEXTURE

#

FUCK YOUUUUU

summer stream
#

same with textures

undone spruce
#

Its a 15+ year old game, adapt

#

No but really, try converting to bc3 just to check, tho idk why that would still happen

novel ruin
undone spruce
#

i have a gun thats not playing inspect anims except for first draw

#

and the unjam

#

for apparently no reason

#

bry why this game

#

apparently a mistype in the anime name, there was nothing wrong with it

quartz hill
#

is it possible to write to system.ltx?

fair inlet
quartz hill
#

via script i mean

random fulcrum
#

you technically could do so but why would you even do that

quartz hill
#

uh i want to add values to the scopes field for some weapons

#

sounds like that is a bad idea?

fair inlet
#

you sure just regex + dltx wouldn't work?

random fulcrum
#

why the fuck would you do that

quartz hill
#

well i would like to do it dynamically but if it isn't a good idea i can always do it manually

random fulcrum
#

might aswell make a batch file that does it

#

instead of having a fucking script do that INGAME

#

??????????

quartz hill
#

mb i'm new to modding i didn't think it would be such a bad idea sadge

sudden inlet
#

But still is there any way to change ltx values before the game starts by using script?
Primarily interested in adjusting armor values to some random values

random fulcrum
#

it does what you're looking for technically but for artefacts

sudden inlet
#

@rough lion that actually was a dead ass idea to use faction voice for voiced actor, but unfortunately there are too many context voiceover mismatches between available faction sounds and voiced actor
I'm carefully looking into maybe it's possible to use an AI, but that's probably a dead end death
Here is a list to just show how many lines are needed:

tiny goblet
#

guys i have a question

#

whats the alternative mod for models in gamma

main plover
queen pineBOT
main plover
#

I suggest the second option and please read pinned messages there

summer stream
summer stream
summer stream
#

Mesh problem

#

mag doesnt have any texture

#

fixed

#

i suppose UV map broke

tiny goblet
#

another question

#

can u use sshders in dx8?

#

or dx9?

novel ruin
tiny goblet
#

what the best u can reco.

novel ruin
tiny goblet
#

hmm

novel ruin
#

Sss does have some feature that work with dx9 like dof

tiny goblet
#

waait is it built in the gamma list?

#

i mean is it in one of th folders

#

also what about the graphicss tho i wnna makee thee game look errie aand dark

novel ruin
novel ruin
novel ruin
toxic frost
#

When using the RF receiver, wiping your visor causes the actor to put away the receiver when doing so. It would be neat if there was a mod that added an animation where the actor would clear their visor with the back of their wrist - while still holding onto the RF receiver. This could probably work with artifact detectors and glow sticks as well. I don't know anything about animation, so I'm tossing this into the void.

naive snow
summer stream
#

and suddenly he arises from the dead

#

god damn it burn

sudden inlet
#

he was waiting for it patiently lol

summer stream
#

let him cook

sonic bolt
#

Is there a guide for how icons are made? Trying to make some adjustments to some mods I have

celest forge
#

Depends on what you want to make an icon of

sonic bolt
#

I saw something in the pins by verseerif for icons so I might give that a try

fair canopy
#

What's wrong with the drum icons?

sonic bolt
sonic bolt
#

I think I can figure out how to fix it myself

#

But I'm a lil doubtful pepew

fair canopy
#

It shouldn't be

sonic bolt
#

Some of FWP's mag inv grids are off for me

summer girder
# naive snow

Chad Burn coming back from the dead to tell a grey name to go learn modding

regal bolt
#

what is db.actor and where can I find the file containing everything it has?
on domizedexes git found some definitions https://github.com/themrdemonized/xray-monolith/blob/fdf8a0b25c5339ec1cb691e6af51969ef4bee2a8/src/xrGame/script_game_object_script3.cpp#L229

but it's still not that I want, I want to see how many tasks player completed

GitHub

Contribute to themrdemonized/xray-monolith development by creating an account on GitHub.

random fulcrum
#

db.actor is the player

thorny steeple
#

Would anyone know where I might be able to find the file(s) pertaining to the in-game name generator?

regal bolt
#

How to show my own icons on minimap? They only show up in pda map

ancient gorge
#

uhhh how to install mods in gamma ?

#

i kinda want to download Frosty weapon pack

#

but didn't work at MO2

bronze apex
queen pineBOT
#

@ancient gorge
UGP is no longer available in Gamma as it has been superseded by FWP from the same creator.
UGP(FWP) Discord invite link: Accept
Latest FWP thread in this server: #1277740537344168016 message
Frosty Weapon Pack install video:
_ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _
https://www.youtube.com/watch?v=0mAgUuvs1FY

Frosty Weapon Pack : Adds Escape From Tarkov Weapons! Adds 89 fresh and reanimated guns to give a new flare to your gunplay!

FWP IS :
14.3 GB UNPACKED
2.78 GB PACKED

DOWNLOAD LINKS

UPDATED 6/9/2025

FROSTY WEAPON PACK (GOOGLE DRIVE LINK) : https://drive.google.com/file/d/1mV7qLX1rUZQhOVtNQPzT9fY5Kgfkx86o/view?usp=sharing

FROSTY WEAPON PAC...

β–Ά Play video
bronze apex
ancient gorge
#

damn rip

#

wrong one

regal bolt
#

How to add icons on minimap? I want to add task icons
Do you know where to find an example of this implementation?

naive snow
celest forge
#

You will teach anyone but a homie

#

I see how it is

summer stream
naive snow
celest forge
#

I do

#

Constantly

#

You're like the white Power Ranger

#

You only show up on special occasions to help me in my most dire moments

summer stream
#

that was literally me when i had that problem with knife CluelessBlind

naive snow
celest forge
#

Adversity is going to make me kill myself dude wdym

#

😭

naive snow
#

Oh please as if, who'd run the gun porting business?

summer stream
celest forge
#

Frosty, ATHI, Sed

naive snow
#

It's not the same flavor tho

#

Face it, you're part of the ecosystem. There's no getting out

#

This project will explode and die before you croak or find a way out. The burden of competence big man

summer stream
#

i am not the same as them jokir

summer stream
#

sedzhimol?

jade oxide
#

yes

summer stream
#

ah

#

him

#

a good guy

thorny steeple
#

Starting up my search again today but just in case someone already knows where the X is- would anyone happen to know where I might find the file(s) pertaining to name generation?

#

I'm trying to make a comprehensive offline name generator and was wanting to add in Anomaly/Gamma options as a toggle for increased results.

olive flint
#

would there be any way for me to change how many mags certain armors hold for the mag mod in gamma?

fair canopy
#

yes. theres a loadout config ltx

#

find it in the mag mod configs and edit it

olive flint
#

nvm i found it

fair inlet
#

@random fulcrum do you know if adding misfire_start_prob_k to silencers would have any effect?

random fulcrum
#

nah it's not a parameter in the engine

#

you could do that script side question mark but it would be super finnicky

#

as it wouldn't interact with the engine jam chance

#

then again, people are born using wpo, and that mod already has its own separate jam math that runs at the same time as engine jams

fair inlet
#

yeah
I think wpo doesn't take silencers into consideration even when calculating damage to parts

random fulcrum
#

it doesn't

#

damage is fixed

#

random between 5 and 12

#

you could make the silencer increase the damage the barrel can take

#

wpo also doesn't take into account k_impair from ammo, which is a modifier for condition_shot_dec in the engine

#

but i wouldn't add that considering it's yet another completely hidden modifier to the player

fair inlet
#

ammo impair is probably redundant if there's no old ammo

random fulcrum
#

ye but still knowing how hilarious gbo values are

#

you never know

#

you could have a situation like how 7.62x54ap has 0.05 k_air_res

#

while the other ones have 0.25

#

oh, also, wpo ONLY cares about condition_shot_dec, so the degradation modifier from silencers doesn't do anything

fair inlet
#

silencers don't have any debuffs

#

apart from tiny engine jam chance increment

signal edge
#

Out of curiousity, what part of the code is adding the laser module to the side of certain guns like the bizon or is it just part of the base model?

celest forge
#

It's part of the models

signal edge
#

Thank you!

celest forge
#

@naive snow Can you teach me to make better bumps

celest forge
#

Did I ask you

summer stream
#

no

regal bolt
#

Hey. Is saving an LTX on Notepad with those symbols fine?

(They were there before I entered the file)

fair inlet
regal bolt
#

Nevermind

#

I'm blind

#

So it's probably a comment in cyrylic or something...

undone spruce
#

Does anyonenhave any kind of tips for chrome/white steel gun textures?

Mine's look at most like epoxied guns with oil spread on them

#

Still my game doesnt run at full quality so theres that as well

hot salmon
#

Hey people need a little help - could someone send me a screenshot of main menu with AOEngine[0.1 dev build]?

hot salmon
main plover
novel ruin
celest forge
#

There's no proper metallic shader

#

At best you get that oily plastic look

undone spruce
#

ass

I guess ill turn into light grey with heavy sheen

celest forge
#

Yeah that's what I do

#

Or

#

Dark gun metal

random fulcrum
#

open and save with the encoding because otherwise they'll be forever corrupted, even if you open it with the encoding

naive snow
nocturne night
#

is there a way to invert the BHS health decrease?

#

like instead of going top to bottom it goes bottom to top

faint sable
#

Any modders know if theirs a tool to check a THM or a texture dds that is linked to a specific model? example : ar15m.thm but I don't know the exact model that texture uses, it'd help greatly, if not it's all good

fair canopy
#

Is it a random texture you foubd

faint sable
#

yea I wanna see if it's linked to a current model or not

#

so I can either delete it or keep it

fair canopy
#

Not that I know of. I guess the easiest thing to do would be to delete it and then pull out any guns that it might seem to go to

undone spruce
#

delete the texture and spawn guns till the console start talking shit

ebon schooner
#

How can I edit the weapon drop pool? I want to restore some "disabled" weapons

grim rapids
#

Guys, guys, why don't mercenaries have their own proto-exoskeleton?

#

I looked for him, but he doesn't exist at all(

random fulcrum
#

you making a mod about it

slow bolt
drifting moat
#

Wait all helpers are like that

slow bolt
#

We golden now

#

shiny

drifting moat
#

Piss to gold. Peak evolution Chadge

misty mulch
# regal bolt So it's probably a comment in cyrylic or something...

yeah it 100% is - technically for all files you wanna make sure you open them in Windows-1251 encoding (on Notepad++, Encoding > Character sets > Cyrillic > Windows-1251) since it defaults to UTF-8

Most of the time this doesn't hugely matter, unless you're editing .xml files, in which case saving a file while you're in UTF-8 will irreversably break the file if you opened something that had anything in Cyrillic

#

this is actually something that GMTOP fixes for GAMMA, gamma by default had a couple of .xml files accidentally saved in UTF-8 which made all those strings unreadable for Russian players

regal bolt
#

Ohhhh

#

So that is why GMTOP stayed in despite somewhat of a backlash

#

Thanks for clarifying ^^

misty mulch
#

gmtop for all its flaws, does do a good amount of useful copy edits

supple glade
#

help, I swapped some animations for FDDA, but for some reason it doesn't work for glucose and glucose_s, plz help.

random fulcrum
#

read the dltx guide that's in the pins

#

your file doesn't have the right name

terse idol
#

Are there any mods which add Ukrainian Military Marches or Patriotic radio or something? I'm thinking about a Military playthrough and would like to know if there are any such mods anywhere.

celest forge
#

@random fulcrum I'm trying to add a new placeable explosive, and the two sections (Main section for the name and price and icon, etc and the section with all the explosion's parameters) are defined in a script, so my guess is that too add a new item I need to add it to this script txr_mines.script

random fulcrum
#

i don't remember how to insert to tables in lua but that shit is piss easy

#

and i'm sleepy

#

you first need to unlocalize those tables tho

#

since otherwise you can't access them from outside that script file

#

any actual programmers in chat

drifting moat
#

Unlocalizing variables is pretty easy too. In the configs folder you need to create a folder called unlocalizer (don't remember if needs to be plural or not.
Then you create an .ltx file with whatever name. In the .ltx file you just do this

[txr_mines]
FX_BY_SECTION
EXPLOSIVE_SECTION_LOOKUP

And that's it. Now you can access those 2 variables from anywhere like so -> txr_mines.FX_BY_SECTION

blissful marsh
#

Greetings stalkers, I have been sent here to ask you my quastions as I was too much in general chat πŸ™‚

#

I would like to know is there a stable mod compilation for warfare ?

#

Would like to play warfare as it is like warzone, and I love it, the story is kinda mellow

#

I do not know what u guys did but on Anomaly its working fine but Gamma not...

#

ohhh and another q, I would like to tune powered armours, and whole consumable mechanic as downing pill one after the other is not realistic, low action time...

#

where can i find scripts and configs, u moved things around

bronze apex
drifting moat
#

Poor guy being ping ponged between chats

drifting moat
copper oracle
#

any way to fix the HK416's fucked up sprint position?

summer stream
fair canopy
#

It's not a standard gamma drop

copper oracle
summer stream
#

fully

summer stream
copper oracle
#

last guy in generators

copper oracle
summer stream
queen pineBOT
#

@copper oracle Use the mod name search bar to find mods in MO2, and use the mod files search bar to find which files are from which mods. ||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1165045267637211156/mo2-search.png

summer stream
#

here you go pal

copper oracle
#

ah, in the mod organizer

summer stream
#

i am already melting

copper oracle
#

they should incorporate the HK416 into gamma as a D-tier gun since it's a better m4a1 IRL

#

imo

fair canopy
#

Except the model and animations are not great in game

copper oracle
#

el update-o

#

u right

#

the animations are dick cock

slow bolt
#

One of the best simple mods out there

#

Fixes most shit anims weapons have

summer stream
#

МнС ΠΏΠΎΡ…ΡƒΠΉ

copper oracle
#

L O L

sonic bolt
#

Can someone help me find out what's wrong with my mags edit? I'm trying to add mags from a MAC-10 mod I have to Juan's Grease Gun but the gun doesn't seem to get the right base type

#

nvm, the extra basetype was messing it up

regal bolt
#

Hey guys, just wondering; how can I remove specific guns from the game?

#

I know GAMMA does it, because there are certain guns with bad animations, but how can I do that myself?
Is there a script that I have to modify, or some code that I have to write?

#

A few of my guns have been a bit glitchy, so I've been looking to remove them from the game

misty mulch
regal bolt
#

ah alright
how can I do that?

misty mulch
#

as for how to do that - depends on the gun mod.

regal bolt
#

what would I do for the SCAR-H Specialist?

#

3DSS seems to glitch out for me whenever I use it, so I want to see if I can get rid of it

misty mulch
regal bolt
#

I've tried

misty mulch
#

cos the scar h works fine for most

regal bolt
#

I'm currently using 3DSS 2.28

lilac idol
regal bolt
#

2.29 only has a patch for the Groza

lilac idol
#

it was also made by demonized so it certainly works

regal bolt
#

good to know

#

how can I use that to remove guns?

misty mulch
#

wpn_scar_siber_m2_custom

regal bolt
#

yeah that one

misty mulch
#

that shit is ALREADY removed from gamma by default

regal bolt
#

the one with the holo sight and magnifier

misty mulch
#

it's not supposed to drop anywhere, no wonder it's fucked with 3DSS

misty mulch
#

3DSS only covers guns that drop normally in gamma by default. for other guns you need to get a 3DSS patch for them.

regal bolt
#

so it still appears in debug menu?

#

but it just doesn't drop in game?

misty mulch
#

just because the gun is in debug, doesn't mean that it drops normally in gamma

regal bolt
#

ah alright then

misty mulch
regal bolt
#

alright, thanks, I'll check it out

#

that clears things up then

#

also, unrelated, but I looked for some graphics mods in the #1035807043933720576 channel and came across a graphics pack called XTREME Graphics Pack
but it said that the channel was locked and closed
do you know why?

misty mulch
#

because the guy kept pirating shit and also was not good at making mods to boot

regal bolt
#

ah alright then

misty mulch
#

don't use that "pack".

regal bolt
#

yeah I see the message now
just had to scroll down a bit

regal bolt
fair canopy
#

maybe ill make one

misty mulch
#

wasn't someone else here working on a "debug menu has a tooltip saying which guns drop normally in gamma" project

fair canopy
#

i think so

sudden inlet
#

Isn't it just 1-2 person who does that? I mean, who cares if they got issues but I would love to steal your code for filtering only real guns for #1383353209053118525

fair canopy
#

enough people do it where its annoying to explain that they cant just pull random shit

#

this is a base anomaly file. you put in the item secion and it stops the debug from showing it

quartz hill
#

@novel ruin hello how is your day

novel ruin
#

fine, i hope

quartz hill
#

do you know how to add stuff to the item details tab pepew

#

like in a preexisting section of it

novel ruin
quartz hill
#

like add in another scope/kit basically

novel ruin
quartz hill
#

details tab

#

i could dltx it but where's the fun in that glorptard

novel ruin
novel ruin
quartz hill
#

like you know how scopes/kits show up in the details tab

#

it reads off the scopes field

novel ruin
quartz hill
#

like yeah but no

novel ruin
#

Just explain it fully hellonewstalker3

quartz hill
#

when you right click weapon > details

#

it shows the scopes the gun can take

#

i want to add to that

novel ruin
#

to what

quartz hill
#

i'm gonna go insane

novel ruin
#

its alr exist, why do you want to add it

quartz hill
#

add to it

novel ruin
# quartz hill add _to_ it

oooooh, so you want to add scope to the weapon>detail thing, but without actually adding a scope to the gun

quartz hill
#

yeah

#

maybe this is why i'm failing english

novel ruin
quartz hill
#

i was looking at demonized's supporting materials in details mod but that looks like black magic

#

i also tried monkeypatching parse_list from _g and it worked but i'm not sure if that is a good way to go about it

novel ruin
quartz hill
#

i'll check though n++ if there is anything that does

#

in gamma

novel ruin
quartz hill
#

well maybe not parse_list hopefully

#

ok thanks for the feedback

novel ruin
quartz hill
undone spruce
#

is there any documentation about motion marks?

novel ruin
undone spruce
# novel ruin motion marks?

yeah, my main issues are which ones are used rn, by which scripts, and if it shold be put on the gun or hand motion

novel ruin
undone spruce
#

tbh im only interested in the reload and unjam marks

undone spruce
#

i think ive figured it out

in case someone needs it (probably future me), the reload can be defined by NewGroup0 and the unjam by clear_jam according to aoldri's script

undone spruce
#

now i only need 25acp and 380acp shooting sounds

fair inlet
#

the reason is that reload_misfire isn't exactly a separate animation, it uses the same state as reload (7)

crisp burrow
#

Ny pochemy tak slozhno to blyaha muha😭

blissful marsh
#

Well I tried to ask so I could customize the game but... u know the saying... it is what it is. So only thing I can do is play story gamma and warfare anomaly...

#

uuuuuuu special task force A-545.... sexy, I would gladly gave that πŸ˜‰

#

but if i could choose... AEK-973 - 7.62x39mm pure destruction

#

or perhaps 5.45x45mm... nah 7.62x39mm like Michkail said is all u need πŸ˜‰

#

cannot lie, I like Ak-101 excellent combo, reliable weapon with nice caliber

#

well Ill leave u guys to your... things πŸ˜‰

#

Have a nice day

cunning wigeon
#

hey lads so i want your honest opinion about this so is it a little bit realistic for a pmm to be at 1.08 cam_dispersion and dispersion frac while 0.0 at dispersion_inc but shoots at 888 rpm at full auto

summer stream
crisp burrow
summer stream
#

a ya uze zdelal kaif dlya sebya clearly

crisp burrow
#

krasava brooo

summer stream
#

ne reklama esli chto

summer stream
crisp burrow
cunning wigeon
#

so anyone that wants to answer my question?

summer stream
#

cyka

summer stream
crisp burrow
#

ya tupoi i prosto kopiryu y drugih sore

cunning wigeon
#

like this

#

is this sort of realistic for the pmm

crisp burrow
#

a nax tam cheli na moddb xeityat aoengine? ahuenno zhe. poh dazhe esli virus esli chestno ne?based

#

stateri ebanie xot propadut

jade oxide
crisp burrow
jade oxide
#

a stechkin aps can reach 600-650 RPM, a makarov shares similar mechanism but smaller, maybe if someone was making a full auto version IRL (if doable) it could reach 700-800 rpm, but i'm really not sure omegakekw

summer stream
crisp burrow
#

opa

regal bolt
#

How to create a patch for a mod? I have a .script file with function a(), how to create a patch that will be compatible with another mods that uses that script but mine overriden function a() is untouched?
there's a file tasks_guide.script and I need to create a patch for it, how to name my patch file and do I need to declare something?
Anomaly mod book didn't give me an answer

sudden inlet
cunning wigeon
# jade oxide a stechkin aps can reach 600-650 RPM, a makarov shares similar mechanism but sma...

https://en.wikipedia.org/wiki/Stechkin_automatic_pistol it doesnt say 600 - 650, it says 750

The Stechkin or APS (Avtomaticheskiy Pistolet Stechkina = АвтоматичСский ΠŸΠΈΡΡ‚ΠΎΠ»Π΅Ρ‚ Π‘Ρ‚Π΅Ρ‡ΠΊΠΈΠ½Π°) is a Soviet selective fire machine pistol that is chambered in 9Γ—18mm Makarov and 9Γ—19mm Parabellum.

summer stream
#

we had a prototype of PM that was made INTO an SMG

#

it looks cursed as fuck
BUT

#

it worked

cunning wigeon
# summer stream

did they try to make a makarov into a glock fused with the scorpion?

summer stream
summer stream
#

like everything he did just modify the barrel whatever

cunning wigeon
summer stream
#

so basically with some engineering and witchcraft you can push it up to 950 rpm

cunning wigeon
#

uh ok

summer stream
# summer stream yes

basically it had a different type of loading mechanism, just so it could do that jokir

jade oxide
#

damn this thing looks cursed omegakekw

cunning wigeon
#

anyways i also made the pkp shoot 7.92x57mm mauser at 2400 rpm and named it the pkp42

summer stream
#

so it will look cursed

cunning wigeon
#

so yeah

#

wanna see it in action?

summer stream
#

go on

cunning wigeon
#

uh okay ill be back

regal bolt
sudden inlet
cunning wigeon
cunning wigeon
summer stream
#

the recoil is kinda low on that pkp

regal bolt
summer stream
#

can't you make it any higher?

cunning wigeon
#

i mean whats the point even, it has already hit the recoil limit already

summer stream
#

are you sure about that

cunning wigeon
#

yes bro

#

i mean have you seen the recoil of 1 shot

summer stream
#

still kinda low fr

cunning wigeon
#

uhhh u sure? this is for 2400 rpm

#

how higher do you even want it???

summer stream
#

if it doesnt do a full 360 then i am not interested

cunning wigeon
#

i sadly cant do that in the base engine lol

regal bolt
summer stream
#

"this recoil aint that ba-"
the recoil :

random fulcrum
#

(also yes that is indeed possible in the base engine, the recoil mod needs modded exes to get around extreme tedious procedures like making all guns' engine recoil 0)

cunning wigeon
#

ohhh okay nice to know

#

i did mean the weapon ltx files to my knowledge

#

so sorry then

cunning wigeon
random fulcrum
#

yeah that's the entire point of that mod

#

currently (ish) in the process of being remastered

cunning wigeon
#

well then it’s not compatible with my mod sadly but thanks for showcasing your mod

cunning wigeon
#

I may want to create a rebalance mod with your mod in mind

random fulcrum
cunning wigeon
#

0_0

#

uhhh okay and how do I adjust the enhancer recoil feature for every gun?

novel ruin
#

there will be a config file and a tutorial inside it at the top

cunning wigeon
#

Uhhh okay?

regal bolt
#

@misty mulch I looked at the list you sent me, and the SCAR-H "Specialist Operator" is in that list

#

How can I remove it from NPC and trader inventories?

random fulcrum
# cunning wigeon Uhhh okay?

it's true tho, grok attached my tutorial on how to do enhanced recoil profiles (for vanilla anomaly) in that mod, but it's also in this channel's pins

#

it's an ancient pin so you'll need to scroll down a lot

regal bolt
#

One mod that I found that works pretty good for recoil is the New Scripted Recoil mod by VodoXleb

#

and I use that with GBOOBS Enhanced Recoil GOLD Edition

#

they work pretty well together

random fulcrum
#

i find that they clash in design

#

i designed recoil gold to be arcade as all hell

#

and the other one is aiming for realismo

regal bolt
#

If you configure them right, they work pretty well

shy karma
#

Speaking of, could anyone help me navigate thru this pack to pick the right files to do this exact job myself? I also want to tweak outfit's upgrade trees (fully knowing it will require a new game to work)

misty mulch
shy karma
misty mulch
#

I'm on my phone but in short: each suit has a set of upgrades, which correspond to "universal" blocks of stat upgrades. So you have to map out which individual suit upgrades, map onto which universal stat upgrades, and balance from there

#

You can either modify how the individual updates map onto the universal stats, or modify the stat increase directly

#

Also the naming is a bit weird but I had a reference pic somewhere in here

shy karma
#

can I add more upgrade trees to an outfit?

shy karma
#

can I then apply some exosuit path (which have many branches) onto some medium armor that had like 2-3 branches prior and change those exact upgrades to fit my vision?

misty mulch
#

You'll see once you start digging in

#

The upgrade trees are in the o_whatever.ltx configs

#

You'll have to unpack the base game to read them

shy karma
# misty mulch Only maybe. Depends on the specific version. Because depending on how you remap ...

so, im back. Lemme lay my entire plan for what I had in mind:
questions to answer:

  • can upgrades modify BRC?
  • can I make some new upgrades be tier 3 only?

anyways, seeing that the upcoming rebalance isnt going to change really anything at all, just shuffle numbers around and I'd still pick all the same suits I've been using on every single playthough, I kept thinking on alternative balance - and it heavily relies on upgrades as well. Basically, BR & BRC are the most important stats and trying to "balance" the 5-10% lack of BR by some random elemental resistances won't work at all never ever. Players will keep picking the same meta outfits. So, to bring some proper variety and possibility of role playing:

  • make BR and maybe BRC ultimate stats, defining an armor tier
  • equalize all armors in the given tier to the same ultimate BR***
  • implement factions modifiers and etc. for the rest of the stats

(***): this part is not as simple as I made it sound like, what I actually mean is a potential maximum BR, but not nacessarily the starting value. For example, in medium armors military berill will keep the highest BR out of the box, however none of its upgrades will increase it any futher. Meanwhile, other medium armors could have lower and much lower BR by default, but with copious amounts of upgrades they can be made reach the same BR as that military berill. For that, I want to implement more than 2 BR upgrades for these armors, so that you'll have to invest plenty of upgrade kits to reach the same BR potential as berill, meanwhile berill itself will only feature durability upgrades or other somewhat meaningless buffs, since its already at the peak.

Of course this would have exceptions such as SPP hazmat suits, in fact I'd consider stripping them of any BR entirely to make my point clearer, lol. Instead it can have some decent rupture resistance upgrades, since mutants are the primary danger to scientists.

#

This way armor shall be more customizable with upgrade kits towards the 'meta BR stat', meanwhile the faction's uniqueness can be highlighted with both elemental res and available upgrade trees. And it can be made reasonably "expensive" to invest if we would be able to make "half-empty" upgrade trees with just tier 3 upgrade that requires the best kit, so for example a clear sky medium armor would have 4-5 upgrade nodes with +5% BR to reach berill - it would be very expensive, but you can still keep your outfit of choice.

#

anyway, thats the general idea πŸ‘€
note that my thinking here might be way out of the scope of modding possibilities due to professional deformation (senior game designer lol)

random fulcrum
#

you should be able to modify hit_fraction_actor with upgrades just via ltx (question mark)

#

but if not, you can easily do that script side

#

in the context of gamma, that is

nocturne night
#

is there a way to invert the damage bar from the BHS mod? Like instead of going down from the head to the feet could it go from the feet to the head. Like in Max payne

misty mulch
regal bolt
slow bolt
undone spruce
#

is this forgivable?

summer stream
#

wtf is that

undone spruce
#

25acp with 32rnd single stack

#

i didnt bother with stendo icons for other pistols, but i liked this one

summer stream
#

god damn

celest forge
#

Like, it will display like that

undone spruce
celest forge
#

Then why not just put it vertically

undone spruce
undone spruce
celest forge
#

Fair enough ig

random fulcrum
#

what about regular orientation but having the magazine in the background behind the gun

undone spruce
random fulcrum
#

ye

#

that would allow the icon to have a silencer

summer girder
cunning wigeon
oak flint
#

Hey everyone, I have a question. I wanted to slightly change the ballistic resistance stats on the suits for myself. I found two files: mod_system_items_armors_br_class_rework and mod_system_zzzzzz_gamma_armor_protections, but changes in these files have no effect on the ballistic res. Does anyone know which specific file I need to edit?

rough lion
oak flint
# rough lion Ballistic protection/AP is set by bones_koeff_protection

Hi I found this parameter in the mod_system_zzzzzz_gamma_armor_protections.ltx file, but all the bones_koeff_protection parameters have values like "actor_armor_exo", which I suspect is a reference to another file. And I couldn't find the file with the numerical values for actor_armor_exo(

solar creek
undone spruce
#

cmon its ]not that big

solar creek
summer stream
#

clearly not big enough

misty mulch
oak flint
crisp burrow
misty mulch
#

you cannot see how outfits map onto different bones_koeff_protection sections without doing that since gamma does not contain copies of the outfit configs

slow bolt
oak flint
# misty mulch important question: have you unpacked the basegame configs?

No, I haven't unpacked it yet. I'm a newbie, you could say, and my plan was to first edit the files to my liking and then share the configuration in case anyone else might need it. Thanks for clarifying the important point about unpacking the guide listed that step as optional, so I could have easily missed it πŸ™‚

misty mulch
oak flint
slow bolt
crisp burrow
# slow bolt

Google doesn't know about such cases.
ИИРБ

misty mulch
# oak flint No, I haven't unpacked it yet. I'm a newbie, you could say, and my plan was to f...

Example of how ballistic res and BR class actually works in GAMMA based on outfit configs
Keywords so I can find this wall of text in the future: armor, ap, BRC, outfits, bullets, player damage

Let's look at o_berill.ltx, specifically [specops_outfit] which is the "Berill-5M Armored Suit"
You will see these two lines in it:

hit_fraction_actor     = 0.4                  ; this determines BR class
bones_koeff_protection = actor_armor_berill   ; this determines ballistic resistance

This means hit_fraction_actor aka "AP resistance" for the player is 0.4; the specific formula to convert hit_fraction_actor to BR class is (1 - hit_fraction_actor) * 0.75 (for outfits). If you do this formula you find that BR Class should be 0.45 aka 45 (most stats get multiplied by 100 to make them readable)

Meanwhile bones_koeff_protection = actor_armor_berill means "go look at the [actor_armor_berill] section of damages.ltx". So let us go and do that.

[actor_armor_berill]:body_damage_025, head_damage_00
ap_scale                        = 0.8

That means that [actor_armor_berill] uses the body_damage_025 and head_damage_00 sections in damages.ltx to figure out what the ballistic resistance should be. Let us look at body_damage_025:

[body_damage_025] ; CLASS IIIA  NPC
bip01_pelvis                 = 1, 0.25
bip01_spine                  = 1, 0.25
bip01_spine1                  = 1, 0.25
bip01_spine2                  = 1, 0.25

Grok's Actor Damage Balancer aka "the mod that alters how players take damage in GAMMA" makes it so that thankfully the armor uses one single value for all shots to all body parts, which is bip01_spine. The second value is the ballistic res, 0.25 = 25%

KEY FILES:

  • The outfit config of whatever you're looking at, o_whatever.ltx
  • The damages.ltx config which contains all armor profiles (for NPC and player)
  • grok_actor_damage_balancer.script - contains all formulae for incoming damage (aka "damage taken by the player"), as well as the BR Class display formula
#

and if anyone asks again i'm just linking that

oak flint
oak flint
lost berry
#

could someone do me a favor and change a recipe for me? its an ammo recipe, and i just want it to not require a recipe book, and cost the same as .338 ammo (this file from juan's sharps rifle mod)

#

if you say no, i will cry (i tried to do it myself, but the game just crashed, so i need a smart modder person to show me how to do things properly)

lost berry
#

ok this helps, but im unsure of the actual item names, like which bullet is large rifle AP (that and the casings are the only things i had wrong)

#

i think i had something wrong

#

guess i can just run it in debug and check the names in f7 menu

#

nevermind

bronze apex
#

that's section name

lost berry
#

no, i just checked craft.ltx

#

like the example said to

#

i think this is what i need

#

or not

misty mulch
#

bullet part IDs (aka "section name") are in items_ammo_parts.ltx; bullet part names are in st_ammo_parts.xml

lost berry
#

oh ok

misty mulch
lost berry
#

im gonna go there now

misty mulch
#

gamma uses the ammo maker mod's crafting system

lost berry
#

and why you cant really use it, since it takes old ammo and ammo parts

misty mulch
#

you don't even have to overwrite anything, just make a recipe using the Ammo Maker system, look at the ammo folder in my example

lost berry
#

in ammo example?

#

or am i just stupid?

misty mulch
lost berry
#

using the parts from items_ammo_parts.ltx

#

to fill in the blanks

misty mulch
#

yes

lost berry
#

ok, i get it now

#

i think

misty mulch
#

if by "blanks" you mean "the input items"

lost berry
#

yes

#

those "blanks"

#

will be back if something is bricked

misty mulch
#

if it doesn't work, zip up your mod and upload it

#

folder structure and filename are important

lost berry
#

ok, i think i did it, i will update in like 3 minutes when i check lol

#

I DID IT!

#

might have to tweak how cheap the ammo is, but i did it

misty mulch
#

ammo cost will require learning to use DLTX keksad so you can't do it just with this ammo crafting file

#

buuuut it'll be a two-line file

lost berry
#

can you do it? ive exhausted my brain capacity for the day

#

i spent my day doing all my work last minute after a month of procrastination, and came home to play gamma and chill, then get hit with the stick of modding learning

#

(not me making excuses to get someone to do it for me [true excuse tho])

#

well i guess i can do that tomorrow

misty mulch
#

come back and do it tomorrow for sure

#

but go learn something

lost berry
#

oh shit you did

#

cool, gonna do that later tomorrow i guess

regal bolt
#

Hey Veer. Question.

Is the name of the artefacts in the debug menu item spawner the same as in the code?

nocturne night
#

hey I want to add the animation for equipping a respirator to the Oxygen tank from Toxic air. Is there any tutorial on how to do that?

undone spruce
#

upgrade layout can be kind of a bitch huh

remote hamlet
#

Do NPCs have an inventory that you can reference?

vocal furnace
#

Hey guys, what is this technique that used in camera view, if may I ask; where on sides things appear stretched and bigger and in middle it's wider. or is it a bug?
Because if it's not a bug then this is very interesting way of handling camera view projection for players.

random fulcrum
#

it's an xray thing, the camera is where the player actually is

#

you can see how broken it gets when above 85 fov walking through narrow spaces

#

the higher you go the more broken it is

vocal furnace
random fulcrum
#

it isn't

#

i'm not arguing about that

#

anyways are you making a mod to fix it

vocal furnace
#

i'm just asking actually if it's likeable by people or if it's by design

random fulcrum
vocal furnace
#

because I can see how much it effect the game feel etc

random fulcrum
#

not the opinions about a broken ass implementation of a basic feature channel

remote hamlet
#

More noticeable against corners

#

and when people walk into you

cunning wigeon
#

how do i open a thm file

misty mulch
regal bolt
misty mulch
regal bolt
#

Oh! Thank you ^^

sage wyvern
#

Gentlemen stalkers, can anyone tell me how I can integrate my own combat sound into the game, or download the necessary mod?

#

Like I downloaded it from the internet and inserted it into the game

hot salmon
#

Gamma have Parallax Reflex Sights addon?

summer stream
#

Yes.

hot salmon
# summer stream Yes.

Hmmm... Strange, but thx, just some guy had trouble with my addon and compatibility patch for Parallax Reflex Sights

fair canopy
#

the prs that comes with gamma is the vanilla version which doesnt work with gamma

hot salmon
#

Its enabled by default or not? Its breaks PDA screen for my addon

fair canopy
#

its not

#

again, theres a reason why the version that is installed with gamma is in the disabled mods...

hot salmon
summer stream
#

man that's stupid

fair canopy
#

yeah idk why grok included it

summer stream
#

lowkey why do we have PRS in there

#

that is also vanilla

sage wyvern
#

Well... when they ask for help with something complicated, then everyone immediately ignores and keeps silent. THANK YOU ALL FOR YOUR HELP.

#

I already wrote the mod myself. It's easier to do everything yourself.

rough lion
#

You didn't really specify what you wanted to add

sudden inlet
bronze apex
#

i was messing around with scripts and i wrote

function on_game_start()
    RegisterScriptCallback("actor_on_item_take",check_casing)
    printf("Registered successfully!")
end

function check_casing(obj)
    printf("checking")
    section = obj:section()
    if string.find(section, "casing") then
        db.actor:iterate_inventory(compact_casings, obj)
    end
end
function compact_casings(obj)
    if not (db.actor and section and obj) then
        return
    end
    if obj:section() == "casing_p" then
        printf("pistol casing")
    elseif obj:section() == "casing_s" then
        printf("shotgun casing")
    end
end
#

when i pass obj to db.actor:iterate_inventory()

#

it just iterates over that object for as many items as i have in my inventory

#

but when i don't it crashes because obj is nil

#

how can i get the object of the item being iterated over inside of compact_casings?

remote hamlet
#

the first param is something else

#

temp may be the npc/player of the inventory

bronze apex
#

whaaaaattt?

#

I'm so confused

remote hamlet
#

theres 2 params

bronze apex
#

it works flawlessly

remote hamlet
#

wait what

#

without it?

bronze apex
#

no i added temp

remote hamlet
#

oh

#

without temp the obj param is the player

bronze apex
#

now it just prints the comment as many times as there is an item in your inventory

bronze apex
#

thanks!

remote hamlet
#

param names don't matter for functions

#

its the order they are made/passed in

bronze apex
#

that much i figured lmao

#

just that there's no documentation

#

I'm just looking at other scripts

remote hamlet
#

yeah

bronze apex
#

and lua_help

remote hamlet
#

there is the unpacked version of anomaly

bronze apex
#

i have them

remote hamlet
#

which has the definitions of all the functions

#

but no documentation still

bronze apex
#

yeah

remote hamlet
#

so its abit of guess work and reverse engineering

bronze apex
#

just says iterate(function, obj)

#

thanks again!

remote hamlet
#

np

sonic bolt
#

How do you reposition attachments on a gun? Trying to make some personal G43 tweaks

faint sable
#

It’s within its scope hud section, the y and x value represents the icon setup for the gun itself

#

The y value going positive means it will go downwards, the y value going negative means it goes up

#

The x value going positive means it goes forward and the x value going negative means it goes backwards

#

I believe, tbh I use SEI to setup icons

#

It’s very useful

regal bolt
#

Hey. Is acanning field quest bugged or what?

#

I can't seem to find the correct place to put the scanner

#

Despite walking around the field for around a minute in circles

regal bolt
#

Anyone knows what is the trigger for it?

candid quail
#

So… transfer_item(item, npc) is a bit frustrating. If you check for the item in the target inventory immediately after calling it, the item doesn’t seem to be there yet. It’s as if the item isn’t transferred instantly and only appears in the inventory sometime later.
Is there a delay before the item ACTUALY lands in the inventory or it queued somehow then later released to the inventory?

sonic bolt
undone spruce
faint sable
#

it's this

summer stream
#

stalker icon editor

faint sable
#

it's used to determine exact coords for icons and such

undone spruce
#

i see, thought it to be just an atlas mapper

fair canopy
#

@faint sable what anims did you use for your m4 pack?

celest forge
#

It's an absolute time saver

undone spruce
#

im once again trying to bend the upgrade system

#

before i end up losing my time, is there a good reason mods like the 10mm packs, and most on gamma went for upgrade kits instead of upgrade system for changing the weapons models and stats?

fair canopy
#

Because bas and it's easy

faint sable
sonic bolt
#

is the actor_effects.ltx what I should edit if I want to get rid of the blurred vision when firing certain guns? I'm editing the G43 to not have it but no matter what I do there's a blur

sonic bolt
#

also, what setting affects the recoil of a gun?

novel ruin
sonic bolt
novel ruin
summer stream
#

man we love gamma with its recoil

sonic bolt
#

I was hoping I could balance the G43 similarly to Frosty's SVT

#

It's got some extreme kick compared to it

sonic bolt
undone spruce
#

yeah, i can't seem to find any example of a upgrade changing the hud and visual of a gun, i think going the kit way is the only way possible

random fulcrum
#

not for the enhanced recoil you're forced to use in gamma

undone spruce
lament current
#

trying to mix the original stalker movie, misery style.
into the anomaly loading screen.. is it cringe?

random fulcrum
#

nah that's unironically hard as fuck

#

i love it

summer stream
lament current
lament current
#

i think maybe less is more, in this situation.. cant decide.. i kinda like the yellowy smoke factory chimney stuff. but it also takes alot of attention

drifting moat
#

Either way it looks cool πŸ‘Œ

lament current
#

i wish i knew how to code a rotation of loading screens. so that i could do. center loading pictures. and loading around would variate.. but i think i will put the time in and do some artwork.
instead of locational pictures.

btw, do you guys know, if a audiobook of "Roadside Picnic" the book stalker is based on.
has copyrights. other than the youtube channel itself.
it would be very cool to create a playlist with the audiobook chopped up in small pieces as tracks.
so you can listen to the story. but still pause it. when you are fighting etc.
and then get back to the story.
and immerse yourself again.

#

this one is pretty good, since it has some background music.
and he actually tries to do different voices for various characters.
https://www.youtube.com/watch?v=5dsbcsKe9Cc

Extraterrestrials have come to Earth. They set down briefly at five points and then departed without interacting with us at all. They left behind Zones. Areas where things are the same but also different, inexplicably so. Now, humanity picks up the crumbs these visitors have left behind, trying to learn, or in the case of stalkers, just to sell ...

β–Ά Play video
#

man it would be cool to have people from the discord make a audiobook for the game.
have different people do the voices... made for players. to the players. enjoyed by all

summer stream
#

Tf did i do wrong.

summer stream
summer stream
sonic bolt
#

Five, Hundred, M4s

summer stream
fair canopy
#

gl?

slow bolt
#

Possible with LUA. But not advised

#

Well this is better, but there are so many possible problems nobody made it

slow bolt
#

Idk about the minimap stuff

sonic bolt
#

Does anyone know the font used for the names on attachment icons?

lilac idol
#

micropixel

#

well at least that's what cr3pis uses for his icons, so ig that it's prolly the same

fair canopy
#

That's how I unified all the icons

undone spruce
#

managed to make all upgrades modification that i wanted
now for the kits

#

ill end up making icons for the stendo guns with mags behind them

except the mini colt, i liked the rotated one

#

still thinking of more revolver diy silencers

sonic bolt
fair canopy
#

I'm not sure how it works in gimp but in ps I set an alpha layer then a channel mask and a second layer that's all black

#

@celest forge miggt be able to help you with gimp

quartz hill
sonic bolt
sonic bolt
quartz hill
#

the only thing i can think of is there are pixels that are not completely transparent around the text but it doesn't seem like that from your second image

summer stream
#

you can just add shadow around it

#

i always do that to my icons

#

but it's only like 1-2 pixels of it and transparent

undone spruce
# sonic bolt

it shouldnt be feathered, just like that is enough

sonic bolt
undone spruce
#

try adding a black layer on photoshop and check if it appears

#

it also may be some kind of compression artifact

sonic bolt
undone spruce
#

if youre not sure you can try select pixels on the layer preview image and it should select all pixels in it

#

oh, gimp, shouldnt be a issue as well

#

but i do believe it has some kind of feather or smooth effect even when using delete

#

as well you could try the following:
delete the black pixels, select the white pixels, and enlarge the selection by 1 pixel
then paint it black

#

do you have the file, im with photoshop open rn

undone spruce
#

do you have them with the letters?

undone spruce
#

yeah, it doesnt appear here

sonic bolt
#

I'm giving your delete and grow method a try

summer stream
#

i made it

#

check it out

undone spruce
summer stream
#

i basically add like a slight shadow beneath it CluelessBlind

#

that's all

sonic bolt
#

Imagine this all could be solved if I paid a gorillion dollars to Adobe for PS Wahh

summer stream
#

alpha channel :

sonic bolt
#

Yarrrr

summer stream
#

stuff with 100% discount

undone spruce
#

for shadow, i only tried PS, i select the pixels from the icon layer, fill with black in another layer, and apply a 0,5 pixel gaussian blur, but for letters i just apply the black pixels

summer stream
#

and i dont even care ohno

#

i just apply shadow
boom

undone spruce
#

gimp is powerful, but it has some bs that you have to disable

summer stream
#

it's not that visible to human eye so

undone spruce
#

ps is full of bs, but its pretty straight forward

summer stream
#

can't be any true

#

but it has a lot of benefits

#

like if you want to do bump you can just record what you're doing and boom

#

i literally have this stuff here ohno

sonic bolt
#

if this doesn't work im gonna friendlyrope

summer stream
#

you can try my dds CluelessBlind

sonic bolt
#

i'll try both

summer stream
#

it worked for me most of the times

sonic bolt
#

Wahh Ronn's...

undone spruce
sonic bolt
#

I'll give both another try

#

If neither works I'm gonna honkshoomimimi

sonic bolt
sonic bolt
#

Now i gotta beg to have the scope done too or figure it out myself

summer stream
#

give it to me

#

oh and also i dont really use uncompressed stuff

#

i save it as 8.8.8.8 BGRA
(as nvidia texture exporter says CluelessBlind )

sonic bolt
summer stream
#

dont worry it works on every directx

sonic bolt
summer stream
sonic bolt
#

I hope I'm happy with this cuz this is prob the only chance I'll get to have someone do the icon for me omegakekw

summer stream
#

here ya go

summer stream
#

so im either going insane or going to explode

sonic bolt
summer stream
#

mine will work on DX11 only

#

plus they will be pulled straight from tarkov

#

instead of gmod clearly

undone spruce
#

I suck at rendering

But now it's mostly magazines so who cares

sonic bolt
#

I hope this modding bug gets off me soon enough

summer stream
#

so i either have huge plus or huge skill issue

#

of how many stuff i need to do

sonic bolt
undone spruce
#

At a later date ill try rendering through marmoset

sonic bolt
#

Maybe after I honkshoo I'll try to figure out how to do the text edits myself

#

Gotta learn how to fish rather than be given a fish

summer stream
#

also true

#

learn it all yourself clearly

#

i was given instructions and i did them

undone spruce
#

Yeah and always rember

#

It could be useful for other games too

summer stream
#

literally the reason i even can port stuff from cyberpunk or skyrim
ohno

#

same to cod

undone spruce
#

i only had to work through my models and substance painter

#

they still look somewhat fugly but i blame the game render

summer stream
#

i use paint.net, photoshop, blender and substance painter

#

like 99% of the time

#

paint net is the only thing that can save my stuff in proper compression ohno

#

while photoshop destroys my cpu

#

it cant do highest compression on BC7 with use of my GPU

#

alright imma dip i need to make stuff with cyberpunk rig

fair canopy
summer stream
undone spruce
#

now i feel like an ass too

summer stream
fair canopy
undone spruce
#

realized some of mine has those too

#

with no real reason why

summer stream
#

skill issue simply clearly

undone spruce
#

i however saved that in BGRA and not RGBA (thats not the issue)

#

but i do believe the game just doesnt like clearcut alpha like that

summer stream
#

it doesnt

#

make it more smooth

undone spruce
#

yeah, its exactly that

#

later

summer stream
#

man i love that taco language clearly

undone spruce
#

i think this is enough to differentiate stendo version from the normal ones

summer stream
#

why they r so small ohno

undone spruce
#

its 1x1 tile

#

without the silencer

#

im thinking of redoing it for those

summer stream
#

fire doe

undone spruce
celest forge
#

Is the pack .38 SPC and .22LR?

undone spruce
#

this is the colt police positive in 38 special

#

but there is another 22lr revolver

celest forge
#

So a single .38spc and the rest are .22?

undone spruce
#

3 variants from the colt 38 and 1 22 revolver
but there is other 3 22 pistols

undone spruce
#

1st and 3rd are the 38, 6inch in the 1st and 2in in the 3rd, and the 2nd pic is the 22lr 9shot

summer stream
#

that one poor bottle

#

and cpu is
clearly feeling good

undone spruce
#

Its a 10yr old gpu with modded drivers and a busted fan controller

summer stream
undone spruce
#

so

the only things missing, is conversion kits, traders and loadouts
and rework some textures

opaque nimbus
#

Π”ΠΎΠ±Ρ€ΠΎΠ³ΠΎ Π²Ρ€Π΅ΠΌΠ΅Π½ΠΈ суток. Π₯ΠΎΡ‚Π΅Π» Π±Ρ‹ Π²Π·ΡΡ‚ΡŒ ΠΎΠΏΡ€Π΅Π΄Π΅Π»Π΅Π½Π½ΡƒΡŽ ΠΌΠΎΠ΄Π΅Π»ΡŒΠΊΡƒ ΠΈΠ· модСль ΠΏΠ°ΠΊΠ° HD models for GAMMA v 3.2 ΠΈ ΠΏΠΎΠΌΠ΅Π½ΡΡ‚ΡŒ Π΅Π΅ Π² KVMA модСль ΠΏΠ°ΠΊΠ΅. Π“Π΄Π΅ ΠΌΠΎΠΆΠ½ΠΎ Π½Π°ΠΉΡ‚ΠΈ ΠΈΠ½Ρ„Ρƒ ΠΏΠΎ этому ΠΈΠ»ΠΈ с ΠΊΠ΅ΠΌ ΠΌΠΎΠΆΠ½ΠΎ ΠΏΠ΅Ρ€Π΅Π³ΠΎΠ²ΠΎΡ€ΠΈΡ‚ΡŒ? Π—Π°Ρ€Π°Π½Π΅Π΅ Π±Π»Π°Π³ΠΎΠ΄Π°Ρ€ΡŽ

β€”

Good day. I would like to take a certain model from the model pack HD models for GAMMA v 3.2 and change it to the KVMA model pack. Where can I find information about this or who can I talk to? Thank you in advance

rare scarab
#

store food

sudden inlet
steady kraken
#

ive came in to ask if any one knows somthing about this ive changed the pm iron sights to have no glow in the dark sights but i just found one with the glowing iron sights i changed the stalker loadouts to have it so they dont i just wann know if some of the stalkers will have pm without glow in the dark iron sights

sonic bolt
#

I can do that too I guess

steady kraken
#

will some of the pms still have glow sights

sonic bolt
steady kraken
#

so both the pms will be droped by stalkers the glow sights and the non glow sights

#

im ok wiht starting a new save its only like 10 mins in

sonic bolt
steady kraken
#

ok

#

@sonic bolt ok i did it but what about the old one

sonic bolt
steady kraken
#

ok so should i start a new save

wintry rampart
#

QUESTION -- How can I LIMIT the TYPE of items that the player can store in a particular stash ? For example, a fridge where you can ONLY store food/consumables, or a weapons locker where you can ONLY store Sniper Rifles and nothing else.

Any tips/help would be appreciated πŸ™‚

steady kraken
wintry rampart
steady kraken
#

Oh your making the mod I thought yiu ment for personal use

#

Yeah no that’s a mod I would definitely use

steady kraken
sonic bolt
#

It says specialized storage here, maybe you can apply it to the fridge

misty mulch
#

more accurately you probably need to find whatever script actually uses this specialized_storage function to limit what's in the box

#

since it comes from a mod, you can't automatically assume it'll work in vanilla anomaly

sonic bolt
#

Tried adding "food" but it didn't work, so it's not as simple

misty mulch
#

yeah you'd be better served finding the script that uses it in that case

#

could run a find-in-file for specialized_storage in *.script files across the hideout furnitures expanded mod

#

lol well that was easy to find

#

so yeah go read that

#

looks like either you can use already defined types OR define your own table

sonic bolt
#

Managed to get it to restrict items to food, but not drinks hmm

wintry rampart
#

Please don't kill the noob for this question guys --- Who do I reach out to if I want to get a message on my mod post pinnned ?

quartz hill
wintry rampart
#

Hello Mr. @misty mulch Could you please pin a msg for me on my mod post ? πŸ˜‡

iron cypress
#

is the gamedata and db folders from default gamma avaliable for download somewhere? i can't run modorganizer2

novel ruin
wintry rampart
undone spruce
celest forge
#

Not the Tarkov icon bullets πŸ₯€

undone spruce
#

theres smth wrong with this pictur

summer stream
#

ifrst of all
the icons looks strange catsus

undone spruce
undone spruce
#

ok, as of now it works with base anomaly

summer stream
undone spruce
#

but does it work?

summer stream
#

yes

#

yes it works

undone spruce
#

Damn, pretty good

summer stream
#

also roughness for that thing is
fire ohno

#

squares

#

alright ima port the textures rq and look at it in-game

#

(i had fun with weights on hands so rn i port everything i can clearly)

remote hamlet
#

How do you make/unmake an npc a companion?

lost berry
#

how would i go about adding the survival kit back into traders/loot pool

lost berry
#

well it was removed for a reason

sudden inlet
#

Every mod is an effort pepew Gimme AI for stalker configs (JetBrains Junie probably can do that)

lost berry
#

im just the .ltx edit guy

#

i only take pre-existing stuff and edit it

#

thats what i do

quartz hill
#

that is exactly what you need to do pepew