#When playing in Coop Conquest, some mechanics seem off.

1 messages · Page 1 of 1 (latest)

livid sphinx
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A. if the coop partner(not host) finish campaign objectives, they dont unlock new battalions. I would expect them to unlock a new tank battalion when researching the corresponding unit. This does work for the Host. Other objectives, like killing a certain amount of infantry and receiving bonus tanks do work for the coop partner. This is highly inconsistent and could probably be explained in-game or fixed

~~B. the coop partner gets a cooldown on their battalions, is this a bug or intended gameplay? also they can choose any battalion, no matter where its moved on the map. It also is not explained or mentioned ingame so im unsure if its a bug. ~~ not a bug

C. unit details (amount of soldiers, caliber details etc.) just disappeared after two sessions, now after verifying and restarting multiple times the details still dont show up. (Screenshot will be added)

Thank you for your great work! The game otherwise is amazing and offers so much content.

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C. can be worked around by clearing the cache by pressing F5

tropic trellis
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I agree with A. The coop partner should get campaign objective rewards as well

mellow lodge
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same problem with me and my friend but on objectives he has finished the mission but still not gotten the units.

livid sphinx
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bump. still not fixed and undlocked units disappear after clering cache (which has to be done often as unit stats regularily disappear and conquest unit slots become bugged, both can only be resolved by clearing the cache)

sweet olive
lofty bone
indigo kite
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im also having issues with friends batallions being locked with the 2 turn c/d.

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thought that was gone

livid sphinx
lofty bone
livid sphinx
lofty bone
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The 2 turn cooldown on battalions for non hosts is still in place as well

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And since the last patch special unit unlocks via objectives is only possible once, used to be repeatable.