I've made a devforum post, but replies here help too
read the post: https://devforum.roblox.com/t/custom-events-only-fire-once/2648088
Developer Forum | Roblox
Now, I have created a custom event for my module. However, it only fires once. Sure, I could use connections. But that would mean the person using the module would also have to implement a system to manage these connections on their end. How can I make it so that the events fire multiple times until disconnected? Example of what I mean: local ...