#How do I add GoGo Loco to the Rexouium avatar?
1 messages · Page 1 of 1 (latest)
Define how it's not working
put the Controller in merge the FX controller and upload.
extra features need a tiny bit more work but for that is the tutorial helpfull that already give you step by step what you need to do
Well I got part of it to work but now when I use the avatar it looks really broken. The GoGo Loco animations work though.
are any parameters missing?
Not that I know of.
define the break or provide extra information about it.
support with zero sight of actual problem is hard (and consume everyone time)
Sorry. Well parts of the avatar spas out and I cant send a screenshot because I don't know how to take one on quest and get it on to my PC.
Imma be real with you chief, if taking pictures on your Quest and getting them on your pc is beyond your skillset, you may want to take a step back from the avatar thing. I'd suggest learning the basics of Unity and its animator system. Once you understand how and why it works, you'll be able to diagnose and solve problems with your avatars much more easily. As opposed to just rout memorizing directions on how to do specific things with avatars.
all the people that i know with a Rexouium avatar and 0 knowledge with unity was able to put it on even the GoBroke version
but its hard to help if you dont see anything from the project itself or the error itself
so far other than the fact that avatar is rexouium we absolutely have zero information of what really happen here. so personally i dont think i can help anything there
some furry model are just curse
Just use VRCFURY and install the GoGoLoco prefab. 
Is that easier to install?
Oh yes. Just install the VRCFury package, locate the prefab in Assets/VRCFury/Prefabs/GoGoLoco/ and drop whatever variant of the GoGoLoco in the root of the avatar then upload. ez
Do you mind walking me through it, tomorrow sometime? For some reason I'm having a hard time with it