#whenever i use a pose, it places viewpoint below ground. same with adjusting levitating height
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Check at what position your Rig Armature is. (in Unity or Blender)
it should be on 0.0.0
0 1.72 0
i saw another post except they had their avatar too high and mine is too low
so in blender, i changed origin of my model to 0 0 0 and reimported fbx in the project
then made sure armature is set at 0 0 0 and tried
it didnt help
the avatar was now stuck in the ground and the viewposition is too high
if i set the armature to 0 0 0 then the model will be below floor in rig config and in game
can you make a screenshot from your Rig?
i believe they meant that but with the coordinates included too, like:
(borrowed ur screenshot moomba c:)
if you set the Armature to 0.0.0 and the Avatar is getting into the ground or over the ground.
Select the Hip and drag the Avatar back to the Right Position
do i need to specifically set it to 0 0.0009874 0 or 0 0 0 is fine too?
its need to be 0 0 0 ^^ even a small number has a big effect in vrchat
AAAH
oka i will try that right now
LETSGOOO TYSM
EAEEHAEHEAEHHEA
np ^^