#╓☢stalker-chat
1 messages · Page 53 of 1
and besides, thats the worst one to pick
ammo plays a part
.50BMG has a 240% modifier
makarov just has low damage
ah
so say 40 damage x 2.4
thats not much
thats like 90
maybe enough to incapacitate a stalker to the body, and 1 tap heads
but at that point, so could .357 and i dont need to edit that
well .50 cant be stopped, but .357 can
anyways, i wouldnt bother
I see
yeah, i just decided to yap at you
anyways, this is the gun i made use .50 (like it always should have): https://discord.com/channels/912320241713958912/1377709065337176074
i used the .50 BMG from: https://discord.com/channels/912320241713958912/1065168136577482753
(you could also use the .50BMG from the BUM mod but i didnt, and if you have BUM and artigrok, you have to delete specific data from BUM to make them both work properly together)
(BUM = Barrett Ultra Mod btw)
how the FUCK do i put lights on the ceiling?
and i mean facing down
nevermind
How?
advanced mode, capslock for "toggle surface alignment", that's how you place furniture on the ceiling
^
i never did learn DTLX 
i just completely forgot about it
off to the guide i go
i do need a brightness setting someone else uses, the screen on the pda is way to damn bright
Not gonna lie i find close range 7.62x39 guns a bit hard to justify in a loadout...
ok, maybe i can show mine, see if you like it
in like 20 seconds
doing smth
Like you get great anti-stalker cqc performance and... that's it
Is my RAM low?
thank you, trying to adjust the brightness to where i can see in game and where the pda isnt blinding is a nightmare
well that setting looks great on my monitor and set up
so i think it might be ok for you
it works great thank you again i can actually see now
oh neat, i have good taste


funny thing is, i set it up in AW using a rusted shitty truck as reference, i didnt even know if the PDA would look good, i just hoped it would

very interesting hud
only 557 hours??
Yep!
how did you even check that anyway
Could a build with NATO gear as a faction who is only (from the NATO factions) friendly with Clear Sky work out? The thought process is that you can get NATO gear faster if you are enemies with at least one NATO faction, but still be friendly with at least one NATO faction to buy ammo. Heading to the swamps might get annoying tho
It's a mod. Here: https://www.moddb.com/mods/stalker-anomaly/addons/total-playtime
neat
okay im not a fan of the reshades at all what do i turn off
idk if thats what they are called
i havent played gamma in almost a year
maybe longer cant remember
This one's pretty innacurate in my experience, the run timer is usually a better option
Run timer?
Lemme check it out.
It's going to count the sleep time as well.
Next playthrough!
I'm doing Miracle Machine soon
https://discord.com/channels/912320241713958912/1352309077694349405 late reply, but here's an improved version that is less intrusive and doesn't reset at 24 hours
fucking hell
XD
only a little less impressive than geologist
geologist had 7.2k kills at 169 days
insane amount of murdering
i mean i had like 1.5k at 49 days
this needs a command ^
this is too peak to ignore
there is a sound version too

seems like a more extreme version of the slap
...thats the point...
oh melancholy is yappin now

I need to do more tasks so I can afford the parts I need to fix my guns but I can't do a lot of tasks being offered because I need better guns
I hate this part of early game
Could a build with NATO gear as a faction who is only (from the NATO factions) friendly with Clear Sky work out? The thought process is that you can get NATO gear faster if you are enemies with at least one NATO faction, but still be friendly with at least one NATO faction to buy ammo. Heading to the swamps might get annoying tho
What life?! I got no life! I'm in the dark here, you understand! I'm in the dark!
Where are you?!
Rostok, duty soulslike
I have an aks74u, SKS, Mosin, and a KS-23 that need parts. My only fully repaired weapon is the kiparis I started with
Its soulslike so I don't want to take huge risks but I am having zero luck getting the parts I need
Both through traders and drops
play invictus, your luck stat goes up 20%
instantly
Playing soulslike so I can do the following
-learn to die less and be more careful
-get an idea of how much I die doing that
It's all preparation for ironman runs but given how much I died in my last "normal" run I needed a middle ground lmao
Trying to go from dying 10 times to an unfortunate mutant spawn to like, a single digit number of deaths across my whole playthrough lmao
not worth all that its better to toss yourself in
you get better faster
go straight to 2 life invictus, or you can add life granter and do murky spirit
far more rewarding
Nah I kinda just felt like doing soulslike for once anyway
Idk how far I'll take this run anyway but I'll probably start with like 2 life ironman, extra every 3 days or so with my next.
I've never been good at dropping myself in at the deep end in any context ever
I don't think Soulslike affects your stashed things, does it?
Wish you had a 1911.
Not if you don't have them on you
Also I started my last run with a USP and my brain needs variety so no 1911, too similar
I tried ironman once
3 lives
3 day life granter
Lost them all to boars spawning at the south entrance to garbage
I need to completely change my mindset and jumping in and getting creamed won't do that, I'd just burn out faster
how?
im baffled
3 lives to boars?
and you didnt try climbing?
boars? near the south garbage? with trucks to climb?
Boars are just demoralizing.
There's nothing I hate more than boars.
With my run/walk speed, they just headbutt me into oblivion.
I think I did? I genuinely don't remember. I think my brain was stuck in old gamma before ledge climbing
Either way I have to ease my way in, I've had this stupid fucking brain for 27 years now and if I don't listen to it I won't get anything done
how old is pre ledge climb?
Wdym ? I don't really have much problems with them other than recoil control and some long range stuff.
ok, how low is that low, because boars on base gamma settings are easy
Late 2023 was my first complete run lol
I think I stopped playing the update right before it got added
yeah we had ledge climb
i was there back then
unless you were an update behind?
Yeah it does, prefer more of the Mutant though. Got the better recoil control and stuff
It was the update before that then, cause I remember it being in the "mods being added in next update" list
Let me show you
oh boi i sure do love shotgun slugs
just obliterated 3 monolith with a double barrel and slugs
Nitro Express simulator :D
the double barrel in question
absolutely wonderful gun, best starter weapon by far
aside from repeater, since it has a scope
I had an FWP double barrel for a minute but didn't have means to fix it fully so by the time I found green parts for everything else the barrel had gone yellow
Rip the boy
its not FWP, its just made by frosty, its in his pack tho iirc
Can't you repair the barrel with a cleaning kit?
above 60% yes
Below 60% is still yellow?
but if you waste the durability down to 59%
Oh
anything below is yellow
Nevermind lol
and it might have been green before, but they used it in its current state without cleaning it
so it went yellow
18.5 R isn't that hard to find tbh.
Yes but I have other weapons I'd prioritize using that on and I haven't crafted the actual b repair kit yet
Had all the parts but the cleaning kit and ran out of money
I have a KS-23, Mosin, and SKS now all would be a better use of it
why would you use the kits uses
Thankfully, Bkits need tier 1.
you treat it like a tool kit
yeah, i dont even have those
im just killing people
fucking stupid idiots dont have armor strong enough to save them from a .72 caliber slug
isn't that shotgun from Juan
I always carry 10 AP slugs for when the time comes.
no
if im not mistaken frosty made this one
no it was juan
HOW MANY MP-43S DO WE NEED?
i get them mixed up with how many of the damned things there are
If I can't find the part and the gun would be a big upgrade
I just leave one charge on it so I don't lose the toolkit
naw
if anything i'd only use it to fix 1-2 of those guns, replacing a single part I can't find
late game i use the whole thing sometimes
but thats because i usually have like 12
so eh who cares at that point
Oh no it handles great but like... if i'ma have a gun that just kills stalkers effectively, then i want it to be either something all-range like an accurate select fire 5.56 or 7.62x51, a sniper, or ap smg
so? 7.62x39 fits those
theyre usually accurate enough
and they hit HARD
they work long range fine, slap an optic on and gold
For a little bit past mid range sure but unless it's an sks all of them have pretty poor accuracy
And the draco definitely isn't gonna do well long range lol
its funny, because SKSs are very bad for accuracy
only like 2 in 10 are actually remotely accurate
love when i get NO grenade indicator
like what am i to do when he doesnt yell, theres no sound of it hitting the floor, and no indicator
like fuck me i guess
I'm going for AUG A1
ok cool
For ultra late game, my loadout would be something like:
G3, M79, FNX 45, SIG229
M79?
the grenade launcher?
thats a choice
Yeah, for special encounters
why wouldnt you just go for SCAR-H with a UBGL
UBGL is boring!
its about the style
Dat soviet quality control
its funny, i own one
well it was my dads
he got it by buying like 10
then shooting them all, finding the best one
then sold the rest
so i got one of the good ones
7 of them were straight scrap, 1 was decent, 1 was good, and the last one was really good for SKS standards
Svd/svds, aks74u tac/groza dolg or storm or w/e, that tan and black slide 9x19 pistol w/laser or a pp2k (modded to be 1h with 20 round mag)
Taking 6 sigma to a whole new level.
so he kept that one, sold the other 7 at exact price he bought them for, and the 2 good ones were sold for more, since he already tested them
Is my typical mid-late to lategame loadout
I love AKS 74u
how rare are controllers in coats? I just saw one for the first time, which bare handedly executed a chimera
I only saw two, one in Agroprom, another in Dark Escape.
they're just normal controllers, with a different model
seen them from garbage to cnpp
i think it would be cool if the different models dictated power
like the coat means its been around and picked up a coat for the cold zone weather
and the borderline naked ones are fresh out the lab recently
and the ones with just pants are the regular middle power
it just makes sense to me
i literally thought I was seeing a bandit clapping a chimeras cheeks, then I heard the distinct "eeaeargh"
new character starting, Guh-lker

can someone tell me the section name of the graphite stalker suit?
i have an idea, and i need it
nevermind, im just gonna fire up debug
Pretty sure they do
i know they do with chimmys
and a couple others
but i can check in debug rn
once i open it up
in like 2 months, since its HDD
Oof
why can it still jam?
shoot once
shoot it once and check it again
its 0% now, i guess I shot it clean
Soulslike is interesting but I'm so tempted to dump my duty soulslike save and start an ironman loner
Idk why I always run into this feeling once I've started to get the tiniest bit of momentum in my save but I kinda want to just focus on my main gear set rather than spare stuff all over the map
Soulslike, the Gamemode that punishes the player for dying but somehow Ironman ended up being a lot more popular 
to be fair soulslike is a relatively recent mod addition
compared to ironman existing since idk whenever the anomaly devs added it
I really feel like more lenient drop rates would make soulslike feel more natural, actually having gear to cache around the map
but I think of gamma's gameplay which for half of it is about scarcity and it just feels better to not have to think about it
disassemble everything I don't use, sell everything I can't use
but in soulslike I'm like huh, this is a garbage weapon but maybe I can stash it somewhere for corpse runs
it just becomes kinda cluttered
I had some fun cinematic moments but half the time I'm incredibly tempted to reload my save anyway so I may as well just play the mode where that's what I do but I can only do it so many times if that makes sense
and where I was doing it to try and "train" my brain for ironman but at the same time I have to prepare for the entire new mechanic of dying, idk it's weird
yeah that's fair
ok, so i made some edits, now lets see if it holds up

(PLEASE PLEASE PLEASE BRO THAT TOOK FOREVER)
@celest sparrow overprepare man when they have to play a game they can't overprepare in:
hey do you know the id for 7.62x51 FMJ?
you got a document for that?
ok its very simple XD i should have known
the man of culture
ok i have rebalanced my edit
it will no longer be fucking busted XD
anyways, thats the extent of my effort
its not exactly a balanced edit, its kinda OP
it just offers more suit options
for new games
for loner, bandit, clear sky, duty, freedom, merc and isg
them balls
if anyone is interested in this shitass edit, then lmk, it should work with no other mods required, but you will be missing a few weapons like the MP-43, winchester 1886 and the 500 magnum
oh shit you do need juans 500 magnum for sure
since it edits merc, isg, and monolith loadouts to include ammo for the 500 magnum
you focker asked to tell where to find sounds, i pinged you with screens, no reaction
na hospitality
I want to play loner for my first real ironman attempt, but that starting weapon with that name is extremely tempting
Hi everyone. I wanted to know the name of the percentage mod so I could disable it and enable the bars mod for the vanilla Anomaly. I want to install this mod.
the artist blood kickin in huh
What's the mod that changes the running animation? I prefer the old goofy one
thank god I installed almost all of my Juan's guns today so it was really easy to just search "trade" and delete every folder named "trade" that was modified today
otherwise it would have been agonizing
why would you want the objectively worse bars over numbers
second of all, theres a better solution
this is bars
and it gives ACCURATE data
over the inaccurate base gamma ones
Because I don't really want the ugly Anomaly bars. I want the ones from that mod I sent. They're the ones Escape from Pripyat uses.
numbers on the ui is a crutch that only results in ui gore
The problem is that if I leave the percentages, the mod becomes incompatible from what I understand.
you can not argue in gamma's ui favor regarding aesthetically pleasing design
what?
man I had some banger tasks to start with but I had to restart my save after I deleted all the trade folders now I have dogshit
i prefer practicality over looks in this case
i mean strangerism's mod is even worse if you ask me
numbers and bars?
ew
i don't know why he added the number besides the bar
yeah it looks terrible
i mean
you said vanilla anomaly bars
so i gave you that
its nice though to be like "how much x resistance do I need for y thing"
and someone else can look at it and say "oh I have exactly this much and it works for me"
instead of like "idk half the bar"
he added the math to the tooltip
that was something i had in the roadmap for the original stats mod
thing is, i would have taken his mod, if it didnt do both, if he just did numbers id take it
why do one and the other at the same time
because sure it might not be pretty
I'm turning off the percentages and putting back the ugly vanilla Anomaly bars so I can use the Simplified Vision UI mod - Haruka
but its readable
math
You didn't understand my point as I see it.
but yeah urgency = tedium = bad
because tedium's definition changes depending on the person you're asking
No. I sent a photo of the bars I want.
you're decreasing usability for the sake of something that only slightly looks better
THIS
again, i gave you the best thing
dead honest i'd much rather prefer people saying "oh it's around 75% ish" rather than "you need exactly 72.7% res to not worry"
ngl, it doesnt matter
and if it matters so much
use sotas ui rework
It's not what I want and I don't agree that it's the best.
"just get around 3/4 of the bar and you're good" over "you need exactly this amount to get by"
holy fuck youre impossible to please

it's way easier to communicate one thing over the other
Sota tells me that those bars can no longer be used because of the damn percentages.
they can be, doesnt matter
i did it before
yeah the gamma ui rework broke compatibility with every ui mod ever
nah
like sleep for example
40% sleep is enough to go to sleep on
you have items that subtract exactly 1%
that's just one example but I'd rather be able to have the exact number in those kinds of circumstances
i made it work somehow
That's why I want to get that mod or the Simplified Vision UI that puts those bars working.
with pure bumbling fuckery
yeah i mean fuck i wonder why
do you look at your UI that much that you NEED those colorful bars?
could it be because strangerism's stats mod is made FOR gamma
What did you do before?
could it be the case
shit idk
i just installed it afaik
then i selected the bars
and it worked, so if it doesnt work beyond that? idk
and like i said, if youre dead set on bars, you might as well take strangerism's mod
Why what thing?
did i reply to you
Yeah
Could it be yes
HERE
MAYBE THIS ONE?
it allows sota's
so the bars just MIGHT WORK
if it doesnt, suck it up
honestly
I already said I don't want those bars.
ITS COMPATIBLE WITH SOTAS UI
THEREFORE, ITS LIKELY COMPATIBLE WITH THOSE BARS
jesus
didnt even read latest message
But the bars look like this?
I SEE THAT
GO HERE
INSTALL
AND USE SOTAS UI
since it has an option to use SVUI's bars
so it should work
i feel like a fucking genius among lobotomites, and thats saying something
If those bars and the UI work, I'll give you a prize.
the only prize i want from you, is for you to never address me again

starting now
goddamn the mp40s sights are hot ass in this game
but must press on for the bit
come back to check here, but only to see Atroxinal dying from brain aneurysm 
Bro's been fighting for his perfect hud for so long, yet he can't get it
not my fault brother man was saying stupid shit and having the most idiotic opinions
I got simplified to work (except it had black text which was annoying), so I dunno what's causing his issues
i gave him the bars "those are not the bars im looking for" ok, fine, how about THESE bars? "nah not it, not smooth" LIKE WHAT DO YOU WANT FROM MEEEE
but i think it got solved
since im no longer having a fucking aneurysm
Eh, honestly it depends on the gun for me. Then again most of the time I take only the good 7.62x39 AK's and upgrade em a lil bit. But hey, to each their own I guess.

are you serious.
this mod ^
?
this sentence here is incoherent
i can not grasp meaning from this
anyways, i only know one arti ballistics, and its the one i linked, if you mean that one
just follow the instructions
and if you mean arti the modder, i dont know what youre on about
https://www.youtube.com/watch?v=toiI2105sZc bro this would be sick in game
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🤜 Support as a Channel Member...
can't use this for fucking ages but it's drippy and that scope is worth a lot lol
yap control
is this compatible with sotas ui
?
Moddb always has interesting stuff to find and the weird stuff like female snorks which isnt really an improvment mind you. 
read le description
i will be nice to you since you dont have a history of being braindead
but halloween snorks are an improvement
thats for sure
pumpkin snork
very seasonal might add it later on
Snorpkin
Snork, Pumpkin, allow me to present to you... The "Pork"!

or the Snumpkin
so
why is this part of the bar even here?
if its unused
for anything
would make for a neat base, if it werent for that annoying loner in the way
garik
is snitch's questline good?
the one post LL?
if I recall you get 30k after killing the top 10
also how do you change the photo of a loved one?
ah so useless
idk, but do you want my personal favorite mod that changes the photo?
well here you go anyways
its animated with a picture of a cat
pretty sick
You know what I miss?
A-Life
In Gamma it's sparse at best really
And I have an idea on how to bring it back, but I am no scripting expert, so I guess it will remain unchanged
It's not used in the main games either, some mods make use of it tho
a life really isnt as noticeable as we think tbh, in the base games i never noticed it

it really is just a situational thing
and the few times it does show, it barely impacts anything, so when people say new games ai is souless, yes, yes it is, but remember, its not like a life was some gods gift to ai
it was impressive in its time, and its still impressive
and random tool, including expert
its just that we could do better now, if we tried
but its RNG so you need reload few times to get expert tool
just that not a single AAA company takes the risk on AI being good
because they cant seem to realize people are smarter than they give them credit for
so they assume we need braindead ai
which is wholly untrue (considering we've been trashing on their ai for years)
anyways A-Life smear rant over
A-Life = mid but impressive from its time
that is all
ok so useless by endgame
its nice back up plan if you have utterly shit luck somehow or decided to dont roll with expert tool in LL
yeah i have like 11 golds in jupiter and zaton in this save
i already have experts
and exo book
and isg nosorog
so im done, and i havent looted a stash in days
both irl and in game days
unless for a quest in MS
like in TC for that decoder thing
Thing is... Tell me when was the last time you saw an NPC loot enemies body, get a better gun or armor from it and just skeedadle back to whatever they were doing?
in trilogy?
fucking never?
Ever?
idk i dont watch those retards loot
doesnt matter, i just steal their shit when they die
that further proves just how hard to notice it is
I saw it multiple times in Anomaly, and even before the 0.9.1 it was present, before Groks despawner and NPC's don't loot bodies was implemented to save space for your hoarding not to crash the game. I think there is a better way to make the ALife loot, and retain items looted without impacting the Item ID pool that bad as it did previously
i dont care if they loot or not, i just turned off loot claim
so i take it
would make no sense if they took loot after i took it all
You're missing the entire point
Imagine if the NPC killed someone, ran up to their corpse, took their gun, and despawned the old one that they wouldn't be using.
Because it has a higher value
Like a bandit that killed a loner and instead of using his old PMM would take the loners TOZ instead
Then seeing the same bandit luck out and kill a military guy wearing a Skat armor that would drop for the player, but instead he'd "convert" it into the bandit skat and wear that instead of his old trenchcoat
Changing his visual model to match looks and resistances of a Skat armor
On top of that if they ever got an armor above medium ALife would allow them to travel north, and if they'd make it through the offline or online combat in those areas you would be able to meet them in Jupiter or Zaton
How cool would that be to see another NPC that actually scores their way up to the north?
While neat, would you ever really notice
People that don't just speedrun the game would
You'd see the top 10 in the zone change more often, you'd find corpses of enemies if they are on the same level, some with no loot because it was taken, some with just marginal items like sewing threads and such
sister you're dreaming this up
Do you ever look at the top 10? Do you ever make note of the names of the people you encounter?
but it's a cool feature idea
I said it's what I would like to see. Not what is already- actually it kinda is already in the game, just locked behind optimization
although with the absurd granularity there is with armor and how overtuned some variants are it'd be a pain to work out
Personally? Sometimes
I also don't want to imagine the performance impact
its kinda implimented in OLR but the mod itself its not good 
True. But couldn't they be just you know? Categorized by keywords? Like
If loot is:
"Skat"
then new visual:
(paste the list of possible bandit skat variant visuals)
NO
Armor bit no, but guns are
yanderedev coding
yeah nah i'm referring to the item you get afterwards

Aren't drops tied to the visuals already? That is already in the game
Best thing about the armor rework is that you (probably) aren’t going to get a shittier duty skat just because they decided to wake up on the wrong side of the bed that morning

yes that is the case but the entire thing you're saying is about npcs looting gear
No no. The bandit would delete the armor from the loot of the killed military, and when deleting it the bandit would get the skat9 bandit visual
It is deleted to free up theItem ID, and therefore player is not able to pick it up
and what if the guy upgrades from a holy grail item
like a woodland merc
or a duty skat proto
Then it is either ignored, or the bandit gets a random bandit exosuit visual
Or in case of a protoexo they get their factions protoexo
the one from the model and the one in the inventory
The one in the inventory is supposed to be deleted until they die, then it comes back as a loot for the player
The question should be “why the fuck is this bandit dropping a military skat, what a stupid bug lol gamma moment”
the idea is good but it creates infinitely branching possibilities
that are just fucked by the granularity of armors
see if there weren't exos for all 9 factions and only one exoskeleton item
then yeah it could work out
Like if the bandit has a leather jacket and find a skat armor they change visuals to bandit skat and delete the military/duty skat they found. If they are killed they drop bandit skat as usual.
or if there weren't say 4 or 5 variations of the same suit class for one singular faction
like sunrises
or merc radsuits
it's not intuitive and would not feel fair to the player if he's actually paying that much attention to the game
Pick up the voyager
Is every armor in gamma from vanilla anomaly?
Pretty sure no by virtue of the helmets existing
"woah german turd is using a merc ace imma keep tabs on his dome"
waits a few days ingame
"why is german turd using an exoskeleton model"
kills him anyways
it's the merc exo and the exo he looted
These would be categorized to be percieved by NPCs as a single item, like all sunrises would just be sunrise, all ICBMs are ICBM, All exos are Exos, all protos are protos etc., so that the granularity wouldn't fuck the NPC
yes
you don't get the issue
Explain please
see what if timothy oral loots a woodland merc
and it turns into the regular merc radsuit
because it's generalized into the radsuit class
or what if ryder over here loots a fucking merc ace but it turns into the seva body armor
NPCs loot armor?
I didn't see them loot stuff at all

they don't loot in gamma currently
Hold your horses
Did they before?
Remembered it kinda
we're discussing a kinda cool idea that has a shit ton of flaws in its inception
The point is that the woodland merc is a super rare spawn and you just fucked the player over by deleting it from existence and replacing it with a generic exosuit
but it's still a cool idea nonetheless
yes that is what i implied yes
Woodlands isn't even that good
Just normal rad suit with more anomaly protection and rads

What I thought was when a merc loots a seva bodysuit for example they have a chance to change their visual to ACE, or Grassland for Exosuit. It's randomized if they pick up the "SEVA" or "Exosuit" category of armors, so the chance is still there
Still way to slow
And br doesn't even matter as of rn
okay so what if arthur morgan picks up a patchwork anomaly suit (the bandit seva) and is now upgraded into a merc ace
Ecologists after they kill anyone and loot an armor:
I would really love it if as soon as I go to like mid/north my armor wouldnt be worthless and ot everybody shooting ap
I even get shredded in my nosorg ...
And their progression of armors would be like with guns in vanilla. Base cost
The game explodes because ecos don’t have like, 90% of the generic faction armors
like i insist that the sole thing fucking the idea over is the absurd granularity in suit options
and the overtuning of a lot of them
Then the armor would be ignored in that instance
Agreed
for this to work and feel good, armors need to be condensed into one per class
not 5 radsuits for mercs and 1 for every other faction but 1 radsuit period
So what, just gets deleted and player gets kicked in the balls for existing?
Now behold as this cs npc kills a unisg nosorog npc
Deletion
No. In that case the armor is still on the body if there is no viable visual to replace the current one. The armor is ignored and NPC remains unchanged
Then the CS guy would get a Nosorog. Nice
there's no clear sky nosorog
Not in the loot pool, but there are 2 visuals I found so far for it
Then we circle back to
Just replace the words
same goes for if a bandit were to kill a unisg nosorog
you just lost the god armor
They would not drop that then, instead they would opt to already implemented drop table of loot, in this case a CS-5a I believe. The CS Exo
see what i mean with the infinitely branching possibilites
so the god armor is indeed lost
So you get fucked out of a unisg nosorog drop because the game decided “ball crushing time”
Yup. That would make the game much less predictable and much more engaging
bro chose the wrongest way to read that post possible
It is, but if a UNISG loots a Nosorog from Military, duty or a Merc? It gets it!
brilliant game design
Forgot to put /s momo
I mean. Do you have any better ideas for livening up the zone?
Because I don't besides to let them loot guns again and delete the old ones, which would be a good start
the idea is good on paper
but in practice it's not flying
because of what i lined out
I still think it would add to the overall experience, but I refer to your judgement.
ye they don't
whoever is closest to the corpse got the goods
or whoever decided to jog there instead of walking
All my armors from barrier, gone
yeah but imagine the chameleon freedomer
Yeah. They would, but if the corpse loot is deleted by the previous NPC that looted it then there isn't an extra armor to pick up
changing model every 2 seconds
XD
That would not be the case, unless they found better and better armor each time, dictated by the armors base cost
By other mono
Like they would cap at a nosorog
okay so in the context of gamma imagine the guy picks up a monolith nosorog and then robs you out of everything you have access to
provided you still don't have experts
losing out on medium/heavy gear
because the guy just doesn't get the model update and the item is now lost
They should get the model update
not to anything below the nosorog and picked up after the nosorog
There are visuals for evry faction, just not the drop loots
considering what you're saying
They wouldn't pick up anything after the nosorog, unless it is a nosorog with a higher value.
It would be ignored and left on the corpse
It would be like
what was the last armor you unlock
Pseudogiant spawns, kills nosorog merc
i do remember there being armors more expensive than the isg nosorog
Get current visual
Visual has a keyword
Keyword for that armor
Our faction armor has higher base price? Ignore
It doesn't? Pick up the armor
Upon picking up? Delete the armor from the corpse and change visual of the looter to the factions keyword armor
You successfully get the armor to not despawn
Random merc runs over and loots it and equips it
Dies
yeah but this still doesn't solve the variants issue
nor what happens with the previous suit
Nosorog despawns
and the previous helmet since those are disconnected in gamma
you don't have suit/helmet models for all possible combinatios
what if a leather jacket duty dude kills a nosorog unit
and he's promoted from leather jacket bandana to nosorog spartan
The previous suit is deleted, since the NPC doesn't really pick it up. It deletes the armor from the corpse, and by doing that gets themselves a different visual. The item is gone
because he can't be nosorog bandana
brilliant game design
like i say tho the idea is cool on paper as the initial concept
the more you elaborate the worse it becomes
and it's because of the issues i mentioned
Npcs ignore helmets. They don't get the separate helmet visuals, and would rely on the randomized visual within the category for a helmet. Like if a merc picks up the exosuit off of a loner corpse they get a random chance of getting a screen helmet, or a steel one, or an Exohelm depending on what visual the randomizer picks for them for the exosuit
Does that answer the question?
I just think it’d be funny to do an entire mono barrier defense just to get no armor because of constant npc looting rerolling the armor drop chance
okay so now there is the possibility of helmet duplication
it never ends
You know combat is prioriztized over looting, and NPCs have an exclusion area around the player for that reason? So that the NPCs wouldn't steal players loot
Explain
if the helmet is ignored then it remains on the body
Mhm
and if the model picked at random for the guy has the same helmet listed in its drops
you can get it twice
the max range for this is small as fuck and you can't wander past the warp point
while npcs can
From the body of the killed stalker, and from the body of the new visual guy, yeah. There is a possibility, but it could be possible to just ignore the helmets for the visual change, while deleting them after the NPC loots the body
but that circles back to the nosorog bandana issue
I mean that really doesn’t change the problem
Also true, tho isn't there a way to make a modified loot claim mod for the NPCs as well? So that they ignore the bodies marked with the kill tracker?
Just delays it from “during barrier” to “after barrier”
yeah you could just use the loot claim in your favor
that's the most sensible thing suggested in this convo since the start
Killing freedom?
Using loot claim mod for NPCs and Player separately
Player loots their kills, NPCs loot theirs
as in allow npcs to loot to allow for this suggestion to work, but also make loot claim prevent npcs from looting your kills
the same way you're prevented from looting theirs
Exactly
regardless of the no loot radius

Set the default for it at 0
And the magic will work
still tho the main issue is the absurd amount of armors
I still think the idea is good, and for the edge cases just ask away, but I have no idea how would one go about making it work.
and also that helmets are separated
we discussed like one singular edge case
which was the helmet duplication
that's an edge case
all the other ones were regular gameplay happenings
Both helmets and armors are deleted upon looting if the armor is higher value than the one of the current NPC visual.
i'm talking about helmets being separate from the armor
Categorizing them by their type would alleviate that issue, and edge cases can be tied to a category (proto skat as proto exo) or ignored entirely
I know. For npc visuals they would be randomized, and the helmets would be deleted with the armor if an NPC loots it, if ignored it would leave the helmet as well
The armor the npc loots, like with the bandit
He picks up the skat
Skat has a few models for bandits
A randomizer would pick one of the categorized visuals
okay so i could just lose on a sphere12 for example
there simply is no universe where this is even remotely close to good game design
Yeah, and get a screen or a gas mask instead
you're still banging your head against the same issues i lined out
it's beyond horrible game design
while the idea remains good on paper
Because I see no issue with it? I know you may lose out, but it wasn't your kill to loot if the NPC is looting it. And Loot claim prevents that already
it's just not compatible with
- the granularity in suit options
- the granularity in variations of suit options
- helmets being separated from the suit
I just alleviated all of those I believe.
how tho
Let me explain it again
timmy picks up a bandit seva and now he's an ace
bobby picks up a woodland merc and now he's a bandit exosuit
B kills C. C has a higher armor base cost than B. B deletes the armor and the helmet off of C. B then gets the armor visual of Cs armor, but in their own faction colours, with a randomized helmet.
Pretty much
Yeah. That tracks to a degree. Can be a Seva, can be an Ace
Depending on the randomizer
it's just insane
lose an exohelm because rng decided "nah their armor model should be the one with a gasmask (it's going to drop a respirator)"
You wouldn't lose it as a player, because you would be unable to get the loot because of loot claim.
you would though
?
If you kill it then the NPC can't pick up your loot, and neither you can pick up the NPCs claimed kill
without hypothetical mod: dead npc with exohelm, you can kill npc that loot claimed and then loot the dead npc with exohelm and get it
Yeah. You can do it, if you kill the npc that is supposed to loot the body before they do
with hypothetical mod: dead npc with exohelm, npc loots body, deletes exohelm, rng decides to not use an armor model with exohelm, you lose exohelm
you're getting fucked over by rng
I mean if you wanna kill them? Sure, but then you'd get to loot both bodies untouched, unless the NPC already looted their kill
and if there's one thing i know gamma players hate, it's rng taking away their loot
looking at you, scavenging skill
Meanwhile we put up with F1s and Nosorogs deletion until now.
And it's still there
yeah? because grok isn't going to remove it
Kinda wondering why really
it existing doesn't mean people don't hate it
True. I am not saying no, just-
Funny how you say it. Wonder what advantage would F1 nades give
f1 aren't despawned next patch
Besides a nade with a marginally higher kill radius and less rng on shrapnel
Woooo! Finally!
Was wondering that
But it makes them rather common
gaming has triumphed today
in F1 grenade case, it was spawning way too much and Grok chose to use the scavenging skill deletion instead of trying to reduce drop rate for quick band aid fix... but good to know its aint going be continued in next patch
i don't get the f1 despawn overhyping
like yeah i agree it's a dogshit solution
to a manufactured problem
but the f1s are the worst grenade type in the game
just because of their weight
they're functionally the same as the other 2
I don't get the nosorog despawn doomposting
what's wrong with nosorogs being more rare than regular exos
Just people getting upset
If anything? I'd say lock armors behind the progressive armor loot option. If you wanna keep going with no exo until legend be my guest, but don't take the ability to loot from players that set that setting to full. They do it for a reason
Yeah
Pretty sure the therm is also affected by this loot deletion, its just that F1 is much more notice able since lot of players are used to seeing billion of F1 in their backpack
it isn't
only f1s are despawned
the other ones are subject to regular scavenging rng

Gonna have to see if the F1s will be reduced in loadouts cause I sure was getting a lot of them in my run
Guess its just stupid quick band aid fix
I sure hope they're not, because RGD-5s are not so common in hard survivalist, in comparison to my medium scavenger playthroughs
Personally believe it was to avoid the quick and easy access to IEDs

unfortunately, IED is still common if you know which sidequest to do and you can get 2 or 3 of them every day
easier solution would have been to rename the ied to nied (not improvised explosive device), make it uncraftable, and only lootable from stashes
That requires effort, we don't do that here
can't f1's be turned into ubgl rounds or some shit now

i don't remember
than to go to the extremes of restricting one grenade type from being looted by the player
Only IEDs iirc
until like 40 hours into the fucking gmae
oh ieds
Could have just removed the grenade from loadouts
Also
this would also need more changes than the nied thing
How are IEDs OP?
it's a nuclear fucking blast
Watch me find a way to nerf F1s and IEDs acquisition cause it only takes 3 IEDs to make a RPG round and we don't want that to be easy 
that's on a timer or a proximity trigger
Their biggest downside really
you know the dragon's eye explosion?
and how it seems to have a blast radius as wide as your mom
that's an ied
the dragon's eye spawns an ied and instantly detonates it
you can craft rpgs with ieds?
Just find and delete from the Extra section in Loadouts
but yeah, NIED sounds good as well tbh
it vaporizes almost every enemy in one hit, expect pesudogiant, in its case, its coin flip that it will get halved in HP instead
Yeah
holy shit f1's really are too op
Neat, but how do you deliver it to the enemies easily?
now picture you being able to control where to place it and when to explode it
you don't
you just place it in their general area
I kinda miss how IEDs send you a few feet into the air after you plant them
and the area is cleared
It's my way to acquire RPGs, Freedom bulk sells the IEDs you need for the RPGs so I tend to save them up for crafting
there's also things like just placing one down on a proximity trigger around a corner
and watch a platoon explode
Along with you if you don't run for the hills
That is true, if you time it right
brother there is a proximity trigger
Oh yeah xD
also the player gets reduced damage from explosives
Yeah, but you still have to be disguised/unseen or bait them over it
so that it's actually resistable through explosive res
no?
just have them aggro
place the thing
run away
they push you and die
Seriously? That doesn't feel like it's true, especially not with the monolith RPGs
Never thought of that.
yeah so see why ieds are ridiculous in a game where any explosive damage is a skip fight option
Probably because I run with companions all the time and would fear them stepping over it xD
its because RPG deal nutty amount of damage, unsure if player can reduce it enough to be mattered at all
I mean I have 85% explosive res. Dunno if that is enough to even make a dent in it tho
🤷
Like the only thing that saved me the last time was my companions firing wildly at the RPG guy while health gate allowed me to tank a warhead
Survived with like 30% or so HP
ok having a hunting axe in the early game is a new exp, got my first two pelts at a 100%
Guys what youtubers do yall watch for gamma.. I only watch cheeki breeki and venoxium cuz idk any others.. are there any that do playthroughs and stuff
None
Play they game
100%
Nah I do play.. 😭 I just wanted something to watch while eating or outside homie
😔didn't have to do me like that

Yeah cheeki breeki
Used to watch drewski yeah the clickbait is cringe but he's too much of a variety channel
The problem with that is I'm only interested in gamma content while I'm working on a gamma save
And the only time I watch streams is when I'm gaming
At least videos I can watch whenever and pause and pick back up at my leisure, but I can't watch gamma gameplay while I also play gamma lol
Btw what is the next update gonna be? Like 0.9.3.2 or something or like 0.9.4 or smn
probably 0.9.3.2, Grok gonna stretch it out more since he kept moving his goalpost with his #📎to-do list
It seems like major patch tho right?? Cuz with the armor and stuff being redone
armor probably won't be redone yet
Could a build with NATO gear as a faction who is only (from the NATO factions) friendly with Clear Sky work out? The thought process is that you can get NATO gear faster if you are enemies with at least one NATO faction, but still be friendly with at least one NATO faction to buy ammo. Heading to the swamps might get annoying tho
I was thinking of Duty
yea no this would only work if you
do you have gunsmithing tools
do you have a 5.56 gun
do you have 5.45
dissassemble 5.45, craft it into 5.56
if so then this COUULLDDD work
Or I go to the swamps and buy the maximum amount of 556 ammo
I dont currently have that run, im just thinking abt starting one
ok
ok
when you get gunsmithing tools and 5.45
and like a GOOD 5.56 gun then you can start your little
experiment
how do u guys evaluate better guns? and dont say looks
There are a few tierlist videos out there
From Cheeki Breeki
u cant just eyeball it?
Is monolith farming a reliable way to get NATO gear? Then i could also just play as a NATO faction
I got back into Stalker GAMMA recently to try a new Invictus run, and started looking into the weapons I should prioritize to maximize my chances of progressing smoothly. Here are pretty much the results and the best weapons to try to get your hands on.
This guide is of course valid for Anomaly / EFP as long as you have Boomsticks & Sharpsticks...
ive been using the swamp thing like forever
its a good gun but i want something new
Less yapping more watching video
aight dayum
XD
the best weapon is the one you like the most
Its either the Frenchman or the furry for gamma players 
The "Best" weapon rabbit hole ends up being the weapon that has the least amount of recoil and the highest magazine size
Toz 34 my beloved
nullm*xy
or has access to the Under Barrel Grenade Launcher, which automically makes any weapon the "Best" of the game
average noob uses 9x39, a 12x70 auto shotgun, MP7 and a pistol in vision slot
M98B in their inventory because obviously you need a sniper rifle in the mix
"oh this gun has a grenade launcher so this gun fucking sucks ass"
9x39 is disgusting
six gun loadouts for good measurement
all my homies convert guns to fire 12.7x55mm
It is, but it has its own position of being the end game caliber of choice I guess
Also 2 spare guns to make sure your inventory is already 90% full when u leave your base
Each time i see a green barrel 9x39 at the start of the game i want to delete this shit
Wish Green Barrel drops were removed

guns ass eitherway
errr
there is an entire
black fucking cirrcle in place of the reticle
fyi
fresh install of GAMMA aswell
im getting attacked by these psy hallucination ghost mutants in the miracle machine. Do I just have to tank them or can I stop them from spawning
you gotta tank e
m
i only have light armor and the starter respirator. You think thats enough when paired with joints?
dont need armor if you dont get hit
sleeping pills
Kill the Psy snork at the bottom
no it won't let me fucking sleep WITH sleeping pills
Reload?
Can you send a screenshot of both the reticle and the scope you're using
might just be fixed with 3DSS in dev2 I guess
you was talking about AOengine some days ago, you using it?
used in this save?
a few saves before
then my install got fucked
then i reinstalled GAMMA
I tried it on mine and the under barrel grenade launcher stopped working and also daddy save made the game close, I don't know but it could be it
y'know the scope it comes with???
It doesn't come with a scope by default with 0.9.3 unless you are using DX9 I guess
oh
im using DX11 and it essentially comes with a version of the march shorty for some reason
this is a bit too much right??
no
Make more epinephrine, since you have materials for that.
Stims too
ah benelli my beloved, just went to do some of last dawn quests and just loaded slugs into it, ACOG for funnys and oh hey the military in the machine yard is gone.
Has anyone experienced npcs shooting at you (aggro) and then walking really slowly, not pointing their weapon, as if they are not aggro? I shoot them again, they point their gun at me, shoot a few times and then return to idle no aggro state?
how many explosives do i need in total for the tanks in cordon (quest by lukash). Do I need the C4 or are the RPG rocket ones sufficient
you can literally just throw grenades at them lol
yes lol
Or just gun them down/knife them
no way
Sorta makes sense
IRL you could just probably cut a fuel line and light a match once you clear the camp
Get in one to shoot the rest, throw a grenade at the last one, easy money
skyfall is such a regarded task too
every IED is sufficient
as i know you can use 1 IED for 2 vehicles
i just went to the north complex and took potshots at it there.

