https://igyazo.com/f60673a5d952e07a9a73c056308b3a7a.mp4
Ey gang it's me again, this time I am using AlignPosition for my enemy movement. As you can see, when the enemy reaches a waypoint, it slows down, waits, and then goes to the next waypoint.
This is not desirable, because I'd preferably want the enemies to go at a constant speed, neither stopping nor slowing down.
Heres the code




