I want to create something like a grid, so player can see through it, but got stuck - to get seamless texture with the same size for all objects that Im applying it, I need to create it in Material Manager. But when Im trying to apply png. image with transparent background to Color its just making black texture with shadows of the my png image. How can I recreate something like this (first screenshot)?
#How can I create transparent textures
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I would do it like make a part apply a surfeceGUI with a Image label like the grid and make the part transparent
ill try
but how i make it repeating? Its stretching
I am not sure I never really used it I will look later I am not home rn
i thought about Decal/ImageLable too, but i didnt know how to make it repeatitive
ehhh In the settings from the Image frame is I think an option called scaletype but idk maybe that works
yea same
I thinks its called tile what you wanne do but I am not sure
yea its tile
and just change the tile size to something low and it should work
like 0.25