So, I have this game where players do tasks/challenges to obtain egg, basically egg hunt.
And, I'm not sure how I would do this.
I want to create challenge like frying an egg, player would interact with ingredients and objects, and upon successful completion, it sends remote event or something, to pass that "success", if player failed it would just end challenge, and player would need to try again if wants.
How would I combine server, local scripts etc.. here.
I would use things like touch, proximity, and clickdetectors, and there would be no animations.
And, only local player would be able to see this.
This make my brain explode 🤯 , and idk where to start from.