#GoGoLoco.v.1.6.262 - Issue with base Locomotions (Only standing)

1 messages · Page 1 of 1 (latest)

novel nexus
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When I add the GogoLocoBase to my avatar's Base Play Layer and tested it out in game, I noticed that it seems to only use the standing animations. When I physically crouch irl, instead of going to a crouching animation, my avatar will pop back up to full standing, and when I stand back up, my avatar will float over the ground. The same thing happens when I get low enough to crawling level.

Furthermore, when I crouch just a little bit to not pass the crouch threshold and walk around, instead of walking at that crouched level, my avatar will once again pop back up to a standing walk. I've looked into the animators, but I can't find anything that looks wrong: the crouch animation is on the crouch parameter, and crawl uses the sit-floor-relax animation (for idles).

If anyone here has had issues like this before and knows a fix, or is willing to get in a voice call with me to work things out, I would be very appreciate for the help.

proven wasp
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What the base controller look like. Photo

proven wasp
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Maybe the action is at fault. Remove and test.

novel nexus
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the action layer?

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i tested without that, and it was still an issue

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For context, I only wanted to use the Gogo Loco for its sitting / laydown animations. I wasn't needing the emotes / flying / scaling extra stuff

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Those sitting / laying poses work as intended, the only issue I run into is the override of my default locomotion animations - the avi originally had none to use

proven wasp
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If you try to merge locomotion. It will probably break

novel nexus
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What do you mean by merging? I didn't have anything to merge it with

proven wasp
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You touch something in the base or not?

novel nexus
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not at all

proven wasp
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Why not using the new version anyway

novel nexus
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there is a new one already? I only got a hold of this a week ago

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I'll try implementing the new one and see if I get the same problem or not

novel nexus
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Welp, the new version fixed the issue I did have, the base locomotion works now, but my sitting poses are now broken, haha.
Specifically, the pose lock does not work anymore, and the playspace is now funky

proven wasp
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New version need the action layer.

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Delete old version before importing new

novel nexus
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I did delete the old one

proven wasp
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Good

novel nexus
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Testing now