#Challenge (Hard): Moving Path with waypoints without using tween service
1 messages · Page 1 of 1 (latest)
AlignPosition?
Maybe
AlignPosition might honestly make it easier than TweenService
i never heard alignposition but i mostly used Run Service
thats the first hint
its a way to get the physics engine to do that exact behavior without scripting it yourself, youd just need to adjust its force accordingly to get that overshoot/spring effect
maybe wrong. i dont use spring effect/overshoot
its a math thing
..?
have you ever known about EasingStyle?
yeah..?
I made easingstyle by myself using complex math
im not surprised, theres a whole website on the math for those functions that you can just copy from
but you definitely did use an overshooting style for part of that animation, which is what im referring to
i think Back is the style im talking about
Mhm so thats why i dont use TweenService
wat
theres a math website called Desmos
ik that
but im talking about easings.net
yes
its a whole page of different easing styles, with all the ones Roblox has, including in/out/inout directions
i never know that before but i still use desmos to make easing style
so
good job with the recreation of the functions but its kinda been documented already, so you wouldnt have to do that for any other styles if you dont want to
talking about making easing style by your own is the second hint
The third hint is Easing Style.lua Reveal
||Next hint will be tomorrow||
one thing to note, the "Square" function you have should be named "Quad", and the "Quad" function you have should be named "Quart"
(short for quadratic and quartic)
i see
literally tween service but hand made
also there is a site that documents code for all easing styles