#why does the click detector not work and sometimes it does work.
1 messages · Page 1 of 1 (latest)
chance you want to use :WaitForChild()
prob not loaded
ima try that
Still no work
and heres the video if u wonder
is like it doesn't have a clickdetector
I don't know how that is possible if its created with a clickdetector inside it
NO WORK
how are you giving these instances clickdetecotrs / proximity prompts
what
i have an box with an click detector / proximity prompt inside
oh and if i click play here close to it, it seems like it works every time
I really don't understand
Right I understand that but I guess I'll test in my own game
cuz this doesn't make sense
is like what u have?
where it has ClickDetector / ProximityPrompt exist prior to runtime
Or does it get added by a script for example
Uh whats that?
I would try and see if Atomic can fix it
I have streaming disabled in workspace should i enable it
Oh
Can still try Atomic on the model
I don't know if it makes a difference is StreamingEnabled is off
But I really don't know what the issue would be then
I am not sure what the issue is then
now i have the property
Normally issues like this happen due to streaming but you have it off so I don't know how it is breaking
Unless the part is unachored or sum
maybe its an studio glitch?
Cuz idk how it would be inconsistent
Same just randomly came in my game
And I couldn't recreate it but I had different setup of course
aw
i also tried to use different free models from the toolbox to see if that same glitch still happend and it also glitched for me
idk if could be related to a beta feature you have enabled
yeah i might just give up on fixing this glitch
it doesnt work with tools im pretty sure
it overrides clicking action with tool use action