#[SOLVED] Suphi's Tower Defense - My ability skips CFrames whenever it fires

1 messages · Page 1 of 1 (latest)

icy narwhal
elder sedge
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i not good scripter but i think problem in Step you need Stop Enemy when animation Play

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and something like this in Ability funcsion
AbilityPlays = true
when Ability plays, and check AbilityPlays In Step function

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i think it can fix this

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but i am not sure

icy narwhal
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i shall try this

icy narwhal
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@marsh zodiac

marsh zodiac
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you should not be using task.wait but you should be using the built in task module so that all clients wait the same amount of time

icy narwhal
marsh zodiac
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if you dont play the animation does the problem go away?

icy narwhal
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i havent tried that out yet

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but i doubt that is the case

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an old game of mine based on your system tried the same thing without an animation

marsh zodiac
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keep removing parts of it untill you find when it no longer breaks

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then slowly add things back in until the problem happens again

icy narwhal
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will do

icy narwhal
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found the solution turns out there was a mistake in the path module