#Why do path parts that are close together give me this error?

1 messages · Page 1 of 1 (latest)

high void
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while direction.Magnitude > magnitude do
            local angle = math.clamp(cframe.LookVector:Angle(direction, Vector3.yAxis), -turnPerStep, turnPerStep)
            cframe *= CFrame.fromAxisAngle(Vector3.yAxis, angle)
            cframe += cframe.LookVector * self.SubStepStuds
            table.insert(self.CFrames, cframe)
            if #self.CFrames % self.SubSteps == 0 then table.insert(self.Waypoints, shared.Waypoint.new(#self.Waypoints + 1)) end
            direction = targetPosition - cframe.Position
        end
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specifically this part

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I've just finished suphi's td tutorial and i just stumbled upon this

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nevermind fixe.d.

clever jetty
high void