#[Poll is closed]Matchmaking Queue UI Changes

1 messages · Page 1 of 1 (latest)

ashen carbon
#

We have noticed that some players are wondering why they aren't being matched with others despite enough players being in the queue. There are various factors that affect the matchmaking process. To improve transparency and help you understand the process better, we're planning to add live information tables to the matchmaking queue UI. These UI changes will give you more insight into the status of the matchmaking pool, which will help you make better decisions for more efficient player matching.

Before we finalize anything, we'd like to have your opinion on the quality, quantity, and content of the tables. Please share your thoughts by answering the following questionnaire. The questionnaire remains open until <t:1725256800:F>.
https://docs.google.com/forms/d/e/1FAIpQLScDoA7BMPXhEqDfQUVBbvp0Ofy9nH58ifW92SQ6DGUnXyNLKQ/viewform

velvet tiger
#

Hey! How does "the matchmaking estimate time" work now? I often see it default to 10 minutes which isn't accurate. Can you consider improving it, say make it calculate a median time from past X completed queues?

rancid tree
#

I hope we can still see a preview about who is in the queue. But extra stats are alwas nice. Especially stats that help me to choose the right regiment type.

ashen carbon
ashen carbon
rancid tree
arctic kayak
rancid tree
velvet tiger
#

It's one screen where all you do is wait, so why not fill it with all the information? Show list of names who's searching, regions, rating points, chosen armies...

smoky olive
#

Unit Type Groups Table and Unit Type Ratio Table better to change on Regiment Type Ratio Table (more advanced version of Battalions Type Ratio Table, pic for example). Info about how much tanks or infantry in all matchmaking queues gives me ZERO benefits.

ashen carbon
#

[Poll is closed]Matchmaking Queue UI Changes

ashen carbon
#

Hello everyone, The tables following tables will be added to the matchmaking queue UI based on the voting results.

  • Battalions Type Ratio
#
  • Multiplayer Matchmaking Rating (MMR)
#
  • Team Size
#
  • Region
rancid tree
#

Oh wow. Am I the only one who likes information about unit types?

ashen carbon