so basically i scripted everything important, but i need to add extra features like a remoteevent for the network owner and a fling function, but the thing is idk how to do that in a server script... ```lua
userInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if gameProcessedEvent then return end
if input.KeyCode == Enum.KeyCode.X then
rotationAxis = "X"
elseif input.KeyCode == Enum.KeyCode.Y then
rotationAxis = "Y"
elseif input.KeyCode == Enum.KeyCode.Z then
rotationAxis = "Z"
elseif input.KeyCode == Enum.KeyCode.R and target then
rotateObject(rotationAxis, rotationAngle)
elseif input.KeyCode == Enum.KeyCode.T and target then
ure:FireServer(target.Name)
end
end)```
