so when i imported gogo everything +the float function was just fine but after i was editing this avi last night and updated it i saw that the float feature wasnt working and i was super confused, ive re-imported gogo already with no luck any ideas as to what's going on? The second vid shows that if i dont put anything in the "parameter rotation dropdown but keep the "Go/Float" part intact it works, but i cant upload the avi like that so im royally confused
#The Float function doesnt work on my avi and im not sure why
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srzz my obs out was in mkv
np
have u got any ideas why its being a stupid?
eh if this gets resolved dope, but i might just reimport my avi ground up, i feel like this issue is gonna be a goose chase lol
No clue sorry, I mostly deal with moderation
noi shworries
Is your avatar really using WD Off?
If not then switch the layers to the WD versions.
It could be even that you have a mixup in it (like All WD Off but one animation is WD On)
sadly i also checked that, i also checked with the provided gogo avi that has everything working already and it was working but it ended up just that the same thin on the main avi was in the menus of the gog one too so idefk
i dont see anything different compared to any of the other avis ive used gogo with so idk whats going on
try to remove the gogo folder and import it again
I'm having this same issue. Even with brand new avatars and fresh installs
for the float to work you need the base/action/sitting. No merging with those.
I never modified any of those. Iv tried just making an avatar with nothing but gogo Loco and it still broke so idk what's going on and I'm also very new to this
Is It possible a vrc update broke things?
no
Or am I just somehow messing it up
I'll have a go at it tommorrow I'll delete the files and try it again
not sure what happen in your project
I usually use VRC Fury to do it
even more easier