#hiring for help with terrain generation
1 messages · Page 1 of 1 (latest)
Do you only need help with noise or do we also have to make the voxel system as well
just the noise also suphi your awesome hope you can help because idk how to make it look like it
also i can pay you if you want @verbal bramble
it will be awesome if you help I just dont know how minecraft makes their caves and cliffs so majestic and cool
and if your going to say look at your tutorials i cant they wont really help with 3d noise i dont really undestand 3d noise also one more question what other optimizations can you do other than desynronizing for generating terrain?
i need 3d perlin noise though
and need help with making it look a certain way
it is 3d perlin noise
yes
and 2d perlin noise
i made it already
i just need help making it look like bigger and more cliffy and more optimized
@blazing cave do you know stuff about perlin noise
No noob does not know anything
rip can you help tho bc u know a lot
@verbal bramble help pls
Unfortunately I'm not taking any work at this time
do you think you can help at all though?
just a little?
bc i dont really understand how 3d noise works
and cant find anyone who does
@verbal bramble I hope you can help because its so hard
The link above shows the basics of how Minecraft works
you didnt give me a link and also i already watched that video i think
i think suphi meant https://discord.com/channels/909926338801061961/1153792991262163067
@verbal bramble i already have the terrain generation made I just dont know how to make it bigger and make the cliffs a lot larger because when I increase the amp they start to look like regular mountains its weird
Pls @verbal bramble
@verbal bramble can you use greedy meshing with default roblox terrain because that's what my game uses?
No Roblox terrain uses surface nets
i do know about noise but not really heard of perlin noise
@verbal bramble pls help
I already said no
think suphi has said no multiple times actually over the past few months
pls bro i just dont know how to make all the features larger in size
😦