#🔨base-gamma-support
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what were you launching? dx11?
i tried dx11 dx10 and dx8
dx11 and 10 should work just fine
and now it works if you start the launcher first?
yes
yes
okay... 
Was going to ask more about Hip quests. Did you run into any fail scenarios? I picked grabbing the medicine, wasnt sure if that was right choice.
the pack runs fine? is the main menu green? if it is then the pack should be fine. but still look through the modlist, i think active mods are supposed to be 238 not 237?
tell me if there are any addons not ticked in mo2
yeah it works fine, i loaded into a game too and it worked good
okay
thanks for the help
Hi, is there anywhere I can sell low-condition artefacts ? Or do I have to fuse them ?
you have to fuse them
Dang. Alright, guess they'll sit for a while until I can invest in the melter
best way to make money is quests
Yantar scientist.
Noted, thanks
Nah, he doesn't buy them, I hauled my ass there with like 30kg worth of them
Ah. I forget my settings. 
they are more powerful and expensive now. so try empowering them to use them
how about no
Alright, thanks again !
Yeah. I wanted to know if there was any situation where i could fail her questline like i failed clear sky.
not really, unless she dies. but at the end i think the delivery quest is timed? i am not sure
How many are there and what quest was that? I'm delivering medicine to jupiter.
it gives a choice, deliver weed to yanov or take a package from barkeep
i think you have to do it in the same day
not sure
Okay. Will run for it then, just to make sure.
this is the last quest, after it hip is available as a companion
That's right. And it's not cheesy :P
say all you want, taking a guide from the start location right to the finish is a cheese

Lol
@graceful iron you know if you are able to change out her outfit afterwards?
i dont think so
anomaly does not do that and i dont think gamma has any mods that do that
you can give her a backpack for more carry weight
the hotkey to switch between scopes is set at the bottom of control bindings and its the Kb_scope setting right? e.g. primary scope to canted sight
no
...what the blazes does that setting do
that one removes/replaces the scope if you have another one you can equip by double tapping it
blazes?
hell, what the hell
just confused i guess/frustrated, not sure why but making a new save=keybindings wiped
so i gotta redo em for some wierd reason
so whats the Keybind for switching between scopes
what? it should not do that. v is the grenade launcher keybind and its also the scope switch key
Probably already answered, but no. There's no failure state in her task chain, except her dying.
yea im not sure what to say, decided to fiddle around, clicked new game and things likee detector/pda/sprint, sensitivty even FOV were all stock
also the kb_scope function doesnt seem to do anything, gonna try n reload save n see
it does not, you have to change it in mcm
called toggle scope
so kb_scope in controls is what, and toggle scope is what? same function and the keybind entry in "Controls" doesnt do anything?
same thing but the one in controls is overwritten by the one in mcm
so you have to set it in mcm
so im trying to use the winter mod. but none of the textures arent loading in
alright now to figure out a good keybind setup that works for me
thanks for the help
I have question, why is trader's overhaul included? Will Gamma economy be changed if I enable it?
in my experience nothing breaks and can spice the gameplay quite a bit
iirc the artefacts melter doesn't appear in sakharov's inventory but it could be bad rng
is igis tasks safe to enable on a save?
Does anyone know the exact prerequisite of unlocking the secret PSU recipes?
I can buy this at many vendors like Dushman etc but my friends cannot, I'm not sure if this has anything to do with rank or relation
Nice! Thank you
IIRC Grok said they drop off High Rank Monolith. But i could be wrong.
search feature on discord might be able to find something
thank you, but monolith only drop battery recipes I think, these PSU recipes are sold by vendors
anyone not reading manual 
I'm sorry I don't find anything related to PSU recipes in the manual, as I said it maybe has something to do with relations and supply level, but I'm not sure. so I post a question here.
my friend reached 2000+ relation towards freedom faction and skinflint's supply level 5, still no recipes, but I can buy recipes from Eco and Merc with no problem.
it's in the picture above
idk maybe you need to find some manual with a recipe , I unironically didn't dabble into that part of the armors
with the exos and batteries and all
so idk actually perhaps you unlock a recipe from somewhere or you get a manual as I said
those little books
I already said i can buy this at vendor so yes
they only have what difference anywya?
probably ecologist sells those as you said
It was moved to MCM hotkey menu
I have to remove it
Not that I know of, lot of us would be downloading via torrent if it was possible 
Thanks 😊
Yeah the download part is kind of annoying but it's a one time thing.
Check #old-how-to last messages there are few tricks
Thanks @willow hawk hope to get it working, i had a total nightmare with expiditon pack and could not work out the crashing issue when i went to open invintory
Lel. Expedition is bad and untested anyways
GAMMA has been updated daily since December
And with over 3000 testers

And if there's an issue I can patch it fast and people can just update GAMMA automatically to get the patch 👍
Does gamma gain much performance from being on a SSD? I feel like it wouldnt make much of a difference
Loading screens
they are already quite long lol
HDD is like go out walk your door and prepare some coffee
Depends on your standards 
damn ok 
Also probably depends on your ram but not sure, Xray works question marks
Im fine with waiting for a long time, I guess ill just try
HDD gang...
But yeah, only loading screens have a difference to me, other than that. No in-game performance whatsoever because this game doesn't have texture streaming vice versa.
Ahh okay, that helps thank you 
Cheers pal. And good to see BaS mod comes with it. Does this pack come with Warfare mode thats all I want to play as I've smashed the games 100s of time s
Well there's more to do
And Warfare Optional pack comes with RC2
Which I'm publishing in the next days

So is this different to the standard Warfare you get with CoP / Anomaly?
Another question any known issues with GAMMA and AMD cards??
Yes
- potential issues with SSR add-on
(graphical glitches on the water)
thanks
hey how do you guy's set the free zoom key to a mouse side key. i've been trying to figure it out. the past week specify mouse 5
What should i do. I started updating my g.a.m.m.a and i don't know why but downloading just got freezed. Is it okay if i turn it off with task manager and i would try to update again?
Got a mission to rescue a stalker's friend that got captured by bandits, the Stalker that gave me the mission died on my way to him, mission failed but I cannot dismiss the Stalker I rescued... What do I do?
Now i got this error and download is still not working.
Do you have 7zip installed?
I have win rar.
Install 7zip
Isolating the key number is annoying. It's in FreeZoom.script in Keybind fixes. Current value is 341, you can try different 340 342 etc until the correct key works for your mouse
You can edit the value > reload save > edit value > reload save etc. No need to reboot the game everytime @strange nimbus
7z is included in GAMMA.
Try downloading the addon manually from moddb and put it in GAMMA RC/downloads folder
I think now it's okay, now it's downloaded more than before.
Thank you for help. 
Remove add on. ReAdd dicks and fvm. Start a new game.
From an existing save ? You can't
Rtgi in reshade?
yep
just reading your AMD tips if i make these suggested changes will it affect other games i play?
can someone tell me how i can make the world more colorful with commands
Open console, type saturation > TAB > increase the value
much obliged
playing as military, loners stopped attacking me for no reason, pda still shows them as hostile
could that be because i was doing missions for barkeep?
Hey guys. I updated with the installer, and am not getting this new hover over feature using left alt to show 100% durability stats.
It makes me wonder if I am doing things right.
Is updating as simple as using the update option in the installer?
Yes
Update Data > Update GAMMA installation
Yes
why there's no mirrors for europe in #old-how-to?
Depends on the day
That's why you have to click the link

does anyone notice steps behind you when you walk on water?
That will be fixed in RC2
(soon)
nice, thanks!
this happened to me too but i just kept him around until snorks got him. you could always just kill him with the debug menu though.
you still lose rep if you delete him using debug, thats why you always keep saves before doing quests that you know can break or are risky
thank you very much. it was 341 and also thank for telling me that i can test stuff without reloading the entire game
Only scripts and XML edits. LTX edits require game reboot
good to know
is the "dump" junkyard? I have no quest marker for this on the map
thats why there is a full channel and a team working on rewriting these quest lines
I'm having issues with free zoom. I've tried disabling the mod and deleting the script and I'm still zooming in game. I'm not sure what I'm doing wrong.
check gamma keyfixes
the mod is in there too
go into the file and delete the script for freezoom
I did delete the script.
in this one?
and disable the one on top
and disable this
fast cat lol
so you deleted the script for freezoom in gamma keybind fixes and disabled the freezoom addon?
and its still zooming? @surreal hinge

what mod affects the trade ammount for ammo? im max rep and they still barely have any ammo
rep? you mean goodwill?
yeah
goodwill levels up a traders level, you can see their levels in the trade menu
i have trade overhaul on is that causing it?
they should start increasing ammo types and amounts after level 2

yes ofc thats causing it
why would you do that
did you disable gamma economy?
wait you also have trade destockifier ?
no
trade destockifier does reduce amounts of items sold in total by traders
if thats what you have enabled
idk what trade overhaul does exactly, but its really redundant with how traders are already set up with gamma economy 
yeah im level 5 with sid and he still only has like 10 rounds of 54r
nope something is wrong with that, normal gamma he would be selling more than 60 of those at that level
yeah thats why im confused
i turned off overhaul and it didnt change theen i turned off gamma economy and it was the same
enable gamma economy back and wait for the trader to restock
takes 24-72 hours in game depending on the difficulty or what you set it to in gameplay options
i turned the restock times down to 12 hrs
and you cant restore trade inventory with sid in debug for some odd reason
it says hes non human nor mutant lol
y u do dis
what?
why did you enable trade overhaul in the first place
cause i thought it added more stuff atleast thats what it did in kleans pack

it does not and it never did
unless the specific pack changed the addon in a way
are you using trader overhaul + gamma economy?
thats what he was doing apparently
just disable trade overhaul and make sure economy is enabled and wait for trader to restock
please no messing with mod list unless you know what you are doing
its how i learn okay lol
okay
i even learned how to edit textures i used a COP mod for the ghillie suit texture kinda proud of myself on that one
Anyone here play with magazines redux?
Yes
how do I use this bedspread to sleep, if that's even possible?
It's not. that's a junk item to salvage/scrap. Real bed is sold by npc/trader or found
Just dumb item bloat i guess
the real one is called 'sleeping bag'
disassembling it gives useful junk items for crafting
play gamma on hard survivalist

basic anomaly knowledge
but you need a sleeping bag or to find a base bed to sleep. bed spread is junk item with crafting/disassembling uses
clearly most of my basic anomaly knowledge does not apply to gamma
reading the desc it seemed like you should be able it use it for sleep
I think in the original “immersive sleep” having it in inventory decreased your chance of waking up early, but it might have been changed in gamma or later patches of the addon (I used this mod with my Anomaly like half a year ago)
i would check moddb page or github for the addon to make sure of that, but i didnt know that
still its not really used to sleep so my point stands
There's a small wheel on that item icon. It indicates it's just and needs to be disassembled
I already do
Hey is there a way to slow the speed of time in the game? It feels so fast...
where is the briefcase? i cant find it
Anyone else having issues updating? "Update G.A.M.M.A. data" isn't loading today.
its in the main building, you have to follow a pretty straight path over some walkways until you get into some office rooms
is there a way i can get EFT modular helms and the mdical system to work with gamma?
Just updated, no issues for me
you would have to put them in high priority
then make the patches yourself
ahhh
Fixxed it by reinstalling the installer folder (downloaded from git manually)
are other stalkers supposed to be able to sell you their full condition guns with the arms embargo and all that?
No
Ah that's because its missing from trade_preset
Time to make a script....
But After RC2 release
Is there any possibility to "disable" repair system and healing system in GAMMA? I like your visual, these new questlines, all these cool bunch of mods combined together, but these repair and healing systems... Too boring and non-QOL for me.
well yea its a modular mod pack, as in pick n choose pieces, so for the healing system likely you wanna disable groks body health system and the repair system, im not sure what you want to remove/disable and what mods that entail
also remember that a lot of these mods come with patches in OTHER mods so those need to be reinstalled without the patches
Disable Grok's Body Health System. GAMMA Minimalist HUD and anomaly WPO
does mags redux need patches enabled with gamma?
wondering what pressing R to reload just stows n brings out the gun
no
you need to equip a magazine
the amount/type of magazines depends on your outift
oh like a quickslot style system independant of the f1-2 3 4 key
reminscent of tarkov
the rig pocks in essence
pockets*
no, you hold ctrl and click the mag in your inventory, it will add it to your loadout. then you can load it in your gun by hitting R
you can load diff ammo in the mags and use the ammo selector to switch between them
check out the MCM, it has some good options for mag unload behaviour etc
will do, debating if i wanna do a playthrough with this for some different vibes
I really dig it, so i can recommend it. Only issue is you cant uninstall without starting a new game 
Its not everybodies cup of tea though, so be prepared i guess haha
lots of inventory management, but youll get the hang of it
Hi guys, a question about Hip. I'm stuck with her and she's useful in a way. But it annoys me having her all the time, I can't disguise anymore and keep waiting for her. Apart from getting her killed, can I park her somewhere with the "stay there" order and forget her to roam the zone alone for a few days ?
You can talk to her and "separate ways" I think ?
Nah there's nothing like that
There is even a sentence "can you carry that detector for me" and I tried it. I gave my bear and now I've got no detector. And nothing in her inventory.
i think you have to complete her questline to get rid of her, though i'm unsure
Have to finish her quest for her to become dismissable
The military after my 10th visit to their HQ decied to murder her and it sovled my problem 😅
Thanks guys. I guess she may die someday indeed.
@sour urchin just remember that if you wanna use MagsRedux, you can't disable it midgame
is the HD models post outdated? i followed it to the T and it doesnt want to work
probably yea
so is hd models just out of the question now?
you can use it
you just need to pinpoint your crash

try enabling it, see the conflicts and disable or make patches idk
what does weapn hit effects do exactly?
can i show you my crash log and see if you can help me figure out the cause?
I recently installed this and got all my keys bound. i use my mouse 5 button to change to a main weapon but its also zooming way in when i press it and i looked all over the place and cant figure it out.... please help
gamma keybind fixes addon its the zoom scrpit
can i get rid of it somehow?
yeah you just delete that script
is it in the MO2 list or do i go hunting in the files
wepl? It adds the feedback sounds of hitting shots. All the gore/crunches etc you hear when you shoot ppl
right click gamma keybinds fix in mo2 then go to flie location then open scripts then delete zoom @grim marsh
YESSS thank you so much
ohhh thats what was causing it, ill give it another go i guess, it can be kind cool since im trying it now but also kinda jarring (think i used it in the past and heard CRUNCH from 100yards out while sniping) @wraith token
no probs had to ask that same question not to long ago my self
nice man, thank you for paying it forward and helping out
oh yeah now if i can only get my HD models to work thatd be grand lol
went in game and it worked, much appreciation man, have a god one imma go kill things now
this is my crash log im not sure what to look for in it
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_ec64b35e8aa0aeb0970bc80bf034f482>::()::<lambda_84ef1a8812c179d2b2d7097563ce696c>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 330
[error]Description : fatal error
[error]Arguments : Duplicate section 'wpn_mp7' wasn't marked as an override. Override section by prefixing it with '!' (![wpn_mp7]) or give it a unique name.
stack trace:
Always at the end of the log
where could the duplicate mp7s be?
so i figured the mp7 thing but now its saying cant open section sim_defualt_killer_5
Put hd models before all the addons
disable the english voices addons, there are 2 i think
Hd models
Thap rev
thap rework
additional storylines
gamma economy
Additional storylines fixes
blackjack compatibilty
i figured it out i just needed to make a new start
all of those addons must overwrite hd models
so where are graphic settings stored for anomaly? used a preset for graphic settings and it A) crashed and B) wont start now so need to delete a file and make a new config/ltx file i take it
anyone might know what is causing that?
had same issue i just went into m02 and reinstalled body health system and chose a preset like no quickslot+ammo items shown and it went away
not sure what causes it
I just finished the install and was looking through all the folders on MO2. Where can I find information about the unchecked mods in "179-DLTX", "192 - Optional", and "G.A.M.M.A. Disabled"?
did you do the BHS patches @sour urchin
no i just reinstalled body health system itself but i chose no quickslot+no ammo display
and chose replace files when prompted
left the patches alone
mine is still messed up after reinstall.could i remove it and then try to manually add it back?
in mod organizer 2 you clicked reinstall for "body health system redux" and chose to replace files?
Is there a way I can change the item icons back to vanilla?
Good evening. Can you please tell me if I can play this modification completely in russian?
Wouldn't it turn out that some of the names of locations or objects will be in english, and the other - in russian?
isnt it just in the language settinggs?
I understand that it's in the settings, that's not the issue. It means that even if I set the language to russian in the settings, can I count on the fact that my game will be COMPLETELY in russian without problems, such as part of the names of something in english
i mean, try it?
there is one addon in DLTX thats disabled by default, and any addons in disabled can cause issues if enabled(other than the npcs cant see through foliage, you can still enable that but AI becomes dumb) optional addons are okay to be enabled but have a look at the mod list first and ask about anything you are not sure about
i guess you can disable these
the 2 highlighted addons and cr3pis ammo
Thank you very much. But I now have a bigger issue. When trying to load into the game after making a character, it will load for a moment and then CTD with the following error in the .log file.
Expression : <no expression>
Function : CInifile::Load::<lambda_ec64b35e8aa0aeb0970bc80bf034f482>::()::<lambda_84ef1a8812c179d2b2d7097563ce696c>::operator ()
File : Xr_ini.cpp
Line : 330
Description : fatal error
Arguments : Duplicate section 'esc_m_trader_task_1' wasn't marked as an override. Override section by prefixing it with '!' (![esc_m_trader_task_1]) or give it a unique name.
stack trace:
Any ideas on what to do to fix this?
disable the addon called weird task framework
and try again
it should be in optional
Thank you again, that completely fixed it.
Is it safe to install companion inventory mod? Because despite asking to not loot any dropped weapons, they still take them and I can't remove them.
you can add it at the end of loader and tick in mo2
not sure if its safe but you can back up your save
It should be fine. I think mags Redux is in english though. But its Optional
Yes
is there a laser sight button?
long press of L got it thank you
Which addons are new? I updated the pack but it seems like there's no new addons in mo2
only load order has been released, RC2 is not out yet
oh ok, thanks
Huh guys. So I reinstalled MagsRedux with selected options based on #│🔧troubleshooting to prevent Busy Hands from happening. My question here is: Is there a way to reintroduce ammo counting feature (the holding down F button thingy) instead of the small ammo counter right next to the body HUD? I know it'll causes trouble again but I just really want it back.
will GTR be implemented? how easy will it be considering it clashes with Enhanced Shaders?
what is this? I don't remember where I got it
Hey, got a crash after update
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_ec64b35e8aa0aeb0970bc80bf034f482>::()::<lambda_84ef1a8812c179d2b2d7097563ce696c>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 330
[error]Description : fatal error
[error]Arguments : Duplicate section 'esc_m_trader_task_1' wasn't marked as an override. Override section by prefixing it with '!' (![esc_m_trader_task_1]) or give it a unique name.
stack trace:
I think its about Igi Weird Task Framwork but I had it enabled before an update
Any ideas?
Okay, solved. Had to drop it from Optional to the bottom of the load order like it was before an update.
hey just wondering can I use propserity , cinematic vfx and modern Ui with this mod?
cause as much as I love it, I wanna make it look better
prosperity is just a reshade so no conflicts (imo gamma reshade is better), cinematic vfx is already there. Modern Ui I think will interfere with some GAMMA ui elements
ah shiiiittt
@willow hawk my game closes when I switch the language to russian in the game menu
Post your log in #old-bugs
Most likely delete localization.ltx in anomaly gamedata folder
I think I might have fucked up 
MO2 error message didn’t appear the first time lol
Mods are downloading fine but will this be a problem?
Hello. I haven't played GAMMA in a while due its performance. I ussually got 40 fps max at lowest settings. My specs: Gtx 1650 i7-9750H 16GB ram. And don't get me wrong, I did tried everything to increase performace. Like disabling shaders. But the problem was that, whenever I disabled shaders - game crashed with a Shader compilation failure. Sure, I did deleted Shader Cahce folder and yet it was the same message all the time.
So don't know if that was fixed or not.
Does it normally take a lot of time for the installer to finish the solving thing?
Does anyone actually answer in this channel regularly

solving what
Nvm it finished
The performance improved in the past week
Okay, I will trust your words and work. I will try once again and give you feedback afterwards
so is rc2 out> not sure what the load order release entails specifically
alrighty
means the exact mod list and the order they are in
cant find child bolt?
@graceful iron so if i manually install mods and follow the load order im good to go if im impatient and want a particular mod for my playthrough i should be good to go or need to wait for that Grok touch of quality?
depends on which addon that is
looking at roguelite in particular
i think you can add that one
im gonna assume thats gonna need a patch or two
end of loader
nope no patches
it does not conflict with anything
just add it at the end of loader in mo2
alrighty, was gonna do that or maybe give gunslinger a go on CoP
is the groks foot steps mod the reason it sounds super weird in water?
ahh. it sounds like a wet fart now walking water lol
HOLY SHIT!!!! 60 FPS - FINALLY !!! So, at first when I louded the game, the performace were trash. I did step by step your performance guide and it worked. This time game did not crashed like it did before. Thx man for your hard work. Finally I can enjoy your game properly
would the eft footsteps conflict?
Does ACCRMCS "Ace" suit still exist?
what is the name of the mod for campire only quicksaves?
Yet Another Campfire something
122 in the mod list
ty
@willow hawk correct me if I'm wrong but it seems that the only way to get a compatible ACOG for the Ash-12.7 is by using this kit... why 
I could understand if the kit could be crafted but in this case I'm "forced" to find it or I have to take it with debug mode
A separate ACOG would be nice to have
And I'm still having that animation issue when I reload the gun
whats it doing animation issue wise?
Animation wasnt changed
I can ask Rubra to make an Acog model if he has time....
I sent a video some time ago, let me see if I can find it again
do you have mags enable??
Nope
ahh that happens for me when im using mags and dont have ammo for it
Ran into an issue with Explorers Quests. I have to find a professor in Yanov station, where the marker points, and there is nobody there. Any tips or input on how to rectify this?
he should be in the yanov station, wears a white spp suit
usually the target points directly to the person, i wonder if it doesn't this time. It just points to the middle of Yanov. I didn't think to look around more than the initial area.
sucks. the funny thing is is right where the marker is there is an invisible barrier that i can't move through. It does exactly what it would do if an npc was standing there....
no
can you talk to him still?
these markers are broken as shit, one was pointing at electro anomaly in red forest but artifact was in the tunnels with Sinners
pretty sure most people who played through any of those quests have already figured that out mr. obvious
no, there is nothing there. Will have to look around further, or hope it corrects itself.
that's what i was thinking the issue might be. The marker is just giving a general idea instead of pinpointing, like it did with artifacts.
reloading a save/ moving out and in to the area/reinstalling DICK and checking the modlist for any missing or incorrectly installed addons
So, can someone please help me understand this logic with the weapon and repairing parts.. So a gun is made up of parts, that are damaged or need cleaning. So you can repair all the parts, clean it all, yet it's still in bad condition? I dont understand the logic? What else is there that contributes to the 'condition' apart from the individual parts you just repair and fix, that actually make the entirety of the gun?
Shouldn't the individual parts contribute to the % of condition of the weapon? What else is there?
you fix the gun and its parts separetely
What i',m saying is, What else apart from the parts, make up the gun?
What actually needs repairing?
after you get the parts right you still have to ''clean' the gun
the gun itself
Is the parts that MAKE the gun, not inherently doing this already? It doesnt make sense to me.
You have the trigger, the barrel, the bolt, spring etc, Like, what, the Grip? Are we really just cleaning the grip? I dont get it man.
man gun that has the parts right but is covered in shit wont be shooting well
dont think about it dude, just use the suitable kit after you are done with parts
the stock
the body of the gun
thats what you clean
and other smaller parts that are not included in the part repair
overthinkers
no he just hates something called having fun in a video game, people like this want "immersion" instead of fun and entertaining. why else do they focus on stupid details that make no difference
if you really wanted to know this you could have just googled "what are the parts of a gun"
but no you just want to say "GaMe bAd PlS aDd ImmERsioN"

I noticed that duty expansion is included in the mods to be added section.. But what about the known bugs it has?
Well there are two, nimble dialogs don't work properly and dialogs when speaking to someone won't be added to messages. Something about a new dialogue system for Anomaly 1.6.0.
Also for some including me, when speaking to Chernobog for the first time at the hospital, the game crashes when you're suppose to blackout. Not sure why though.
I should mention that I reinstalled it for operation afterglow... No problems whatsoever.
So, I've finished Anomaly once and for all, apparently there is someone that's looking for me in Rookie Village but there's literally no one, apart Fanatic, Wolf and one NPC that I can take with me
a npc that you questioned about sin movements when you were in limansk, he will thank you for "helping him see that he was brainwashed" or something similar and will offer to go with you as a companion and apparently he can fix stuff
like a mechanic
i think he can bug and not spawn, he should spawn in the village and i am not sure but it seems any population settings in zcp under 0.6 can just delete even important story npcs
so make sure thats always (its by default) on 0.6
Say. Can someone do me a favor and go to Yanov station and get the console ID for Professor Zhuk?
How do you finish Anomaly?
It should be under Section:
finish 3 story lines
each story line gives an achievement
you can find this in the pda
you only finished 2 story lines?
i cant remember how each one ends so i cant tell which ending has the "fan" at rookie village
@graceful iron @timid edge I did the Loner stuff, ||both Monolith and Sin are basically dead||, I don't think there's more to do, I still have something about going to one trader and look what he need, it's a main quest as well but it's always basic stuff like "kill those mutants" or "bring me this specific thing", you bring what he wants, he send you to another trader, repeat
Let me know If there is a way to actually see what I've done
Does step 7 for framerate optimization have any downsides or is it purely just performance gain?
"7. Turn off core 0 for Anomaly. CTRL+Shift+ESC while in game. Right click Anomaly process > Details > Set Affinity > Untick core 0. Also, click Priority > High."
where do i bring the sound of the gasmask berathing and smoke? i find them really immersive
was there a change to remove the geiger counter sounds?
anyone ever fiddle with config files for WPO? Wondering if its possible to emulate gunslingers mash fire button to clear jam/press R to clear double feed jam
one more story line, op afterglow
you will talk to sid and he will tell you about some sort of radio frequency
i will leave the rest for you to find out
Good afternoon. I finally figured out the assembly. Everything is installed, everything works, the game starts - you can play. I made a test entry into the game world and immediately noticed that my FPS was too low for a comfortable game. I understand that Glossy Surfaces SSR is installed in the default build and I have a question: is there any way I can safely disable this mod and all the patches that come with it? Yes, mine is very cool, I don’t argue, but it’s still heavy for my processor
wheres the place called gorkom
oh no another google translated word...
its the mission for artefact hunters in dead city ?
yup
wait not in the dead city but from the army warehouse tho
i didnt see anyone mention this exact mission before, idk what place that is referring to
im nott sure too if its on last dawn storyline
i just watched waveys where to find the main quest for it and it lead me to that mission
i just found someone asking the same question, but seems they never got an answer about the place. but apparently they found the artefact #🔨base-gamma-support message
i found it oo
its the building infront of the mercenaries
the 4th story building one infront of the statue
with the roof access ?
yeye
I have deleted the shader folder several times but this error keeps repeating. Don't know what could be wrong?
you followed the framerate opt channel?
starting on dx11?
it might be dependencies
?
I turned Enhanced Shaders back on and started the game, but now it's completely dark. No matter what weather I turn on - it's always dark, you can't see anything
and delete shader cache again
this is a second option

if first dont work
where do i find the archianomaly
the last dawn:get the scanner in the archianomaly
watch tower west of the swamp, a bit south of that is a gravitational anomaly
the device is on the ground in the middle of it
aight thanks lemme grab it now
wat
after deleting user ltx?
r4_enable_tessellation off
r3_volumetric_smoke off
r2_sunshafts_quality st_opt_low
r2_sun_quality st_opt_low
r2_ssao_hdao off
r2_steep_parallax off
r2_ssao off
r__tf_aniso 8
snd_targets 256
vid_mode 1920x1080
mb try this?
okay...
@willow hawk any help? framerate optimization ended up with this. beef's nvgs and enhanced shaders are still on since it seems to crash with out enhanced shaders
I sincerely do not understand why the author included mods in the assembly, which by default reduce a huge number of frames. why couldn't they just have been made optional from the start?
found the scanner delivered to spore but this the only lines i get to him
save and try doing the mission again? or wait till night and he should send you a message on the pda
Delete shader cache ?
delete always
...
Even on toasters the game runs fine.
By following instructions properly you shouldn't have issues
Your problem is related to shaders, so I guess you didn't disable one of the add-ons ? 
enhanced shaders causes shader compiler crash when disabled
Ask how @clever hound he did
deleting shader cache apparently does not fix that
He followed the instructions and went from 30 to 60 stable fps
I turned Enhanced Shaders back on because without them I get an error. So I had to turn it back
You don't need ES
try disabling and deleting shader cache again i guess
Then use color grading warm
You do not understand. As soon as I turn off ES, I get an error
"I followed instructions"
"But I still have ES enabled btw"
y u do dis
Because you didn't disable other add-ons mentioned in #old-framerate-optimisation
Your color issue is solved by #│🔧troubleshooting > black white screen flickering
Tired of people that cannot follow instructions
––––––––
Black and White Flickering screen or total black screen
While in game if everything is black or flickering black and white type in the console:
cfg_load grading_warm
@north turret
i am not sure if they do or not at this point, it seems sometimes even with instructions something breaks. already tried that but i guess trying again cant hurt
Where am I wrong? I disabled ES and deleted the shaders folder. What is my problem? I do what you say.
I have tons of things to do and I wake up and see "why didn't the author didn't add this as optional blabla" while it's clearly a PBCAK
Reenable ES as it was, delete shader cache, while in game open console
cfg_load grading_warm
And that's because you need to read #old-framerate-optimisation
I have already done this many times. But especially for you, I will do it again. Good
Then you should know that you just need to reinstall beef NVG
Or disable it
But do as I said here
Reenable ES as it was, delete shader cache, while in game open console
cfg_load grading_warm
ES barely eats Framerate
SSR does
That's why I say that you need to disable the SSR patch in Beef NVG patch
do the above and see if it works now, maybe we forgot about a step 
Now if you really want to get rid of everything:
Disable ES
Disable SSR
Disable Beef NVGs
Disable beef NVG patches
Disable Cinematic VFX
Disable GAMMA Glowstick patch
i think he had decent enough fps so no need for disabling everything, its just the color getting messed up
And for this, the cfg_load grading_warm should work
Okay. Wait. I start from the very beginning
Sorry if I'm a bit irritated, I just have tons of things to do and would rather publish RC2 than doing individual people support 
No it's not that
cfg_load is his issues
yea sorry about that, just couldnt figure out why the color grading console cmd was not doing much help
You could make your life easier by making these mods that you listed initially as optional. It was not necessary to implement them in the database. From my point of view it was a bad decision. It's my opinion. I would do otherwise
the problem right now is that other people have followed these steps and the game worked just fine for them
I can run the game with 110 fps stable in 2k
With these add-ons enabled
It's just a matter of rig
i will try this
Why should I make the life of everyone harder while a handful of people just need to untick 5 add-ons and delete shader
What you can run at home is one thing. Not all people have similar PC characteristics. It would seem an obvious thing. But for some reason you didn't take it into account.
So then I should provide a potato setting by default
I provide an optimized setting by default
That most config will run
gamma defaults to 2k res
And I provide a nice way in #old-framerate-optimisation for toasters
I didn't say that. I said that the default mods like SSR that eat a large number of frames should be made optional, because the game is processor dependent. No matter how powerful the processor you have, this mod is very CPU intensive
What else can I do? Providing an option in the launcher to set graphics to potato friendly ? Sorry to be a one man team #📎to-do everything
did you try the steps above? any progress?
he said 11 avx
Most people don't check optionals and I will have "but expedition pack is nicer ??!"
And disabling SSR is really easy as described in #old-framerate-optimisation
reinstall beef NVG patches > tick only ES > done
You talk like it or someone else made you brother for the assembly alone. No need to blame me for this, I just wanted to do the best so that people like me would not pester you in the future. Because you yourself are to blame. You've entered very complex graphics in terms of performance mods into the database and forgot that people can have different PC specs from your specs. That's what it was about. Don't point arrows at me. I just pointed out the problem, provided information. So do what you want with this information. I said everything
Thanks for your feedback

You just need a command in the console for that
@graceful iron Now I'll do it. I have a dispute with the author
@graceful iron I disabled everything from what grok listed me and when I start the game I still get an error with shaders
you have enhanced shaders enabled?
keep them enabled and make sure beef's is reinstalled
with the correct patches
good fps?
Okay. I don't know how it happened, but everything seems to be fine. The problem is that if I disable ES, then when I start the game, I get an error. When I turn ES back on the game starts. This time it started up and, as you can see, in normal color.
I haven't set up the game yet. I reset my options
Now there will be more
magic of x-ray engine
take your time and look through the settings, but dont change AA/SMAA in visual as they can cause issues
It can
Got it working without any problem on my laptop
People usually forget about GAMMA Glowstick patch
127 in rostok, that seems really good
@graceful iron @willow hawk Thank you for your help
Everything seems to be working. This time
e:\Games\G.A.M.M.A\STALKER G.A.M.M.A. RC1.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\bin\
Does the game launch from this location?
Or e:\Games\G.A.M.M.A\bin\ ?
Grok — 08.01.2022
- right click DX11-AVX exe > Properties > Disable Fullscreen optimization.
I want to understand which way it starts
oh
wait
right click the exe of the anomaly you use(DX11 AVX) and choose properties > disable fullscreen optimization
e:\Games\G.A.M.M.A\STALKER G.A.M.M.A. RC1.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\bin\
I just don't get it, if the game is launched from the game folder itself, then what is it for?
this one is a backup i think 
In MO2 > right panel > click bin folder > right click any exe > Reveal in explorer.
Then right click the exe in the new window > properties > compatibility> tick "disable Fullscreen optimization"
I know how it's done. This is not the question. And what is the way to do it. It's just that in MO2, in your assembly, exactly the same files are in the bin folder. So I wanted to understand in what way to turn off screen optimization
It's launched from the game folder.
These exe are patched exes that the installer applies to the game folder when doing a complete install
Ok
Ty
@willow hawk @graceful iron I do not know English and sometimes the translation may not be the way I wanted it, as a result of which there may be misunderstanding
I thought that you guessed it judging by the fact that I send you screenshots of where I have a game or a computer in Russian
Tell me one last thing. Did I do it right? I only have a red cross on one mod. That is how it should be?
disable the FDDA extra animations
that red cross is fine
the installation for it is kind of broken and its supposed to be in the optional section, if you want to use it (its an icon mod) you can right click > reinstall and move it to optional
Understood. Thanks to
@graceful iron Turns out it was Beef NVGS that was causing a shader bug when starting the game. Weird. I have ES connected, I reinstalled BEEF and I still get the error. It turns out that I will have to abandon BEEF or am I doing something wrong?
did you enable the ES patch?
disable the 177 es and ssr patches ?
177-Beefs_NVGs.1_ES_and_SSR_patches
I disable and get an error when starting the game
oh wait...
Let me explain. If I turn 177 on and off, then I still get an error on startup. Like this)
Right click Beef addon > reinstall mod > tick Beef's NVG only
Right click beef patch > reinstall mod > tick only ES no SSR

add it to this ?
it only mentions the patch
I mentioned it here in case Quaker also modified it
I haven't reinstalled the patch before. I reinstalled only the main BEEF mod at number 176. And 177, in turn, did not touch at all)

177*
Sry
Excuse me, can you clarify for the future? What should I press when an update is released for the assembly so that nothing breaks in the process?
update gamma data and then update gamma installation #💽how-to-update
#💽how-to-update message this one
is this going to reset his addons tho?
enable the disabled?
Yes, it was meant
Pressing "complete installation" will change what you did.
Press update gamma data and update gamma installation. Be sure to reinstall the beef NVG patch by selecting "ES no SSR" after updating
Okay. I'll know. Could you tell me, please, on which installation the NVG is included? I need to test if everything works as it should
Button*
Right?
sorry i am not sure what you meant
yes
and you can change brightness by pressing n once
Eyes hurt
do this
What is that panel you have?
@desert robin This is debugging. It turns on in the game launcher.
Tell me, do I understand correctly that NPCs do not sell weapons in your assembly, but they need to be given out exactly like in some Hack & Slash?
you have to loot guns and outfits
and repair them
There are no weapon and armor vendors in the game?
Exactly. Forgot
@willow hawk The game has a setting called: Mutant and stalker population multiplier. Do you have recommended values?
change this in the mcm for zcp, its 0.6 by default
GAMMA already has all my recommended values by default
if you want to have the "true experience" don't touch anything 😉
everything is already customised to be somewhat balanced
yes, but dont change this
Ok
close settings and open mod configuration menu if you want to change population, look for zcp
Another such question. In the included sound, there are 2 options. Can you explain how the sound gets through if I turn on both?
EAX and Dynamic Music
dynamic music makes music change as you move through the zone, stops music when fighting and starts when the fight is over. changes music volume sometimes
I don't quite understand how to do it. What is "zcp"?
not sure what EAX does
its a mod, the mod configuration menu has settings for some mods included in gamma. zcp changes stalker and mutant spawns and behavior
zone's customization project
this?
Is there anything to be done here? What is this folder for?
Should i wait for RC2 or just download the modpack now?
no, you can enable the last one (npcs cannot see through foliage) if you want but its not recommended
I am familiar with this mod. Might not show up.)
@graceful iron you said turn it off. is there something wrong with him?
nothing else to turn off?
no

depends how much you can wait
RC2 beta will be released hopefully today
but it might be buggy
because of the shear number of new stuff thrown in
Hmmm, will the download steps be the same as the install section
I really hope the install steps are condensed and cleaned for rc2.....
im gonna assume rc1 saves will not be compatible with rc2
grok said they should be compatible
testing has yet to be done i think
We can be the guinue pigs for the beta

To get RC2 working, you will just need to extract the archive, and move your downloads folder of the RC1 (delete its mods folder to save space), as well as the ModOrganizer.ini of the RC1 to the RC2 folder. Then launch the launcher > complete installation > done
so updating from the RC1 to the RC2 is really easy 😉
saves should be cross compatible
I cannot guarantee it yet
yes it will be
like no portable.txt
otherwise it will be the same
can't guess where your Anomaly folder is installed sorry 

But honestly install steps are like:
Extract
go to the launcher, launch it
click 1 > 2 > select portable instance > show anomaly
click update data
click complete install
done
i hope they are cross compatible cause i just started a save yesterday and dont wanna restart when rc2
Otherwise it will be a handful of mods that will cause an issue and they can be disabled
So what I mean is, RC2 will be cross compatible with RC1, but some addons might need to be disabled
alright
Anything being removed? Is there going to be a changelog or like, what's new/different details etc? would be great to read about it
Is it fine to wait until rc2 to come out of beta before updating?
Heyyyy um my nightvision doesnt work
Any way to fix it?
I have already tried reloading but that didnt work
Try press and hold n. Then press n to switch the intensity.
I already tried that
I am very sorry if someone provided an answer and I didn't see it but:
Does step 7 for framerate optimization have any downsides or is it purely just performance gain?
"7. Turn off core 0 for Anomaly. CTRL+Shift+ESC while in game. Right click Anomaly process > Details > Set Affinity > Untick core 0. Also, click Priority > High."
Also does it have any impact on new CPUs (11th gen i5)?
Is Igi's Tasks mod still unusable?
useable but very unstable, if you want to use it move it to end of loader in mo2 and tick
it just moves anomaly engine from the core 0 to another core, so it has more to work with. dont think it has any downsides but you have to do this step everytime you start the game
does it cause you to not be able to save or open inventory ?
so its not busy hands...
Mhm
ok thanks
Alright, thanks a lot,
And I reckon Windows compatibility settings aren't recommended since Anomaly is ported to 64 bit, using DX 11, and the fact there is no mention of this in framerate optimization.
compatibility settings?
what windows are you running?
11
oh..
Oh?
No issues so far, perfect frame rate 1440p
no need for compatibility settings as far as i know
disable fullscreen optimization
Oh yeah I forgot that,
All it does is make tabbing smoother at the cost of performance when it's not disabled, right?
not sure about what it exactly does
Fair enough, just pre established wisdom, hah.
you can probably google it, most likely will pop up as the first result
Thanks a lot for the help. Also love what you guys are doing here. I was about to trudge through the mass modding process of my Anomaly install with Groks curated list, but this makes life so much easier.
Is Toxir Air built into the assembly?
no
Any way to play story modes without the disable miracle machine/brain scorcher missions ? must've done that a 1000 times lol\
do all available storylines need these?
there could be some console commands to bypass them, if no one answers here you can try asking on the anomaly server
ok hopefully someone answers here...
I removed it from RC2, FYI
it was causing issues for few new tasks... not worth the pain
got it
@willow hawk where do I need to put it?
Could be this one? Sid doesn't have anything about radio frequency, maybe I need to wait
(no it isn't)
Okay then
Where you want ;)
any tips on to what type of npc i should sell certain things like mutant parts, artificats, ammo/gun parts etc for best profits?
For mutant parts the best one should be Butcher (in Garbage IIRC)
For artifacts go see Sakharov in Yantar
Don't know about ammo/gun parts since they need to be in good shape, I always sell them to mechanics if I have some but in the end I just keep it or only loot the good ones/what I actually need
@graceful iron ||I'm keeping the secret for myself, I didn't tell anything to Sidorovich||, did I finish Anomaly or is there something else to do? 
A certain someone will contact you after some time IIRC
The ride never ends
Sadly it does, unless you try and write the rest yourself
Are there plans to continue save compatibility with GAMMA versions for as long as possible?
I know RC2 is working for save compatibility but I mean in other releases
Which mod is behind artefact durability? Or has that always been a thing and I've been living in a cave in normal Anomaly?
Also are there any recommended optional mods.
Also why is something that sound like a fix not enabled by default such as STALKER names woman fix?
I think you can turn it on in vanilla Anomaly, and you can turn it off in the options or tweak it from MCM
Ah ok, thanks a lot. I'll have to find where it's hiding around at.
I got this quest, to find three artefacts but I can only find two.
The quest also only marks two places and there are no more artefacts in those areas, or anywhere else on the map, that I can find.
Any ideas?
Nevermind, I found it in a unmarked location by accident.
Where ?
In that building before the construction site.
Thanks !
Big red thing, didn't even need a detector.
Seems like its suppose to be that way and not a bug. The next quest also had "find three artefacts" but only two marked on the map. The third one was "somewhere in the factory". So I guess its working as intended.
Good to know, didn't start this yet, thanks again
I obtained some headgear NVG but I don't understand how to toggle nightvison. I tried N button which is binded to nightvision but it dont work. Do I need some other head equipment?
Had the same issue for a while but you need to press and hold the key for it to turn on.
thx!
And once on, you can just press it to change to NV settings. Then press and hold to turn it off.
How do you put ammo counters back on the hud?
maybe reinstalling groks body health system in mo2?
what can you/are meant to do with a flight recorder
just found out that you can give it to lukash
hey, just trying to figure out if the music and weird (human?) sounds from the Doom Inspect Mod are supposed to also be in the Artefacts Reinvention mod? i tried reinstalling the Doom mod a long time ago to remove those sounds, worked then but ever since the Artefacts Reinvention mod was added i also always had those sounds there and need to delete them every update in order to not have them
Is there any way to reduce flinching when you're shot in-game? I mean like with medication not by deleting mods lmao
RC2 will most likely be the "the last" big version
Then there will be the official release, which will be RC2 with few fixes from #📎to-do
So it will be "forever" compatible with new saves
I like that idea....morphine injection reduces flinching @visual valley
Addiction when ?
😋
Dont give Grok Ideas PLEASE

Also yeah legit though the 'pain resistance' thing gave resistance to flinching but idk if that's true or not
I dont really know what it does tbh
I dont think flinching reduction is in game
How do I use fast travel? I have visited the location on PDA but still cant clikc on it for fast travel.
Pretty sure fast travel is guides only
Maybe it's disabled
Look in options
fast travel makes my character terribly hungry everytime lol
Thanks I appreciate the info
Excited for the final release
@brisk zinc these are only options i find, but "visited only" should count as enabled ye?
I just upgraded the ak12 monolith
It's supposed to have to sights, no? How can I switch between the two? pressing 5/6 doesn't work
v
you're probably traveling with time change enabled
ohh yeah didnt think of that
isn't v the grenade launcher?
its also switch sights
no probs you can change the gl keybind in the settings
the ak12 has some weird sideways iron-sights than
yeah i dont use sights for the gl lol
I don't need a long range ak with 60 round mag, haha
Yes
hm so i dont understand why it dont work :/
Try to remove "Areas" inside your PDA
And try to click on the green houses if there are any
You can also remove the add-on Limited Fast Travel
The last option is to enable debug mode
sakharov in yantar has them. I think you need max rep with ecologists though
My first time using GAMMA. I updated following the instructions in #old-how-to and have a question regarding the "Old addons that got updated will be located at the bottom of the load order, you can safely delete them if the updated addon is in the correct position of the load order" step. I deleted the ones that were safe to delete, but G.A.M.M.A. Footsteps was at the bottom as well but I don't see it anywhere else.
It's unticked, at the bottom dunno if I should just leave it alone or what...
You can put it where you want and enable it
It doesn't matter

