#Attempting to remove a weapon from a player backpack when they combat log
1 messages · Page 1 of 1 (latest)
also just print what it returns
seems like dataStore variable is nil
local DataStoreModule = require(game:GetService("ServerStorage").SDM)
local collectionService = game:GetService("CollectionService")
game.Players.PlayerRemoving:Connect(function(player)
local dataStore = DataStoreModule.find("Stats", player.UserId)
print(dataStore)
if dataStore.Value.Glock17tan == true and collectionService:HasTag(player, "InCombat") then
dataStore.Value.Glock17tan = false
print("Combat Logged!")
end
end)
yeah idk why its difficult with sdm