#╙🖇mods-making-discussion

1 messages · Page 54 of 1

surreal gust
#

console commands are made with engine edits

#

bro should have learned stalker mapping instead

silk aurora
#

There is a cmd table

#

You can add functions into

surreal gust
#

its easier and rewarding

#

like bro

#

there are only

#

15 or 30 people in anomaly mod

#

that know how to make maps

silk aurora
#

What even editor can you use

surreal gust
#

the SDK from big daddy gsc

#

i don't use vanilla SDK it's shit

#

i use hybridxray

#

basically this

#

lemme show it

silk aurora
#

I just wanna write scripts

#

I have no interest in modeling or map making. I wanna be big software man

#

But show me

surreal gust
#

just a small test map

silk aurora
#

I take it we will never get 2k textures 😦

surreal gust
silk aurora
#

Ooo. I take it you enjoy the map making portion

surreal gust
#

"enjoy" Yes.

#

it's not easy at all, unlike in other games.

silk aurora
#

What make it's difficult in this?

surreal gust
#

very or extremist

#

i might remake some anomaly maps idk

#

i heard that MLR has the exact same spawn shit that anomaly uses

#

if that works then it's possible to rework all of anomaly maps

silk aurora
#

What makes it difficult in stalker then other games?

surreal gust
#

due to how the engine works

#

its easier to make maps for the original games

silk aurora
#

Slow build times?

surreal gust
#

the compiler is shit

#

i use a modified compiler

silk aurora
#

Oof

#

Have homeboy pause the MP and work on the complier

surreal gust
#

the modified compiler already does it's part correctly

#

we need better lightmaps

silk aurora
#

@winter hemlock you know we love you

surreal gust
#

because xray lightmaps suck

silk aurora
#

Path tracing whe

#

When?

surreal gust
#

it uses raytracing on objects i think

#

it's just not good

silk aurora
#

I take it when you compile the light sources are completely off from the editor

surreal gust
#

modified compilers allow you to disable light baking entirely but the thing is

#

the sun is dynamic

#

and lights are too

winter hemlock
surreal gust
#

xray lights can be added without recompiling the map

#

which is the only thing i love about xray

#

ONLY THING

winter hemlock
#

mmm yeah xray kinda sucks

silk aurora
winter hemlock
#

haha nope

silk aurora
winter hemlock
#

-literally no c++ skills

silk aurora
winter hemlock
silk aurora
winter hemlock
#

i have no experience in c++
i know some lua

#

but yeah
mp status: procrastinating

silk aurora
silk aurora
winter hemlock
#

it just feels a bit daunting but that's the part of me that's focusing on the ENTIRE STAIRCASE

silk aurora
winter hemlock
#

so i want to focus on the second step
make a system that allows me to use P2P

surreal gust
#

bro you can't be monokit and call it a day

#

and promote some radmp-like mod scam

winter hemlock
#

im not

#

less talk more work

silk aurora
winter hemlock
silk aurora
winter hemlock
#

alright then, you da man
just gotta hydrate

silk aurora
surreal gust
winter hemlock
#

dude, people can do that shit for free

surreal gust
#

except that none of the gunslinger features are there

#

such as chamber system

#

misfire system

#

jamming system

#

and a lot more

#

just animations, animations and animations

#

bro do something useful instead of porting gunslinger animations bruh

silk aurora
surreal gust
winter hemlock
surreal gust
winter hemlock
surreal gust
#

look at gunslinger cop compared to anomaly

#

you'll see that anomaly has almost ZERO of the original gunslinger features

winter hemlock
#

LESS TALK MORE WORK

silk aurora
winter hemlock
#

DUDE
THE CHART WAS THE ONE YOU MADE

surreal gust
#

bro it doesnt have the upgrade system

silk aurora
surreal gust
#

eh, you can watch why gunslinger cop is way better than the anomaly port

winter hemlock
#

LESS JOKE MORE WORK

surreal gust
#

oh k

winter hemlock
#

ok
priority no.1
i want to have the console command i wrote to execute a script

#

that could be done with dofile

#

no wait loadfile is better

silk aurora
winter hemlock
#

LESS JOKE MORE WORK HOW MANY FUCKING TIMES DO I HAVE TO SAY THIS

surreal gust
#

this is actually, sad

winter hemlock
#

so how do i run a script from a lua file
i tried all the options, all give errors

silk aurora
winter hemlock
#

there's a gamma github?

surreal gust
winter hemlock
#

omfg

silk aurora
silk aurora
winter hemlock
#

alr thanks
now time to dig in the code

#

I don't see how any of them are called

silk aurora
silk aurora
winter hemlock
#

maybe

silk aurora
winter hemlock
#

oh wait i had an idea

#

i could make two items
a "S.T.A.L.K.E.R Transmitter" and "S.T.A.L.K.E.R Reciever"

#

they would look like RF detectors

silk aurora
winter hemlock
#

Not equip, per se
Just use and they'll work

#

So I can just bin the commands

#

So then it'll work without debug mode

silk aurora
winter hemlock
#

Uuugh i need to figure out how to add an item

#

I got it

#

Is the RF reciever in Anomaly?

tawny stream
#

Yes

winter hemlock
#

good

silk aurora
#

@winter hemlock did you find it

winter hemlock
#

yes

#

i found the rf reciever stuff

#

actually im going to copy it from a quest PDA

#

ok now it should just make a new broken pda item

#

i want to make an only avalible by just buying it
is that possible?

#

ok it is

#

what defines what category an item gets put in?

#

I'm getting this error when i'm trying to get the special connector item

silk aurora
silk aurora
winter hemlock
#

@surreal gust i genuinely need help adding an item

surreal gust
#

I don't do items, I do mapping.

slow bolt
#

and? help him with items

surreal gust
warped crow
#

that worked beautifully by the way, thanks again. Now just to do that for every attachment/scope version of that gun kekcry although I suppose for most I can just snipe their wpn_x names from preexisting configs and use the same values and then adjust accordingly if it looks terrible in game.

slow bolt
silk aurora
#

How would you guys feel about taking away the ability to kite enemies away from fortifications.

For example last night I shot a merc and instead of alerting his team mates he ran across the field alone and I killed him by kiting. If your shot at infront of a outpost you should alert the outpost and begin defending.

What do you guys think?

simple scaffold
#

didn't xcvb make a mod for that already. or atleast to stop them chasing mutants all over the map.

winter hemlock
silk aurora
winter hemlock
#

@slow bolt can you help me make an item?

simple scaffold
#

I have never installed gamma

winter hemlock
#

ok

novel beacon
#

anyone here? i need a bit of help

#

someone said for the repositions done via draggable hud to work i need to take the saved repositions from catch_dbg.ltx into a mod_system_(any name of file)_repos.ltx and then turn it into a mod or something, i really do not know where to get help about this so im here

surreal gust
silk aurora
winter hemlock
silk aurora
winter hemlock
#

ok fine

#

This is the error

#

This is my D: Drive

#

No a folder

#

So it's something wrong with the item

#

This is the item file

winter hemlock
#

okay i genuinely need help

#

@simple scaffold can you help?

slow bolt
#

bruh

winter hemlock
#

you said you couldn't help

#

justsilverguy did too

slow bolt
#

Why would you ping people instead of just waiting for people to respond

#

Pings are reserved for urgent stuff and not help on random things

winter hemlock
#

mabayum

#

i am just REALLY FUCKING IMPATIENT

iron drum
# winter hemlock This is the error

That crash says mp_connector is missing a variable "class= *" Compare to other item files to figure it out and check out class_registrator.script for all available classes. I've never done anything like this so that's all I can help you with

winter hemlock
#

thx

iron drum
teal trail
#

This is not a disabled soft water in settings.
And not new installed addons, or changed settings in MO2....
This is a clean gamma, correctly installed.
I am reinstalled then 10 times, I'm tried to fix this many times, and no way... Soft water doesn't work at all.
I'm was asking to people and they brought me here for ask help or information.

#

+if i turn off the shadows mods(it will looks like a normal anomaly) the soft water will work

soft burrow
#

How do you translate to Russian "You must leave your squad, though." ?
I ask here cause it's for a mod. I'm adding that phrase to the end of the lines for recruiting and hiring companions.

slow bolt
#

Because context matters a lot

#

"Только сначала тебе нужно избавится от своего отряда"

#

Would be most direct translation imo

soft burrow
slow bolt
#

I dont do that frequently at all

#

Even then i dont really read into it, so i woun remember the words

soft burrow
#

Wait let me post them from the game files

#

Слушай, как насчёт действовать в команде? В компании тут всяко безопаснее.
and
Ищу кого нанять для охраны, интересно?

soft burrow
slow bolt
#

Oh, to those lines you posted?

soft burrow
#

yes

slow bolt
#

It wouldnt make sense for the second one

#

And for the first one too tbh

soft burrow
#

oh damn

slow bolt
#

idk how to weave it in. He asks for company, but then tells you to dismiss your own company?

#

Like they are looking for company, but they dont want company but just you?

#

For the second one they(he?) are looking for guards(basically). So again why wouldnt your squad qualify

soft burrow
#

It's for hiring/recruiting one stalker at a time

#

So the stalker being recruited must be separated from his squad

slow bolt
#

I mean yeah i understand why. Just.. they say one thing then the other

soft burrow
#

Those are lines for the player

slow bolt
#

I see

soft burrow
#

The player is saying "wanna come with me? ok, you must come alone and leave your friends"

slow bolt
# soft burrow The player is saying "wanna come with me? ok, you must come alone and leave your...

"Слушай, как насчёт действовать в команде? В компании тут всяко безопаснее. Предложение только для тебя." - Offer only for you
"Ищу кого нанять для охраны, интересно? Ты выглядишь грозно" - you look dangerous
This would make sense.
I can translate more directly
"Место для одного, поэтому придется пойти одному." - Only one spot, so you would have to come alone. Works at the end of both

soft burrow
#

I think I like offer only for you the most.

#

Can you make it work for the second line?

slow bolt
#

Well yeah

#

Its just too official ngl

winter hemlock
slow bolt
#

Russian is a lot more complex compared to english

winter hemlock
#

variable immunities_sect
what should i put for it

soft burrow
slow bolt
#

Its just not how you talk

soft burrow
#

Ah I see

slow bolt
#

You dont set terms like that in a casual offer

#

You could make them ask if they can bring friends

#

there anything could be said

#

ngl that should have been there from the start

#

Aight, i gotta pop out the most neutral one i can think of

#

"Как насчет тебя?"
Damn i did it

#

"How about you?"

#

Focus on you

#

Implies asking the dude specifically and only him

winter hemlock
#

can you guys help with my problem? i just wanna add an item

soft burrow
slow bolt
#

Or maybe "Только придется своих оставить". Sorta casual way of telling someone to abandon their friends and buddies. That way its impossible to misinterpret

slow bolt
soft burrow
#

I mean, the two lines I posted at the start, or should I give up on those

soft burrow
#

Nice, thank you

winter hemlock
#

@soft burrow Can I get some help?

soft burrow
#

I looked at your earlier messages in the chat
I don't know how to help

winter hemlock
#

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

slow bolt
#

try not to ping modders challenge: Impossible

winter hemlock
#

ok i wont

#

hey i need help with an issue

regal bolt
#

I'm trying to install "Item UI Improvements" I want the original icons from the mod. however, I have the big ones from Grammy

slow bolt
#

those are vanilla icons btw

regal bolt
slow bolt
#

you already have that

#

Gamma already comes with that mod

simple scaffold
winter hemlock
regal bolt
tawny mural
#

wait what the context of this sleep

slow bolt
tawny mural
#

because it can like mean 2 different things

#

in terms how voice actor gonna say this line or what situation its gonna be

winter hemlock
#

okay i got the item to work

tawny mural
#

na?

slow bolt
#

So read the context

slow bolt
#

nice

winter hemlock
#

but i am getting very slightly closer

simple scaffold
# winter hemlock did that now i'm getting this error

Same thing.

You class needs a value immunities_sect to be defined in the item section.

Do a search by contents for that but if text to see how other items set that up.

Or you could just stumble from one error message to the next annoying everyone on the server until no one talks to you.

tawny mural
#

still dont get it, unlucky

winter hemlock
regal bolt
# slow bolt

in pure anomaly I have the original signatures. I want the same thing 😋

simple scaffold
winter hemlock
#

alr

simple scaffold
#

Everything in stalker is a chain of key words.

You can follow 90% of how the game works by searching a chain of keywords.

Only thing that doesn't work that way is like level geometry sections since they are defined in the level file or allspawn.

winter hemlock
#

i want to create my own item script, how would i go about doing that? i can't find an example and the book dosen't say anything

simple scaffold
#

Item script?

Like you use an item and it makes a script run?

Wrist watch does that.

Find the wrists watch item. Search for its section in the anomaly scripts

Probably itms_manager but I am on my phone and am infamous for typos and misspelled words on my phone

winter hemlock
#

Thanks man,

#

hand_watch is the item right?

simple scaffold
#

Need to ask careful questions. Vague questions are hard to answer.

winter hemlock
#

yeye

simple scaffold
winter hemlock
#

lemme check

#

yeah it is what i want

winter hemlock
#

i'm having trouble figuring out what makes the watch actually usable
like what causes it to execute the script?

regal bolt
#

Here is a mod idea....we have realistic weapons, ammo, handling, graphics, survival etc etc how about we make movement realistic? The whole game immersion is broken for me as soon as I am shooting at an NPC that sprints horizontally whilst ADS at ridiculous speeds. Why is the movement so fast. Why is there no inertia physics so they cant turn on a dime at full speed. I would like slower more realistic movement to fit the aim of everything else in this game.

slow bolt
#

they cant ads and sprint

regal bolt
#

even worse. they are walking at what looks like the speed of a human sprint 😄

slow bolt
#

No, they are just walking

regal bolt
#

no

#

they are not unfortunately. the speed of their "walk" is unrealistically fast. I would like to change that

slow bolt
#

yes

silk aurora
#

@undone lily Sam brings up a good point, When the Npc use crap guns they dont deal with the jank only we do, Whats up with that?

slow bolt
#

they are walking

regal bolt
#

so kerf is useless. anyone else got any useful input

slow bolt
slow bolt
#

Even in his video you can see ai reloading every 5 bullets

#
  1. Their gun condition doesnt actually matter as it is a gameplay mechanic to break the guns they drop
winter hemlock
#

yeah i managed to get the item in-game but now i have to make it work

simple scaffold
#

NPC guns jam on condition just like players do. And NPCs have an extra script jamming their guns more.

The thing is that all NPC spawn with 100% quality guns.

The quality you see when you loot is from a script that damages loot deliberately to maintain balance.

#

But give them an actual shit gun and they jam more than the player because of the script that jams their guns based on NPC rank.

simple scaffold
slow bolt
#

different greyname

simple scaffold
#

Ppl need roles or I can't tell them apart

slow bolt
#

those greynames

simple scaffold
#

10 to 1 you are probably still right

#

Oh yeah. Same rules there too.

surreal gust
winter hemlock
#

hello?

simple scaffold
silk aurora
simple scaffold
#

Search by contents. Fine the script.

Itms_manager has a big callback for item use. You can make a smaller one in your script

silk aurora
simple scaffold
#

Nope to ADHD to look at more than just the current question.

silk aurora
simple scaffold
#

I'm about 2 or 3 from going back to trolling tho

slow bolt
#

Yes he knows the guy above is trying to make MP

silk aurora
#

Lololol

simple scaffold
#

Or I get bored of them not listening and start trolling or leave.

TBH I only visit gamma when the anomaly discord is slow

winter hemlock
#

What makes you any different?

hardy hound
#

gamma has tweaked speed values in some ltx file related to stalker npcs, that's why their 'stun' animations play so fast and move like its quake

slow bolt
#

They dont really move faster

#

but their reactions are faster in gamma

#

tbh the stuns in vanilla are a joke

#

A sinlge tushkano could stunlock a stalker

stable vault
# slow bolt They dont really move faster

They do move faster, grok cranked up all the movement speeds you can see it in the mod "G.A.M.M.A. NPCs Faster Reactions" it doesn't just change reaction speed all the movement speeds in general are increased pretty substantially.

random fulcrum
#

they don't move faster

stable vault
#

They do

random fulcrum
#

okay you win they do

stable vault
#

I have tested this myself, he literally increases the values in the field "[stalker_movement_speeds]" if that doesn't increase movement speeds wtf does it do then

winter hemlock
#

ok i can not figure this out
what makes an item usable?
like if you right click on it it pops up a "use" button

#

i am sorry for bothering anyone

random fulcrum
#

dearest boy why don't you like honest to fucking god try reading the modding book and/or wetting your toes on a feasible project instead of trying to do multiplayer on your fucking own for a modpack

#

like come on

#

this is beyond retarded at this point

#

it goes above and beyond what you expect from the stupidest gamma server user

#

you're being filtered by adding an item and you want to do multiplayer

winter hemlock
silk aurora
# winter hemlock reading the modding book rn

He's got a point man. Youre idea of employeeing people to make a mod. Isn't a good one. When the guys in here say something. they have made mods, they know what is doable. You keep ignoring them and meming on them. And then coming back and asking how to make a item work. You're playing yourself G

winter hemlock
winter hemlock
#

thanks

silk aurora
#

oof

#

I just got broken up with

winter hemlock
#

look i'll come back to this at a later date maybe after i have a project or two under my belt

silk aurora
silk aurora
winter hemlock
#

thanks man

#

I'm probably just going to do some meme edits

winter hemlock
#

are .ogf files models or textures?

#

ok they're meshes

slow bolt
#

models

winter hemlock
#

where is the icon located for the energy drink?

#

cause i wanna modify that

slow bolt
#

go to its .ltx and find it

winter hemlock
#

all i can find is its sound effect

#

no icons_texture

slow bolt
#

actually its right there

#

should be in textures/ui anyway

#

vanilla icons are all stored in blocks of dozens of icons in one file per category

winter hemlock
#

i'm going to modify the sound real quickkkk

#

ok now i need to modify the icon

#

but i cant find the icon sheet

#

ok the sound works

#

here let me convert it for your viewing pleasure

simple scaffold
# winter hemlock What makes you any different?

I knew enough to lurk before declaring i was going succeed at a task that took an experienced team of programmers years to accomplish in skyrim a game that is on a well documented engine that is much more amenable to modification than Xray.

I also didn't demand answers from ppl. I answered every question you have asked today for myself by using notepad++ search function and trying stuff out. If i had a question i posted it. if no one answered. i went back to figuring it out on my own.

the use menu is available for items of class II_FOOD

but much simpler. it is avaible for any item that is defined in the form [section_name]:booster or [section_name]:booster_multi (which is itself defined [booster_multi]:booster the one thing that all the food, medicines, drinks, and the hand_watch all have in common.

winter hemlock
#

look, that's later stuff

simple scaffold
#

see the modding book section on LTX file format for what :booster means. (inheritance)

winter hemlock
#

i wanna do meme edits right now

winter hemlock
winter hemlock
#

this is my textures/ui/items folder. this is all.

naive snow
celest forge
#

@surreal gust epic

undone lily
#

Major skill issue, that’s it.

#

Started the game in most likely hardest difficulty, doesn’t check anything about the game mechanics in the PDA, then complain and will likely change the rules of the game.

#

When Dark Souls is sitting on your face, no one is trying to change the rules, people man up and beat the shit out of the game. Dark Souls has simple systems though. GAMMA is more complex, but to be honest you just need to read the items description. This is part of the immersion.

#

If you want to build a wall, you are gonna go in a nearby shop and there are 70 different things that can be used to construct a wall. Maybe you know these items and know what to do with them because you have some prior knowledge. Or you are a complete noob and start reading the items manual etc, or eventually ask a vendor in the shop about what you want to do what you want to buy.

When it comes to repairing guns, GAMMA is EXACTLY this. Isn’t that immersion?

#

You can read items description, or ask the mechanic about how to repair armor and guns. He tells you everything you need to know.

#

And enemies having shit guns is just a progression mechanic

celest forge
#

It would be funny as fuck if NPCs were also jamming each two bullets

#

and it's just like that scene in Desperado at the bar with the two guys shoot at each other with empty guns for 30 seconds

undone lily
#

That’s something I want to change in the AI code btw

#

It’s the number 1 AI weakness

celest forge
#

El Mariachi (Antonio Banderas) fights Bucho's (Joaquim de Almeida) goons in the Tarasco bar.
#Desperado #AntonioBanderas #SalmaHayek #moviescenes
Watch Desperado (1995) Now: http://AAN.SonyPictures.com/Desperado

Antonio Banderas, Joaquim De Almeida, Salma Hayek, Cheech Marin, Steve Buscemi and Quentin Tarantino star in this stylish shoot-'em-u...

▶ Play video
#

But yeah i mean NPCs are never gonna act logically in any game

#

why don't they change to their secondary instead of reloading

#

or why doesn't the sniper dudes change to a different gun when in CQC

#

why do they sometimes throw nades directly at walls and blow themselves the fuck up Clueless

undone lily
#

GAMMA AI is still somewhat good for such an old game tbh

naive snow
#

Most of the footage is him fumbling with basic shortcuts, he spent the better part of 3 minutes, just switching guns, not reloading and wondering why his guns don't shoot

#

The flanking plays of the AI are solid

undone lily
#

Look at Tarkov AI

undone lily
naive snow
#

Where it falls apart is when the AI is aiming at you, walking and trying to get to another cover next to you. They just get in your face regardless

celest forge
naive snow
#

They'll get in the same house as you, aiming at you, shoot you a bit and stop to reload. If the ai could reload while moving, combat would be more dynamic

naive snow
celest forge
#

I mean yeah jamming is not a part of most fps games

#

but like

#

it isn't rocket science either

naive snow
#

Spaming that dead man trigger hurt my soul listening to

#

Oh let me try this APB pistol, equips it, fat 0 in the ammo counter, attemps to shoot it multiple times. It fucking hurst to see

undone lily
#

And actively seek cover

naive snow
#

Well most of the time it manages to, but once you flank them as they reload, they're fully stationnary

celest forge
#

But how didn't he know it was empty

naive snow
#

It's a nice Ah gotcha! moment, but at the same, I wouldn't expect the AI to just stand there

undone lily
#

Currently they reload even so they are next to you and they have 20 rounds left in the mag

celest forge
#

guns have empty status

naive snow
undone lily
#

When looking at the reload code in the engine, you know why they react like this

celest forge
#

I mean that's a fair assesment but didn't he look at the fucking gun

#

specially with pistols it's GLARINGLY clear when their empty

naive snow
#

Nah he just swears and gets angry really

#

Like he presses the unjam key, he does the mag check anim, but his ammo count is still zero

celest forge
undone lily
#

I think he didn’t figure out where’s the ammo count

naive snow
undone lily
#

Also about gun, just reading the looted guns stats tells you 50% DMG and AP

celest forge
#

I wanna see this guy play Misery if he thought gamma is impossible

naive snow
#

He's your typical new gamer, another good chunk of the video is Duuurrr it's a survival, teach me! He's unaware of the actual PDA filled with loads of information, because it's not painted yellow and pointing to the note section

undone lily
#

What’s also funny is that it’s coming from a guy playing Tarkov

#

Aka need to check a website to know how to do anything

#

Meanwhile GAMMA has everything readily available in game

naive snow
#

The actual game that requires an insane wiki knowledge

#

I guess what's hurting Gamma for these nu gamers, is the lack of wiki

undone lily
#

I think he just went with the “ah it ain’t gonna be so hard it’s a just an old modded solo game”

celest forge
#

He's a tarkov player?

undone lily
#

GAMMA requires your brain juice 24/7

undone lily
#

Well he’s an extract camper, among other things

naive snow
#

Checks out

celest forge
#

Then why the fuck is he standing on the open with no cover half of the fucking video???????

undone lily
#

Told you

#

You die > reload > not really a problem

#

Only issue is yes, if you suck, you die all the time

celest forge
#

Bro this guy is either doing the angry gamer bit or he's dead ass dump

naive snow
#

Bit of both I think

celest forge
#

WHY GUN NO SHOOT

naive snow
#

Eh eh witty youtuber

celest forge
#

For a guy that's used to tarkov, he plays like a warzone tweaker

#

In that agroprom bit he doesn't take cover once

#

despite having the dumpsters and the walls to hug

#

but he stands still in the middle of the road to shoot

naive snow
#

That starring at the bush moment was entertaining

surreal gust
cerulean mantle
#

Would this fire at the dot?

surreal gust
#

boolets are projectiles

cerulean mantle
#

I'm trying to reposition the gun, just wanted to see if I got it right :D

surreal gust
#

Ok

cerulean mantle
surreal gust
rough lion
keen vector
#

where are weapon and suit upgrades written

#

i forgot

summer girder
#

Silly kek

summer girder
#

Remington doesn't deserve his hands

fair canopy
#

1.5m subs can't be wrong

naive snow
#

Believe in le funny man

winter hemlock
#

i wish there was a way to fix the bugs with warfare

#

so that crashes just dont happen

misty mulch
misty mulch
#

lol

winter hemlock
#

like that yeah

soft burrow
#

anyone know what's the function that opens the dialog window to speak with a stalker?

#

I'm spawning an NPC near the player and wanna start speaking with him automatically

cerulean mantle
#

Hi. How can I give distance effect to gun sounds?

regal bolt
tawny stream
#

Look in the .ltx files for a gun - most will have a call out for distant sounds. You'd need to create or copy your own sound files in the correct format and then call them in the .ltx

#

@cerulean mantle

#

Sorry, meant to reply; cbf to fix it. My comment is above

soft slate
#

Has anyone made a C-Clamp animation for AR platformed weapons? Or is it in a mod somewhere?

soft slate
slow bolt
#

Ofc it is possible

soft slate
#

From what I understand, animations can be super finicky

#

I want to get into it and mess around with making mods, not anything professional, just testing the waters with it at some point in the future.

#

Do you know of anyone who's made it that I could speak to?

slow bolt
#

made what "it"?

soft slate
#

c-clamp animations

slow bolt
#

I am not aware of any and i hope nobody ever does

#

Its cringe

soft slate
#

RWAP I think has a sort of c-clamp but I'm not 100% sure

#

Yea it's RWAP

surreal gust
#

The man himself.

soft burrow
winter hemlock
#

ok i want to add an item that when i use it it pops up a menu and i can type things in that menu. and what i type in is stored as a variable it spits back out like a "too exhausted to move" thing

tawny stream
#

And just having the thing display a predefined message or messages is not good enough?

#

Just thinking in order of simplicity vs flexibility

winter hemlock
#

I need it like that for a future project

celest forge
#

Does anyone know how the color codes in LTX files work

grand flax
#

hi, are there any mods which add a bit more depth to the character creation like traits/perks? something like how project zomboid has the negative and positive trait balancing

icy estuary
#

How hard it would be to implement Statistics back into the PDA?

#

I mean detailed stats, like this

surreal gust
surreal gust
#

No idea why does grass exist here even though I removed unneeded vertices from the terrain

#

I think it looks nice.

undone lily
soft burrow
#

I needed to close the dialog with the original NPC to delete him, and wanted to automatically start a dialog with the clone, as if the player was still talking with the original. Because recruiting companions through the normal dialog options doesn't close the dialog window.

undone lily
#

smart 🙂

regal bolt
#

will we ever get twinks of the zone......

fair canopy
#

If someone cares enough

simple scaffold
random fulcrum
azure mulch
#

With the Ultimate Gun Pack Rendition 3, how do I make Mags Redux that is provided with the mod work? Do I have to have the GAMMA one activated aswell? And, where do I put the provided one in the load order?

summer girder
azure mulch
#

Oh, sorry, im stupid 😔

fathom garden
#

may i ask, where is point to add some functions to cli?

azure mulch
#

So, encountering alot of issues with installing the Ultimate Gun Pack Rendition 3. Winrar throws up a total of 357 errors of "The system cannot find the path specified", when I extract them.

azure mulch
fathom garden
azure mulch
#

Trying it now

#

Extraction didnt throw up any errors, gunna transfer it to mods, then start the game, see how it reacts

azure mulch
soft slate
azure mulch
#

I usually dont get issues like this, so haven't had to pick and choose

surreal gust
#

My next mod will be about porting this test map from shoc

#

Build 1844

glacial dove
#

wasnt there a simple way of fixing this radius?

glacial dove
#

nvm got it

naive snow
fleet sleet
#

Trying to change the vanilla scar's damage value to boomsticks version. How do i accomplish this?

silk aurora
#

Hey what extra mods do you guys rin

#

Run? If any

slow bolt
#

this aint the place for this

silk aurora
#

Aight sorry

jolly fiber
#

FireRandomMin = 1
FireRandomMax = 5
NoFireTimeMin = 200
NoFireTimeMax = 750
MinMissDistance = 6.0
MinMissFactor = 0.0
MaxMissDistance = 50.0
MaxMissFactor = 0.0
What are the units of these configs? I guess for TimeMax/Min it's miliseconds and for MissDistance it's meters. What are MissFactors? And if I think correctly npcs will miss from 0 to 50 meters but won't miss after 50 meters, is that right? And how do they correlate with min_queue_interval_far/close, max_queue_size_far/close or whatever?

graceful sluice
#

I got kinda bored of mod making, so to not waste all this, I sharing with everyone my collection of unfinished gun models, you can do whatever you want with them. There link to google drive, they all sorted and have preview images.

#

It would be very cool if someone can finish that SVU 🛐

slow bolt
#

Repost it in abobale discord

#

More weapon modders there

graceful sluice
slow bolt
#

invites are disabled

graceful sluice
slow bolt
undone flicker
#

y'all modders need to make a winter npc retextures

slow bolt
#

no

undone flicker
#

why

fair canopy
#

Maybe one day dux will finish his

undone flicker
#

it looks weird to see a stalker wears a woodland camo in winter

undone flicker
jolly fiber
#

What dispersion value is used when npc is walking and using a scope
disp_stand_stand_zoom or
disp_walk_stand?

#

And what if the player is aiming and walking at the same time? Does it add disp_vel_factor to disp_aim?

zinc radish
#

So... This is another game but anyway, I would like to know if anyone knows of any mod that makes the "Weapon/arm movement" similar to the one in the video, very sensitive and the weapon even has a small "Turn", i dont know if the Turning part is possible, but the movement must be. If anyone knows of a mod like this let me know :)

undone flicker
zinc radish
#

and its not recoil

#

It's... the movement when you look around....

undone flicker
#

yeah I get it

undone flicker
zinc radish
#

i can try

woven terrace
graceful sluice
woven terrace
# graceful sluice

I'll check out your files buddy! If you still have capacity, then I'd love to further elaborate details with you and make your models into awesome mods!

somber quarry
#

why when I put the conditions of the weapons in the MCM as I want then in game it's not like that?

fathom wagon
#

@undone lily Sorry for the ping, but what was the reason that the Bounty Squad Rework and the GAMMA modifications for it got disabled? I remember someone explaining why way back when it first got disabled from GAMMA, but I can't remember.

random fulcrum
#

it's performance intensive

fathom wagon
#

Was there no decent way to help curb the performance issues from it? What were the main culprits?

random fulcrum
#

idk

surreal gust
#

sdalger nostalgia

#

map from build 1844 with codename "tir3"

graceful sluice
fathom wagon
#

I believe I just found a way to monkeypatch the general tasks init function to directly modify the task cooldown. Gonna test it on my current run and see if I notice it. Going to reduce all timeouts by 50%.

fair canopy
#

Another banger if so

vernal cypress
#

@simple scaffold I apologize for the ping, need to ask if do you still have the RF receiver indicator addon, I remember somebody on Anomaly server gave me the file few year ago so I can use the RF with blinking icon instead of the noise due to the nature of my hearing disability and he claimed that addon was made by you (I lost the file)

simple scaffold
#

Or RF mod. Something of catspaws. I am bad with names.

simple scaffold
# vernal cypress <@155830872027693057> I apologize for the ping, need to ask if do you still have...

This: https://www.moddb.com/mods/stalker-anomaly/addons/new-extensible-rf-sources

Which is also part of DAR

I think one or both of those may be part of gamma now..so you may be just need an MCM setting changed

ModDB

Overhauls the RF Receiver to expand the frequency range and make signal sources easily moddable. New signal sources like GSM interference from stalker PDAs. Optional mouse wheel support and accessibility widget.

vernal cypress
#

huh alright, i will check it out and thank you very much

vernal cypress
simple scaffold
#

If you can't get it working any other way I will dig out the WIP version

tender thorn
#

how to play in bricks map for testing the debug menu???

fair inlet
tender thorn
queen pineBOT
#

@tender thorn _ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1193236562943688714/ctrlmen.gif

tender thorn
#

lmao

tender thorn
#

im using Weapon HUD mod, but once i hit the wall.. the position change to default, why is it

jade oxide
#

best bot message ever.

peak dock
#

I'm currently making changes to this mod: https://github.com/ahuyn/anomaly-loot
You can get weapons with randomized condition from crates in this already, but not armors.
I've been working on adding more boxes that contain armors and have gotten pretty far. I don't really know anything about scripting however, so making the armor condition random is proving to be a big hurdle, as one might have expected...

If someone with time and interest would like to help me I would apreciate it very much!

GitHub

Lootboxes for Anomaly. Contribute to ahuyn/anomaly-loot development by creating an account on GitHub.

crisp coral
#

So I just learned that the KS-23K existed and I was curious if anyone made mods for it.... Because as dumb as it looks having a 7 round mag for that beast of a Mutant killing shell would be very nice XD

slow bolt
#

and it is just as bad as the gun looks

sacred token
#

When AA-12 auto shotgun GigaKek

crisp coral
jade oxide
red crescent
#

anybody knows how to make the weapon hud changes permanent?

#

clicking on apply doesnt do anything, the weapon reverts back to its previous position after closing the edit menu

simple scaffold
red crescent
#

the cache_dbg.ltx file doesnt output anything tho

sacred token
#

Maybe its because of MO2. Check the games gamedata folder and any mod folder which adds the cache_dbg file

slow bolt
simple scaffold
ocean spruce
#

Does anyone know which xml calls for this file?

simple scaffold
simple scaffold
#

welcome to the world of "why is this particualr bit of UI hard coded in the engine so that it is basicly imposible to change"

teal trail
#

@undone lily hello, I'm sorry for disturbing you!
I would like to ask for help, no one could help me with this. Only i have this visual but, and this no way to fix it, i asked many people for help and nobody knows how to fix this.
-Is absolutely clean gamma
-A complete reinstallation did not help.
-Clearing the cache didn't help.
-Changing any graphics settings.

slow bolt
queen pineBOT
#

@teal trail If you have a question or need help with G.A.M.M.A., please use the correct channel for your problem:

For vanilla G.A.M.M.A. modlist (this means that your modlist is unchanged and untouched): #🔨base-gamma-support

For custom G.A.M.M.A. modlists (this includes mods added by yourself and also mods that are disabled by default in G.A.M.M.A.: #🔨modded-gamma-support

If you are having issues with the installer, or with your G.A.M.M.A. installation: #1026866080347603065

Any other channel ARE NOT support channels. If your question is a support question, you may be asked to go to the proper channel.

teal trail
#

Ok I'm sorry

regal bolt
tender thorn
#

my weapon hud always reset once i hit the wall.. anyone could help

teal trail
undone lily
#

DX11?

teal trail
#

Of course

random fulcrum
#

just change the shader config for water

#

it's easy enough

#

instructions are a few words in plain english

teal trail
random fulcrum
#

open the settings file

#

in any text editor ever

#

change numbers

#

save

#

delete shaders cache

#

run the game

undone lily
#

the ssr config file

#

but defualt gamma doesn't have the issue

surreal gust
#

Anybody know how to fix the "No template found for the class WP_GROZA." an error i got trying to merge the spawns

teal trail
teal trail
slow bolt
#

Soft water should be enabled

#

not disabled

teal trail
undone lily
#

amd gpu ?

teal trail
undone lily
#

perhaps that's simply it

teal trail
#

A sorry

#

GPU...
RTX4060

#

I mistake whit CPU"

undone lily
#

drivers are up to date?

teal trail
#

Of course

undone lily
#

no clue

teal trail
#

Very strange I'm don't understand why only me have this.....
I'm install totally clean gamma without changing satings start new game and have this....

teal trail
# undone lily no clue

Maybe it will fix automatically whith new paches in future.
Thank you for being much kinder and friendlier than @slow bolt

jade oxide
# teal trail Of course

i'm so much a noob when I fuck up my shaders, i reinstall gamma entirely. If you got optical fiber that's not that big of a deal to redo a clean install, and 99% of the time it's my fault merging incompatible graphics or not knowing jack shit of what i'm doing. I wonder what's the occurence of actual hardware-related game issues, but I think it's very little actually, but grok probably knows better.

weary mantle
#

Is there interest in more story focused mods? Or do those kinds of mods tend to be highly incompatible

slow bolt
#

Those mods tend to be complete aids to make

weary mantle
#

Is it because of the scripting aspect?

slow bolt
#

Its because of the Stalker's aids engine aspect

#

You can talk to Itheon if you want to find out more
Search this thread

weary mantle
#

Aight

soft slate
#

What specific lines in a weapon file do I need to edit to edit the damage?

naive snow
sage cosmos
#

I'm a little confused, but where should I start looking if I want to make a couple different outfits? (Not looking to make new models, just use the ones in the modpack already)

naive snow
#

Plus add the necessary stuff like repair parts and upgrade trees

sage cosmos
#

Fair. Just looking to make a couple outfits look different but not replace. I like their stats, I just don't want them to look that way

naive snow
#

You just want to modify the textures and visuals?

celest forge
#

Anyone knows why the draggable hud editor stops exporting to the file?

#

I remember it happened to me once but idk how to solve it

naive snow
celest forge
#

I tried with a completely clean new anomaly install and it's still not working

#

with latest exes

naive snow
#

Maybe try roll backing the exe, I can send over mines if you want, worked two days ago

celest forge
#

I'll use the third last ones

#

Still not working

#

wtf

naive snow
#

Which DX version are you working with?

celest forge
#

11

naive snow
celest forge
#

Bro what the fuck did you send me

naive snow
celest forge
celest forge
naive snow
#

Oh is that Silver's new map?

#

That might not work with my version of the exe, those aren't latest

#

Mines are like early February

#

They're Ascii's for the newest SSS update

celest forge
#

Oh

#

But yeah it's still not working

#

for whatever reason

#

This happened to me once but I can't remember what I did for the life of me

#

it was like a year ago

naive snow
#

RIP, maybe the drageable require some extra dependency or something?

celest forge
#

I mean even then I didn't change anything

#

It just stopped workin

#

Yeah idk

sage cosmos
#

Preferably, create a new item

#

I would imagine copying most of the code over would work, and I've done items for Arma 3, so I'm not entirely unfamiliar with modding. Just a little confused

sage cosmos
#

Mostly about where exactly to find the item and how... Spread out the data is

#

If that makes sense

red crescent
celest forge
#

I'm having that same issue

#

Please let me know if you find a solution

regal bolt
#

Can someone explain to me the difference in application of panic_stand_run and danger_stand_run? What scenarios would each be used in?

pulsar oyster
#

So I'm just going to ask this question here at the suggestion of someone in #🔨modded-gamma-support

I'm looking for someone who uses the ANUS mod (Gamma Modpack) in combination with this mod (or has experience with this mod) -- https://www.moddb.com/mods/stalker-anomaly/addons/anomaly-151-track-stalkers-using-their-name-v10

I've been using the Track Stalkers mod throughout my game, but combining it with the ANUS mod makes some names (like the single-name Renegades) unfindable. Say I look up a Loner called 'Avdakt Lake', it will find them on the PDA, granted they 'exist'. If I look up singular storyline-important names like Noah, Gatekeeper, Sidorovich, Hip or Wolf, I can also find them. But when I look up a single-named characters created by the ANUS mod, such as Renegades with names like 'Blight', 'Ghost' or 'Scumbag' for example it will give me 'No stalkers found with this name' even though all these names are present in the name lists of ANUS.

Seemingly ANUS' mod author uses the STX text protocol/sign to 'give'/trick the game into thinking stalkers just have one singular name, but I have no way of replicating that STX sign in-game itself to find them. From what I can gather I think the game is expecting to find 'two names' for regular stalkers, which means STX (which denotes 'empty', rather than 'blank space character', from what I can gather), cannot find single-named stalkers which have 'STX' added as first/last name. I might be completely wrong on this, does anybody with more modding skills than I do have any idea how to fix this so I can track these single-named stalkers? I'd like to make my own patch for this, if it's even possible, but I lack the skills to figure out how.

ModDB

Ever wanted to punish an enemy that was bold enough to brag about their actions using social media? Ever seen a message asking for help but couldn't find the person that needed it? Some guy just found a powerful artifact, and you desire to take it for...

fair canopy
low spindle
#

Anyone know why all instances of "anomalies" have been replaced with "amomawies"? -_-

low spindle
slow bolt
low spindle
#

im asking why my build is saying that

slow bolt
#

dont tell him

low spindle
#

T-T

slow bolt
#

Let him figure it out

low spindle
#

TTT-TTT

slow bolt
summer girder
hot token
slow bolt
low spindle
slow bolt
low spindle
#

Lmao
ive made like 9 updates since then. this is recent

odd ledge
#

Bro doesn't know

low spindle
#

;-;

paper needle
#

User lacks critical information

odd ledge
#

Alright here the thing

#

Your build is becoming a furry version of anomaly and hip is protogen now

paper needle
#

Furry version of Anomaly? Doesn’t that already exist?

#

Its called EFP im pretty sure

slow bolt
#

STOP

naive snow
slow bolt
#

@naive snow

naive snow
#

At least write it like a proper date

tidal elbow
#

Burn pls use that answer

low spindle
#

what is happening rn.....

paper needle
#

We do a lot of trolling

tidal elbow
naive snow
#

I aint getting muted over this heck nah

tidal elbow
naive snow
#

Based admins

paper needle
#

Can’t have shit in gammer

slow bolt
#

Worst admins

#

I cant believe falco would do this

low spindle
#

OMG i completely forgot this holiday exists.........

slow bolt
#

Clearly

low spindle
#

this is one of the weirdest things americans do

paper needle
#

Clearly it doesn’t

#

Ruined

naive snow
#

Just go and have fun in newbie's, it's choke full of people to mess around with
and better than the mod-making chat clueless

low spindle
naive snow
#

Heck messing up the base and modded support chat could also be a fun time kekw

naive snow
slow bolt
#

you ruined the fun

naive snow
#

I ain't the one who gave it all away

#

I gave a slight hint

slow bolt
#

Cant be mad at falco

summer girder
slow bolt
#

Surv animation is already available as a mod to add on top

naive snow
#

Neat I'll have to check it out soon

slow bolt
#

Its been out for >2 weeks

naive snow
#

Thank god for the quick wheel mod

#

I honestly should try making toolkits functionning with it so they open up a workbench straight from it

random fulcrum
#

jesus fucking christ a 30 second long downtime

#

when does the item kick in

summer girder
#

Realistic overhaul moment

naive snow
#

Hopefully not when the kit is put back

slow bolt
random fulcrum
#

get health gated and instantly pop surv kit out of reflex
it's a 23 second long animation now
healing starts 20 seconds in

slow bolt
#

All it does is makes you able to heal the limb from 0

#

You are not supposed to use it in combat

#

So it is the purest form of skill issue to exist

random fulcrum
#

ah i thought it was still a keg of health

slow bolt
#

Nope, you thinking of survival kit

#

This is a surgery kit. Used for surgery and nothing else

surreal gust
#

Build 1844 map

random fulcrum
#

you know having a firing range map wouldn't be bad

surreal gust
#

Added the missing physics props

summer girder
#

Finally
Somewhere to test ballistics in, using stalker meters

surreal gust
#

Since it is a test map after all

#

It has all of the required ammo, weapons, attachments

#

Physics props too

jade oxide
celest forge
#

@steady apex Hello, sorry to bother you, do you know why with the Draggable HUD editor mod it might not export to the cache-dbg file? I tried a completely new install of anomaly with the latest exes, as well as the build I always use it with and it's not working in either

fair canopy
#

It doesn't rely on modded exes does it?

celest forge
#

I think it does yeah

#

But I didn't change them when it stopped working

#

Just was working one moment, I rebooted the game to change something in the gun's animations, and it stopped working

jade oxide
#

good luck having demonized replying to you, you need to take appointment i think lol

soft slate
#

If I don't want to use photoshop, what's a good free alternative? I wanna mess around with modding.

summer girder
surreal gust
#

Was a pain to decompile, fix broken .ogf files and config static objects via actor editor.

random fulcrum
celest forge
#

Bro was in the lookout for my downfall

#

🙏

surreal gust
#

Shader edition

surreal gust
hollow ravine
#

how would i go about changing the running animation on a pistol ?

neon kite
#

don't like the rex's?

steady apex
hollow ravine
slow bolt
#

oh yeah that aint gonna happen

hollow ravine
#

damn

#

so cant do anything about the p90 clipping either ?

celest forge
fair canopy
celest forge
#

How tho

celest forge
#

@surreal gust it was your map

#

LMAO

#

idk why

#

Disabled it and now it works

surreal gust
#

Didn't change anything related to that tbh

#

I just changed the level files.

celest forge
#

No clue man

#

I just know that I only changed that and it works lol

surreal gust
#

It would have been better to upload it as a level spawn file instead of replacing fake start or merging the spawns

#

but then the "I can't read" issues would afloat

surreal gust
#

OpenXRay gunslinger edition

peak zealot
#

Hello, how to turn on the Maids HD icons in MO2? I reinstalled this like its written, and I dont know should i turn off the Cr3pis icons

narrow stirrup
bright dagger
#

um

#

does anyone know if CRCR works with gamma

slow bolt
#

It does

peak dock
#

Any clue what could cause this?:
FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] c:/anomaly\gamedata\scripts\ui_inventory.script(2077) : Picker_Toggle

LUA error: c:/anomaly\gamedata\scripts\ui_inventory.script:2077: attempt to index field 'ico' (a boolean value)

queen pineBOT
#

@peak dock If you have a question or need help with G.A.M.M.A., please use the correct channel for your problem:

For vanilla G.A.M.M.A. modlist (this means that your modlist is unchanged and untouched): #🔨base-gamma-support

For custom G.A.M.M.A. modlists (this includes mods added by yourself and also mods that are disabled by default in G.A.M.M.A.: #🔨modded-gamma-support

If you are having issues with the installer, or with your G.A.M.M.A. installation: #1026866080347603065

Any other channel ARE NOT support channels. If your question is a support question, you may be asked to go to the proper channel.

simple scaffold
peak dock
#

Yeah, so it's a problem with vanilla boxes too?

#

I'm adding new ones that can contain outfits and I started getting this error, but only when opening some boxes

#

Clearly a problem too complex for me 🙂

simple scaffold
#

something with how arti is closing the inventory doesn't properly clear the picker state and as a result on re opening the inventory it tries to read a value that does not exist

peak dock
simple scaffold
#

i am still trying to figure out exactly what needs to change. (and convince arti he needs to make the change)

peak dock
#

Could that be related to the "busy hands" thing?
I've tried to get in contact with them but no luck on my end.
Since I am making my own version I would love to have it patched at least.

simple scaffold
#

no. this is something else.
Arti is way less active than he used to be. and popular modders get a lot of random pings, no offence.

basically when you use the pick on the box arti calls a funciton to hide the UI. posibly swapping that with a call to the inventory close functon might fix it. Or adding a tiny fraction of a second delay via a timed event. or both.

peak dock
soft slate
#

I'm kinda comfortable editing .ltx files

peak dock
#

Im quite good at .ltx's from just using mods, at this point.
But I've sat on this .script for like a week. Trying to get boxes that drop outfits with anything other than 100% condition.

#

Scripting is not my fotré shall we say!😅

soft slate
#

Neither is it mine lol, I'm slowly learning, I wanna be good enough at the basics to mod in Stalker2

#

Scripting is such a pain IME

peak dock
#

Yeah. Mind you Stalker 2 is gonna be a whole new engine and shiz. A new catalog of stuff needing to be learnt.

naive snow
soft slate
random fulcrum
#

watch as motherfuckers manage to get lua to do things for stalker 2

soft slate
#

I've got 3 separate Stalker installs, one is GAMMA, one is my main modded anomaly, and the 3rd is going to be my testing instance

random fulcrum
#

yeah right? they should add zscript

naive snow
#

Go straight to assembly

soft slate
#

Imagine we get furry traders from a mod lmao

peak dock
#

Hey I leaned C# in highschool. Thatcarried me through making a functional mod in Lua. Some experience is better than none.

soft slate
naive snow
#

I'm really curious what kind of shader material pipeline they're going to be running and the game's initial selection of weapons

soft slate
#

My current achievement is editing very basic stuff for guns (fire rate, damage, etc.) and brutally abusing my poor new_game_loadouts.ltx

soft slate
#

What's really gonna suck is learning blender, gimp, and the other programs to use for making the mods themselves and learning how to integrate it into anomaly and eventually S2. I've got them downloaded I just have to learn to use them. Gotta watch tutorials and burn my brain on that too.

peak dock
#

Given the power of the Unreal engine I imagen there's a lot of possibilities on the shader front. I'm expecting the guns to be on par with the earlier games.

peak dock
#

yeah

soft slate
#

Some crazy shit is gonna happen with it. I'm betting on that.

naive snow
soft slate
naive snow
#

Plus if they use any of the new tech, having to pre-process meshes is going to be fucking painful

naive snow
#

There's just a lot of pre-processing of meshes that needs to be done so it can be packaged and used in a build

naive snow
peak dock
#

We'll have to see I guess. I have some hopes GSC values the modding community somewhat

naive snow
#

I just think they're indifferent to it more than anything

soft slate
#

Maybe they'll do it like Bethesda and integrate modding into it.

peak dock
#

Probably not they dont have bethesda levels of cash

soft slate
#

True

naive snow
#

There's no modding support on Unreal's front really, so unlike bethesda where it's their old ass engine they just keep on modifying and the modding support was already integrated years ago.
There's no point in doing modding support as a feature in recent games

soft slate
#

I wonder just how difficult it will be

celest forge
#

Probably not much more difficult than with this piece of shit engine

naive snow
#

Pretty darn difficult since they'll most likely have their own version of Unreal running, not the binary version available

#

Like the game won't come with the sln visual studio project file or any of the environment setup.

soft slate
#

Well, we have 5 months to wait and find out.

naive snow
#

So there's no way of knowing internally what plugins they're running, what engine side modification they have or any way to decompile their shaders back to nodes for the material editor

soft slate
#

Basically it'll be FAAFO when it comes out lmao

naive snow
#

So you'll be able to do model swaps early on, but anything more than that is going to be PAIN

soft slate
#

Well gents, heres to me having several S2 installs for messing with

naive snow
#

The unfriendly modding environment of new games can be blamed on data-miners and cheaters making devs just trying to water tight and black box their whole game

soft slate
#

Totally not calling out Sledgehammer Studios and the fact that cheaters had access to the engine BEFORE launch

#

It was embarassing as hell when that leaked out.

regal bolt
#

does anyone have the mod that replaced the mein kampf for the holy bible? i swear there was a mod like that somewhere

regal bolt
soft slate
#

The book right? From WW2?

regal bolt
#

yeah

soft slate
#

I'm making sure I understand this correctly.

#

Where the hell is that even at???

celest forge
#

in debug

regal bolt
#

it doesnt spaw

#

n

#

yeah in debug

celest forge
#

It's the only book that was left in anomaly

#

by the devs

#

gee i wonder why

regal bolt
#

i wanna replace it for something

#

might just have to find it myself

celest forge
#

It's on the anomaly server I think

#

I made one but for the communist manifesto as a joke for myself lol

soft slate
#

I did a quick search and didn't find anything, I'd recomemnd just grabbing a texture and replacing it.

#

I only use debug to test new items so I had 0 clue this even existed,

regal bolt
#

LOL

celest forge
#

Have at it then

regal bolt
#

tysm man

celest forge
#

Oh it was actually Das Kapital

#

same shit

soft slate
#

I swear this game has the most random items, and even more random mods

surreal gust
#

I'm probably one of the few in this community that know how to use the level editor to it's fullest potential.

#

But I have ABSOLUTE ZERO coding skills.

summer girder
regal bolt
surreal gust
#

Without them, there wouldn't be anomaly

#

There probably would be anomaly but it would be cop based

celest forge
regal bolt
#

gonna try and find the icon for it then

#

ty

regal bolt
#

its in debug

surreal gust
#

Wasn't expecting this at all

regal bolt
#

but i want a das kapital or comm manifesto for morale boosting during freedomer runs Trollic

surreal gust
#

Freedomers love painter, confirmed.

regal bolt
#

dutyers do

#

most definitely

#

or renegades

peak dock
simple scaffold
peak dock
#

I've got it working somewhat already. But thanks, I might be able to shorten the script a little.

chilly relic
#

can someone help?

#

these are my custom mods

soft slate
#

!support

queen pineBOT
#

@soft slate If you have a question or need help with G.A.M.M.A., please use the correct channel for your problem:

For vanilla G.A.M.M.A. modlist (this means that your modlist is unchanged and untouched): #🔨base-gamma-support

For custom G.A.M.M.A. modlists (this includes mods added by yourself and also mods that are disabled by default in G.A.M.M.A.: #🔨modded-gamma-support

If you are having issues with the installer, or with your G.A.M.M.A. installation: #1026866080347603065

Any other channel ARE NOT support channels. If your question is a support question, you may be asked to go to the proper channel.

neon coyote
#

How would I go about swapping FDDA animations? For example, one thing I want to do is use the glucose shot animation for epinephrine. Any help would be appreciated catthumbsup

slow bolt
#

i aleady gave a tutorial. dont remember if it was here or in anomaly discord

#

you can find it if you search