#How am I able to make Client-Sided NPC's update on all clients
1 messages · Page 1 of 1 (latest)
Send the cframe of the NPCs to the clients at 20 FPS or smt and interpolate on the client
should i calculate the path on client or server?
1 messages · Page 1 of 1 (latest)
I watched the video on making client sided NPC's but cant figure out how I can make NPC's actually update on all clients. Like if an NPC is chasing a player how can all the clients see that?
The one on the vid is mainly individually calculated
Send the cframe of the NPCs to the clients at 20 FPS or smt and interpolate on the client
should i calculate the path on client or server?