Hello, I am fairly new to Knit (the framework) and I'd like to ask how I'd go to making tools work with this. My thought process goes like this:
On the client on a controller Id loop thru all tagged items > Connect an equipped event to them > If equipped then connect an activated event to it > when clicked, tell the server to do something
And then on the server on a service I would do something with that click event, and then presumably use a module to do whatever the tool is going to do
Would this work? i have no clue
#How would I use Knit to make some kind of tool system?
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Im trying to use knit because it looks cool and i think my game would be more organized with that
Bump
i only use my own code
Damn
ive never used this so i cant tell u but heres the tutorial https://www.youtube.com/watch?v=0Ty2ojfdOnA&ab_channel=sleitnick
Learn how to set up a project using Knit with the Studio workflow.
GitHub: https://github.com/Sleitnick/Knit
For the Rojo/Wally workflow, watch: https://youtu.be/tgndvNQ5agA
i also use my own systems
Yeah thanks one problem all these tutorials are very outdated
And dont actually address my problem
im sure the github or the website with its api is updated
They still dont address my problem
damn maybe someone in hidden devs can u help out then
i guess i could give that a try
They killed me 💔
Booo i guess im quitting Knit
huh why?
what they say
well its always better to do what helps u the most
i quit Knit, too. it's not really necessary.